PR31124: Addendum: Remove PROVIDE of __flmap_init_label, __flmap.
[binutils-gdb.git] / gold / script.h
blobb0eea9529baf9fe23f261a7aada8a6a1f410b97d
1 // script.h -- handle linker scripts for gold -*- C++ -*-
3 // Copyright (C) 2006-2024 Free Software Foundation, Inc.
4 // Written by Ian Lance Taylor <iant@google.com>.
6 // This file is part of gold.
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 3 of the License, or
11 // (at your option) any later version.
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 // GNU General Public License for more details.
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the Free Software
20 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21 // MA 02110-1301, USA.
23 // We implement a subset of the original GNU ld linker script language
24 // for compatibility. The goal is not to implement the entire
25 // language. It is merely to implement enough to handle common uses.
26 // In particular we need to handle /usr/lib/libc.so on a typical
27 // GNU/Linux system, and we want to handle linker scripts used by the
28 // Linux kernel build.
30 #ifndef GOLD_SCRIPT_H
31 #define GOLD_SCRIPT_H
33 #include <cstdio>
34 #include <string>
35 #include <vector>
37 #include "elfcpp.h"
38 #include "script-sections.h"
40 namespace gold
43 class General_options;
44 class Command_line;
45 class Symbol_table;
46 class Layout;
47 class Mapfile;
48 class Input_argument;
49 class Input_arguments;
50 class Input_objects;
51 class Input_group;
52 class Input_file;
53 class Output_segment;
54 class Task_token;
55 class Workqueue;
56 struct Version_dependency_list;
57 struct Version_expression_list;
58 struct Version_tree;
59 struct Version_expression;
60 class Lazy_demangler;
61 class Incremental_script_entry;
63 // This class represents an expression in a linker script.
65 class Expression
67 protected:
68 // These should only be created by child classes.
69 Expression()
70 { }
72 public:
73 virtual ~Expression()
74 { }
76 // Return the value of the expression which is not permitted to
77 // refer to the dot symbol. CHECK_ASSERTIONS is true if we should
78 // check whether assertions are true.
79 uint64_t
80 eval(const Symbol_table*, const Layout*, bool check_assertions);
82 // Return the value of an expression which is permitted to refer to
83 // the dot symbol. DOT_VALUE is the absolute value of the dot
84 // symbol. DOT_SECTION is the section in which dot is defined; it
85 // should be NULL if the dot symbol has an absolute value (e.g., is
86 // defined in a SECTIONS clause outside of any output section
87 // definition). This sets *RESULT_SECTION to indicate where the
88 // value is defined. If the value is absolute *RESULT_SECTION will
89 // be NULL. Note that the returned value is still an absolute
90 // value; to get a section relative value the caller must subtract
91 // the section address. If RESULT_ALIGNMENT is not NULL, this sets
92 // *RESULT_ALIGNMENT to the alignment of the value of that alignment
93 // is larger than *RESULT_ALIGNMENT; this will only be non-zero if
94 // this is an ALIGN expression. If IS_SECTION_DOT_ASSIGMENT is true,
95 // we are evaluating an assignment to dot within an output section,
96 // and an absolute value should be interpreted as an offset within
97 // the section.
98 uint64_t
99 eval_with_dot(const Symbol_table*, const Layout*, bool check_assertions,
100 uint64_t dot_value, Output_section* dot_section,
101 Output_section** result_section, uint64_t* result_alignment,
102 bool is_section_dot_assignment);
104 // Return the value of an expression which may or may not be
105 // permitted to refer to the dot symbol, depending on
106 // is_dot_available. If IS_SECTION_DOT_ASSIGMENT is true,
107 // we are evaluating an assignment to dot within an output section,
108 // and an absolute value should be interpreted as an offset within
109 // the section.
110 uint64_t
111 eval_maybe_dot(const Symbol_table*, const Layout*, bool check_assertions,
112 bool is_dot_available, uint64_t dot_value,
113 Output_section* dot_section,
114 Output_section** result_section, uint64_t* result_alignment,
115 elfcpp::STT* type, elfcpp::STV* vis, unsigned char* nonvis,
116 bool is_section_dot_assignment, bool* is_valid_pointer);
118 // Print the expression to the FILE. This is for debugging.
119 virtual void
120 print(FILE*) const = 0;
122 protected:
123 struct Expression_eval_info;
125 public:
126 // Compute the value of the expression (implemented by child class).
