1 // script.h -- handle linker scripts for gold -*- C++ -*-
3 // Copyright 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
4 // Written by Ian Lance Taylor <iant@google.com>.
6 // This file is part of gold.
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 3 of the License, or
11 // (at your option) any later version.
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 // GNU General Public License for more details.
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the Free Software
20 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21 // MA 02110-1301, USA.
23 // We implement a subset of the original GNU ld linker script language
24 // for compatibility. The goal is not to implement the entire
25 // language. It is merely to implement enough to handle common uses.
26 // In particular we need to handle /usr/lib/libc.so on a typical
27 // GNU/Linux system, and we want to handle linker scripts used by the
28 // Linux kernel build.
37 #include "script-sections.h"
42 class General_options
;
48 class Input_arguments
;
55 struct Version_dependency_list
;
56 struct Version_expression_list
;
58 struct Version_expression
;
60 class Incremental_script_entry
;
62 // This class represents an expression in a linker script.
67 // These should only be created by child classes.
75 // Return the value of the expression which is not permitted to
76 // refer to the dot symbol. CHECK_ASSERTIONS is true if we should
77 // check whether assertions are true.
79 eval(const Symbol_table
*, const Layout
*, bool check_assertions
);
81 // Return the value of an expression which is permitted to refer to
82 // the dot symbol. DOT_VALUE is the absolute value of the dot
83 // symbol. DOT_SECTION is the section in which dot is defined; it
84 // should be NULL if the dot symbol has an absolute value (e.g., is
85 // defined in a SECTIONS clause outside of any output section
86 // definition). This sets *RESULT_SECTION to indicate where the
87 // value is defined. If the value is absolute *RESULT_SECTION will
88 // be NULL. Note that the returned value is still an absolute
89 // value; to get a section relative value the caller must subtract
90 // the section address. If RESULT_ALIGNMENT is not NULL, this sets
91 // *RESULT_ALIGNMENT to the alignment of the value of that alignment
92 // is larger than *RESULT_ALIGNMENT; this will only be non-zero if
93 // this is an ALIGN expression.
95 eval_with_dot(const Symbol_table
*, const Layout
*, bool check_assertions
,
96 uint64_t dot_value
, Output_section
* dot_section
,
97 Output_section
** result_section
, uint64_t* result_alignment
);
99 // Return the value of an expression which may or may not be
100 // permitted to refer to the dot symbol, depending on
103 eval_maybe_dot(const Symbol_table
*, const Layout
*, bool check_assertions
,
104 bool is_dot_available
, uint64_t dot_value
,
105 Output_section
* dot_section
,
106 Output_section
** result_section
, uint64_t* result_alignment
);
108 // Print the expression to the FILE. This is for debugging.
110 print(FILE*) const = 0;
113 struct Expression_eval_info
;
116 // Compute the value of the expression (implemented by child class).
117 // This is public rather than protected because it is called
118 // directly by children of Expression on other Expression objects.
120 value(const Expression_eval_info
*) = 0;
123 // May not be copied.
124 Expression(const Expression
&);
125 Expression
& operator=(const Expression
&);
129 // Version_script_info stores information parsed from the version
130 // script, either provided by --version-script or as part of a linker
131 // script. A single Version_script_info object per target is owned by
134 class Version_script_info
137 // The languages which can be specified in a versionn script.
140 LANGUAGE_C
, // No demangling.
141 LANGUAGE_CXX
, // C++ demangling.
142 LANGUAGE_JAVA
, // Java demangling.
146 Version_script_info();
148 ~Version_script_info();
154 // Finalize the version control information.
158 // Return whether the information is finalized.
161 { return this->is_finalized_
; }
163 // Return whether any version were defined in the version script.
166 { return this->version_trees_
.empty(); }
168 // If there is a version associated with SYMBOL, return true, and
169 // set *VERSION to the version, and *IS_GLOBAL to whether the symbol
170 // should be global. Otherwise, return false.
