1 # ##### BEGIN GPL LICENSE BLOCK #####
3 # This program is free software; you can redistribute it and/or
4 # modify it under the terms of the GNU General Public License
5 # as published by the Free Software Foundation; either version 2
6 # of the License, or (at your option) any later version.
8 # This program is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 # GNU General Public License for more details.
13 # You should have received a copy of the GNU General Public License
14 # along with this program; if not, write to the Free Software Foundation,
15 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17 # ##### END GPL LICENSE BLOCK #####
22 "name": "Copy Attributes Menu",
23 "author": "Bassam Kurdali, Fabian Fricke, Adam Wiseman",
25 "blender": (2, 80, 0),
26 "location": "View3D > Ctrl-C",
27 "description": "Copy Attributes Menu from Blender 2.4",
28 "doc_url": "{BLENDER_MANUAL_URL}/addons/interface/copy_attributes.html",
29 "category": "Interface",
33 from mathutils
import Matrix
34 from bpy
.types
import (
38 from bpy
.props
import (
43 # First part of the operator Info message
44 INFO_MESSAGE
= "Copy Attributes: "
47 def build_exec(loopfunc
, func
):
48 """Generator function that returns exec functions for operators """
50 def exec_func(self
, context
):
51 loopfunc(self
, context
, func
)
56 def build_invoke(loopfunc
, func
):
57 """Generator function that returns invoke functions for operators"""
59 def invoke_func(self
, context
, event
):
60 loopfunc(self
, context
, func
)
65 def build_op(idname
, label
, description
, fpoll
, fexec
, finvoke
):
66 """Generator function that returns the basic operator"""
68 class myopic(Operator
):
71 bl_description
= description
78 def genops(copylist
, oplist
, prefix
, poll_func
, loopfunc
):
79 """Generate ops from the copy list and its associated functions"""
81 exec_func
= build_exec(loopfunc
, op
[3])
82 invoke_func
= build_invoke(loopfunc
, op
[3])
83 opclass
= build_op(prefix
+ op
[0], "Copy " + op
[1], op
[2],
84 poll_func
, exec_func
, invoke_func
)
85 oplist
.append(opclass
)
88 def generic_copy(source
, target
, string
=""):
89 """Copy attributes from source to target that have string in them"""
90 for attr
in dir(source
):
91 if attr
.find(string
) > -1:
93 setattr(target
, attr
, getattr(source
, attr
))
99 def getmat(bone
, active
, context
, ignoreparent
):
100 """Helper function for visual transform copy,
101 gets the active transform in bone space
103 obj_bone
= bone
.id_data
104 obj_active
= active
.id_data
105 data_bone
= obj_bone
.data
.bones
[bone
.name
]
106 # all matrices are in armature space unless commented otherwise
107 active_to_selected
= obj_bone
.matrix_world
.inverted() @ obj_active
.matrix_world
108 active_matrix
= active_to_selected
@ active
.matrix
109 otherloc
= active_matrix
# final 4x4 mat of target, location.
110 bonemat_local
= data_bone
.matrix_local
.copy() # self rest matrix
112 parentposemat
= obj_bone
.pose
.bones
[data_bone
.parent
.name
].matrix
.copy()
113 parentbonemat
= data_bone
.parent
.matrix_local
.copy()
115 parentposemat
= parentbonemat
= Matrix()
116 if parentbonemat
== parentposemat
or ignoreparent
:
117 newmat
= bonemat_local
.inverted() @ otherloc
119 bonemat
= parentbonemat
.inverted() @ bonemat_local
121 newmat
= bonemat
.inverted() @ parentposemat
.inverted() @ otherloc
125 def rotcopy(item
, mat
):
126 """Copy rotation to item from matrix mat depending on item.rotation_mode"""
127 if item
.rotation_mode
== 'QUATERNION':
128 item
.rotation_quaternion
= mat
.to_3x3().to_quaternion()
129 elif item
.rotation_mode
== 'AXIS_ANGLE':
130 rot
= mat
.to_3x3().to_quaternion().to_axis_angle() # returns (Vector((x, y, z)), w)
