1 # BEGIN GPL LICENSE BLOCK #####
3 # This program is free software; you can redistribute it and/or
4 # modify it under the terms of the GNU General Public License
5 # as published by the Free Software Foundation; either version 2
6 # of the License, or (at your option) any later version.
8 # This program is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 # GNU General Public License for more details.
13 # You should have received a copy of the GNU General Public License
14 # along with this program; if not, write to the Free Software Foundation,
15 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17 # END GPL LICENSE BLOCK #####
20 "name": "Auto Tile Size",
21 "description": "Estimate and set the tile size that will render the fastest",
22 "author": "Greg Zaal",
24 "blender": (2, 74, 0),
25 "location": "Render Settings > Performance",
27 "wiki_url": "https://wiki.blender.org/index.php?title=Extensions:2.6/Py/"
28 "Scripts/Render/Auto_Tile_Size",
34 from bpy
.types
import (
38 from bpy
.props
import (
47 from bpy
.app
.handlers
import persistent
54 SUPPORTED_RENDER_ENGINES
= {'CYCLES', 'BLENDER_RENDER'}
56 ('16', "16", "16 x 16"),
57 ('32', "32", "32 x 32"),
58 ('64', "64", "64 x 64"),
59 ('128', "128", "128 x 128"),
60 ('256', "256", "256 x 256"),
61 ('512', "512", "512 x 512"),
62 ('1024', "1024", "1024 x 1024"),
66 def _update_tile_size(self
, context
):
67 do_set_tile_size(context
)
70 class AutoTileSizeSettings(PropertyGroup
):
71 gpu_choice
= EnumProperty(
72 name
="Target GPU Tile Size",
75 description
="Square dimensions of tiles for GPU rendering",
76 update
=_update_tile_size
78 cpu_choice
= EnumProperty(
79 name
="Target CPU Tile Size",
82 description
="Square dimensions of tiles for CPU rendering",
83 update
=_update_tile_size
85 bi_choice
= EnumProperty(
86 name
="Target CPU Tile Size",
89 description
="Square dimensions of tiles",
90 update
=_update_tile_size
92 gpu_custom
= IntProperty(
95 min=8, # same as blender's own limits
97 description
="Custom target tile size for GPU rendering",
98 update
=_update_tile_size
100 cpu_custom
= IntProperty(
103 min=8, # same as blender's own limits
105 description
="Custom target tile size for CPU rendering",
106 update
=_update_tile_size
108 bi_custom
= IntProperty(
111 min=8, # same as blender's own limits
113 description
="Custom target tile size",
114 update
=_update_tile_size
116 target_type
= EnumProperty(
117 name
="Target tile size",
119 ('po2', "Po2", "A choice between powers of 2 (16, 32, 64...)"),
120 ('custom', "Custom", "Choose any number as the tile size target")),
122 description
="Method of choosing the target tile size",
123 update
=_update_tile_size
125 use_optimal
= BoolProperty(
126 name
="Optimal Tiles",
128 description
="Try to find a similar tile size for best performance, "
129 "instead of using exact selected one",
130 update
=_update_tile_size
132 is_enabled
= BoolProperty(
133 name
="Auto Tile Size",
135 description
="Calculate the best tile size based on factors of the "
136 "render size and the chosen target",
137 update
=_update_tile_size
139 use_advanced_ui
= BoolProperty(
140 name
="Advanced Settings",
142 description
="Show extra options for more control over the calculated tile size"
144 thread_error_correct
= BoolProperty(
147 description
="Reduce the tile size so that all your available threads are used",
148 update
=_update_tile_size
151 # Internally used props (not for GUI)
152 first_run
= BoolProperty(
156 threads_error
= BoolProperty(
159 num_tiles
= IntVectorProperty(
164 prev_choice
= StringProperty(
168 prev_engine
= StringProperty(
172 prev_device
= StringProperty(
176 prev_res
= IntVectorProperty(
181 prev_border
= BoolProperty(
185 prev_border_res
= FloatVectorProperty(
186 default
=(0, 0, 0, 0),
190 prev_actual_tile_size
= IntVectorProperty(
195 prev_threads
= IntProperty(
201 def ats_poll(context
):
202 scene
= context
.scene
203 if scene
.render
.engine
not in SUPPORTED_RENDER_ENGINES
or not scene
.ats_settings
.is_enabled
:
208 def engine_is_gpu(engine
, device
, userpref
):
209 if engine
== 'CYCLES' and device
== 'GPU':
210 return userpref
.addons
['cycles'].preferences
.has_active_device()
214 def get_tilesize_prop(engine
, device
, userpref
):
215 target_type
= "_choice" if bpy
.context
.scene
.ats_settings
.target_type
== 'po2' else "_custom"
216 if engine_is_gpu(engine
, device
, userpref
):
217 return ("gpu" + target_type
)
218 elif engine
== 'CYCLES':
219 return ("cpu" + target_type
)
220 return ("bi" + target_type
)
224 def on_scene_update(scene
):
225 context
= bpy
.context
227 if not ats_poll(context
):
230 userpref
= context
.user_preferences
232 settings
= scene
.ats_settings
233 render
= scene
.render
234 engine
= render
.engine
236 # scene.cycles might not always exist (Cycles is an addon)...
