Fix building Loongarch BFD with a 32-bit compiler
[binutils-gdb.git] / gdb / language.h
blobe67150d75961882dae3891e83d0a70abe459af71
1 /* Source-language-related definitions for GDB.
3 Copyright (C) 1991-2024 Free Software Foundation, Inc.
5 Contributed by the Department of Computer Science at the State University
6 of New York at Buffalo.
8 This file is part of GDB.
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
23 #if !defined (LANGUAGE_H)
24 #define LANGUAGE_H 1
26 #include "symtab.h"
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
30 /* Forward decls for prototypes. */
31 struct value;
32 struct objfile;
33 class frame_info_ptr;
34 struct ui_file;
35 struct value_print_options;
36 struct type_print_options;
37 struct lang_varobj_ops;
38 struct parser_state;
39 class compile_instance;
40 struct completion_match_for_lcd;
41 class innermost_block_tracker;
43 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
45 /* range_check ==
46 range_check_on: Ranges are checked in GDB expressions, producing errors.
47 range_check_warn: Ranges are checked, producing warnings.
48 range_check_off: Ranges are not checked in GDB expressions. */
50 extern enum range_check
52 range_check_off, range_check_warn, range_check_on
54 range_check;
56 /* array_ordering ==
57 array_row_major: Arrays are in row major order.
58 array_column_major: Arrays are in column major order. */
60 extern enum array_ordering
62 array_row_major, array_column_major
64 array_ordering;
67 /* case_sensitivity ==
68 case_sensitive_on: Case sensitivity in name matching is used.
69 case_sensitive_off: Case sensitivity in name matching is not used. */
71 extern enum case_sensitivity
73 case_sensitive_on, case_sensitive_off
75 case_sensitivity;
78 /* macro_expansion ==
79 macro_expansion_no: No macro expansion is available.
80 macro_expansion_c: C-like macro expansion is available. */
82 enum macro_expansion
84 macro_expansion_no, macro_expansion_c
88 /* Per architecture (OS/ABI) language information. */
90 struct language_arch_info
92 /* A default constructor. */
93 language_arch_info () = default;
95 DISABLE_COPY_AND_ASSIGN (language_arch_info);
97 /* Set the default boolean type to be TYPE. If NAME is not nullptr then
98 before using TYPE a symbol called NAME will be looked up, and the type
99 of this symbol will be used instead. Should only be called once when
100 performing setup for a particular language in combination with a
101 particular gdbarch. */
102 void set_bool_type (struct type *type, const char *name = nullptr)
104 gdb_assert (m_bool_type_default == nullptr);
105 gdb_assert (m_bool_type_name == nullptr);
106 gdb_assert (type != nullptr);
107 m_bool_type_default = type;
108 m_bool_type_name = name;
111 /* Set the type to be used for characters within a string. Should only
112 be called once when performing setup for a particular language in
113 combination with a particular gdbarch. */
114 void set_string_char_type (struct type *type)
116 gdb_assert (m_string_char_type == nullptr);
117 gdb_assert (type != nullptr);
118 m_string_char_type = type;
121 /* Return the type for characters within a string. */
122 struct type *string_char_type () const
123 { return m_string_char_type; }
125 /* Return the type to be used for booleans. */
126 struct type *bool_type () const;
128 /* Add TYPE to the list of primitive types for this particular language,
129 with this OS/ABI combination. */
130 void add_primitive_type (struct type *type)
132 gdb_assert (type != nullptr);
133 primitive_types_and_symbols.push_back (type_and_symbol (type));
136 /* Lookup a primitive type called NAME. Will return nullptr if no
137 matching type is found. */
138 struct type *lookup_primitive_type (const char *name);
140 /* Lookup a primitive type for which FILTER returns true. Will return
141 nullptr if no matching type is found. */
142 struct type *lookup_primitive_type
143 (gdb::function_view<bool (struct type *)> filter);
145 /* Lookup a primitive type called NAME and return the type as a symbol.