131 axis_angle
= rot
[1], rot
[0][0], rot
[0][1], rot
[0][2] # convert to w, x, y, z
132 item
.rotation_axis_angle
= axis_angle
134 item
.rotation_euler
= mat
.to_3x3().to_euler(item
.rotation_mode
)
137 def pLoopExec(self
, context
, funk
):
138 """Loop over selected bones and execute funk on them"""
139 active
= context
.active_pose_bone
140 selected
= context
.selected_pose_bones
141 selected
.remove(active
)
142 for bone
in selected
:
143 funk(bone
, active
, context
)
146 # The following functions are used to copy attributes from active to bone
148 def pLocLocExec(bone
, active
, context
):
149 bone
.location
= active
.location
152 def pLocRotExec(bone
, active
, context
):
153 rotcopy(bone
, active
.matrix_basis
.to_3x3())
156 def pLocScaExec(bone
, active
, context
):
157 bone
.scale
= active
.scale
160 def pVisLocExec(bone
, active
, context
):
161 bone
.location
= getmat(bone
, active
, context
, False).to_translation()
164 def pVisRotExec(bone
, active
, context
):
165 obj_bone
= bone
.id_data
166 rotcopy(bone
, getmat(bone
, active
,
167 context
, not obj_bone
.data
.bones
[bone
.name
].use_inherit_rotation
))
170 def pVisScaExec(bone
, active
, context
):
171 obj_bone
= bone
.id_data
172 bone
.scale
= getmat(bone
, active
, context
,
173 not obj_bone
.data
.bones
[bone
.name
].use_inherit_scale
)\
177 def pDrwExec(bone
, active
, context
):
178 bone
.custom_shape
= active
.custom_shape
179 bone
.use_custom_shape_bone_size
= active
.use_custom_shape_bone_size
180 bone
.custom_shape_scale
= active
.custom_shape_scale
181 bone
.bone
.show_wire
= active
.bone
.show_wire
184 def pLokExec(bone
, active
, context
):
185 for index
, state
in enumerate(active
.lock_location
):
186 bone
.lock_location
[index
] = state
187 for index
, state
in enumerate(active
.lock_rotation
):
188 bone
.lock_rotation
[index
] = state
189 bone
.lock_rotations_4d
= active
.lock_rotations_4d
190 bone
.lock_rotation_w
= active
.lock_rotation_w
191 for index
, state
in enumerate(active
.lock_scale
):
192 bone
.lock_scale
[index
] = state
195 def pConExec(bone
, active
, context
):
196 for old_constraint
in active
.constraints
.values():
197 new_constraint
= bone
.constraints
.new(old_constraint
.type)
198 generic_copy(old_constraint
, new_constraint
)
201 def pIKsExec(bone
, active
, context
):
202 generic_copy(active
, bone
, "ik_")
205 def pBBonesExec(bone
, active
, context
):
206 object = active
.id_data
208 object.data
.bones
[active
.name
],
209 object.data
.bones
[bone
.name
],
214 ('pose_loc_loc', "Local Location",
215 "Copy Location from Active to Selected", pLocLocExec
),
216 ('pose_loc_rot', "Local Rotation",
217 "Copy Rotation from Active to Selected", pLocRotExec
),
218 ('pose_loc_sca', "Local Scale",
219 "Copy Scale from Active to Selected", pLocScaExec
),
220 ('pose_vis_loc', "Visual Location",
221 "Copy Location from Active to Selected", pVisLocExec
),
222 ('pose_vis_rot', "Visual Rotation",
223 "Copy Rotation from Active to Selected", pVisRotExec
),
224 ('pose_vis_sca', "Visual Scale",
225 "Copy Scale from Active to Selected", pVisScaExec
),
226 ('pose_drw', "Bone Shape",
227 "Copy Bone Shape from Active to Selected", pDrwExec
),
228 ('pose_lok', "Protected Transform",
229 "Copy Protected Transforms from Active to Selected", pLokExec
),
230 ('pose_con', "Bone Constraints",
231 "Copy Object Constraints from Active to Selected", pConExec
),
232 ('pose_iks', "IK Limits",
233 "Copy IK Limits from Active to Selected", pIKsExec
),
234 ('bbone_settings', "BBone Settings",
235 "Copy BBone Settings from Active to Selected", pBBonesExec
),
239 def pose_poll_func(cls
, context
):
240 return(context
.mode
== 'POSE')
243 def pose_invoke_func(self
, context
, event
