1 # ##### BEGIN GPL LICENSE BLOCK #####
3 # This program is free software; you can redistribute it and/or
4 # modify it under the terms of the GNU General Public License
5 # as published by the Free Software Foundation; either version 2
6 # of the License, or (at your option) any later version.
8 # This program is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 # GNU General Public License for more details.
13 # You should have received a copy of the GNU General Public License
14 # along with this program; if not, write to the Free Software Foundation,
15 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17 # ##### END GPL LICENSE BLOCK #####
22 "name": "Copy Attributes Menu",
23 "author": "Bassam Kurdali, Fabian Fricke, Adam Wiseman",
25 "blender": (2, 80, 0),
26 "location": "View3D > Ctrl-C",
27 "description": "Copy Attributes Menu from Blender 2.4",
28 "doc_url": "{BLENDER_MANUAL_URL}/addons/interface/copy_attributes.html",
29 "category": "Interface",
33 from mathutils
import Matrix
34 from bpy
.types
import (
38 from bpy
.props
import (
43 # First part of the operator Info message
44 INFO_MESSAGE
= "Copy Attributes: "
47 def build_exec(loopfunc
, func
):
48 """Generator function that returns exec functions for operators """
50 def exec_func(self
, context
):
51 loopfunc(self
, context
, func
)
56 def build_invoke(loopfunc
, func
):
57 """Generator function that returns invoke functions for operators"""
59 def invoke_func(self
, context
, event
):
60 loopfunc(self
, context
, func
)
65 def build_op(idname
, label
, description
, fpoll
, fexec
, finvoke
):
66 """Generator function that returns the basic operator"""
68 class myopic(Operator
):
71 bl_description
= description
78 def genops(copylist
, oplist
, prefix
, poll_func
, loopfunc
):
79 """Generate ops from the copy list and its associated functions"""
81 exec_func
= build_exec(loopfunc
, op
[3])
82 invoke_func
= build_invoke(loopfunc
, op
[3])
83 opclass
= build_op(prefix
+ op
[0], "Copy " + op
[1], op
[2],
84 poll_func
, exec_func
, invoke_func
)
85 oplist
.append(opclass
)
88 def generic_copy(source
, target
, string
=""):
89 """Copy attributes from source to target that have string in them"""
90 for attr
in dir(source
):
91 if attr
.find(string
) > -1:
93 setattr(target
, attr
, getattr(source
, attr
))
99 def getmat(bone
, active
, context
, ignoreparent
):
100 """Helper function for visual transform copy,
101 gets the active transform in bone space
103 obj_bone
= bone
.id_data
104 obj_active
= active
.id_data
105 data_bone
= obj_bone
.data
.bones
[bone
.name
]
