1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
5 #include "util/arena.h"
7 #include "util/random.h"
8 #include "util/testharness.h"
14 TEST(ArenaTest
, Empty
) {
18 TEST(ArenaTest
, Simple
) {
19 std::vector
<std::pair
<size_t, char*> > allocated
;
24 for (int i
= 0; i
< N
; i
++) {
26 if (i
% (N
/ 10) == 0) {
29 s
= rnd
.OneIn(4000) ? rnd
.Uniform(6000) :
30 (rnd
.OneIn(10) ? rnd
.Uniform(100) : rnd
.Uniform(20));
33 // Our arena disallows size 0 allocations.
38 r
= arena
.AllocateAligned(s
);
40 r
= arena
.Allocate(s
);
43 for (size_t b
= 0; b
< s
; b
++) {
44 // Fill the "i"th allocation with a known bit pattern
48 allocated
.push_back(std::make_pair(s
, r
));
49 ASSERT_GE(arena
.MemoryUsage(), bytes
);
51 ASSERT_LE(arena
.MemoryUsage(), bytes
* 1.10);
54 for (size_t i
= 0; i
< allocated
.size(); i
++) {
55 size_t num_bytes
= allocated
[i
].first
;
56 const char* p
= allocated
[i
].second
;
57 for (size_t b
= 0; b
< num_bytes
; b
++) {
58 // Check the "i"th allocation for the known bit pattern
59 ASSERT_EQ(int(p
[b
]) & 0xff, i
% 256);
64 } // namespace leveldb
66 int main(int argc
, char** argv
) {
67 return leveldb::test::RunAllTests();