):
244 wm
= context
.window_manager
245 wm
.invoke_props_dialog(self
)
246 return {'RUNNING_MODAL'}
249 class CopySelectedPoseConstraints(Operator
):
250 """Copy Chosen constraints from active to selected"""
251 bl_idname
= "pose.copy_selected_constraints"
252 bl_label
= "Copy Selected Constraints"
254 selection
: BoolVectorProperty(
256 options
={'SKIP_SAVE'}
259 poll
= pose_poll_func
260 invoke
= pose_invoke_func
262 def draw(self
, context
):
264 for idx
, const
in enumerate(context
.active_pose_bone
.constraints
):
265 layout
.prop(self
, "selection", index
=idx
, text
=const
.name
,
268 def execute(self
, context
):
269 active
= context
.active_pose_bone
270 selected
= context
.selected_pose_bones
[:]
271 selected
.remove(active
)
272 for bone
in selected
:
273 for index
, flag
in enumerate(self
.selection
):
275 bone
.constraints
.copy(active
.constraints
[index
])
279 pose_ops
= [] # list of pose mode copy operators
280 genops(pose_copies
, pose_ops
, "pose.copy_", pose_poll_func
, pLoopExec
)
283 class VIEW3D_MT_posecopypopup(Menu
):
284 bl_label
= "Copy Attributes"
286 def draw(self
, context
):
288 layout
.operator_context
= 'INVOKE_REGION_WIN'
289 for op
in pose_copies
:
290 layout
.operator("pose.copy_" + op
[0])
291 layout
.operator("pose.copy_selected_constraints")
292 layout
.operator("pose.copy", text
="copy pose")
295 def obLoopExec(self
, context
, funk
):
296 """Loop over selected objects and execute funk on them"""
297 active
= context
.active_object
298 selected
= context
.selected_objects
[:]
299 selected
.remove(active
)
301 msg
= funk(obj
, active
, context
)
303 self
.report({msg
[0]}, INFO_MESSAGE
+ msg
[1])
306 def world_to_basis(active
, ob
, context
):
307 """put world coords of active as basis coords of ob"""
308 local
= ob
.parent
.matrix_world
.inverted() @ active
.matrix_world
309 P
= ob
.matrix_basis
@ ob
.matrix_local
.inverted()
314 # The following functions are used to copy attributes from
315 # active to selected object
317 def obLoc(ob
, active
, context
):
318 ob
.location
= active
.location
321 def obRot(ob
, active
, context
):
322 rotcopy(ob
, active
.matrix_local
.to_3x3())
325 def obSca(ob
, active
, context
):
326 ob
.scale
= active
.scale
329 def obVisLoc(ob
, active
, context
):
331 mat
= world_to_basis(active
, ob
, context
)
332 ob
.location
= mat
.to_translation()
334 ob
.location
= active
.matrix_world
.to_translation()
335 return('INFO', "Object location copied")
338 def obVisRot(ob
, active
, context
):
340 mat
= world_to_basis(active
, ob
, context
)
341 rotcopy(ob
, mat
.to_3x3())
343 rotcopy(ob
, active
.matrix_world
.to_3x3())
344 return('INFO', "Object rotation copied")
347 def obVisSca(ob
, active
, context
):
349 mat
= world_to_basis(active
, ob
, context
)
350 ob
.scale
= mat
.to_scale()
352 ob
.scale
= active
.matrix_world
.to_scale()
353 return('INFO', "Object scale copied")
356 def obDrw(ob
, active
, context
):
357 ob
.display_type
= active
.display_type
358 ob
.show_axis
= active
.show_axis
359 ob
.show_bounds
= active
.show_bounds
360 ob
.display_bounds_type
= active
.display_bounds_type
361 ob
.show_name
= active
.show_name
362 ob
.show_texture_space
= active
.show_texture_space
363 ob
.show_transparent
= active
.show_transparent
364 ob
.show_wire
= active
.show_wire
365 ob
.show_in_front
= active
.show_in_front
366 ob
.empty_display_type
= active
.empty_display_type
367 ob
.empty_display_size
= active
.empty_display_size
370 def obOfs(ob
, active
, context
):
371 ob
.time_offset
= active
.time_offset
372 return('INFO', "Time offset copied")
375 def obDup(ob
, active
, context
):
376 generic_copy(active
, ob
, "dupli")
377 return('INFO', "Duplication method copied")