172 get_symbol_version(const char* symbol
, std::string
* version
,
173 bool* is_global
) const;
175 // Return whether this symbol matches the local: section of some
178 symbol_is_local(const char* symbol
) const
181 return (this->get_symbol_version(symbol
, NULL
, &is_global
)
185 // Return the names of versions defined in the version script.
186 std::vector
<std::string
>
187 get_versions() const;
189 // Return the list of dependencies for this version.
190 std::vector
<std::string
>
191 get_dependencies(const char* version
) const;
193 // The following functions should only be used by the bison helper
194 // functions. They allocate new structs whose memory belongs to
195 // Version_script_info. The bison functions copy the information
196 // from the version script into these structs.
197 struct Version_dependency_list
*
198 allocate_dependency_list();
200 struct Version_expression_list
*
201 allocate_expression_list();
204 allocate_version_tree();
206 // Build the lookup tables after all data have been read.
208 build_lookup_tables();
210 // Give an error if there are any unmatched names in the version
213 check_unmatched_names(const Symbol_table
*) const;
215 // Print contents to the FILE. This is for debugging.
221 print_expression_list(FILE* f
, const Version_expression_list
*) const;
224 get_symbol_version_helper(const char* symbol
,
226 std::string
* pversion
) const;
228 // Fast lookup information for a given language.
230 // We map from exact match strings to Version_tree's. Historically
231 // version scripts sometimes have the same symbol multiple times,
232 // which is ambiguous. We warn about that case by storing the
233 // second Version_tree we see.
234 struct Version_tree_match
236 Version_tree_match(const Version_tree
* r
, bool ig
,
237 const Version_expression
* e
)
238 : real(r
), is_global(ig
), expression(e
), ambiguous(NULL
)
241 // The Version_tree that we return.
242 const Version_tree
* real
;
243 // True if this is a global match for the REAL member, false if it
246 // Point back to the Version_expression for which we created this
248 const Version_expression
* expression
;
249 // If not NULL, another Version_tree that defines the symbol.
250 const Version_tree
* ambiguous
;
253 // Map from an exact match string to a Version_tree.
255 typedef Unordered_map
<std::string
, Version_tree_match
> Exact
;
257 // Fast lookup information for a glob pattern.
261 : expression(NULL
), version(NULL
), is_global(false)
264 Glob(const Version_expression
* e
, const Version_tree
* v
, bool ig
)
265 : expression(e
), version(v
), is_global(ig
)
268 // A pointer to the version expression holding the pattern to
269 // match and the language to use for demangling the symbol before
271 const Version_expression
* expression
;
272 // The Version_tree we use if this pattern matches.
273 const Version_tree
* version
;
274 // True if this is a global symbol.
278 typedef std::vector
<Glob
> Globs
;
281 unquote(std::string
*) const;
284 add_exact_match(const std::string
&, const Version_tree
*, bool is_global
,
285 const Version_expression
*, Exact
*);
288 build_expression_list_lookup(const Version_expression_list
*,
289 const Version_tree
*, bool);
292 get_name_to_match(const char*, int,
293 Lazy_demangler
*, Lazy_demangler
*) const;
295 // All the version dependencies we allocate.
296 std::vector
<Version_dependency_list
*> dependency_lists_
;
297 // All the version expressions we allocate.
298 std::vector
<Version_expression_list
*> expression_lists_
;
299 // The list of versions.
300 std::vector
<Version_tree
*> version_trees_
;
301 // Exact matches for global symbols, by language.
302 Exact
* exact_
[LANGUAGE_COUNT
];
303 // A vector of glob patterns mapping to Version_trees.
305 // The default version to use, if there is one. This is from a
307 const Version_tree
* default_version_
;
308 // True if the default version is global.
309 bool default_is_global_
;
310 // Whether this has been finalized.
