2 def _cell_props_to_dict(fracture_cell_props
):
4 'source_vert_own': fracture_cell_props
.source_vert_own
,
5 'source_vert_child': fracture_cell_props
.source_vert_child
,
6 'source_particle_own': fracture_cell_props
.source_particle_own
,
7 'source_particle_child': fracture_cell_props
.source_particle_child
,
8 'source_pencil': fracture_cell_props
.source_pencil
,
9 'source_random': fracture_cell_props
.source_random
,
10 'source_noise': fracture_cell_props
.source_noise
,
11 'margin': fracture_cell_props
.margin
,
12 'cell_scale': fracture_cell_props
.cell_scale
,
13 'pre_simplify': fracture_cell_props
.pre_simplify
,
14 'use_recenter': fracture_cell_props
.use_recenter
,
15 'use_island_split': fracture_cell_props
.use_island_split
,
16 'recursion': fracture_cell_props
.recursion
,
17 'recursion_source_limit': fracture_cell_props
.recursion_source_limit
,
18 'recursion_clamp': fracture_cell_props
.recursion_clamp
,
19 'recursion_chance': fracture_cell_props
.recursion_chance
,
20 'recursion_chance_select': fracture_cell_props
.recursion_chance_select
,
21 'use_smooth_faces': fracture_cell_props
.use_smooth_faces
,
22 'use_sharp_edges': fracture_cell_props
.use_sharp_edges
,
23 'use_sharp_edges_apply': fracture_cell_props
.use_sharp_edges_apply
,
24 'use_data_match': fracture_cell_props
.use_data_match
,
25 'material_index': fracture_cell_props
.material_index
,
26 'use_interior_vgroup': fracture_cell_props
.use_interior_vgroup
,
28 'use_collection': fracture_cell_props
.use_collection
,
29 'new_collection': fracture_cell_props
.new_collection
,
30 'collection_name': fracture_cell_props
.collection_name
,
31 'original_hide': fracture_cell_props
.original_hide
,
32 'cell_relocate': fracture_cell_props
.cell_relocate
,
33 'use_mass': fracture_cell_props
.use_mass
,
34 'mass_name': fracture_cell_props
.mass_name
,
35 'mass_mode': fracture_cell_props
.mass_mode
,
36 'mass': fracture_cell_props
.mass
,
38 'use_debug_points': fracture_cell_props
.use_debug_points
,
39 'use_debug_redraw': fracture_cell_props
.use_debug_redraw
,
40 'use_debug_bool': fracture_cell_props
.use_debug_bool