127 // This is public rather than protected because it is called
128 // directly by children of Expression on other Expression objects.
129 virtual uint64_t
130 value(const Expression_eval_info*) = 0;
132 // Sets all symbols used in expressions as seen in a real ELF object.
133 virtual void
134 set_expr_sym_in_real_elf(Symbol_table*) const
135 { return; }
137 private:
138 // May not be copied.
139 Expression(const Expression&);
140 Expression& operator=(const Expression&);
143 // Version_script_info stores information parsed from the version
144 // script, either provided by --version-script or as part of a linker
145 // script. A single Version_script_info object per target is owned by
146 // Script_options.
148 class Version_script_info
150 public:
151 // The languages which can be specified in a versionn script.
152 enum Language
154 LANGUAGE_C, // No demangling.
155 LANGUAGE_CXX, // C++ demangling.
156 LANGUAGE_JAVA, // Java demangling.
157 LANGUAGE_COUNT
160 Version_script_info();
162 ~Version_script_info();
164 // Clear everything.
165 void
166 clear();
168 // Finalize the version control information.
169 void
170 finalize();
172 // Return whether the information is finalized.
173 bool
174 is_finalized() const
175 { return this->is_finalized_; }
177 // Return whether any version were defined in the version script.
178 bool
179 empty() const
180 { return this->version_trees_.empty(); }
182 // If there is a version associated with SYMBOL, return true, and
183 // set *VERSION to the version, and *IS_GLOBAL to whether the symbol
184 // should be global. Otherwise, return false.
185 bool
186 get_symbol_version(const char* symbol, std::string* version,
187 bool* is_global) const;
189 // Return whether this symbol matches the local: section of some
190 // version.
191 bool
192 symbol_is_local(const char* symbol) const
194 bool is_global;
195 return (this->get_symbol_version(symbol, NULL, &is_global)
196 && !is_global);
199 // Return the names of versions defined in the version script.
200 std::vector<std::string>
201 get_versions() const;
203 // Return the list of dependencies for this version.
204 std::vector<std::string>
205 get_dependencies(const char* version) const;
207 // The following functions should only be used by the bison helper
208 // functions. They allocate new structs whose memory belongs to
209 // Version_script_info. The bison functions copy the information
210 // from the version script into these structs.
211 struct Version_dependency_list*
212 allocate_dependency_list();
214 struct Version_expression_list*
215 allocate_expression_list();
217 struct Version_tree*
218 allocate_version_tree();
220 // Build the lookup tables after all data have been read.
221 void
222 build_lookup_tables();
224 // Give an error if there are any unmatched names in the version
225 // script.
226 void
227 check_unmatched_names(const Symbol_table*) const;
229 // Print contents to the FILE. This is for debugging.
230 void
231 print(FILE*) const;
233 private:
234 void
235 print_expression_list(FILE* f, const Version_expression_list*) const;
237 bool
238 get_symbol_version_helper(const char* symbol,
239 bool check_global,
240 std::string* pversion) const;
242 // Fast lookup information for a given language.
244 // We map from exact match strings to Version_tree's. Historically
245 // version scripts sometimes have the same symbol multiple times,
246 // which is ambiguous. We warn about that case by storing the
247 // second Version_tree we see.
248 struct Version_tree_match
250 Version_tree_match(const Version_tree* r, bool ig,
251 const Version_expression* e)
252 : real(r), is_global(ig), expression(e), ambiguous(NULL)
255 // The Version_tree that we return.
256 const Version_tree* real;
257 // True if this is a global match for the REAL member, false if it
258 // is a local match.
259 bool is_global;
260 // Point back to the Version_expression for which we created this
261 // match.
262 const Version_expression* expression;
263 // If not NULL, another Version_tree that defines the symbol.
264 const Version_tree* ambiguous;
267 // Map from an exact match string to a Version_tree.
269 typedef Unordered_map<std::string, Version_tree_match> Exact;
271 // Fast lookup information for a glob pattern.
272 struct Glob
274 Glob()
275 : expression(NULL), version(NULL), is_global(false)
278 Glob(const Version_expression* e, const Version_tree* v, bool ig)
279 : expression(e), version(v), is_global(ig)
282 // A pointer to the version expression holding the pattern to
283 // match and the language to use for demangling the symbol before
284 // doing the match.
285 const Version_expression* expression;
286 // The Version_tree we use if this pattern matches.
287 const Version_tree* version;
288 // True if this is a global symbol.