106 # all matrices are in armature space unless commented otherwise
107 active_to_selected
= obj_bone
.matrix_world
.inverted() @ obj_active
.matrix_world
108 active_matrix
= active_to_selected
@ active
.matrix
109 otherloc
= active_matrix
# final 4x4 mat of target, location.
110 bonemat_local
= data_bone
.matrix_local
.copy() # self rest matrix
112 parentposemat
= obj_bone
.pose
.bones
[data_bone
.parent
.name
].matrix
.copy()
113 parentbonemat
= data_bone
.parent
.matrix_local
.copy()
115 parentposemat
= parentbonemat
= Matrix()
116 if parentbonemat
== parentposemat
or ignoreparent
:
117 newmat
= bonemat_local
.inverted() @ otherloc
119 bonemat
= parentbonemat
.inverted() @ bonemat_local
121 newmat
= bonemat
.inverted() @ parentposemat
.inverted() @ otherloc
125 def rotcopy(item
, mat
):
126 """Copy rotation to item from matrix mat depending on item.rotation_mode"""
127 if item
.rotation_mode
== 'QUATERNION':
128 item
.rotation_quaternion
= mat
.to_3x3().to_quaternion()
129 elif item
.rotation_mode
== 'AXIS_ANGLE':
130 rot
= mat
.to_3x3().to_quaternion().to_axis_angle() # returns (Vector((x, y, z)), w)
131 axis_angle
= rot
[1], rot
[0][0], rot
[0][1], rot
[0][2] # convert to w, x, y, z
132 item
.rotation_axis_angle
= axis_angle
134 item
.rotation_euler
= mat
.to_3x3().to_euler(item
.rotation_mode
)
137 def pLoopExec(self
, context
, funk
):
138 """Loop over selected bones and execute funk on them"""
139 active
= context
.active_pose_bone
140 selected
= context
.selected_pose_bones
141 selected
.remove(active
)
142 for bone
in selected
:
143 funk(bone
, active
, context
)
146 # The following functions are used to copy attributes from active to bone
148 def pLocLocExec(bone
, active
, context
):
149 bone
.location
= active
.location
152 def pLocRotExec(bone
, active
, context
):
153 rotcopy(bone
, active
.matrix_basis
.to_3x3())
156 def pLocScaExec(bone
, active
, context
):
157 bone
.scale
= active
.scale
160 def pVisLocExec(bone
, active
, context
):
161 bone
.location
= getmat(bone
, active
, context
, False).to_translation()
164 def pVisRotExec(bone
, active
, context
):
165 obj_bone
= bone
.id_data
166 rotcopy(bone
, getmat(bone
, active
,
167 context
, not obj_bone
.data
.bones
[bone
.name
].use_inherit_rotation
))
170 def pVisScaExec(bone
, active
, context
):
171 obj_bone
= bone
.id_data
172 bone
.scale
= getmat(bone
, active
, context
,
173 not obj_bone
.data
.bones
[bone
.name
].use_inherit_scale
)\
177 def pDrwExec(bone
, active
, context
):
178 bone
.custom_shape
= active
.custom_shape
179 bone
.use_custom_shape_bone_size
= active
.use_custom_shape_bone_size
180 bone
.custom_shape_translation
= active
.custom_shape_translation
181 bone
.custom_shape_rotation_euler
= active
.custom_shape_rotation_euler
182 bone
.custom_shape_scale_xyz
= active
.custom_shape_scale_xyz
183 bone
.bone
.show_wire
= active
.bone
.show_wire
186 def pLokExec(bone
, active
, context
):
187 for index
, state
in enumerate(active
.lock_location
):
188 bone
.lock_location
[index
] = state
189 for index
, state
in enumerate(active
.lock_rotation
):
190 bone
.lock_rotation
[index
] = state
191 bone
.lock_rotations_4d
= active
.lock_rotations_4d
192 bone
.lock_rotation_w
= active
.lock_rotation_w
193 for index
, state
in enumerate(active
.lock_scale
):
194 bone
.lock_scale
[index
] = state
197 def pConExec(bone
, active
, context
):
198 for old_constraint
in active
.constraints
.values():
199 new_constraint
= bone
.constraints
.new(old_constraint
.type)
200 generic_copy(old_constraint
, new_constraint
)
203 def pIKsExec(bone
, active
, context
):
204 generic_copy(active