237 device
= scene
.cycles
.device
if engine
== 'CYCLES' else settings
.prev_device
238 border
= render
.use_border
239 threads
= get_threads(context
, device
)
241 choice
= getattr(settings
, get_tilesize_prop(engine
, device
, userpref
))
243 res
= get_actual_res(render
)
244 actual_ts
= (render
.tile_x
, render
.tile_y
)
245 border_res
= (render
.border_min_x
, render
.border_min_y
, render
.border_max_x
, render
.border_max_y
)
247 # detect relevant changes in scene
248 do_change
= (engine
!= settings
.prev_engine
or
249 device
!= settings
.prev_device
or
250 border
!= settings
.prev_border
or
251 threads
!= settings
.prev_threads
or
252 str(choice
) != settings
.prev_choice
or
253 res
!= settings
.prev_res
[:] or
254 border_res
!= settings
.prev_border_res
[:] or
255 actual_ts
!= settings
.prev_actual_tile_size
[:])
257 do_set_tile_size(context
)
260 def get_actual_res(render
):
261 rend_percent
= render
.resolution_percentage
* 0.01
262 # floor is implicitly done by int conversion...
263 return (int(render
.resolution_x
* rend_percent
), int(render
.resolution_y
* rend_percent
))
266 def get_threads(context
, device
):
267 render
= context
.scene
.render
268 engine
= render
.engine
269 userpref
= context
.user_preferences
271 if engine_is_gpu(engine
, device
, userpref
):
272 threads
= userpref
.addons
['cycles'].preferences
.get_num_gpu_devices()
274 threads
= render
.threads
279 def max_tile_size(threads
, xres
, yres
):
280 ''' Give the largest tile size that will still use all threads '''
282 render_area
= xres
* yres
283 tile_area
= render_area
/ threads
284 tile_length
= sqrt(tile_area
)
286 # lists: num x tiles, num y tiles, squareness, total tiles
287 perfect_attempts
= [] # attempts with correct number of tiles
288 attempts
= [] # all attempts, even if incorrect number of tiles
291 funcs
= [floor
, ceil
]
294 sec_axis
= yres
if axis
== xres
else xres
296 primary
= func(axis
/ tile_length
)
298 secondary
= threads
/ primary
299 ts_p
= axis
/ primary
300 ts_s
= sec_axis
/ secondary
301 squareness
= max(ts_p
, ts_s
) - min(ts_p
, ts_s
)
302 attempt
= [primary
if axis
== xres
else secondary
, primary
if
303 axis
!= xres
else secondary
, squareness
, primary
* secondary
]
304 if attempt
not in attempts
:
305 attempts
.append(attempt
)
306 # will only be an integer if there are the right number of tiles
307 if secondary
.is_integer():
308 perfect_attempts
.append(attempt
)
310 if perfect_attempts
: # prefer to use attempt that has exactly the right number of tiles
311 attempts
= perfect_attempts
313 attempt
= sorted(attempts
, key
=lambda k
: k
[2])[0] # pick set with most square tiles
314 numtiles_x
= round(attempt
[0])
315 numtiles_y
= round(attempt
[1])
316 tile_x
= ceil(xres
/ numtiles_x
)
317 tile_y
= ceil(yres
/ numtiles_y
)
319 return (tile_x
, tile_y
)
322 def do_set_tile_size(context
):
323 if not ats_poll(context
):
326 scene
= context
.scene
327 userpref
= context
.user_preferences
329 settings
= scene
.ats_settings
330 render
= scene
.render
331 engine
= render
.engine
332 device
= scene
.cycles
.device
if engine
== 'CYCLES' else settings
.prev_device
333 border
= render
.use_border
335 realxres
, realyres
= xres
, yres
= res
= get_actual_res(scene
.render
)
338 xres
= round(xres
* (render
.border_max_x
- render
.border_min_x
))
339 yres
= round(yres
* (render
.border_max_y
- render
.border_min_y
))
341 choice
= getattr(settings
, get_tilesize_prop(engine
, device
, userpref
))
344 numtiles_x
= ceil(xres
/ target
)
345 numtiles_y
= ceil(yres
/ target
)
346 settings
.num_tiles
= (numtiles_x
, numtiles_y
)
347 if settings
.use_optimal
:
348 tile_x
= ceil(xres
/ numtiles_x
)
349 tile_y
= ceil(yres
/ numtiles_y
)
354 # Print tile size (for debug purposes)
355 # print("Tile size: %dx%d (%dx%d tiles)" % (tile_x, tile_y, ceil(xres / tile_x), ceil(yres / tile_y)))
357 # Detect if there are fewer tiles than available threads
358 threads
= get_threads(context
, device
)
359 if ((numtiles_x
* numtiles_y
) < threads
):
360 settings
.threads_error
= True
361 if settings
.thread_error_correct
:
362 tile_x
, tile_y
= max_tile_size(threads
, xres
, yres
)
363 settings