380 def obCol(ob
, active
, context
):
381 ob
.color
= active
.color
384 def obLok(ob
, active
, context
):
385 for index
, state
in enumerate(active
.lock_location
):
386 ob
.lock_location
[index
] = state
387 for index
, state
in enumerate(active
.lock_rotation
):
388 ob
.lock_rotation
[index
] = state
389 ob
.lock_rotations_4d
= active
.lock_rotations_4d
390 ob
.lock_rotation_w
= active
.lock_rotation_w
391 for index
, state
in enumerate(active
.lock_scale
):
392 ob
.lock_scale
[index
] = state
393 return('INFO', "Transform locks copied")
396 def obCon(ob
, active
, context
):
397 # for consistency with 2.49, delete old constraints first
398 for removeconst
in ob
.constraints
:
399 ob
.constraints
.remove(removeconst
)
400 for old_constraint
in active
.constraints
.values():
401 new_constraint
= ob
.constraints
.new(old_constraint
.type)
402 generic_copy(old_constraint
, new_constraint
)
403 return('INFO', "Constraints copied")
406 def obTex(ob
, active
, context
):
407 if 'texspace_location' in dir(ob
.data
) and 'texspace_location' in dir(
409 ob
.data
.texspace_location
[:] = active
.data
.texspace_location
[:]
410 if 'texspace_size' in dir(ob
.data
) and 'texspace_size' in dir(active
.data
):
411 ob
.data
.texspace_size
[:] = active
.data
.texspace_size
[:]
412 return('INFO', "Texture space copied")
415 def obIdx(ob
, active
, context
):
416 ob
.pass_index
= active
.pass_index
417 return('INFO', "Pass index copied")
420 def obMod(ob
, active
, context
):
421 for modifier
in ob
.modifiers
:
422 # remove existing before adding new:
423 ob
.modifiers
.remove(modifier
)
424 for old_modifier
in active
.modifiers
.values():
425 new_modifier
= ob
.modifiers
.new(name
=old_modifier
.name
,
426 type=old_modifier
.type)
427 generic_copy(old_modifier
, new_modifier
)
428 return('INFO', "Modifiers copied")
431 def obGrp(ob
, active
, context
):
432 for grp
in bpy
.data
.collections
:
433 if active
.name
in grp
.objects
and ob
.name
not in grp
.objects
:
435 return('INFO', "Groups copied")
438 def obWei(ob
, active
, context
):
439 me_source
= active
.data
441 # sanity check: do source and target have the same amount of verts?
442 if len(me_source
.vertices
) != len(me_target
.vertices
):
443 return('ERROR', "objects have different vertex counts, doing nothing")
444 vgroups_IndexName
= {}
445 for i
in range(0, len(active
.vertex_groups
)):
446 groups
= active
.vertex_groups
[i
]
447 vgroups_IndexName
[groups
.index
] = groups
.name
448 data
= {} # vert_indices, [(vgroup_index, weights)]
449 for v
in me_source
.vertices
:
454 for i
in range(0, len(vg
)):
455 vgroup_collect
.append((vg
[i
].group
, vg
[i
].weight
))
456 data
[vi
] = vgroup_collect
457 # write data to target
459 # add missing vertex groups
460 for vgroup_name
in vgroups_IndexName
.values():
461 # check if group already exists...
463 for i
in range(0, len(ob
.vertex_groups
)):
464 if ob
.vertex_groups
[i
].name
== vgroup_name
:
466 # ... if not, then add
467 if already_present
== 0:
468 ob
.vertex_groups
.new(name
=vgroup_name
)
470 for v
in me_target
.vertices
:
471 for vi_source
, vgroupIndex_weight
in data
.items():
472 if v
.index
== vi_source
:
474 for i
in range(0, len(vgroupIndex_weight
)):
475 groupName
= vgroups_IndexName
[vgroupIndex_weight
[i
][0]]
476 groups
= ob
.vertex_groups
477 for vgs
in range(0, len(groups
)):
478 if groups
[vgs
].name
== groupName
:
479 groups
[vgs
].add((v
.index
,),
480 vgroupIndex_weight
[i
][1], "REPLACE")
481 return('INFO', "Weights copied")
485 # ('obj_loc', "Location",
486 # "Copy Location from Active to Selected", obLoc),
487 # ('obj_rot', "Rotation",
488 # "Copy Rotation from Active to Selected", obRot),
489 # ('obj_sca', "Scale",