146 LANG is the language for which type is being looked up. */
147 struct symbol *lookup_primitive_type_as_symbol (const char *name,
148 enum language lang);
149 private:
151 /* A structure storing a type and a corresponding symbol. The type is
152 defined at construction time, while the symbol is lazily created only
153 when asked for, but is then cached for future use. */
154 struct type_and_symbol
156 /* Constructor. */
157 explicit type_and_symbol (struct type *type)
158 : m_type (type)
159 { /* Nothing. */ }
161 /* Default move constructor. */
162 type_and_symbol (type_and_symbol&&) = default;
164 DISABLE_COPY_AND_ASSIGN (type_and_symbol);
166 /* Return the type from this object. */
167 struct type *type () const
168 { return m_type; }
170 /* Create and return a symbol wrapping M_TYPE from this object. */
171 struct symbol *symbol (enum language lang)
173 if (m_symbol == nullptr)
174 m_symbol = alloc_type_symbol (lang, m_type);
175 return m_symbol;
178 private:
179 /* The type primitive type. */
180 struct type *m_type = nullptr;
182 /* A symbol wrapping M_TYPE, only created when first asked for. */
183 struct symbol *m_symbol = nullptr;
185 /* Helper function for type lookup as a symbol. Create the symbol
186 corresponding to type TYPE in language LANG. */
187 static struct symbol *alloc_type_symbol (enum language lang,
188 struct type *type);
191 /* Lookup a type_and_symbol entry from the primitive_types_and_symbols
192 vector for a type matching NAME. Return a pointer to the
193 type_and_symbol object from the vector. This will return nullptr if
194 there is no type matching NAME found. */
195 type_and_symbol *lookup_primitive_type_and_symbol (const char *name);
197 /* Vector of the primitive types added through add_primitive_type. These
198 types can be specified by name in parsing types in expressions,
199 regardless of whether the program being debugged actually defines such
200 a type.
202 Within the vector each type is paired with a lazily created symbol,
203 which can be fetched by the symbol lookup machinery, should they be
204 needed. */
205 std::vector<type_and_symbol> primitive_types_and_symbols;
207 /* Type of elements of strings. */
208 struct type *m_string_char_type = nullptr;
210 /* Symbol name of type to use as boolean type, if defined. */
211 const char *m_bool_type_name = nullptr;
213 /* Otherwise, this is the default boolean builtin type. */
214 struct type *m_bool_type_default = nullptr;
217 /* In a language (particularly C++) a function argument of an aggregate
218 type (i.e. class/struct/union) may be implicitly passed by reference
219 even though it is declared a call-by-value argument in the source.
220 The struct below puts together necessary information for GDB to be
221 able to detect and carry out pass-by-reference semantics for a
222 particular type. This type is referred as T in the inlined comments
223 below.
225 The default values of the fields are chosen to give correct semantics
226 for primitive types and for simple aggregate types, such as
228 class T {
229 int x;
230 }; */
232 struct language_pass_by_ref_info
234 /* True if an argument of type T can be passed to a function by value
235 (i.e. not through an implicit reference). False, otherwise. */
236 bool trivially_copyable = true;
238 /* True if a copy of a value of type T can be initialized by
239 memcpy'ing the value bit-by-bit. False, otherwise.
240 E.g. If T has a user-defined copy ctor, this should be false. */
241 bool trivially_copy_constructible = true;
243 /* True if a value of type T can be destructed simply by reclaiming
244 the memory area occupied by the value. False, otherwise.
245 E.g. If T has a user-defined destructor, this should be false. */
246 bool trivially_destructible = true;
248 /* True if it is allowed to create a copy of a value of type T.
249 False, otherwise.
250 E.g. If T has a deleted copy ctor, this should be false. */
251 bool copy_constructible = true;
253 /* True if a value of type T can be destructed. False, otherwise.
