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[binutils-gdb.git] / gdb / ui.h
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1 /* Copyright (C) 2023 Free Software Foundation, Inc.
3 This file is part of GDB.
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>. */
18 #ifndef UI_H
19 #define UI_H
21 #include "gdbsupport/event-loop.h"
22 #include "gdbsupport/intrusive_list.h"
23 #include "gdbsupport/next-iterator.h"
25 struct interp;
27 /* Prompt state. */
29 enum prompt_state
31 /* The command line is blocked simulating synchronous execution.
32 This is used to implement the foreground execution commands
33 ('run', 'continue', etc.). We won't display the prompt and
34 accept further commands until the execution is actually over. */
35 PROMPT_BLOCKED,
37 /* The command finished; display the prompt before returning back to
38 the top level. */
39 PROMPT_NEEDED,
41 /* We've displayed the prompt already, ready for input. */
42 PROMPTED,
45 /* All about a user interface instance. Each user interface has its
46 own I/O files/streams, readline state, its own top level
47 interpreter (for the main UI, this is the interpreter specified
48 with -i on the command line) and secondary interpreters (for
49 interpreter-exec ...), etc. There's always one UI associated with
50 stdin/stdout/stderr, but the user can create secondary UIs, for
51 example, to create a separate MI channel on its own stdio
52 streams. */
54 struct ui
56 /* Create a new UI. */
57 ui (FILE *instream, FILE *outstream, FILE *errstream);
58 ~ui ();
60 DISABLE_COPY_AND_ASSIGN (ui);
62 /* Pointer to next in singly-linked list. */
63 struct ui *next = nullptr;
65 /* Convenient handle (UI number). Unique across all UIs. */
66 int num;
68 /* The UI's command line buffer. This is to used to accumulate
69 input until we have a whole command line. */
70 std::string line_buffer;
72 /* The callback used by the event loop whenever an event is detected
73 on the UI's input file descriptor. This function incrementally
74 builds a buffer where it accumulates the line read up to the
75 point of invocation. In the special case in which the character
76 read is newline, the function invokes the INPUT_HANDLER callback
77 (see below). */
78 void (*call_readline) (gdb_client_data) = nullptr;
80 /* The function to invoke when a complete line of input is ready for
81 processing. */
82 void (*input_handler) (gdb::unique_xmalloc_ptr<char> &&) = nullptr;
84 /* True if this UI is using the readline library for command
85 editing; false if using GDB's own simple readline emulation, with
86 no editing support. */
87 int command_editing = 0;
89 /* Each UI has its own independent set of interpreters. */
90 intrusive_list<interp> interp_list;
91 interp *current_interpreter = nullptr;
92 interp *top_level_interpreter = nullptr;
94 /* The interpreter that is active while `interp_exec' is active, NULL
95 at all other times. */
96 interp *command_interpreter = nullptr;
98 /* True if the UI is in async mode, false if in sync mode. If in
99 sync mode, a synchronous execution command (e.g, "next") does not
100 return until the command is finished. If in async mode, then
101 running a synchronous command returns right after resuming the
102 target. Waiting for the command's completion is later done on
103 the top event loop. For the main UI, this starts out disabled,
104 until all the explicit command line arguments (e.g., `gdb -ex
105 "start" -ex "next"') are processed. */
106 int async = 0;
108 /* The number of nested readline secondary prompts that are
109 currently active. */
110 int secondary_prompt_depth = 0;
112 /* The UI's stdin. Set to stdin for the main UI. */
113 FILE *stdin_stream;
115 /* stdio stream that command input is being read from. Set to stdin
116 normally. Set by source_command to the file we are sourcing.
117 Set to NULL if we are executing a user-defined command or
118 interacting via a GUI. */
119 FILE *instream;
120 /* Standard output stream. */
121 FILE *outstream;
122 /* Standard error stream. */
123 FILE *errstream;
125 /* The file descriptor for the input stream, so that we can register
126 it with the event loop. This can be set to -1 to prevent this
127 registration. */
128 int input_fd;
130 /* Whether ISATTY returns true on input_fd. Cached here because
131 quit_force needs to know this _after_ input_fd might be
132 closed. */
133 bool m_input_interactive_p;
135 /* See enum prompt_state's description. */
136 enum prompt_state prompt_state = PROMPT_NEEDED;
138 /* The fields below that start with "m_" are "private". They're
139 meant to be accessed through wrapper macros that make them look
140 like globals. */
142 /* The ui_file streams. */
143 /* Normal results */
144 struct ui_file *m_gdb_stdout;
145 /* Input stream */
146 struct ui_file *m_gdb_stdin;
147 /* Serious error notifications */
148 struct ui_file *m_gdb_stderr;
149 /* Log/debug/trace messages that should bypass normal stdout/stderr
150 filtering. */
151 struct ui_file *m_gdb_stdlog;
153 /* The current ui_out. */
154 struct ui_out *m_current_uiout = nullptr;
156 /* Register the UI's input file descriptor in the event loop. */
157 void register_file_handler ();
159 /* Unregister the UI's input file descriptor from the event loop. */
160 void unregister_file_handler ();
162 /* Return true if this UI's input fd is a tty. */
163 bool input_interactive_p () const;
166 /* The main UI. This is the UI that is bound to stdin/stdout/stderr.
167 It always exists and is created automatically when GDB starts
168 up. */
169 extern struct ui *main_ui;
171 /* The current UI. */
172 extern struct ui *current_ui;
174 /* The list of all UIs. */
175 extern struct ui *ui_list;
177 /* State for SWITCH_THRU_ALL_UIS. */
178 class switch_thru_all_uis
180 public:
182 switch_thru_all_uis () : m_iter (ui_list), m_save_ui (&current_ui)
184 current_ui = ui_list;
187 DISABLE_COPY_AND_ASSIGN (switch_thru_all_uis);
189 /* If done iterating, return true; otherwise return false. */
190 bool done () const
192 return m_iter == NULL;
195 /* Move to the next UI, setting current_ui if iteration is not yet
196 complete. */
197 void next ()
199 m_iter = m_iter->next;
200 if (m_iter != NULL)
201 current_ui = m_iter;
204 private:
206 /* Used to iterate through the UIs. */
207 struct ui *m_iter;
209 /* Save and restore current_ui. */
210 scoped_restore_tmpl<struct ui *> m_save_ui;
213 /* Traverse through all UI, and switch the current UI to the one
214 being iterated. */
215 #define SWITCH_THRU_ALL_UIS() \
216 for (switch_thru_all_uis stau_state; !stau_state.done (); stau_state.next ())
218 using ui_range = next_range<ui>;
220 /* An adapter that can be used to traverse over all UIs. */
221 static inline
222 ui_range all_uis ()
224 return ui_range (ui_list);
227 #endif /* UI_H */