add a bt::textureResource() overload that takes a default
[blackbox.git] / lib / Texture.hh
blob3b4346c86aa4ce7dda52af3c3df9131b4a4e765a
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 // Texture.hh for Blackbox - an X11 Window manager
3 // Copyright (c) 2001 - 2005 Sean 'Shaleh' Perry <shaleh@debian.org>
4 // Copyright (c) 1997 - 2000, 2002 - 2005
5 // Bradley T Hughes <bhughes at trolltech.com>
6 //
7 // Permission is hereby granted, free of charge, to any person obtaining a
8 // copy of this software and associated documentation files (the "Software"),
9 // to deal in the Software without restriction, including without limitation
10 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 // and/or sell copies of the Software, and to permit persons to whom the
12 // Software is furnished to do so, subject to the following conditions:
14 // The above copyright notice and this permission notice shall be included in
15 // all copies or substantial portions of the Software.
17 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 // DEALINGS IN THE SOFTWARE.
25 #ifndef __Texture_hh
26 #define __Texture_hh
28 #include "Color.hh"
29 #include "Util.hh"
31 namespace bt {
33 // forward declarations
34 class Rect;
35 class Resource;
36 class Texture;
38 void drawTexture(unsigned int screen,
39 const Texture &texture,
40 Drawable drawable,
41 const Rect &trect,
42 const Rect &urect,
43 Pixmap pixmap = 0ul);
46 If 'name.appearance' cannot be found, a flat solid texture in the
47 defaultColor is returned; otherwise, the texture is read. All
48 missing colors are set to the defaultColor.
50 Texture
51 textureResource(const Display &display,
52 unsigned int screen,
53 const Resource &resource,
54 const std::string &name,
55 const std::string &className,
56 const std::string &defaultColor = "black");
59 If 'name.appearance' cannot be found, the defaultTexture is
60 returned; otherwise, the above function is called with the passed
61 arguments.
63 Texture
64 textureResource(const Display &display,
65 unsigned int screen,
66 const Resource &resource,
67 const std::string &name,
68 const std::string &className,
69 const Texture &defaultTexture);
71 class Texture {
72 public:
73 enum Type {
74 // bevel options
75 Flat = (1l<<0),
76 Sunken = (1l<<1),
77 Raised = (1l<<2),
78 // textures
79 Solid = (1l<<3),
80 Gradient = (1l<<4),
81 // gradients
82 Horizontal = (1l<<5),
83 Vertical = (1l<<6),
84 Diagonal = (1l<<7),
85 CrossDiagonal = (1l<<8),
86 Rectangle = (1l<<9),
87 Pyramid = (1l<<10),
88 PipeCross = (1l<<11),
89 Elliptic = (1l<<12),
90 // parent relative image
91 Parent_Relative = (1l<<13),
92 // fake interlaced image
93 Interlaced = (1l<<14),
94 // border around image
95 Border = (1l<<15)
98 inline Texture(void)
99 : t(0ul), bw(0u)
101 inline Texture(const Texture &tt)
102 { *this = tt; }
104 inline const std::string &description(void) const
105 { return descr; }
106 void setDescription(const std::string &d);
108 void setColor1(const Color &new_color);
109 inline void setColor2(const Color &new_color)
110 { c2 = new_color; }
111 inline void setBorderColor(const Color &new_borderColor)
112 { bc = new_borderColor; }
114 inline const Color &color1(void) const
115 { return c1; }
116 inline const Color &color2(void) const
117 { return c2; }
118 inline const Color &borderColor(void) const
119 { return bc; }
120 inline const Color &lightColor(void) const
121 { return lc; }
122 inline const Color &shadowColor(void) const
123 { return sc; }
125 inline unsigned long texture(void) const
126 { return t; }
127 inline void setTexture(unsigned long _texture)
128 { t = _texture; }
129 inline void addTexture(unsigned long _texture)
130 { t |= _texture; }
132 inline unsigned int borderWidth(void) const
133 { return bw; }
134 inline void setBorderWidth(unsigned int new_bw)
135 { bw = new_bw; }
137 Texture &operator=(const Texture &tt);
138 inline bool operator==(const Texture &tt) const {
139 return (c1 == tt.c1 && c2 == tt.c2 && bc == tt.bc &&
140 lc == tt.lc && sc == tt.sc && t == tt.t && bw == tt.bw);
142 inline bool operator!=(const Texture &tt) const
143 { return (!operator==(tt)); }
145 private:
146 std::string descr;
147 Color c1, c2, bc, lc, sc;
148 unsigned long t;
149 unsigned int bw;
152 } // namespace bt
154 #endif // __Texture_hh