254 E.g. If T has a deleted destructor, this should be false. */
255 bool destructible = true;
258 /* Splitting strings into words. */
259 extern const char *default_word_break_characters (void);
261 /* Base class from which all other language classes derive. */
263 struct language_defn
265 language_defn (enum language lang)
266 : la_language (lang)
268 /* We should only ever create one instance of each language. */
269 gdb_assert (languages[lang] == nullptr);
270 languages[lang] = this;
273 /* Which language this is. */
275 const enum language la_language;
277 /* Name of the language. */
279 virtual const char *name () const = 0;
281 /* Natural or official name of the language. */
283 virtual const char *natural_name () const = 0;
285 /* Digit separator of the language. */
287 virtual const char *get_digit_separator () const
289 return " ";
292 /* Return a vector of file extensions for this language. The extension
293 must include the ".", like ".c". If this language doesn't need to
294 provide any filename extensions, this may be an empty vector (which is
295 the default). */
297 virtual const std::vector<const char *> &filename_extensions () const
299 static const std::vector<const char *> no_extensions;
300 return no_extensions;
303 /* Print the index of an element of an array. This default
304 implementation prints using C99 syntax. */
306 virtual void print_array_index (struct type *index_type,
307 LONGEST index_value,
308 struct ui_file *stream,
309 const value_print_options *options) const;
311 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
312 stack frame id FRAME, read the value of the variable and return (pointer
313 to a) struct value containing the value.
315 VAR_BLOCK is needed if there's a possibility for VAR to be outside
316 FRAME. This is what happens if FRAME correspond to a nested function
317 and VAR is defined in the outer function. If callers know that VAR is
318 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
320 Throw an error if the variable cannot be found. */
322 virtual struct value *read_var_value (struct symbol *var,
323 const struct block *var_block,
324 const frame_info_ptr &frame) const;
326 /* Return information about whether TYPE should be passed
327 (and returned) by reference at the language level. The default
328 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
329 default state. */
331 virtual struct language_pass_by_ref_info pass_by_reference_info
332 (struct type *type) const
334 return {};
337 /* Return true if SYMBOL represents an entity that is not
338 supposed to be seen by the user. To be used to filter symbols
339 during printing. */
340 virtual bool symbol_printing_suppressed (struct symbol *symbol) const
342 return false;
345 /* The per-architecture (OS/ABI) language information. */
347 virtual void language_arch_info (struct gdbarch *,
348 struct language_arch_info *) const = 0;
350 /* Find the definition of the type with the given name. */
352 virtual struct type *lookup_transparent_type (const char *name,
353 domain_search_flags flags) const
355 return basic_lookup_transparent_type (name, flags);
358 /* Find all symbols in the current program space matching NAME in
359 DOMAIN, according to this language's rules.
361 The search is done in BLOCK only.
362 The caller is responsible for iterating up through superblocks
363 if desired.
365 For each one, call CALLBACK with the symbol. If CALLBACK
366 returns false, the iteration ends at that point.
368 This field may not be NULL. If the language does not need any
369 special processing here, 'iterate_over_symbols' should be
370 used as the definition. */
371 virtual bool iterate_over_symbols
372 (const struct block *block, const lookup_name_info &name,
373 domain_search_flags domain,
374 gdb::function_view<symbol_found_callback_ftype> callback) const
376 return ::iterate_over_symbols (block, name, domain, callback);
379 /* Return a pointer to the function that should be used to match a
380 symbol name against LOOKUP_NAME, according to this language's
381 rules. The matching algorithm depends on LOOKUP_NAME. For
382 example, on Ada, the matching algorithm depends on the symbol
383 name (wild/full/verbatim matching), and on whether we're doing
384 a normal lookup or a completion match lookup.
386 As Ada wants to capture symbol matching for all languages in some
387 cases, then this method is a non-overridable interface. Languages
388 should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */
390 symbol_name_matcher_ftype *get_symbol_name_matcher
391 (const lookup_name_info &lookup_name) const;
393 /* If this language allows compilation from the gdb command line,
394 then this method will return an instance of struct gcc_context
395 appropriate to the language. If compilation for this language is
396 generally supported, but something goes wrong then an exception
397 is thrown. If compilation is not supported for this language
398 then this method returns NULL. */
400 virtual std::unique_ptr<compile_instance> get_compile_instance () const;
402 /* This method must be overridden if 'get_compile_instance' is
403 overridden.
