3 OUTPUT_FORMAT
="elf32-littlearm"
4 BIG_OUTPUT_FORMAT
="elf32-bigarm"
5 LITTLE_OUTPUT_FORMAT
="elf32-littlearm"
8 OTHER_TEXT_SECTIONS
='*(.glue_7t) *(.glue_7)'
9 OTHER_BSS_SYMBOLS
='__bss_start__ = .;'
10 OTHER_BSS_END_SYMBOLS
='_bss_end__ = . ; __bss_end__ = . ;'
12 GENERATE_SHLIB_SCRIPT
=yes
20 # Hmmm, there's got to be a better way. This sets the stack to the
21 # top of the simulator memory (2^19 bytes).
22 OTHER_RELOCATING_SECTIONS
='.stack 0x80000 : { _stack = .; *(.stack) }'