1 /* ===-- floatundidf.c - Implement __floatundidf ---------------------------===
3 * The LLVM Compiler Infrastructure
5 * This file is dual licensed under the MIT and the University of Illinois Open
6 * Source Licenses. See LICENSE.TXT for details.
8 * ===----------------------------------------------------------------------===
10 * This file implements __floatundidf for the compiler_rt library.
12 * ===----------------------------------------------------------------------===
15 /* Returns: convert a to a double, rounding toward even. */
17 /* Assumption: double is a IEEE 64 bit floating point type
18 * du_int is a 64 bit integral type
21 /* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
25 ARM_EABI_FNALIAS(ul2d
, floatundidf
);
28 /* Support for systems that have hardware floating-point; we'll set the inexact flag
29 * as a side-effect of this computation.
33 COMPILER_RT_ABI
double
34 __floatundidf(du_int a
)
36 static const double twop52
= 0x1.0p52
;
37 static const double twop84
= 0x1.0p84
;
38 static const double twop84_plus_twop52
= 0x1.00000001p84
;
40 union { uint64_t x
; double d
; } high
= { .d
= twop84
};
41 union { uint64_t x
; double d
; } low
= { .d
= twop52
};
44 low
.x
|= a
& UINT64_C(0x00000000ffffffff);
46 const double result
= (high
.d
- twop84_plus_twop52
) + low
.d
;
51 /* Support for systems that don't have hardware floating-point; there are no flags to
52 * set, and we don't want to code-gen to an unknown soft-float implementation.
55 COMPILER_RT_ABI
double
56 __floatundidf(du_int a
)
60 const unsigned N
= sizeof(du_int
) * CHAR_BIT
;
61 int sd
= N
- __builtin_clzll(a
); /* number of significant digits */
62 int e
= sd
- 1; /* exponent */
63 if (sd
> DBL_MANT_DIG
)
65 /* start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
66 * finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
67 * 12345678901234567890123456
69 * P = bit DBL_MANT_DIG-1 bits to the right of 1
70 * Q = bit DBL_MANT_DIG bits to the right of 1
71 * R = "or" of all bits to the right of Q
75 case DBL_MANT_DIG
+ 1:
78 case DBL_MANT_DIG
+ 2:
81 a
= (a
>> (sd
- (DBL_MANT_DIG
+2))) |
82 ((a
& ((du_int
)(-1) >> ((N
+ DBL_MANT_DIG
+2) - sd
))) != 0);
85 a
|= (a
& 4) != 0; /* Or P into R */
86 ++a
; /* round - this step may add a significant bit */
87 a
>>= 2; /* dump Q and R */
88 /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
89 if (a
& ((du_int
)1 << DBL_MANT_DIG
))
94 /* a is now rounded to DBL_MANT_DIG bits */
98 a
<<= (DBL_MANT_DIG
- sd
);
99 /* a is now rounded to DBL_MANT_DIG bits */
102 fb
.u
.high
= ((e
+ 1023) << 20) | /* exponent */
103 ((su_int
)(a
>> 32) & 0x000FFFFF); /* mantissa-high */
104 fb
.u
.low
= (su_int
)a
; /* mantissa-low */