405 This takes the user-supplied text and returns a new bit of code
406 to compile.
408 INST is the compiler instance being used.
409 INPUT is the user's input text.
410 GDBARCH is the architecture to use.
411 EXPR_BLOCK is the block in which the expression is being
412 parsed.
413 EXPR_PC is the PC at which the expression is being parsed. */
415 virtual std::string compute_program (compile_instance *inst,
416 const char *input,
417 struct gdbarch *gdbarch,
418 const struct block *expr_block,
419 CORE_ADDR expr_pc) const
421 gdb_assert_not_reached ("language_defn::compute_program");
424 /* Hash the given symbol search name. */
425 virtual unsigned int search_name_hash (const char *name) const;
427 /* Demangle a symbol according to this language's rules. Unlike
428 la_demangle, this does not take any options.
430 *DEMANGLED will be set by this function.
432 If this function returns false, then *DEMANGLED must always be set
433 to NULL.
435 If this function returns true, the implementation may set this to
436 a xmalloc'd string holding the demangled form. However, it is
437 not required to. The string, if any, is owned by the caller.
439 The resulting string should be of the form that will be
440 installed into a symbol. */
441 virtual bool sniff_from_mangled_name
442 (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const
444 *demangled = nullptr;
445 return false;
448 /* Return demangled language symbol version of MANGLED, or NULL. */
449 virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled,
450 int options) const
452 return nullptr;
455 /* Return true if this class' implementation of print_type can
456 handle the /o modifier. */
457 virtual bool can_print_type_offsets () const
459 return false;
462 /* Print TYPE to STREAM using syntax appropriate for this language.
463 LEVEL is the depth to indent lines by. VARSTRING, if not NULL or the
464 empty string, is the name of a variable and TYPE should be printed in
465 the form of a declaration of a variable named VARSTRING. */
467 virtual void print_type (struct type *type, const char *varstring,
468 struct ui_file *stream, int show, int level,
469 const struct type_print_options *flags) const = 0;
471 /* PC is possibly an unknown languages trampoline.
472 If that PC falls in a trampoline belonging to this language, return
473 the address of the first pc in the real function, or 0 if it isn't a
474 language tramp for this language. */
475 virtual CORE_ADDR skip_trampoline (const frame_info_ptr &fi, CORE_ADDR pc) const
477 return (CORE_ADDR) 0;
480 /* Return class name of a mangled method name or NULL. */
481 virtual char *class_name_from_physname (const char *physname) const
483 return nullptr;
486 /* The list of characters forming word boundaries. */
487 virtual const char *word_break_characters (void) const
489 return default_word_break_characters ();
492 /* Add to the completion tracker all symbols which are possible
493 completions for TEXT. WORD is the entire command on which the
494 completion is being made. If CODE is TYPE_CODE_UNDEF, then all
495 symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
496 whose type has a code of CODE should be matched. */
498 virtual void collect_symbol_completion_matches
499 (completion_tracker &tracker,
500 complete_symbol_mode mode,
501 symbol_name_match_type name_match_type,
502 const char *text,
503 const char *word,
504 enum type_code code) const
506 return default_collect_symbol_completion_matches_break_on
507 (tracker, mode, name_match_type, text, word, "", code);
510 /* This is a function that lookup_symbol will call when it gets to
511 the part of symbol lookup where C looks up static and global
512 variables. This default implements the basic C lookup rules. */
514 virtual struct block_symbol lookup_symbol_nonlocal
515 (const char *name,
516 const struct block *block,
517 const domain_search_flags domain) const;
519 /* Return an expression that can be used for a location
520 watchpoint. TYPE is a pointer type that points to the memory
521 to watch, and ADDR is the address of the watched memory. */
522 virtual gdb::unique_xmalloc_ptr<char> watch_location_expression
523 (struct type *type, CORE_ADDR addr) const;
525 /* List of all known languages. */
526 static const struct language_defn *languages[nr_languages];
528 /* Print a top-level value using syntax appropriate for this language. */
529 virtual void value_print (struct value *val, struct ui_file *stream,
530 const struct value_print_options *options) const;
532 /* Print a value using syntax appropriate for this language. RECURSE is
533 the recursion depth. It is zero-based. */
534 virtual void value_print_inner
535 (struct value *val, struct ui_file *stream, int recurse,
536 const struct value_print_options *options) const;
538 /* Parser function. */
540 virtual int parser (struct parser_state *ps) const;
542 /* Print the character CH (of type CHTYPE) on STREAM as part of the
543 contents of a literal string whose delimiter is QUOTER. */
545 virtual void emitchar (int ch, struct type *chtype,
546 struct ui_file *stream, int quoter) const;
548 virtual void printchar (int ch, struct type *chtype,
549 struct ui_file * stream) const;
551 /* Print the character string STRING, printing at most LENGTH characters.