490 # "Copy Scale from Active to Selected", obSca),
491 ('obj_vis_loc', "Location",
492 "Copy Location from Active to Selected", obVisLoc
),
493 ('obj_vis_rot', "Rotation",
494 "Copy Rotation from Active to Selected", obVisRot
),
495 ('obj_vis_sca', "Scale",
496 "Copy Scale from Active to Selected", obVisSca
),
497 ('obj_drw', "Draw Options",
498 "Copy Draw Options from Active to Selected", obDrw
),
499 ('obj_ofs', "Time Offset",
500 "Copy Time Offset from Active to Selected", obOfs
),
502 "Copy Dupli from Active to Selected", obDup
),
503 ('obj_col', "Object Color",
504 "Copy Object Color from Active to Selected", obCol
),
505 # ('obj_dmp', "Damping",
506 # "Copy Damping from Active to Selected"),
507 # ('obj_all', "All Physical Attributes",
508 # "Copy Physical Attributes from Active to Selected"),
509 # ('obj_prp', "Properties",
510 # "Copy Properties from Active to Selected"),
511 # ('obj_log', "Logic Bricks",
512 # "Copy Logic Bricks from Active to Selected"),
513 ('obj_lok', "Protected Transform",
514 "Copy Protected Transforms from Active to Selected", obLok
),
515 ('obj_con', "Object Constraints",
516 "Copy Object Constraints from Active to Selected", obCon
),
517 # ('obj_nla', "NLA Strips",
518 # "Copy NLA Strips from Active to Selected"),
519 # ('obj_tex', "Texture Space",
520 # "Copy Texture Space from Active to Selected", obTex),
521 # ('obj_sub', "Subdivision Surface Settings",
522 # "Copy Subdivision Surface Settings from Active to Selected"),
523 # ('obj_smo', "AutoSmooth",
524 # "Copy AutoSmooth from Active to Selected"),
525 ('obj_idx', "Pass Index",
526 "Copy Pass Index from Active to Selected", obIdx
),
527 ('obj_mod', "Modifiers",
528 "Copy Modifiers from Active to Selected", obMod
),
529 ('obj_wei', "Vertex Weights",
530 "Copy vertex weights based on indices", obWei
),
531 ('obj_grp', "Group Links",
532 "Copy selected into active object's groups", obGrp
)
537 def object_poll_func(cls
, context
):
538 return (len(context
.selected_objects
) > 1)
541 def object_invoke_func(self
, context
, event
):
542 wm
= context
.window_manager
543 wm
.invoke_props_dialog(self
)
544 return {'RUNNING_MODAL'}
547 class CopySelectedObjectConstraints(Operator
):
548 """Copy Chosen constraints from active to selected"""
549 bl_idname
= "object.copy_selected_constraints"
550 bl_label
= "Copy Selected Constraints"
552 selection
: BoolVectorProperty(
554 options
={'SKIP_SAVE'}
557 poll
= object_poll_func
558 invoke
= object_invoke_func
560 def draw(self
, context
):
562 for idx
, const
in enumerate(context
.active_object
.constraints
):
563 layout
.prop(self
, "selection", index
=idx
, text
=const
.name
,
566 def execute(self
, context
):
567 active
= context
.active_object
568 selected
= context
.selected_objects
[:]
569 selected
.remove(active
)
571 for index
, flag
in enumerate(self
.selection
):
573 old_constraint
= active
.constraints
[index
]
574 new_constraint
= obj
.constraints
.new(
575 active
.constraints
[index
].type
577 generic_copy(old_constraint
, new_constraint
)
581 class CopySelectedObjectModifiers(Operator
):
582 """Copy Chosen modifiers from active to selected"""
583 bl_idname
= "object.copy_selected_modifiers"
584 bl_label
= "Copy Selected Modifiers"
586 selection
: BoolVectorProperty(
588 options
={'SKIP_SAVE'}
591 poll
= object_poll_func
592 invoke
= object_invoke_func
594 def draw(self
, context
):
596 for idx
, const
in enumerate(context
.active_object
.modifiers
):
597 layout
.prop(self
, 'selection', index
=idx
, text
=const
.name
,
600 def execute(self
, context
):
601 active
= context
.active_object
602 selected
= context
.selected_objects
[:]
603 selected
.remove(active
)
605 for index
, flag
in enumerate(self
.selection