, bone
, "ik_")
207 def pBBonesExec(bone
, active
, context
):
208 object = active
.id_data
210 object.data
.bones
[active
.name
],
211 object.data
.bones
[bone
.name
],
216 ('pose_loc_loc', "Local Location",
217 "Copy Location from Active to Selected", pLocLocExec
),
218 ('pose_loc_rot', "Local Rotation",
219 "Copy Rotation from Active to Selected", pLocRotExec
),
220 ('pose_loc_sca', "Local Scale",
221 "Copy Scale from Active to Selected", pLocScaExec
),
222 ('pose_vis_loc', "Visual Location",
223 "Copy Location from Active to Selected", pVisLocExec
),
224 ('pose_vis_rot', "Visual Rotation",
225 "Copy Rotation from Active to Selected", pVisRotExec
),
226 ('pose_vis_sca', "Visual Scale",
227 "Copy Scale from Active to Selected", pVisScaExec
),
228 ('pose_drw', "Bone Shape",
229 "Copy Bone Shape from Active to Selected", pDrwExec
),
230 ('pose_lok', "Protected Transform",
231 "Copy Protected Transforms from Active to Selected", pLokExec
),
232 ('pose_con', "Bone Constraints",
233 "Copy Object Constraints from Active to Selected", pConExec
),
234 ('pose_iks', "IK Limits",
235 "Copy IK Limits from Active to Selected", pIKsExec
),
236 ('bbone_settings', "BBone Settings",
237 "Copy BBone Settings from Active to Selected", pBBonesExec
),
241 def pose_poll_func(cls
, context
):
242 return(context
.mode
== 'POSE')
245 def pose_invoke_func(self
, context
, event
):
246 wm
= context
.window_manager
247 wm
.invoke_props_dialog(self
)
248 return {'RUNNING_MODAL'}
251 class CopySelectedPoseConstraints(Operator
):
252 """Copy Chosen constraints from active to selected"""
253 bl_idname
= "pose.copy_selected_constraints"
254 bl_label
= "Copy Selected Constraints"
256 selection
: BoolVectorProperty(
258 options
={'SKIP_SAVE'}
261 poll
= pose_poll_func
262 invoke
= pose_invoke_func
264 def draw(self
, context
):
266 for idx
, const
in enumerate(context
.active_pose_bone
.constraints
):
267 layout
.prop(self
, "selection", index
=idx
, text
=const
.name
,
270 def execute(self
, context
):
271 active
= context
.active_pose_bone
272 selected
= context
.selected_pose_bones
[:]
273 selected
.remove(active
)
274 for bone
in selected
:
275 for index
, flag
in enumerate(self
.selection
):
277 bone
.constraints
.copy(active
.constraints
[index
])
281 pose_ops
= [] # list of pose mode copy operators
282 genops(pose_copies
, pose_ops
, "pose.copy_", pose_poll_func
, pLoopExec
)
285 class VIEW3D_MT_posecopypopup(Menu
):
286 bl_label
= "Copy Attributes"
288 def draw(self
, context
):
290 layout
.operator_context
= 'INVOKE_REGION_WIN'
291 for op
in pose_copies
:
292 layout
.operator("pose.copy_" + op
[0])
293 layout
.operator("pose.copy_selected_constraints")
294 layout
.operator("pose.copy", text
="copy pose")
297 def obLoopExec(self
, context
, funk
):
298 """Loop over selected objects and execute funk on them"""
299 active
= context
.active_object
300 selected
= context
.selected_objects
[:]
301 selected
.remove(active
)
303 msg
= funk(obj
, active
, context
)
305 self
.report({msg
[0]}, INFO_MESSAGE
+ msg
[1])
308 def world_to_basis(active
, ob
, context
):
309 """put world coords of active as basis coords of ob"""
310 local
= ob
.parent
.matrix_world
.inverted() @ active
.matrix_world
311 P
= ob
.matrix_basis
@ ob
.matrix_local
.inverted()
316 # The following functions are used to copy attributes from
317 # active to selected object
319 def obLoc(ob
, active
, context
):
320 ob
.location
= active
.location
323 def obRot(ob
, active
, context
):
324 rotcopy(ob
, active
.matrix_local
.to_3x3())
327 def obSca(ob
, active
, context
):
328 ob
.scale
= active