552 Printing stops early if the number hits print_max_chars; repeat counts
553 are printed as appropriate. Print ellipses at the end if we
554 had to stop before printing LENGTH characters, or if FORCE_ELLIPSES. */
556 virtual void printstr (struct ui_file *stream, struct type *elttype,
557 const gdb_byte *string, unsigned int length,
558 const char *encoding, int force_ellipses,
559 const struct value_print_options *options) const;
562 /* Print a typedef using syntax appropriate for this language.
563 TYPE is the underlying type. NEW_SYMBOL is the symbol naming
564 the type. STREAM is the output stream on which to print. */
566 virtual void print_typedef (struct type *type, struct symbol *new_symbol,
567 struct ui_file *stream) const;
569 /* Return true if TYPE is a string type. */
570 virtual bool is_string_type_p (struct type *type) const;
572 /* Return true if TYPE is array-like. */
573 virtual bool is_array_like (struct type *type) const
574 { return false; }
576 /* Underlying implementation of value_to_array. Return a value of
577 array type that corresponds to VAL. The caller must ensure that
578 is_array_like is true for VAL's type. Return nullptr if the type
579 cannot be handled. */
580 virtual struct value *to_array (struct value *val) const
581 { return nullptr; }
583 /* Return a string that is used by the 'set print max-depth' setting.
584 When GDB replaces a struct or union (during value printing) that is
585 "too deep" this string is displayed instead. The default value here
586 suits most languages. If overriding then the string here should
587 ideally be similar in style to the default; an opener, three '.', and
588 a closer. */
590 virtual const char *struct_too_deep_ellipsis () const
591 { return "{...}"; }
593 /* If this returns non-NULL then the string returned specifies the name
594 of the implicit local variable that refers to the current object
595 instance. Return NULL (the default) for languages that have no name
596 for the current object instance. */
598 virtual const char *name_of_this () const
599 { return nullptr; }
601 /* Return false if the language has first-class arrays. Return true if
602 there are no array values, and array objects decay to pointers, as in
603 C. The default is true as currently most supported languages behave
604 in this manner. */
606 virtual bool c_style_arrays_p () const
607 { return true; }
609 /* Return the index to use for extracting the first element of a string,
610 or as the lower bound when creating a new string. The default of
611 choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently
612 supported languages except Modula-2. */
614 virtual char string_lower_bound () const
615 { return c_style_arrays_p () ? 0 : 1; }
617 /* Return the LEN characters long string at PTR as a value suitable for
618 this language. GDBARCH is used to infer the character type. The
619 default implementation returns a null-terminated C string. */
620 virtual struct value *value_string (struct gdbarch *gdbarch,
621 const char *ptr, ssize_t len) const;
623 /* Returns true if the symbols names should be stored in GDB's data
624 structures for minimal/partial/full symbols using their linkage (aka
625 mangled) form; false if the symbol names should be demangled first.
627 Most languages implement symbol lookup by comparing the demangled
628 names, in which case it is advantageous to store that information
629 already demangled, and so would return false, which is the default.
631 On the other hand, some languages have opted for doing symbol lookups
632 by comparing mangled names instead, for reasons usually specific to
633 the language. Those languages should override this function and
634 return true.
