1 # SPDX-FileCopyrightText: 2021-2023 Blender Foundation
3 # SPDX-License-Identifier: GPL-2.0-or-later
6 Pose Library - Conversion of old pose libraries.
9 from typing
import Optional
10 from collections
.abc
import Collection
12 if "pose_creation" not in locals():
13 from . import pose_creation
17 pose_creation
= importlib
.reload(pose_creation
)
20 from bpy
.types
import (
26 def convert_old_poselib(old_poselib
: Action
) -> Collection
[Action
]:
27 """Convert an old-style pose library to a set of pose Actions.
29 Old pose libraries were one Action with multiple pose markers. Each pose
30 marker will be converted to an Action by itself and marked as asset.
33 pose_assets
= [action
for marker
in old_poselib
.pose_markers
if (action
:= convert_old_pose(old_poselib
, marker
))]
35 # Mark all Actions as assets in one go. Ideally this would be done on an
36 # appropriate frame in the scene (to set up things like the background
37 # colour), but the old-style poselib doesn't contain such information. All
38 # we can do is just render on the current frame.
39 context_override
= {'selected_ids': pose_assets
}
40 with bpy
.context
.temp_override(**context_override
):
46 def convert_old_pose(old_poselib
: Action
, marker
: TimelineMarker
) -> Optional
[Action
]:
47 """Convert an old-style pose library pose to a pose action."""
49 frame
: int = marker
.frame
50 action
: Optional
[Action
] = None
52 for fcurve
in old_poselib
.fcurves
:
53 key
= pose_creation
.find_keyframe(fcurve
, frame
)
58 action
= bpy
.data
.actions
.new(marker
.name
)
60 pose_creation
.create_single_key_fcurve(action
, fcurve
, key
)