1 /* A splay-tree datatype.
2 Copyright (C) 1998, 1999, 2000, 2001 Free Software Foundation, Inc.
3 Contributed by Mark Mitchell (mark@markmitchell.com).
5 This file is part of GNU CC.
7 GNU CC is free software; you can redistribute it and/or modify it
8 under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
12 GNU CC is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU CC; see the file COPYING. If not, write to
19 the Free Software Foundation, 51 Franklin Street - Fifth Floor,
20 Boston, MA 02110-1301, USA. */
22 /* For an easily readable description of splay-trees, see:
24 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
25 Algorithms. Harper-Collins, Inc. 1991. */
37 #include "libiberty.h"
38 #include "splay-tree.h"
40 static void splay_tree_delete_helper (splay_tree
, splay_tree_node
);
41 static inline void rotate_left (splay_tree_node
*,
42 splay_tree_node
, splay_tree_node
);
43 static inline void rotate_right (splay_tree_node
*,
44 splay_tree_node
, splay_tree_node
);
45 static void splay_tree_splay (splay_tree
, splay_tree_key
);
46 static int splay_tree_foreach_helper (splay_tree
, splay_tree_node
,
47 splay_tree_foreach_fn
, void*);
49 /* Deallocate NODE (a member of SP), and all its sub-trees. */
52 splay_tree_delete_helper (splay_tree sp
, splay_tree_node node
)
54 splay_tree_node pending
= 0;
55 splay_tree_node active
= 0;
60 #define KDEL(x) if (sp->delete_key) (*sp->delete_key)(x);
61 #define VDEL(x) if (sp->delete_value) (*sp->delete_value)(x);
66 /* We use the "key" field to hold the "next" pointer. */
67 node
->key
= (splay_tree_key
)pending
;
68 pending
= (splay_tree_node
)node
;
70 /* Now, keep processing the pending list until there aren't any
71 more. This is a little more complicated than just recursing, but
72 it doesn't toast the stack for large trees. */
82 /* active points to a node which has its key and value
83 deallocated, we just need to process left and right. */
87 KDEL (active
->left
->key
);
88 VDEL (active
->left
->value
);
89 active
->left
->key
= (splay_tree_key
)pending
;
90 pending
= (splay_tree_node
)(active
->left
);
94 KDEL (active
->right
->key
);
95 VDEL (active
->right
->value
);
96 active
->right
->key
= (splay_tree_key
)pending
;
97 pending
= (splay_tree_node
)(active
->right
);
101 active
= (splay_tree_node
)(temp
->key
);
102 (*sp
->deallocate
) ((char*) temp
, sp
->allocate_data
);
109 /* Rotate the edge joining the left child N with its parent P. PP is the
110 grandparents pointer to P. */
113 rotate_left (splay_tree_node
*pp
, splay_tree_node p
, splay_tree_node n
)
122 /* Rotate the edge joining the right child N with its parent P. PP is the
123 grandparents pointer to P. */
126 rotate_right (splay_tree_node
*pp
, splay_tree_node p
, splay_tree_node n
)
135 /* Bottom up splay of key. */
138 splay_tree_splay (splay_tree sp
, splay_tree_key key
)
145 splay_tree_node n
, c
;
148 cmp1
= (*sp
->comp
) (key
, n
->key
);
154 /* Left or right? If no child, then we're done. */
162 /* Next one left or right? If found or no child, we're done
163 after one rotation. */
164 cmp2
= (*sp
->comp
) (key
, c
->key
);
166 || (cmp2
< 0 && !c
->left
)
167 || (cmp2
> 0 && !c
->right
))
170 rotate_left (&sp
->root
, n
, c
);
172 rotate_right (&sp
->root
, n
, c
);
176 /* Now we have the four cases of double-rotation. */
177 if (cmp1
< 0 && cmp2
< 0)
179 rotate_left (&n
->left
, c
, c
->left
);
180 rotate_left (&sp
->root
, n
, n
->left
);