):
607 old_modifier
= active
.modifiers
[index
]
608 new_modifier
= obj
.modifiers
.new(
609 type=active
.modifiers
[index
].type,
610 name
=active
.modifiers
[index
].name
612 generic_copy(old_modifier
, new_modifier
)
617 genops(object_copies
, object_ops
, "object.copy_", object_poll_func
, obLoopExec
)
620 class VIEW3D_MT_copypopup(Menu
):
621 bl_label
= "Copy Attributes"
623 def draw(self
, context
):
626 layout
.operator_context
= 'INVOKE_REGION_WIN'
627 layout
.operator("view3d.copybuffer", icon
="COPY_ID")
629 if (len(context
.selected_objects
) <= 1):
631 layout
.label(text
="Please select at least two objects", icon
="INFO")
634 for entry
, op
in enumerate(object_copies
):
635 if entry
and entry
% 4 == 0:
637 layout
.operator("object.copy_" + op
[0])
638 layout
.operator("object.copy_selected_constraints")
639 layout
.operator("object.copy_selected_modifiers")
642 # Begin Mesh copy settings:
644 class MESH_MT_CopyFaceSettings(Menu
):
645 bl_label
= "Copy Face Settings"
648 def poll(cls
, context
):
649 return context
.mode
== 'EDIT_MESH'
651 def draw(self
, context
):
652 mesh
= context
.object.data
653 uv
= len(mesh
.uv_layers
) > 1
654 vc
= len(mesh
.vertex_colors
) > 1
658 op
= layout
.operator(MESH_OT_CopyFaceSettings
.bl_idname
,
659 text
="Copy Material")
663 if mesh
.uv_layers
.active
:
664 op
= layout
.operator(MESH_OT_CopyFaceSettings
.bl_idname
,
665 text
="Copy Active UV Coords")
669 if mesh
.vertex_colors
.active
:
670 op
= layout
.operator(MESH_OT_CopyFaceSettings
.bl_idname
,
671 text
="Copy Active Vertex Colors")
678 layout
.menu("MESH_MT_CopyImagesFromLayer")
679 layout
.menu("MESH_MT_CopyUVCoordsFromLayer")
681 layout
.menu("MESH_MT_CopyVertexColorsFromLayer")
684 # Data (UV map, Image and Vertex color) menus calling MESH_OT_CopyFaceSettings
685 # Explicitly defined as using the generator code was broken in case of Menus
686 # causing issues with access and registration
689 class MESH_MT_CopyUVCoordsFromLayer(Menu
):
690 bl_label
= "Copy Other UV Coord Layers"
693 def poll(cls
, context
):
694 obj
= context
.active_object
695 return obj
and obj
.mode
== "EDIT_MESH" and len(
696 obj
.data
.uv_layers
) > 1
698 def draw(self
, context
):
699 mesh
= context
.active_object
.data
700 _buildmenu(self
, mesh
, 'UV', "GROUP_UVS")
703 class MESH_MT_CopyVertexColorsFromLayer(Menu
):
704 bl_label
= "Copy Other Vertex Colors Layers"
707 def poll(cls
, context
):
708 obj
= context
.active_object
709 return obj
and obj
.mode
== "EDIT_MESH" and len(
710 obj
.data
.vertex_colors
) > 1
712 def draw(self
, context
):
713 mesh
= context
.active_object
.data
714 _buildmenu(self
, mesh
, 'VCOL', "GROUP_VCOL")
717 def _buildmenu(self
, mesh
, mode
, icon
):
720 layers
= mesh
.vertex_colors
722 layers
= mesh
.uv_layers
725 op
= layout
.operator(MESH_OT_CopyFaceSettings
.bl_idname
,
726 text
=layer
.name
, icon
=icon
)
727 op
['layer'] = layer
.name
731 class MESH_OT_CopyFaceSettings(Operator
):
732 """Copy settings from active face to all selected faces"""
733 bl_idname
= 'mesh.copy_face_settings'
734 bl_label
= "Copy Face Settings"
735 bl_options
= {'REGISTER', 'UNDO'}
737 mode
: StringProperty(
741 layer
: StringProperty(
747 def poll(cls
, context
):
748 return context
.mode
== 'EDIT_MESH'
750 def execute(self
, context
):
751 mode
= getattr(self
, 'mode', '')
752 if mode
not in {'MAT', 'VCOL', 'UV'}:
753 self
.report({'ERROR'}, "No mode specified or invalid mode")
754 return self
._end
(context
, {'CANCELLED'})
755 layername
= getattr(self
, 'layer', '')
756 mesh
= context
.object.data
758 # Switching out of edit mode updates the selected state of faces and
759 # makes the data from the uv texture and vertex color layers available.