314 // This class manages assignments to symbols. These can appear in
315 // three different locations in scripts: outside of a SECTIONS clause,
316 // within a SECTIONS clause, and within an output section definition
317 // within a SECTIONS clause. This can also appear on the command line
318 // via the --defsym command line option.
320 class Symbol_assignment
323 Symbol_assignment(const char* name
, size_t namelen
, bool is_defsym
,
324 Expression
* val
, bool provide
, bool hidden
)
325 : name_(name
, namelen
), val_(val
), is_defsym_(is_defsym
),
326 provide_(provide
), hidden_(hidden
), sym_(NULL
)
329 // Add the symbol to the symbol table.
331 add_to_table(Symbol_table
*);
333 // Finalize the symbol value.
335 finalize(Symbol_table
*, const Layout
*);
337 // Finalize the symbol value when it can refer to the dot symbol.
339 finalize_with_dot(Symbol_table
*, const Layout
*, uint64_t dot_value
,
340 Output_section
* dot_section
);
342 // Set the symbol value, but only if the value is absolute. This is
343 // used while processing a SECTIONS clause. We assume that dot is
344 // an absolute value here. We do not check assertions.
346 set_if_absolute(Symbol_table
*, const Layout
*, bool is_dot_available
,
351 { return this->name_
; }
353 // Print the assignment to the FILE. This is for debugging.
358 // Shared by finalize and finalize_with_dot.
360 finalize_maybe_dot(Symbol_table
*, const Layout
*, bool is_dot_available
,
361 uint64_t dot_value
, Output_section
* dot_section
);
363 // Sized version of finalize.
366 sized_finalize(Symbol_table
*, const Layout
*, bool is_dot_available
,
367 uint64_t dot_value
, Output_section
*);
371 // Expression to assign to symbol.
373 // True if this symbol is defined by a --defsym, false if it is
374 // defined in a linker script.
376 // Whether the assignment should be provided (only set if there is
377 // an undefined reference to the symbol.
379 // Whether the assignment should be hidden.
381 // The entry in the symbol table.
385 // This class manages assertions in linker scripts. These can appear
386 // in all the places where a Symbol_assignment can appear.
388 class Script_assertion
391 Script_assertion(Expression
* check
, const char* message
,
393 : check_(check
), message_(message
, messagelen
)
396 // Check the assertion.
398 check(const Symbol_table
*, const Layout
*);
400 // Print the assertion to the FILE. This is for debugging.
405 // The expression to check.
407 // The message to issue if the expression fails.
408 std::string message_
;
411 // We can read a linker script in two different contexts: when
412 // initially parsing the command line, and when we find an input file
413 // which is actually a linker script. Also some of the data which can
414 // be set by a linker script can also be set via command line options
415 // like -e and --defsym. This means that we have a type of data which
416 // can be set both during command line option parsing and while
417 // reading input files. We store that data in an instance of this
418 // object. We will keep pointers to that instance in both the
419 // Command_line and Layout objects.
426 // Add a symbol to be defined.
428 add_symbol_assignment(const char* name
, size_t length
, bool is_defsym
,
429 Expression
* value
, bool provide
, bool hidden
);
431 // Look for an assigned symbol.
433 is_pending_assignment(const char* name
);
435 // Add a reference to a symbol.
437 add_symbol_reference(const char* name
, size_t length
);
441 add_assertion(Expression
* check
, const char* message
, size_t messagelen
);
443 // Define a symbol from the command line.
445 define_symbol(const char* definition
);
447 // Create sections required by any linker scripts.
449 create_script_sections(Layout
*);
451 // Add all symbol definitions to the symbol table.
453 add_symbols_to_table(Symbol_table
*);
455 // Used to iterate over symbols which are referenced in expressions
457 typedef Unordered_set
<std::string
>::const_iterator referenced_const_iterator
;
459 referenced_const_iterator
460 referenced_begin() const
461 { return this->symbol_references_
.begin(); }
463 referenced_const_iterator
464 referenced_end() const
465 { return this->symbol_references_
.end(); }
467 // Return whether a symbol is referenced but not defined.
