4 DEBUG
= os
.environ
.get('BLENDER_DEBUG', False) #activates debug mode
7 sys
.path
.append(os
.environ
['PYDEV_DEBUG_PATH'])
10 from .model
.migiusModel
import MigiusDXFLibDrawing
12 SUPPORTED_TYPES
= ('MESH')#,'CURVE','EMPTY','TEXT','CAMERA','LAMP')
14 def exportDXF(context
, filePath
, settings
):
16 Main entry point into export facility.
18 print("----------\nExporting to {}".format(filePath
))
22 if settings
['verbose']:
23 print("Generating Object list for export... (Root parents only)")
27 if settings
['onlySelected'] is True:
28 objects
= (ob
for ob
in scene
.objects
if ob
.is_visible(scene
) and ob
.select
and ob
.type in SUPPORTED_TYPES
)
30 objects
= (ob
for ob
in scene
.objects
if ob
.is_visible(scene
) and ob
.type in SUPPORTED_TYPES
)
32 if DEBUG
: pydevd
.settrace()
33 mw
= get_view_projection_matrix(context
, settings
)
36 # add Entities --------------------
37 #todo: fixme: seems to be the reason for missing BLOCK-export
38 #if APPLY_MODIFIERS: tmp_me = Mesh.New('tmp')
41 drawing
= MigiusDXFLibDrawing()
44 if _exportItem(context
, o
, mw
, drawing
, settings
):
47 if not drawing
.isEmpty():
48 # NOTE: Only orthographic projection used now.
49 # if PERSPECTIVE: # generate view border - passepartout
50 # from .primitive_exporters.viewborder_exporter import ViewBorderDXFExporter
51 # e = ViewBorderDXFExporter(settings)
52 # e.export(drawing, ob, mx, mw)
54 drawing
.convert(filePath
)
56 duration
= time
.clock() - time1
57 print('%s objects exported in %.2f seconds. -----DONE-----' %\
60 print('DXF Exporter: Write Error: ', filePath
)
61 except Exception as e
:
62 print('Nothing exported. Error: %s' % str(e
))
66 #-------------------------------------------------
67 def getCommons(ob
, settings
):
68 """set up common attributes for output style:
79 BYBLOCK
=0 #DXF-attribute: assign property to BLOCK defaults
80 BYLAYER
=None #256 #DXF-attribute: assign property to LAYER defaults
81 LAYERNAME_DEF
='' #default layer name
82 LAYERCOLOR_DEF
=7 #default layer color index
83 LAYERLTYPE_DEF
=0 #'CONTINUOUS' - default layer lineType
84 ENTITYLAYER_DEF
=LAYERNAME_DEF
#default entity color index
85 ENTITYCOLOR_DEF
=BYLAYER
#default entity color index
86 ENTITYLTYPE_DEF
=BYLAYER
#default entity lineType
88 layers
= ob
.layers
#gives a list e.g.[1,5,19]
89 if layers
: ob_layer_nr
= layers
[0]
90 if DEBUG
: print('ob_layer_nr=', ob_layer_nr
) #--------------
92 materials
= ob
.material_slots
94 ob_material
= materials
[0]
95 ob_mat_color
= ob_material
.material
.diffuse_color
96 else: ob_mat_color
, ob_material
= None, None
98 print('ob_mat_color, ob_material=', ob_mat_color
, ob_material
) #--------------
100 data_materials
= ob
.material_slots
102 data_material
= data_materials
[0]
103 data_mat_color
= data_material
.material
.diffuse_color
104 else: data_mat_color
, data_material
= None, None
106 print('data_mat_color, data_material=', data_mat_color
, data_material
) #--------------
108 entitylayer
= ENTITYLAYER_DEF
109 c
= settings
['entitylayer_from']
110 #["default_LAYER","obj.name","obj.layer","obj.material","obj.data.name","obj.data.material","..vertexgroup","..group","..map_table"]
111 if c
=="default_LAYER":
112 entitylayer
= LAYERNAME_DEF
113 elif c
=="obj.layer" and ob_layer_nr
:
114 entitylayer
= 'LAYER'+ str(ob_layer_nr
)
115 elif c
=="obj.material" and ob_material
:
116 entitylayer
= ob_material
.name
118 entitylayer
= ob
.name
119 elif c
=="obj.data.material" and ob_material
:
120 entitylayer
= data_material
.name
121 elif c
=="obj.data.name":
122 entitylayer
= ob
.data
.name
124 entitycolor
= ENTITYCOLOR_DEF
125 cfrom
= settings
['entitycolor_from']
126 if cfrom
=="default_COLOR":
127 entitycolor
= LAYERCOLOR_DEF
128 elif cfrom
=="BYLAYER":
129 entitycolor
= BYLAYER
130 elif cfrom
=="BYBLOCK":
131 entitycolor
= BYBLOCK
132 elif cfrom
=="obj.layer" and ob_layer_nr
:
133 entitycolor
= ob_layer_nr
134 elif cfrom
=="obj.color" and ob
.color
:
135 entitycolor
= ob
.color
136 elif cfrom
=="obj.material" and ob_mat_color
:
137 entitycolor
= ob_mat_color
138 elif cfrom
=="obj.data.material" and data_mat_color
:
139 entitycolor
= data_mat_color
141 entityltype
= ENTITYLTYPE_DEF
142 etype
= settings
['entityltype_from']
143 if etype
=="default_LTYPE":
144 entityltype
= LAYERLTYPE_DEF
145 elif etype
=="BYLAYER":
146 entityltype
= BYLAYER
147 elif etype
=="BYBLOCK":
148 entityltype
= BYBLOCK
152 return entitylayer
, entitycolor
, entityltype
154 def getCameraMatrix(cam
):
155 raise NotImplementedError()
156 # camProps = cam.data
157 # mc0 = act_camera.matrix.copy()
158 # #print 'deb: camera.Matrix=\n', mc0 #------------------
159 # camera = Camera.Get(act_camera.getData(name_only=True))
160 # #print 'deb: camera=', dir(camera) #------------------
161 # if camera.type=='persp': PERSPECTIVE = 1
162 # elif camera.type=='ortho': PERSPECTIVE = 0
163 # # mcp is matrix.camera.perspective
164 # clip_box, mcp = getClipBox(camera)
167 ## # lens = camera.lens
168 ## min_X1, max_X1, min_Y1, max_Y1,\
169 ## min_X2, max_X2, min_Y2, max_Y2,\
170 ## min_Z, max_Z = clip_box
172 ## verts.append([min_X1, min_Y1, min_Z])
173 ## verts.append([max_X1, min_Y1, min_Z])
174 ## verts.append([max_X1, max_Y1, min_Z])
175 ## verts.append([min_X1, max_Y1, min_Z])
177 # mw = mc0.copy().invert()
178 # #ViewVector = mathutils.Vector(Window.GetViewVector())
179 # #print 'deb: ViewVector=\n', ViewVector #------------------
180 # #TODO: what is Window.GetViewOffset() for?
