Node Wrangler: Add more specific poll methods
[blender-addons.git] / render_copy_settings / operator.py
blobbb85f74eae799dc1001ccc413b54c1ccad5cdd1b
1 # SPDX-FileCopyrightText: 2011-2022 Blender Foundation
3 # SPDX-License-Identifier: GPL-2.0-or-later
5 import bpy
6 from . import presets
8 # A sorting func for collections (working in-place).
9 # XXX Not optimized at all…
10 # XXX If some items in the collection do not have the sortkey property, they are just ignored…
11 def collection_property_sort(collection, sortkey, start_idx=0):
12 while start_idx + 1 < len(collection):
13 while not hasattr(collection[start_idx], sortkey):
14 start_idx += 1
15 if start_idx + 1 >= len(collection):
16 return collection
17 min_idx = start_idx
18 min_prop = collection[start_idx]
19 for i, prop in enumerate(collection[start_idx + 1:]):
20 if not hasattr(prop, sortkey):
21 continue
22 if getattr(prop, sortkey) < getattr(min_prop, sortkey):
23 min_prop = prop
24 min_idx = i + start_idx + 1
25 collection.move(min_idx, start_idx)
26 start_idx += 1
27 return collection
30 def scene_render_copy_settings_update():
31 """Prepare internal data for render_copy_settings (gathering all existing render settings, and scenes)."""
32 current_scene = getattr(bpy.context, "scene", None)
33 if current_scene is None:
34 return
35 cp_sett = current_scene.render_copy_settings
37 # Get all available render settings, and update accordingly affected_settings…
38 props = {}
39 for prop_container_id in (('render',), ('cycles',), ('eevee',), ('display', 'shading')):
40 prop_container = current_scene
41 for pc_id_item in prop_container_id:
42 prop_container = getattr(prop_container, pc_id_item, None)
43 if prop_container is None:
44 break
45 if prop_container is None:
46 continue;
47 for prop in prop_container.bl_rna.properties:
48 if prop.identifier in {'rna_type'}:
49 continue
50 if prop.is_readonly:
51 continue
52 props[".".join(prop_container_id) + "." + prop.identifier] = prop.name
53 corr = 0
54 for i, sett in enumerate(cp_sett.affected_settings):
55 if sett.strid not in props:
56 cp_sett.affected_settings.remove(i - corr)
57 corr += 1
58 else:
59 del props[sett.strid]
60 for strid, name in props.items():
61 sett = cp_sett.affected_settings.add()
62 sett.name = "{} [{}]".format(name, strid)
63 sett.strid = strid
64 collection_property_sort(cp_sett.affected_settings, "name")
66 # Get all available scenes, and update accordingly allowed_scenes…
67 regex = None
68 if cp_sett.filter_scene:
69 try:
70 import re
71 try:
72 regex = re.compile(cp_sett.filter_scene)
73 except Exception as e:
74 print("The filter-scene regex did not compile:\n (%s)." % str(e))
75 return
76 except:
77 regex = None
78 print("Unable to import the re module, regex scene filtering will be disabled!")
79 scenes = set()
80 for scene in bpy.data.scenes:
81 if scene == current_scene: # Exclude current scene!
82 continue
83 # If a valid filtering regex, only keep scenes matching it.
84 if regex:
85 if regex.match(scene.name):
86 scenes.add(scene.name)
87 else:
88 scenes.add(scene.name)
89 for i, scene in enumerate(cp_sett.allowed_scenes):
90 if scene.name not in scenes:
91 cp_sett.allowed_scenes.remove(i)
92 else:
93 scenes.remove(scene.name)
94 for scene in scenes:
95 sett = cp_sett.allowed_scenes.add()
96 sett.name = scene
97 collection_property_sort(cp_sett.allowed_scenes, "name")
100 from bpy.props import EnumProperty
103 class RenderCopySettingsOPPreset(bpy.types.Operator):
104 """Apply some presets of render settings to copy to other scenes"""
105 bl_idname = "scene.render_copy_settings_preset"
106 bl_label = "Render: Copy Settings Preset"
107 bl_description = "Apply or clear this preset of render settings"
108 # Enable undo…
109 bl_option = {'REGISTER', 'UNDO'}
111 presets: EnumProperty(items=(p.rna_enum for p in presets.presets),
112 default=set(),
113 options={'ENUM_FLAG'})
115 @staticmethod
116 def process_elements(settings, elts):
117 setts = []
118 val = True
119 for sett in settings:
120 if sett.strid in elts:
121 setts.append(sett)
122 val = val and sett.copy
123 for e in setts:
124 e.copy = not val
126 @classmethod
127 def poll(cls, context):
128 return context.scene is not None
130 def execute(self, context):
131 cp_sett = context.scene.render_copy_settings
132 for p in presets.presets:
133 if p.rna_enum[0] in self.presets:
134 self.process_elements(cp_sett.affected_settings, p.elements)
135 return {'FINISHED'}
138 # Real interesting stuff…
140 def do_copy(context, affected_settings, allowed_scenes):
141 def resolve_rnapath_get(bdata, rna_path_items):
142 for item in rna_path_items:
143 bdata = getattr(bdata, item, None)
144 if bdata is None:
145 break
146 return bdata
148 def resolve_rnapath_set(bdata, rna_path_items, value):
149 bdata = resolve_rnapath_get(bdata, rna_path_items[:-1])
150 setattr(bdata, rna_path_items[-1], value)
152 # Stores various render settings from current scene.
153 p = {rna_path_items: resolve_rnapath_get(context.scene, rna_path_items)
154 for rna_path_items in affected_settings}
155 # put it in all other (valid) scenes’ render settings!
156 for scene in bpy.data.scenes:
157 # If scene not in allowed scenes, skip.
158 if scene.name not in allowed_scenes:
159 continue
160 # Propagate all affected settings.
161 for rna_path_items, val in p.items():
162 resolve_rnapath_set(scene, rna_path_items, val)
165 class RenderCopySettingsOPCopy(bpy.types.Operator):
166 """Copy render settings from current scene to others"""
167 bl_idname = "scene.render_copy_settings"
168 bl_label = "Render: Copy Settings"
169 # Enable undo…
170 bl_option = {'REGISTER', 'UNDO'}
172 @classmethod
173 def poll(cls, context):
174 return context.scene is not None
176 def execute(self, context):
177 regex = None
178 cp_sett = context.scene.render_copy_settings
179 affected_settings = {tuple(sett.strid.split(".")) for sett in cp_sett.affected_settings if sett.copy}
180 allowed_scenes = {sce.name for sce in cp_sett.allowed_scenes if sce.allowed}
181 do_copy(context, affected_settings=affected_settings, allowed_scenes=allowed_scenes)
182 return {'FINISHED'}
185 classes = (
186 RenderCopySettingsOPPreset,
187 RenderCopySettingsOPCopy,