Add weapon cycling bindings for mouse and joystick buttons. Add weapon cycling bindi...
[chocolate-doom.git] / setup / compatibility.c
blobbebf5a877ce1fd706b2aef55ba5ca5a3acfc4831
1 // Emacs style mode select -*- C++ -*-
2 //-----------------------------------------------------------------------------
3 //
4 // Copyright(C) 2006 Simon Howard
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
19 // 02111-1307, USA.
22 // Sound control menu
24 #include <stdlib.h>
26 #include "textscreen.h"
28 #include "compatibility.h"
30 int vanilla_savegame_limit = 1;
31 int vanilla_demo_limit = 1;
33 void CompatibilitySettings(void)
35 txt_window_t *window;
37 window = TXT_NewWindow("Compatibility");
39 TXT_AddWidgets(window,
40 TXT_NewCheckBox("Vanilla savegame limit",
41 &vanilla_savegame_limit),
42 TXT_NewCheckBox("Vanilla demo limit",
43 &vanilla_demo_limit),
44 NULL);