1 # SPDX-License-Identifier: GPL-2.0-or-later
4 Pose Library - Conversion of old pose libraries.
7 from typing
import Optional
8 from collections
.abc
import Collection
10 if "pose_creation" not in locals():
11 from . import pose_creation
15 pose_creation
= importlib
.reload(pose_creation
)
18 from bpy
.types
import (
24 def convert_old_poselib(old_poselib
: Action
) -> Collection
[Action
]:
25 """Convert an old-style pose library to a set of pose Actions.
27 Old pose libraries were one Action with multiple pose markers. Each pose
28 marker will be converted to an Action by itself and marked as asset.
31 pose_assets
= [action
for marker
in old_poselib
.pose_markers
if (action
:= convert_old_pose(old_poselib
, marker
))]
33 # Mark all Actions as assets in one go. Ideally this would be done on an
34 # appropriate frame in the scene (to set up things like the background
35 # colour), but the old-style poselib doesn't contain such information. All
36 # we can do is just render on the current frame.
37 bpy
.ops
.asset
.mark({'selected_ids': pose_assets
})
42 def convert_old_pose(old_poselib
: Action
, marker
: TimelineMarker
) -> Optional
[Action
]:
43 """Convert an old-style pose library pose to a pose action."""
45 frame
: int = marker
.frame
46 action
: Optional
[Action
] = None
48 for fcurve
in old_poselib
.fcurves
:
49 key
= pose_creation
.find_keyframe(fcurve
, frame
)
54 action
= bpy
.data
.actions
.new(marker
.name
)
56 pose_creation
.create_single_key_fcurve(action
, fcurve
, key
)