182 else if (cmp1
> 0 && cmp2
> 0)
184 rotate_right (&n
->right
, c
, c
->right
);
185 rotate_right (&sp
->root
, n
, n
->right
);
187 else if (cmp1
< 0 && cmp2
> 0)
189 rotate_right (&n
->left
, c
, c
->right
);
190 rotate_left (&sp
->root
, n
, n
->left
);
192 else if (cmp1
> 0 && cmp2
< 0)
194 rotate_left (&n
->right
, c
, c
->left
);
195 rotate_right (&sp
->root
, n
, n
->right
);
200 /* Call FN, passing it the DATA, for every node below NODE, all of
201 which are from SP, following an in-order traversal. If FN every
202 returns a non-zero value, the iteration ceases immediately, and the
203 value is returned. Otherwise, this function returns 0. */
206 splay_tree_foreach_helper (splay_tree sp
, splay_tree_node node
,
207 splay_tree_foreach_fn fn
, void *data
)
214 val
= splay_tree_foreach_helper (sp
, node
->left
, fn
, data
);
218 val
= (*fn
)(node
, data
);
222 return splay_tree_foreach_helper (sp
, node
->right
, fn
, data
);
226 /* An allocator and deallocator based on xmalloc. */
228 splay_tree_xmalloc_allocate (int size
, void *data ATTRIBUTE_UNUSED
)
230 return (void *) xmalloc (size
);
234 splay_tree_xmalloc_deallocate (void *object
, void *data ATTRIBUTE_UNUSED
)
240 /* Allocate a new splay tree, using COMPARE_FN to compare nodes,
241 DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
242 values. Use xmalloc to allocate the splay tree structure, and any
246 splay_tree_new (splay_tree_compare_fn compare_fn
,
247 splay_tree_delete_key_fn delete_key_fn
,
248 splay_tree_delete_value_fn delete_value_fn
)
250 return (splay_tree_new_with_allocator
251 (compare_fn
, delete_key_fn
, delete_value_fn
,
252 splay_tree_xmalloc_allocate
, splay_tree_xmalloc_deallocate
, 0));
256 /* Allocate a new splay tree, using COMPARE_FN to compare nodes,
257 DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
261 splay_tree_new_with_allocator (splay_tree_compare_fn compare_fn
,
262 splay_tree_delete_key_fn delete_key_fn
,
263 splay_tree_delete_value_fn delete_value_fn
,
264 splay_tree_allocate_fn allocate_fn
,
265 splay_tree_deallocate_fn deallocate_fn
,
268 splay_tree sp
= (splay_tree
) (*allocate_fn
) (sizeof (struct splay_tree_s
),
271 sp
->comp
= compare_fn
;
272 sp
->delete_key
= delete_key_fn
;
273 sp
->delete_value
= delete_value_fn
;
274 sp
->allocate
= allocate_fn
;
275 sp
->deallocate
= deallocate_fn
;
276 sp
->allocate_data
= allocate_data
;
284 splay_tree_delete (splay_tree sp
)
286 splay_tree_delete_helper (sp
, sp
->root
);
287 (*sp
->deallocate
) ((char*) sp
, sp
->allocate_data
);
290 /* Insert a new node (associating KEY with DATA) into SP. If a
291 previous node with the indicated KEY exists, its data is replaced
292 with the new value. Returns the new node. */
295 splay_tree_insert (splay_tree sp
, splay_tree_key key
, splay_tree_value value
)
299 splay_tree_splay (sp
, key
);
302 comparison
= (*sp
->comp
)(sp
->root
->key
, key
);
304 if (sp
->root
&& comparison
== 0)
306 /* If the root of the tree already has the indicated KEY, just
307 replace the value with VALUE. */
308 if (sp
->delete_value
)
309 (*sp
->delete_value
)(sp
->root
->value
);
310 sp
->root
->value
= value
;
314 /* Create a new node, and insert it at the root. */
315 splay_tree_node node
;
317 node
= ((splay_tree_node
)
318 (*sp
->allocate
) (sizeof (struct splay_tree_node_s
),
324 node
->left
= node
->right
= 0;
325 else if (comparison
< 0)
327 node
->left
= sp
->root
;
328 node
->right
= node
->left
->right
;
329 node
