Update scripts to account for removal of the context override to bpy.ops
[blender-addons.git] / mesh_tissue / config.py
blobe77b0cbfe8919cc62f2a2ba3ea7dc7085e79a1ad
1 # SPDX-License-Identifier: GPL-2.0-or-later
3 import bpy
4 from bpy.props import (
5 IntProperty,
6 BoolProperty
9 evaluatedDepsgraph = None
11 class tissuePreferences(bpy.types.AddonPreferences):
12 bl_idname = __package__
14 print_stats : IntProperty(
15 name="Print Stats",
16 description="Print in the console all details about the computing time",
17 default=1,
18 min=0,
19 max=4
22 use_numba_tess : BoolProperty(
23 name="Numba Tessellate",
24 description="Boost the Tessellation using Numba module. It will be slower during the first execution",
25 default=True
28 def draw(self, context):
30 from .utils_pip import Pip
31 Pip._ensure_user_site_package()
32 layout = self.layout
33 layout.prop(self, "print_stats")
34 import importlib
35 numba_spec = importlib.util.find_spec('numba')
36 found = numba_spec is not None
37 if found:
38 layout.label(text='Numba module installed correctly!', icon='INFO')
39 layout.prop(self, "use_numba_tess")
40 else:
41 layout.label(text='Numba module not installed!', icon='ERROR')
42 layout.label(text='Installing Numba will make Tissue faster', icon='INFO')
43 row = layout.row()
44 row.operator('scene.tissue_install_numba')
45 layout.label(text='Internet connection required. It may take few minutes', icon='URL')
47 class tissue_install_numba(bpy.types.Operator):
48 bl_idname = "scene.tissue_install_numba"
49 bl_label = "Install Numba"
50 bl_description = ("Install Numba python module")
51 bl_options = {'REGISTER'}
53 def execute(self, context):
54 try:
55 from .utils_pip import Pip
56 #Pip.upgrade_pip()
57 Pip.install('llvmlite')
58 Pip.install('numba')
59 from numba import jit, njit, guvectorize, float64, int32, prange
60 bool_numba = True
61 print('Tissue: Numba successfully installed!')
62 self.report({'INFO'}, 'Tissue: Numba successfully installed!')
63 except:
64 print('Tissue: Numba not loaded correctly. Try restarting Blender')
65 return {'FINISHED'}