.num_tiles
= (ceil(xres
/ tile_x
), ceil(yres
/ tile_y
))
365 settings
.threads_error
= False
367 # Make sure tile sizes are within the internal limit
368 tile_x
= max(8, tile_x
)
369 tile_y
= max(8, tile_y
)
370 tile_x
= min(65536, tile_x
)
371 tile_y
= min(65536, tile_y
)
373 render
.tile_x
= tile_x
374 render
.tile_y
= tile_y
376 settings
.prev_engine
= engine
377 settings
.prev_device
= device
378 settings
.prev_border
= border
379 settings
.prev_threads
= threads
380 settings
.prev_choice
= str(choice
)
381 settings
.prev_res
= res
382 settings
.prev_border_res
= (render
.border_min_x
, render
.border_min_y
,
383 render
.border_max_x
, render
.border_max_y
)
384 settings
.prev_actual_tile_size
= (tile_x
, tile_y
)
385 settings
.first_run
= False
390 class SetTileSize(Operator
):
391 bl_idname
= "render.autotilesize_set"
393 bl_description
= "The first render may not obey the tile-size set here"
396 def poll(clss
, context
):
397 return ats_poll(context
)
399 def execute(self
, context
):
400 if do_set_tile_size(context
):
405 # ##### INTERFACE #####
407 def ui_layout(engine
, layout
, context
):
408 scene
= context
.scene
409 userpref
= context
.user_preferences
411 settings
= scene
.ats_settings
412 render
= scene
.render
413 engine
= render
.engine
414 device
= scene
.cycles
.device
if engine
== 'CYCLES' else settings
.prev_device
416 col
= layout
.column(align
=True)
417 sub
= col
.column(align
=True)
418 row
= sub
.row(align
=True)
419 row
.prop(settings
, "is_enabled", toggle
=True)
420 row
.prop(settings
, "use_advanced_ui", toggle
=True, text
="", icon
='PREFERENCES')
422 sub
= col
.column(align
=False)
423 sub
.enabled
= settings
.is_enabled
425 if settings
.use_advanced_ui
:
426 row
= sub
.row(align
=True)
427 row
.label("Target tile size:")
429 row
.prop(settings
, "target_type", expand
=True)
431 row
= sub
.row(align
=True)
432 row
.prop(settings
, get_tilesize_prop(engine
, device
, userpref
), expand
=True)
433 sub
.prop(settings
, "use_optimal", text
="Calculate Optimal Size")
435 sub
.label("Number of tiles: %s x %s (Total: %s)" %
436 (settings
.num_tiles
[0], settings
.num_tiles
[1],
437 settings
.num_tiles
[0] * settings
.num_tiles
[1])
440 if settings
.first_run
:
441 sub
= layout
.column(align
=True)
442 sub
.operator("render.autotilesize_set", text
="First-render fix", icon
='ERROR')
443 elif settings
.prev_device
!= device
:
444 sub
= layout
.column(align
=True)
445 sub
.operator("render.autotilesize_set", text
="Device changed - fix", icon
='ERROR')
447 # if not very square tile
448 if (render
.tile_x
/ render
.tile_y
> 2) or (render
.tile_x
/ render
.tile_y
< 0.5):
449 sub
.label(text
="Warning: Tile size is not very square", icon
='ERROR')
450 sub
.label(text
=" Try a slightly different resolution")
452 if settings
.threads_error
:
453 row
= sub
.row(align
=True)
454 row
.alignment
= 'CENTER'
455 row
.label(text
="Warning: Fewer tiles than threads", icon
='ERROR')
456 row
.prop(settings
, 'thread_error_correct')
459 def menu_func_cycles(self
, context
):
460 ui_layout('CYCLES', self
.layout
, context
)
463 def menu_func_bi(self
, context
):
464 ui_layout('BLENDER_RENDER', self
.layout
, context
)
467 # ##### REGISTRATION #####
470 bpy
.utils
.register_module(__name__
)
472 bpy
.types
.Scene
.ats_settings
= PointerProperty(
473 type=AutoTileSizeSettings
476 # Note, the Cycles addon must be registered first, otherwise
477 # this panel doesn't exist - better be safe here!
478 cycles_panel
= getattr(bpy
.types
, "CYCLES_RENDER_PT_performance", None)
479 if cycles_panel
is not None:
480 cycles_panel
.append(menu_func_cycles
)
482 bpy
.types
.RENDER_PT_performance
.append(menu_func_bi
)
483 bpy
.app
.handlers
.scene_update_post
.append(on_scene_update
)
487 bpy
.app
.handlers
.scene_update_post
.remove(on_scene_update
)
488 bpy
.types
.RENDER_PT_performance
.remove(menu_func_bi
)
490 cycles_panel
= getattr(bpy
.types
, "CYCLES_RENDER_PT_performance", None)
491 if cycles_panel
is not None:
492 cycles_panel
.remove(menu_func_cycles
)
494 del bpy
.types
.Scene
.ats_settings
496 bpy
.utils
.unregister_module(__name__
)
499 if __name__
== "__main__":