289 bool is_global;
292 typedef std::vector<Glob> Globs;
294 bool
295 unquote(std::string*) const;
297 void
298 add_exact_match(const std::string&, const Version_tree*, bool is_global,
299 const Version_expression*, Exact*);
301 void
302 build_expression_list_lookup(const Version_expression_list*,
303 const Version_tree*, bool);
305 const char*
306 get_name_to_match(const char*, int,
307 Lazy_demangler*, Lazy_demangler*) const;
309 // All the version dependencies we allocate.
310 std::vector<Version_dependency_list*> dependency_lists_;
311 // All the version expressions we allocate.
312 std::vector<Version_expression_list*> expression_lists_;
313 // The list of versions.
314 std::vector<Version_tree*> version_trees_;
315 // Exact matches for global symbols, by language.
316 Exact* exact_[LANGUAGE_COUNT];
317 // A vector of glob patterns mapping to Version_trees.
318 Globs globs_;
319 // The default version to use, if there is one. This is from a
320 // pattern of "*".
321 const Version_tree* default_version_;
322 // True if the default version is global.
323 bool default_is_global_;
324 // Whether this has been finalized.
325 bool is_finalized_;
328 // This class manages assignments to symbols. These can appear in
329 // three different locations in scripts: outside of a SECTIONS clause,
330 // within a SECTIONS clause, and within an output section definition
331 // within a SECTIONS clause. This can also appear on the command line
332 // via the --defsym command line option.
334 class Symbol_assignment
336 public:
337 Symbol_assignment(const char* name, size_t namelen, bool is_defsym,
338 Expression* val, bool provide, bool hidden)
339 : name_(name, namelen), val_(val), is_defsym_(is_defsym),
340 provide_(provide), hidden_(hidden), sym_(NULL)
343 // Add the symbol to the symbol table.
344 void
345 add_to_table(Symbol_table*);
347 // Finalize the symbol value.
348 void
349 finalize(Symbol_table*, const Layout*);
351 bool
352 is_defsym() const
353 { return is_defsym_; }
355 Expression *
356 value() const
357 { return val_; }
359 // Finalize the symbol value when it can refer to the dot symbol.
360 void
361 finalize_with_dot(Symbol_table*, const Layout*, uint64_t dot_value,
362 Output_section* dot_section);
364 // Set the symbol value, but only if the value is absolute or relative to
365 // DOT_SECTION. This is used while processing a SECTIONS clause.
366 // We assume that dot is an absolute value here. We do not check assertions.
367 void
368 set_if_absolute(Symbol_table*, const Layout*, bool is_dot_available,
369 uint64_t dot_value, Output_section* dot_section);
371 const std::string&
372 name() const
373 { return this->name_; }
375 // Print the assignment to the FILE. This is for debugging.
376 void
377 print(FILE*) const;
379 private:
380 // Shared by finalize and finalize_with_dot.
381 void
382 finalize_maybe_dot(Symbol_table*, const Layout*, bool is_dot_available,
383 uint64_t dot_value, Output_section* dot_section);
385 // Sized version of finalize.
386 template<int size>
387 void
388 sized_finalize(Symbol_table*, const Layout*, bool is_dot_available,
389 uint64_t dot_value, Output_section*);
391 // Symbol name.
392 std::string name_;
393 // Expression to assign to symbol.
394 Expression* val_;
395 // True if this symbol is defined by a --defsym, false if it is
396 // defined in a linker script.
397 bool is_defsym_;
398 // Whether the assignment should be provided (only set if there is
399 // an undefined reference to the symbol.
400 bool provide_;
401 // Whether the assignment should be hidden.
402 bool hidden_;
403 // The entry in the symbol table.
404 Symbol* sym_;
407 // This class manages assertions in linker scripts. These can appear
408 // in all the places where a Symbol_assignment can appear.
410 class Script_assertion
412 public:
413 Script_assertion(Expression* check, const char* message,
414 size_t messagelen)
415 : check_(check), message_(message, messagelen)
418 // Check the assertion.
419 void
420 check(const Symbol_table*, const Layout*);
422 // Print the assertion to the FILE. This is for debugging.
423 void
424 print(FILE*) const;
426 private:
427 // The expression to check.
428 Expression* check_;
429 // The message to issue if the expression fails.