636 And finally, other languages such as C or Asm do not have the concept
637 of mangled vs demangled name, so those languages should also override
638 this function and return true, to prevent any accidental demangling
639 through an unrelated language's demangler. */
641 virtual bool store_sym_names_in_linkage_form_p () const
642 { return false; }
644 /* Default range checking preference. The return value from this
645 function provides the automatic setting for 'set check range'. As a
646 consequence a user is free to override this setting if they want. */
648 virtual bool range_checking_on_by_default () const
649 { return false; }
651 /* Is this language case sensitive? The return value from this function
652 provides the automatic setting for 'set case-sensitive', as a
653 consequence, a user is free to override this setting if they want. */
655 virtual enum case_sensitivity case_sensitivity () const
656 { return case_sensitive_on; }
659 /* Multi-dimensional array ordering. */
661 virtual enum array_ordering array_ordering () const
662 { return array_row_major; }
664 /* Style of macro expansion, if any, supported by this language. The
665 default is no macro expansion. */
667 virtual enum macro_expansion macro_expansion () const
668 { return macro_expansion_no; }
670 /* Return a structure containing various operations on varobj specific
671 for this language. */
673 virtual const struct lang_varobj_ops *varobj_ops () const;
675 protected:
677 /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
678 See that method for a description of the arguments. */
680 virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner
681 (const lookup_name_info &lookup_name) const;
684 /* Return the current language. Normally code just uses the
685 'current_language' macro. */
687 extern const struct language_defn *get_current_language ();
689 /* Pointer to the language_defn for our current language. This pointer
690 always points to *some* valid struct; it can be used without checking
691 it for validity.
693 The current language affects expression parsing and evaluation
694 (FIXME: it might be cleaner to make the evaluation-related stuff
695 separate exp_opcodes for each different set of semantics. We
696 should at least think this through more clearly with respect to
697 what happens if the language is changed between parsing and
698 evaluation) and printing of things like types and arrays. It does
699 *not* affect symbol-reading-- each source file in a symbol-file has
700 its own language and we should keep track of that regardless of the
701 language when symbols are read. If we want some manual setting for
702 the language of symbol files (e.g. detecting when ".c" files are
703 C++), it should be a separate setting from the current_language. */
705 #define current_language (get_current_language ())
707 /* Pointer to the language_defn expected by the user, e.g. the language
708 of main(), or the language we last mentioned in a message, or C. */
710 extern const struct language_defn *expected_language;
712 /* Warning issued when current_language and the language of the current
713 frame do not match. */
715 extern const char lang_frame_mismatch_warn[];
717 /* language_mode ==
718 language_mode_auto: current_language automatically set upon selection
719 of scope (e.g. stack frame)
720 language_mode_manual: current_language set only by user. */
722 extern enum language_mode
724 language_mode_auto, language_mode_manual
726 language_mode;
728 /* Return the type that should be used for booleans for language L in
729 GDBARCH. */
731 struct type *language_bool_type (const struct language_defn *l,
732 struct gdbarch *gdbarch);
734 /* Return the type that should be used for characters within a string for
735 language L in GDBARCH. */
737 struct type *language_string_char_type (const struct language_defn *l,
738 struct gdbarch *gdbarch);
740 /* Look up a type from the set of OS/ABI specific types defined in
741 GDBARCH for language L. NAME is used for selecting the matching
742 type, and is passed through to the corresponding
743 lookup_primitive_type member function inside the language_arch_info
744 class. */
746 struct type *language_lookup_primitive_type (const struct language_defn *l,
747 struct gdbarch *gdbarch,
748 const char *name);
750 /* Look up a type from the set of OS/ABI specific types defined in
751 GDBARCH for language L. FILTER is used for selecting the matching
752 type, and is passed through to the corresponding
753 lookup_primitive_type member function inside the language_arch_info
754 class. */
756 struct type *language_lookup_primitive_type