.scale
331 def obVisLoc(ob
, active
, context
):
333 mat
= world_to_basis(active
, ob
, context
)
334 ob
.location
= mat
.to_translation()
336 ob
.location
= active
.matrix_world
.to_translation()
337 return('INFO', "Object location copied")
340 def obVisRot(ob
, active
, context
):
342 mat
= world_to_basis(active
, ob
, context
)
343 rotcopy(ob
, mat
.to_3x3())
345 rotcopy(ob
, active
.matrix_world
.to_3x3())
346 return('INFO', "Object rotation copied")
349 def obVisSca(ob
, active
, context
):
351 mat
= world_to_basis(active
, ob
, context
)
352 ob
.scale
= mat
.to_scale()
354 ob
.scale
= active
.matrix_world
.to_scale()
355 return('INFO', "Object scale copied")
358 def obDrw(ob
, active
, context
):
359 ob
.display_type
= active
.display_type
360 ob
.show_axis
= active
.show_axis
361 ob
.show_bounds
= active
.show_bounds
362 ob
.display_bounds_type
= active
.display_bounds_type
363 ob
.show_name
= active
.show_name
364 ob
.show_texture_space
= active
.show_texture_space
365 ob
.show_transparent
= active
.show_transparent
366 ob
.show_wire
= active
.show_wire
367 ob
.show_in_front
= active
.show_in_front
368 ob
.empty_display_type
= active
.empty_display_type
369 ob
.empty_display_size
= active
.empty_display_size
372 def obOfs(ob
, active
, context
):
373 ob
.time_offset
= active
.time_offset
374 return('INFO', "Time offset copied")
377 def obDup(ob
, active
, context
):
378 generic_copy(active
, ob
, "dupli")
379 return('INFO', "Duplication method copied")
382 def obCol(ob
, active
, context
):
383 ob
.color
= active
.color
386 def obLok(ob
, active
, context
):
387 for index
, state
in enumerate(active
.lock_location
):
388 ob
.lock_location
[index
] = state
389 for index
, state
in enumerate(active
.lock_rotation
):
390 ob
.lock_rotation
[index
] = state
391 ob
.lock_rotations_4d
= active
.lock_rotations_4d
392 ob
.lock_rotation_w
= active
.lock_rotation_w
393 for index
, state
in enumerate(active
.lock_scale
):
394 ob
.lock_scale
[index
] = state
395 return('INFO', "Transform locks copied")
398 def obCon(ob
, active
, context
):
399 # for consistency with 2.49, delete old constraints first
400 for removeconst
in ob
.constraints
:
401 ob
.constraints
.remove(removeconst
)
402 for old_constraint
in active
.constraints
.values():
403 new_constraint
= ob
.constraints
.new(old_constraint
.type)
404 generic_copy(old_constraint
, new_constraint
)
405 return('INFO', "Constraints copied")
408 def obTex(ob
, active
, context
):
409 if 'texspace_location' in dir(ob
.data
) and 'texspace_location' in dir(
411 ob
.data
.texspace_location
[:] = active
.data
.texspace_location
[:]
412 if 'texspace_size' in dir(ob
.data
) and 'texspace_size' in dir(active
.data
):
413 ob
.data
.texspace_size
[:] = active
.data
.texspace_size
[:]
414 return('INFO', "Texture space copied")
417 def obIdx(ob
, active
, context
):
418 ob
.pass_index
= active
.pass_index
419 return('INFO', "Pass index copied")
422 def obMod(ob
, active
, context
):
423 for modifier
in ob
.modifiers
:
424 # remove existing before adding new:
425 ob
.modifiers
.remove(modifier
)
426 for old_modifier
in active
.modifiers
.values():
427 new_modifier
= ob
.modifiers
.new(name
=old_modifier
.name
,
428 type=old_modifier
.type)
429 generic_copy(old_modifier
, new_modifier
)
430 return('INFO', "Modifiers copied")
433 def obGrp(ob
, active
, context
):
434 for grp
in bpy
.data
.collections
:
435 if active
.name
in grp
.objects
and ob
.name
not in grp
.objects
:
437 return('INFO', "Groups copied")
440 def obWei(ob
, active
, context
):
441 # sanity check: are source and target both mesh objects?