181 # #print 'deb: Window.GetViewOffset():', Window.GetViewOffset() #---------
182 # #Window.SetViewOffset([0,0,0])
183 # mw0 = Window.GetViewMatrix()
184 # #print 'deb: mwOrtho =\n', mw0 #---------
185 # mwp = Window.GetPerspMatrix() #TODO: how to get it working?
186 # #print 'deb: mwPersp =\n', mwp #---------
189 projectionMapping
= {
190 'TOP' : mathutils
.Vector((0, 0, -1)),
191 'BOTTOM' : mathutils
.Vector((0, 0, 1)),
192 'LEFT' : mathutils
.Vector((0, 1, 0)),
193 'RIGHT' : mathutils
.Vector((0, -1, 0)),
194 'FRONT' : mathutils
.Vector((-1, 0, 0)),
195 'REAR' : mathutils
.Vector((1, 0, 0))
198 #-----------------------------------------------------
199 def get_view_projection_matrix(context
, settings
):
201 Returns view projection matrix.
202 Projection matrix is either identity if 3d export is selected or
203 camera projection if a camera or view is selected.
204 Currently only orthographic projection is used. (Subject to discussion).
206 cam
= settings
['projectionThrough']
208 mw
= mathutils
.Matrix()
210 elif cam
in projectionMapping
.keys():
211 projection
= mathutils
.Matrix
.OrthoProjection(projectionMapping
[cam
], 4)
213 else: # get camera with given name
214 c
= context
.scene
.objects
[cam
]
215 mw
= getCameraMatrix(c
)
218 def _exportItem(ctx
, o
, mw
, drawing
, settings
):
220 Export one item from export list.
223 if settings
['verbose']: print('Exporting %s' % o
)
224 #mx = ob.matrix.copy()
225 #print 'deb: ob =', ob #---------
226 #print 'deb: ob.type =', ob.type #---------
227 #print 'deb: mx =\n', mx #---------
228 #print 'deb: mw0 =\n', mw0 #---------
229 #mx_n is trans-matrix for normal_vectors for front-side faces
231 viewRotation
= mw
.to_euler().to_matrix()
232 mx_n
= o
.rotation_euler
.to_matrix() * viewRotation
235 #mx_inv = mx.copy().invert()
236 elayer
, ecolor
, eltype
= getCommons(o
, settings
)
237 if settings
['verbose']:
238 print('elayer=%s, ecolor=%s, eltype=%s' % (elayer
, ecolor
, eltype
))
239 #TODO: use o.boundBox for drawing extends ??
241 if elayer
!= None and not drawing
.containsLayer(elayer
):
242 if ecolor
!=None: tempcolor
= ecolor
243 else: tempcolor
= settings
['layercolor_def']
244 drawing
.addLayer(elayer
, tempcolor
)
246 if DEBUG
: pydevd
.settrace()
247 if (o
.type == 'MESH') and settings
['mesh_as']:
248 from .primitive_exporters
.mesh_exporter
import MeshDXFExporter
249 e
= MeshDXFExporter(settings
)
250 elif (o
.type == 'CURVE') and settings
['curve_as']:
251 from .primitive_exporters
.curve_exporter
import CurveDXFExporter
252 e
= CurveDXFExporter(settings
)
253 elif (o
.type == 'EMPTY') and settings
['empty_as']:
254 from .primitive_exporters
.empty_exporter
import EmptyDXFExporter
255 e
= EmptyDXFExporter(settings
)
256 elif (o
.type == 'TEXT') and settings
['text_as']:
257 from .primitive_exporters
.text_exporter
import TextDXFExporter
258 e
= TextDXFExporter(settings
)
259 elif (o
.type == 'CAMERA') and settings
['camera_as']:
260 from .primitive_exporters
.camera_exporter
import CameraDXFExporter
261 e
= CameraDXFExporter(settings
)
262 elif (o
.type == 'LAMP') and settings
['lamp_as']:
263 from .primitive_exporters
.lamp_exporter
import LampDXFExporter
264 e
= LampDXFExporter(settings
)
266 return e
.export(ctx
, drawing
, o
, mx
, mx_n
, color
=ecolor
, layer
=elayer
, lineType
=eltype
)