469 is_referenced(const std::string
& name
) const
471 return (this->symbol_references_
.find(name
)
472 != this->symbol_references_
.end());
475 // Return whether there are any symbols which were referenced but
478 any_unreferenced() const
479 { return !this->symbol_references_
.empty(); }
481 // Finalize the symbol values. Also check assertions.
483 finalize_symbols(Symbol_table
*, const Layout
*);
485 // Version information parsed from a version script. Everything
486 // else has a pointer to this object.
488 version_script_info()
489 { return &this->version_script_info_
; }
491 const Version_script_info
*
492 version_script_info() const
493 { return &this->version_script_info_
; }
495 // A SECTIONS clause parsed from a linker script. Everything else
496 // has a pointer to this object.
499 { return &this->script_sections_
; }
501 const Script_sections
*
502 script_sections() const
503 { return &this->script_sections_
; }
505 // Whether we saw a SECTIONS clause.
507 saw_sections_clause() const
508 { return this->script_sections_
.saw_sections_clause(); }
510 // Whether we saw a PHDRS clause.
512 saw_phdrs_clause() const
513 { return this->script_sections_
.saw_phdrs_clause(); }
515 // Set section addresses using a SECTIONS clause. Return the
516 // segment which should hold the file header and segment headers;
517 // this may return NULL, in which case the headers are not in a
520 set_section_addresses(Symbol_table
*, Layout
*);
522 // Print the script to the FILE. This is for debugging.
527 // We keep a list of symbol assignments which occur outside of a
529 typedef std::vector
<Symbol_assignment
*> Symbol_assignments
;
531 // We keep a list of all assertions whcih occur outside of a
533 typedef std::vector
<Script_assertion
*> Assertions
;
535 // The entry address. This will be empty if not set.
538 Symbol_assignments symbol_assignments_
;
539 // Symbols defined in an expression, for faster lookup.
540 Unordered_set
<std::string
> symbol_definitions_
;
541 // Symbols referenced in an expression.
542 Unordered_set
<std::string
> symbol_references_
;
543 // Assertions to check.
544 Assertions assertions_
;
545 // Version information parsed from a version script.
546 Version_script_info version_script_info_
;
547 // Information from any SECTIONS clauses.
548 Script_sections script_sections_
;
551 // FILE was found as an argument on the command line, but was not
552 // recognized as an ELF file. Try to read it as a script. Return
553 // true if the file was handled. This has to handle /usr/lib/libc.so
554 // on a GNU/Linux system. *USED_NEXT_BLOCKER is set to indicate
555 // whether the function took over NEXT_BLOCKER.
558 read_input_script(Workqueue
*, Symbol_table
*, Layout
*, Dirsearch
*, int,
559 Input_objects
*, Mapfile
*, Input_group
*,
560 const Input_argument
*, Input_file
*,
561 Task_token
* next_blocker
, bool* used_next_blocker
);
563 // FILE was found as an argument to --script (-T).
564 // Read it as a script, and execute its contents immediately.
567 read_commandline_script(const char* filename
, Command_line
* cmdline
);
569 // FILE was found as an argument to --version-script. Read it as a
570 // version script, and store its contents in
571 // cmdline->script_options()->version_script_info().
574 read_version_script(const char* filename
, Command_line
* cmdline
);
576 // FILENAME was found as an argument to --dynamic-list. Read it as a
577 // version script (actually, a versym_node from a version script), and
578 // store its contents in DYNAMIC_LIST.
581 read_dynamic_list(const char* filename
, Command_line
* cmdline
,
582 Script_options
* dynamic_list
);
584 } // End namespace gold.
586 #endif // !defined(GOLD_SCRIPT_H)