442 if ob
.type != 'MESH' or active
.type != 'MESH':
443 return('ERROR', "objects have to be of mesh type, doing nothing")
444 me_source
= active
.data
446 # sanity check: do source and target have the same amount of verts?
447 if len(me_source
.vertices
) != len(me_target
.vertices
):
448 return('ERROR', "objects have different vertex counts, doing nothing")
449 vgroups_IndexName
= {}
450 for i
in range(0, len(active
.vertex_groups
)):
451 groups
= active
.vertex_groups
[i
]
452 vgroups_IndexName
[groups
.index
] = groups
.name
453 data
= {} # vert_indices, [(vgroup_index, weights)]
454 for v
in me_source
.vertices
:
459 for i
in range(0, len(vg
)):
460 vgroup_collect
.append((vg
[i
].group
, vg
[i
].weight
))
461 data
[vi
] = vgroup_collect
462 # write data to target
464 # add missing vertex groups
465 for vgroup_name
in vgroups_IndexName
.values():
466 # check if group already exists...
468 for i
in range(0, len(ob
.vertex_groups
)):
469 if ob
.vertex_groups
[i
].name
== vgroup_name
:
471 # ... if not, then add
472 if already_present
== 0:
473 ob
.vertex_groups
.new(name
=vgroup_name
)
475 for v
in me_target
.vertices
:
476 for vi_source
, vgroupIndex_weight
in data
.items():
477 if v
.index
== vi_source
:
479 for i
in range(0, len(vgroupIndex_weight
)):
480 groupName
= vgroups_IndexName
[vgroupIndex_weight
[i
][0]]
481 groups
= ob
.vertex_groups
482 for vgs
in range(0, len(groups
)):
483 if groups
[vgs
].name
== groupName
:
484 groups
[vgs
].add((v
.index
,),
485 vgroupIndex_weight
[i
][1], "REPLACE")
486 return('INFO', "Weights copied")
490 # ('obj_loc', "Location",
491 # "Copy Location from Active to Selected", obLoc),
492 # ('obj_rot', "Rotation",
493 # "Copy Rotation from Active to Selected", obRot),
494 # ('obj_sca', "Scale",
495 # "Copy Scale from Active to Selected", obSca),
496 ('obj_vis_loc', "Location",
497 "Copy Location from Active to Selected", obVisLoc
),
498 ('obj_vis_rot', "Rotation",
499 "Copy Rotation from Active to Selected", obVisRot
),
500 ('obj_vis_sca', "Scale",
501 "Copy Scale from Active to Selected", obVisSca
),
502 ('obj_drw', "Draw Options",
503 "Copy Draw Options from Active to Selected", obDrw
),
504 ('obj_ofs', "Time Offset",
505 "Copy Time Offset from Active to Selected", obOfs
),
507 "Copy Dupli from Active to Selected", obDup
),
508 ('obj_col', "Object Color",
509 "Copy Object Color from Active to Selected", obCol
),
510 # ('obj_dmp', "Damping",
511 # "Copy Damping from Active to Selected"),
512 # ('obj_all', "All Physical Attributes",
513 # "Copy Physical Attributes from Active to Selected"),
514 # ('obj_prp', "Properties",
515 # "Copy Properties from Active to Selected"),
516 # ('obj_log', "Logic Bricks",
517 # "Copy Logic Bricks from Active to Selected"),
518 ('obj_lok', "Protected Transform",
519 "Copy Protected Transforms from Active to Selected", obLok
),
520 ('obj_con', "Object Constraints",
521 "Copy Object Constraints from Active to Selected", obCon
),
522 # ('obj_nla', "NLA Strips",
523 # "Copy NLA Strips from Active to Selected"),
524 # ('obj_tex', "Texture Space",
525 # "Copy Texture Space from Active to Selected", obTex),
526 # ('obj_sub', "Subdivision Surface Settings",
527 # "Copy Subdivision Surface Settings from Active to Selected"),
528 # ('obj_smo', "AutoSmooth",
