4 "type": "ShaderNodeTexCoord",
5 "label": "Texture Co-ordinate",
9 "type": "ShaderNodeMath",
10 "label": "Greater Than",
11 "location": [-1900, 0],
12 "operation": "\"GREATER_THAN\"",
13 "inputs[1].default_value": 0.4
16 "type": "ShaderNodeMixRGB",
17 "label": "Bumpmap Mix RGB",
18 "location": [-1700, 0],
24 "type": "ShaderNodeTexImage",
25 "label": "Color Image",
26 "location": [-450, 100],
28 ["Texture Co-ordinate", "\"UV\""]
32 "type": "ShaderNodeTexImage",
33 "label": "Bump Image",
34 "location": [-1350, -150],
36 ["Bumpmap Mix RGB", "\"Color\""]
40 "type": "ShaderNodeLayerWeight",
41 "label": "Layer Weight",
42 "location": [-500, 500],
44 ["Adjust normal strength", "\"Color\""]
48 "type": "ShaderNodeMixRGB",
49 "label": "Multiply bumpmap",
50 "location": [-950, -150],
52 ["Add bumpmap", "\"Color\"", 1]
54 "blend_type": "\"MULTIPLY\"",
55 "inputs[0].default_value": 1,
56 "inputs[2].default_value": "(0, 0, 1, 1)"
59 "type": "ShaderNodeMixRGB",
60 "label": "Adjust normal strength",
61 "location": [-750, -150],
63 ["Multiply bumpmap", "\"Color\"", 1]
65 "blend_type": "\"MIX\"",
66 "inputs[0].default_value": 0.5,
67 "inputs[2].default_value": "(0, 0, 0.5, 1)"
70 "type": "ShaderNodeMixRGB",
71 "label": "Add bumpmap",
72 "location": [-1150, -150],
74 ["Bump Image", "\"Color\"", 1]
76 "blend_type": "\"ADD\"",
77 "inputs[0].default_value": 1,
78 "inputs[2].default_value": "(0, 0, 1, 1)"
81 "type": "ShaderNodeMixRGB",
82 "label": "Add fresnel reflection",
83 "location": [-300, 500],
85 ["Layer Weight", "\"Fresnel\"", 1],
86 ["Color Image", "\"Color\"", 2]
88 "blend_type": "\"MULTIPLY\"",
89 "inputs[0].default_value": 1
92 "type": "ShaderNodeBsdfDiffuse",
93 "label": "Diffuse component",
94 "location": [-100, 100],
96 ["Color Image", "\"Color\""],
97 ["Adjust normal strength", "\"Color\"", "\"Normal\""]
101 "type": "ShaderNodeBsdfGlossy",
102 "label": "Glossy component",
103 "location": [-100, -100],
105 ["Desaturate reflection", "\"Color\""],
106 ["Adjust normal strength", "\"Color\"", "\"Normal\""]
108 "distribution": "\"ASHIKHMIN_SHIRLEY\""
111 "type": "ShaderNodeMixShader",
112 "label": "Mix shader",
113 "location": [100, 0],
115 ["Modify specularity", 0],
116 ["Diffuse component", 0],
117 ["Glossy component", 0]
121 "type": "ShaderNodeMixRGB",
122 "label": "Desaturate reflection",
123 "location": [-270, 0],
125 ["Color Image", "\"Color\"", 1]
127 "inputs[0].default_value": 0.7
130 "type": "ShaderNodeOutputMaterial",
132 "location": [400, 0],
134 ["Mix shader", "\"Shader\""]
138 "type": "ShaderNodeValToRGB",
139 "label": "Modify specularity",
140 "location": [-150, 320],
142 ["Add fresnel reflection", 0]