757 (const struct language_defn *la,
758 struct gdbarch *gdbarch,
759 gdb::function_view<bool (struct type *)> filter);
761 /* Wrapper around language_lookup_primitive_type to return the
762 corresponding symbol. */
764 struct symbol *
765 language_lookup_primitive_type_as_symbol (const struct language_defn *l,
766 struct gdbarch *gdbarch,
767 const char *name);
770 /* These macros define the behaviour of the expression
771 evaluator. */
773 /* Should we range check values against the domain of their type? */
774 #define RANGE_CHECK (range_check != range_check_off)
776 /* "cast" really means conversion. */
777 /* FIXME -- should be a setting in language_defn. */
778 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \
779 (LANG)->la_language == language_cplus || \
780 (LANG)->la_language == language_objc)
782 /* Print out the current language settings: language, range and
783 type checking. */
785 extern void language_info ();
787 /* Set the current language to LANG. */
789 extern void set_language (enum language lang);
791 typedef void lazily_set_language_ftype ();
792 extern void lazily_set_language (lazily_set_language_ftype *fun);
795 /* Test a character to decide whether it can be printed in literal form
796 or needs to be printed in another representation. For example,
797 in C the literal form of the character with octal value 141 is 'a'
798 and the "other representation" is '\141'. The "other representation"
799 is program language dependent. */
801 #define PRINT_LITERAL_FORM(c) \
802 ((c) >= 0x20 \
803 && ((c) < 0x7F || (c) >= 0xA0) \
804 && (!sevenbit_strings || (c) < 0x80))
806 /* Error messages */
808 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
810 /* Misc: The string representing a particular enum language. */
812 extern enum language language_enum (const char *str);
814 extern const struct language_defn *language_def (enum language);
816 extern const char *language_str (enum language);
818 /* Check for a language-specific trampoline. */
820 extern CORE_ADDR skip_language_trampoline (const frame_info_ptr &, CORE_ADDR pc);
822 /* Return information about whether TYPE should be passed
823 (and returned) by reference at the language level. */
824 struct language_pass_by_ref_info language_pass_by_reference (struct type *type);
826 void c_get_string (struct value *value,
827 gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
828 int *length, struct type **char_type,
829 const char **charset);
831 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
832 default_symbol_name_matcher if not set. LANG is used as a hint;
833 the function may ignore it depending on the current language and
834 LOOKUP_NAME. Specifically, if the current language is Ada, this
835 may return an Ada matcher regardless of LANG. */
836 symbol_name_matcher_ftype *get_symbol_name_matcher
837 (const language_defn *lang, const lookup_name_info &lookup_name);
839 /* Save the current language and restore it upon destruction. */
841 class scoped_restore_current_language
843 public:
845 scoped_restore_current_language ();
846 ~scoped_restore_current_language ();
848 scoped_restore_current_language (scoped_restore_current_language &&other)
850 m_lang = other.m_lang;
851 m_fun = other.m_fun;
852 other.dont_restore ();
855 scoped_restore_current_language (const scoped_restore_current_language &)
856 = delete;
857 scoped_restore_current_language &operator=
858 (const scoped_restore_current_language &) = delete;
860 /* Cancel restoring on scope exit. */
861 void dont_restore ()
863 /* This is implemented using a sentinel value. */
864 m_lang = nullptr;
865 m_fun = nullptr;
868 private:
870 const language_defn *m_lang;
871 lazily_set_language_ftype *m_fun;
874 /* If language_mode is language_mode_auto,
875 then switch current language to the language of SYM
876 and restore current language upon destruction.
878 Else do nothing. */
880 class scoped_switch_to_sym_language_if_auto
882 public:
884 explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym)
886 if (language_mode == language_mode_auto)
888 m_lang = current_language->la_language;
889 m_switched = true;
890 set_language (sym->language ());
892 else
894 m_switched = false;
895 /* Assign to m_lang to silence a GCC warning. See
896 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
897 m_lang = language_unknown;
901 ~scoped_switch_to_sym_language_if_auto ()
903 if (m_switched)
904 set_language (m_lang);
907 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto);
909 private:
910 bool m_switched;
911 enum language m_lang;
914 #endif /* defined (LANGUAGE_H) */