529 # "Copy AutoSmooth from Active to Selected"),
530 ('obj_idx', "Pass Index",
531 "Copy Pass Index from Active to Selected", obIdx
),
532 ('obj_mod', "Modifiers",
533 "Copy Modifiers from Active to Selected", obMod
),
534 ('obj_wei', "Vertex Weights",
535 "Copy vertex weights based on indices", obWei
),
536 ('obj_grp', "Group Links",
537 "Copy selected into active object's groups", obGrp
)
542 def object_poll_func(cls
, context
):
543 return (len(context
.selected_objects
) > 1)
546 def object_invoke_func(self
, context
, event
):
547 wm
= context
.window_manager
548 wm
.invoke_props_dialog(self
)
549 return {'RUNNING_MODAL'}
552 class CopySelectedObjectConstraints(Operator
):
553 """Copy Chosen constraints from active to selected"""
554 bl_idname
= "object.copy_selected_constraints"
555 bl_label
= "Copy Selected Constraints"
557 selection
: BoolVectorProperty(
559 options
={'SKIP_SAVE'}
562 poll
= object_poll_func
563 invoke
= object_invoke_func
565 def draw(self
, context
):
567 for idx
, const
in enumerate(context
.active_object
.constraints
):
568 layout
.prop(self
, "selection", index
=idx
, text
=const
.name
,
571 def execute(self
, context
):
572 active
= context
.active_object
573 selected
= context
.selected_objects
[:]
574 selected
.remove(active
)
576 for index
, flag
in enumerate(self
.selection
):
578 old_constraint
= active
.constraints
[index
]
579 new_constraint
= obj
.constraints
.new(
580 active
.constraints
[index
].type
582 generic_copy(old_constraint
, new_constraint
)
586 class CopySelectedObjectModifiers(Operator
):
587 """Copy Chosen modifiers from active to selected"""
588 bl_idname
= "object.copy_selected_modifiers"
589 bl_label
= "Copy Selected Modifiers"
591 selection
: BoolVectorProperty(
593 options
={'SKIP_SAVE'}
596 poll
= object_poll_func
597 invoke
= object_invoke_func
599 def draw(self
, context
):
601 for idx
, const
in enumerate(context
.active_object
.modifiers
):
602 layout
.prop(self
, 'selection', index
=idx
, text
=const
.name
,
605 def execute(self
, context
):
606 active
= context
.active_object
607 selected
= context
.selected_objects
[:]
608 selected
.remove(active
)
610 for index
, flag
in enumerate(self
.selection
):
612 old_modifier
= active
.modifiers
[index
]
613 new_modifier
= obj
.modifiers
.new(
614 type=active
.modifiers
[index
].type,
615 name
=active
.modifiers
[index
].name
617 generic_copy(old_modifier
, new_modifier
)
622 genops(object_copies
, object_ops
, "object.copy_", object_poll_func
, obLoopExec
)
625 class VIEW3D_MT_copypopup(Menu
):
626 bl_label
= "Copy Attributes"
628 def draw(self
, context
):
631 layout
.operator_context
= 'INVOKE_REGION_WIN'
632 layout
.operator("view3d.copybuffer", icon
="COPY_ID")
634 if (len(context
.selected_objects
) <= 1):
636 layout
.label(text
="Please select at least two objects", icon
="INFO")
639 for entry
, op
in enumerate(object_copies
):
640 if entry
and entry
% 4 == 0:
642 layout
.operator("object.copy_" + op
[0])
643 layout
.operator("object.copy_selected_constraints")
644 layout
.operator("object.copy_selected_modifiers")
647 # Begin Mesh copy settings:
649 class MESH_MT_CopyFaceSettings(Menu
):
650 bl_label
= "Copy Face Settings"
653 def poll(cls
, context
):
654 return context
.mode