760 bpy
.ops
.object.editmode_toggle()
762 polys
= mesh
.polygons
764 to_data
= from_data
= polys
767 layers
= mesh
.vertex_colors
768 act_layer
= mesh
.vertex_colors
.active
770 layers
= mesh
.uv_layers
771 act_layer
= mesh
.uv_layers
.active
772 if not layers
or (layername
and layername
not in layers
):
773 self
.report({'ERROR'}, "Invalid UV or color layer. Operation Cancelled")
774 return self
._end
(context
, {'CANCELLED'})
775 from_data
= layers
[layername
or act_layer
.name
].data
776 to_data
= act_layer
.data
777 from_index
= polys
.active
781 if to_data
!= from_data
:
782 # Copying from another layer.
783 # from_face is to_face's counterpart from other layer.
785 elif f
.index
== from_index
:
786 # Otherwise skip copying a face to itself.
789 f
.material_index
= polys
[from_index
].material_index
791 if len(f
.loop_indices
) != len(polys
[from_index
].loop_indices
):
792 self
.report({'WARNING'}, "Different number of vertices.")
793 for i
in range(len(f
.loop_indices
)):
794 to_vertex
= f
.loop_indices
[i
]
795 from_vertex
= polys
[from_index
].loop_indices
[i
]
797 to_data
[to_vertex
].color
= from_data
[from_vertex
].color
799 to_data
[to_vertex
].uv
= from_data
[from_vertex
].uv
801 return self
._end
(context
, {'FINISHED'})
803 def _end(self
, context
, retval
):
804 if context
.mode
!= 'EDIT_MESH':
805 # Clean up by returning to edit mode like it was before.
806 bpy
.ops
.object.editmode_toggle()
811 CopySelectedPoseConstraints
,
812 VIEW3D_MT_posecopypopup
,
813 CopySelectedObjectConstraints
,
814 CopySelectedObjectModifiers
,
816 MESH_MT_CopyFaceSettings
,
817 MESH_MT_CopyUVCoordsFromLayer
,
818 MESH_MT_CopyVertexColorsFromLayer
,
819 MESH_OT_CopyFaceSettings
,
825 from bpy
.utils
import register_class
829 # mostly to get the keymap working
830 kc
= bpy
.context
.window_manager
.keyconfigs
.addon
832 km
= kc
.keymaps
.new(name
="Object Mode")
833 kmi
= km
.keymap_items
.new('wm.call_menu', 'C', 'PRESS', ctrl
=True)
834 kmi
.properties
.name
= 'VIEW3D_MT_copypopup'
836 km
= kc
.keymaps
.new(name
="Pose")
837 kmi
= km
.keymap_items
.get("pose.copy")
839 kmi
.idname
= 'wm.call_menu'
841 kmi
= km
.keymap_items
.new('wm.call_menu', 'C', 'PRESS', ctrl
=True)
842 kmi
.properties
.name
= 'VIEW3D_MT_posecopypopup'
844 km
= kc
.keymaps
.new(name
="Mesh")
845 kmi
= km
.keymap_items
.new('wm.call_menu', 'C', 'PRESS')
847 kmi
.properties
.name
= 'MESH_MT_CopyFaceSettings'
851 # mostly to remove the keymap
852 kc
= bpy
.context
.window_manager
.keyconfigs
.addon
854 kms
= kc
.keymaps
.get('Pose')
856 for item
in kms
.keymap_items
:
857 if item
.name
== 'Call Menu' and item
.idname
== 'wm.call_menu' and \
858 item
.properties
.name
== 'VIEW3D_MT_posecopypopup':
859 item
.idname
= 'pose.copy'
862 km
= kc
.keymaps
.get('Mesh')
864 for kmi
in km
.keymap_items
:
865 if kmi
.idname
== 'wm.call_menu':
866 if kmi
.properties
.name
== 'MESH_MT_CopyFaceSettings':
867 km
.keymap_items
.remove(kmi
)
869 km
= kc
.keymaps
.get('Object Mode')
871 for kmi
in km
.keymap_items
:
872 if kmi
.idname
== 'wm.call_menu':
873 if kmi
.properties
.name
== 'VIEW3D_MT_copypopup':
874 km
.keymap_items
.remove(kmi
)
876 from bpy
.utils
import unregister_class
878 unregister_class(cls
)
881 if __name__
== "__main__":