1 /*===-- floatdidf.c - Implement __floatdidf -------------------------------===
3 * The LLVM Compiler Infrastructure
5 * This file is dual licensed under the MIT and the University of Illinois Open
6 * Source Licenses. See LICENSE.TXT for details.
8 *===----------------------------------------------------------------------===
10 * This file implements __floatdidf for the compiler_rt library.
12 *===----------------------------------------------------------------------===
17 /* Returns: convert a to a double, rounding toward even. */
19 /* Assumption: double is a IEEE 64 bit floating point type
20 * di_int is a 64 bit integral type
23 /* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
25 ARM_EABI_FNALIAS(l2d
, floatdidf
)
28 /* Support for systems that have hardware floating-point; we'll set the inexact flag
29 * as a side-effect of this computation.
32 COMPILER_RT_ABI
double
35 static const double twop52
= 0x1.0p52
;
36 static const double twop32
= 0x1.0p32
;
38 union { int64_t x
; double d
; } low
= { .d
= twop52
};
40 const double high
= (int32_t)(a
>> 32) * twop32
;
41 low
.x
|= a
& INT64_C(0x00000000ffffffff);
43 const double result
= (high
- twop52
) + low
.d
;
48 /* Support for systems that don't have hardware floating-point; there are no flags to
49 * set, and we don't want to code-gen to an unknown soft-float implementation.
52 COMPILER_RT_ABI
double
57 const unsigned N
= sizeof(di_int
) * CHAR_BIT
;
58 const di_int s
= a
>> (N
-1);
60 int sd
= N
- __builtin_clzll(a
); /* number of significant digits */
61 int e
= sd
- 1; /* exponent */
62 if (sd
> DBL_MANT_DIG
)
64 /* start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
65 * finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
66 * 12345678901234567890123456
68 * P = bit DBL_MANT_DIG-1 bits to the right of 1
69 * Q = bit DBL_MANT_DIG bits to the right of 1
70 * R = "or" of all bits to the right of Q
74 case DBL_MANT_DIG
+ 1:
77 case DBL_MANT_DIG
+ 2:
80 a
= ((du_int
)a
>> (sd
- (DBL_MANT_DIG
+2))) |
81 ((a
& ((du_int
)(-1) >> ((N
+ DBL_MANT_DIG
+2) - sd
))) != 0);
84 a
|= (a
& 4) != 0; /* Or P into R */
85 ++a
; /* round - this step may add a significant bit */
86 a
>>= 2; /* dump Q and R */
87 /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
88 if (a
& ((du_int
)1 << DBL_MANT_DIG
))
93 /* a is now rounded to DBL_MANT_DIG bits */
97 a
<<= (DBL_MANT_DIG
- sd
);
98 /* a is now rounded to DBL_MANT_DIG bits */
101 fb
.u
.high
= ((su_int
)s
& 0x80000000) | /* sign */
102 ((e
+ 1023) << 20) | /* exponent */
103 ((su_int
)(a
>> 32) & 0x000FFFFF); /* mantissa-high */
104 fb
.u
.low
= (su_int
)a
; /* mantissa-low */