== 'EDIT_MESH'
656 def draw(self
, context
):
657 mesh
= context
.object.data
658 uv
= len(mesh
.uv_layers
) > 1
659 vc
= len(mesh
.vertex_colors
) > 1
663 op
= layout
.operator(MESH_OT_CopyFaceSettings
.bl_idname
,
664 text
="Copy Material")
668 if mesh
.uv_layers
.active
:
669 op
= layout
.operator(MESH_OT_CopyFaceSettings
.bl_idname
,
670 text
="Copy Active UV Coords")
674 if mesh
.vertex_colors
.active
:
675 op
= layout
.operator(MESH_OT_CopyFaceSettings
.bl_idname
,
676 text
="Copy Active Vertex Colors")
683 layout
.menu("MESH_MT_CopyImagesFromLayer")
684 layout
.menu("MESH_MT_CopyUVCoordsFromLayer")
686 layout
.menu("MESH_MT_CopyVertexColorsFromLayer")
689 # Data (UV map, Image and Vertex color) menus calling MESH_OT_CopyFaceSettings
690 # Explicitly defined as using the generator code was broken in case of Menus
691 # causing issues with access and registration
694 class MESH_MT_CopyUVCoordsFromLayer(Menu
):
695 bl_label
= "Copy Other UV Coord Layers"
698 def poll(cls
, context
):
699 obj
= context
.active_object
700 return obj
and obj
.mode
== "EDIT_MESH" and len(
701 obj
.data
.uv_layers
) > 1
703 def draw(self
, context
):
704 mesh
= context
.active_object
.data
705 _buildmenu(self
, mesh
, 'UV', "GROUP_UVS")
708 class MESH_MT_CopyVertexColorsFromLayer(Menu
):
709 bl_label
= "Copy Other Vertex Colors Layers"
712 def poll(cls
, context
):
713 obj
= context
.active_object
714 return obj
and obj
.mode
== "EDIT_MESH" and len(
715 obj
.data
.vertex_colors
) > 1
717 def draw(self
, context
):
718 mesh
= context
.active_object
.data
719 _buildmenu(self
, mesh
, 'VCOL', "GROUP_VCOL")
722 def _buildmenu(self
, mesh
, mode
, icon
):
725 layers
= mesh
.vertex_colors
727 layers
= mesh
.uv_layers
730 op
= layout
.operator(MESH_OT_CopyFaceSettings
.bl_idname
,
731 text
=layer
.name
, icon
=icon
)
732 op
['layer'] = layer
.name
736 class MESH_OT_CopyFaceSettings(Operator
):
737 """Copy settings from active face to all selected faces"""
738 bl_idname
= 'mesh.copy_face_settings'
739 bl_label
= "Copy Face Settings"
740 bl_options
= {'REGISTER', 'UNDO'}
742 mode
: StringProperty(
746 layer
: StringProperty(
752 def poll(cls
, context
):
753 return context
.mode
== 'EDIT_MESH'
755 def execute(self
, context
):
756 mode
= getattr(self
, 'mode', '')
757 if mode
not in {'MAT', 'VCOL', 'UV'}:
758 self
.report({'ERROR'}, "No mode specified or invalid mode")
759 return self
._end
(context
, {'CANCELLED'})
760 layername
= getattr(self
, 'layer', '')
761 mesh
= context
.object.data
763 # Switching out of edit mode updates the selected state of faces and
764 # makes the data from the uv texture and vertex color layers available.
765 bpy
.ops
.object.editmode_toggle()
767 polys
= mesh
.polygons
769 to_data
= from_data
= polys
772 layers
= mesh
.vertex_colors
773 act_layer
= mesh
.vertex_colors
.active
775 layers
= mesh
.uv_layers
776 act_layer
= mesh
.uv_layers
.active
777 if not layers
or (layername
and layername
not in layers
):
778 self
.report({'ERROR'}, "Invalid UV or color layer. Operation Cancelled")
779 return self
._end
(context
, {'CANCELLED'})
780 from_data
= layers
[layername
or act_layer
.name
].data
781 to_data
= act_layer
.data
782 from_index
= polys
.active
786 if to_data
!= from_data
:
787 # Copying from another layer.