->left
->right
= 0;
333 node
->right
= sp
->root
;
334 node
->left
= node
->right
->left
;
335 node
->right
->left
= 0;
344 /* Remove KEY from SP. It is not an error if it did not exist. */
347 splay_tree_remove (splay_tree sp
, splay_tree_key key
)
349 splay_tree_splay (sp
, key
);
351 if (sp
->root
&& (*sp
->comp
) (sp
->root
->key
, key
) == 0)
353 splay_tree_node left
, right
;
355 left
= sp
->root
->left
;
356 right
= sp
->root
->right
;
358 /* Delete the root node itself. */
359 if (sp
->delete_value
)
360 (*sp
->delete_value
) (sp
->root
->value
);
361 (*sp
->deallocate
) (sp
->root
, sp
->allocate_data
);
363 /* One of the children is now the root. Doesn't matter much
364 which, so long as we preserve the properties of the tree. */
369 /* If there was a right child as well, hang it off the
370 right-most leaf of the left child. */
383 /* Lookup KEY in SP, returning VALUE if present, and NULL
387 splay_tree_lookup (splay_tree sp
, splay_tree_key key
)
389 splay_tree_splay (sp
, key
);
391 if (sp
->root
&& (*sp
->comp
)(sp
->root
->key
, key
) == 0)
397 /* Return the node in SP with the greatest key. */
400 splay_tree_max (splay_tree sp
)
402 splay_tree_node n
= sp
->root
;
413 /* Return the node in SP with the smallest key. */
416 splay_tree_min (splay_tree sp
)
418 splay_tree_node n
= sp
->root
;
429 /* Return the immediate predecessor KEY, or NULL if there is no
430 predecessor. KEY need not be present in the tree. */
433 splay_tree_predecessor (splay_tree sp
, splay_tree_key key
)
436 splay_tree_node node
;
438 /* If the tree is empty, there is certainly no predecessor. */
442 /* Splay the tree around KEY. That will leave either the KEY
443 itself, its predecessor, or its successor at the root. */
444 splay_tree_splay (sp
, key
);
445 comparison
= (*sp
->comp
)(sp
->root
->key
, key
);
447 /* If the predecessor is at the root, just return it. */
451 /* Otherwise, find the rightmost element of the left subtree. */
452 node
= sp
->root
->left
;
460 /* Return the immediate successor KEY, or NULL if there is no
461 successor. KEY need not be present in the tree. */
464 splay_tree_successor (splay_tree sp
, splay_tree_key key
)
467 splay_tree_node node
;
469 /* If the tree is empty, there is certainly no successor. */
473 /* Splay the tree around KEY. That will leave either the KEY
474 itself, its predecessor, or its successor at the root. */
475 splay_tree_splay (sp
, key
);
476 comparison
= (*sp
->comp
)(sp
->root
->key
, key
);
478 /* If the successor is at the root, just return it. */
482 /* Otherwise, find the leftmost element of the right subtree. */
483 node
= sp
->root
->right
;
491 /* Call FN, passing it the DATA, for every node in SP, following an
492 in-order traversal. If FN every returns a non-zero value, the
493 iteration ceases immediately, and the value is returned.
494 Otherwise, this function returns 0. */
497 splay_tree_foreach (splay_tree sp
, splay_tree_foreach_fn fn
, void *data
)
499 return splay_tree_foreach_helper (sp
, sp
->root
, fn
, data
);
502 /* Splay-tree comparison function, treating the keys as ints. */
505 splay_tree_compare_ints (splay_tree_key k1
, splay_tree_key k2
)
507 if ((int) k1
< (int) k2
)
509 else if ((int) k1
> (int) k2
)
515 /* Splay-tree comparison function, treating the keys as pointers. */
518 splay_tree_compare_pointers (splay_tree_key k1
, splay_tree_key k2
)
520 if ((char*) k1
< (char*) k2
)
522 else if ((char*) k1
> (char*) k2
)