788 # from_face is to_face's counterpart from other layer.
790 elif f
.index
== from_index
:
791 # Otherwise skip copying a face to itself.
794 f
.material_index
= polys
[from_index
].material_index
796 if len(f
.loop_indices
) != len(polys
[from_index
].loop_indices
):
797 self
.report({'WARNING'}, "Different number of vertices.")
798 for i
in range(len(f
.loop_indices
)):
799 to_vertex
= f
.loop_indices
[i
]
800 from_vertex
= polys
[from_index
].loop_indices
[i
]
802 to_data
[to_vertex
].color
= from_data
[from_vertex
].color
804 to_data
[to_vertex
].uv
= from_data
[from_vertex
].uv
806 return self
._end
(context
, {'FINISHED'})
808 def _end(self
, context
, retval
):
809 if context
.mode
!= 'EDIT_MESH':
810 # Clean up by returning to edit mode like it was before.
811 bpy
.ops
.object.editmode_toggle()
816 CopySelectedPoseConstraints
,
817 VIEW3D_MT_posecopypopup
,
818 CopySelectedObjectConstraints
,
819 CopySelectedObjectModifiers
,
821 MESH_MT_CopyFaceSettings
,
822 MESH_MT_CopyUVCoordsFromLayer
,
823 MESH_MT_CopyVertexColorsFromLayer
,
824 MESH_OT_CopyFaceSettings
,
830 from bpy
.utils
import register_class
834 # mostly to get the keymap working
835 kc
= bpy
.context
.window_manager
.keyconfigs
.addon
837 km
= kc
.keymaps
.new(name
="Object Mode")
838 kmi
= km
.keymap_items
.new('wm.call_menu', 'C', 'PRESS', ctrl
=True)
839 kmi
.properties
.name
= 'VIEW3D_MT_copypopup'
841 km
= kc
.keymaps
.new(name
="Pose")
842 kmi
= km
.keymap_items
.get("pose.copy")
844 kmi
.idname
= 'wm.call_menu'
846 kmi
= km
.keymap_items
.new('wm.call_menu', 'C', 'PRESS', ctrl
=True)
847 kmi
.properties
.name
= 'VIEW3D_MT_posecopypopup'
849 km
= kc
.keymaps
.new(name
="Mesh")
850 kmi
= km
.keymap_items
.new('wm.call_menu', 'C', 'PRESS')
852 kmi
.properties
.name
= 'MESH_MT_CopyFaceSettings'
856 # mostly to remove the keymap
857 kc
= bpy
.context
.window_manager
.keyconfigs
.addon
859 kms
= kc
.keymaps
.get('Pose')
861 for item
in kms
.keymap_items
:
862 if item
.name
== 'Call Menu' and item
.idname
== 'wm.call_menu' and \
863 item
.properties
.name
== 'VIEW3D_MT_posecopypopup':
864 item
.idname
= 'pose.copy'
867 km
= kc
.keymaps
.get('Mesh')
869 for kmi
in km
.keymap_items
:
870 if kmi
.idname
== 'wm.call_menu':
871 if kmi
.properties
.name
== 'MESH_MT_CopyFaceSettings':
872 km
.keymap_items
.remove(kmi
)
874 km
= kc
.keymaps
.get('Object Mode')
876 for kmi
in km
.keymap_items
:
877 if kmi
.idname
== 'wm.call_menu':
878 if kmi
.properties
.name
== 'VIEW3D_MT_copypopup':
879 km
.keymap_items
.remove(kmi
)
881 from bpy
.utils
import unregister_class
883 unregister_class(cls
)
886 if __name__
== "__main__":