430 std::string message_;
433 // We can read a linker script in two different contexts: when
434 // initially parsing the command line, and when we find an input file
435 // which is actually a linker script. Also some of the data which can
436 // be set by a linker script can also be set via command line options
437 // like -e and --defsym. This means that we have a type of data which
438 // can be set both during command line option parsing and while
439 // reading input files. We store that data in an instance of this
440 // object. We will keep pointers to that instance in both the
441 // Command_line and Layout objects.
443 class Script_options
445 public:
446 Script_options();
448 // Add a symbol to be defined.
449 void
450 add_symbol_assignment(const char* name, size_t length, bool is_defsym,
451 Expression* value, bool provide, bool hidden);
453 // Look for an assigned symbol.
454 bool
455 is_pending_assignment(const char* name);
457 // Add a reference to a symbol.
458 void
459 add_symbol_reference(const char* name, size_t length);
461 // Add an assertion.
462 void
463 add_assertion(Expression* check, const char* message, size_t messagelen);
465 // Define a symbol from the command line.
466 bool
467 define_symbol(const char* definition);
469 // Populates the set with symbol names used in LHS of defsym.
470 void
471 find_defsym_defs(Unordered_set<std::string>&);
473 // Set symbols used in defsym expressions as seen in a real ELF object.
474 void set_defsym_uses_in_real_elf(Symbol_table*) const;
476 // Create sections required by any linker scripts.
477 void
478 create_script_sections(Layout*);
480 // Add all symbol definitions to the symbol table.
481 void
482 add_symbols_to_table(Symbol_table*);
484 // Used to iterate over symbols which are referenced in expressions
485 // but not defined.
486 typedef Unordered_set<std::string>::const_iterator referenced_const_iterator;
488 referenced_const_iterator
489 referenced_begin() const
490 { return this->symbol_references_.begin(); }
492 referenced_const_iterator
493 referenced_end() const
494 { return this->symbol_references_.end(); }
496 // Return whether a symbol is referenced but not defined.
497 bool
498 is_referenced(const std::string& name) const
500 return (this->symbol_references_.find(name)
501 != this->symbol_references_.end());
504 // Return whether there are any symbols which were referenced but
505 // not defined.
506 bool
507 any_unreferenced() const
508 { return !this->symbol_references_.empty(); }
510 // Finalize the symbol values. Also check assertions.
511 void
512 finalize_symbols(Symbol_table*, const Layout*);
514 // Version information parsed from a version script. Everything
515 // else has a pointer to this object.
516 Version_script_info*
517 version_script_info()
518 { return &this->version_script_info_; }
520 const Version_script_info*
521 version_script_info() const
522 { return &this->version_script_info_; }
524 // A SECTIONS clause parsed from a linker script. Everything else
525 // has a pointer to this object.
526 Script_sections*
527 script_sections()
528 { return &this->script_sections_; }
530 const Script_sections*
531 script_sections() const
532 { return &this->script_sections_; }
534 // Whether we saw a SECTIONS clause.
535 bool
536 saw_sections_clause() const
537 { return this->script_sections_.saw_sections_clause(); }
539 // Whether we saw a PHDRS clause.
540 bool
541 saw_phdrs_clause() const
542 { return this->script_sections_.saw_phdrs_clause(); }
544 // Set section addresses using a SECTIONS clause. Return the
545 // segment which should hold the file header and segment headers;
546 // this may return NULL, in which case the headers are not in a
547 // loadable segment.
548 Output_segment*
549 set_section_addresses(Symbol_table*, Layout*);
551 // Print the script to the FILE. This is for debugging.
552 void
553 print(FILE*) const;
555 private:
556 // We keep a list of symbol assignments which occur outside of a
557 // SECTIONS clause.
558 typedef std::vector<Symbol_assignment*> Symbol_assignments;
560 // We keep a list of all assertions which occur outside of a
561 // SECTIONS clause.
562 typedef std::vector<Script_assertion*> Assertions;
564 // The entry address. This will be empty if not set.
565 std::string entry_;
566 // Symbols to set.
567 Symbol_assignments symbol_assignments_;
568 // Symbols defined in an expression, for faster lookup.
569 Unordered_set<std::string> symbol_definitions_;
570 // Symbols referenced in an expression.
571 Unordered_set<std::string> symbol_references_;
572 // Assertions to check.
573 Assertions assertions_;
574 // Version information parsed from a version script.
575 Version_script_info version_script_info_;
576 // Information from any SECTIONS clauses.
577 Script_sections script_sections_;
580 // FILE was found as an argument on the command line, but was not
581 // recognized as an ELF file. Try to read it as a script. Return
582 // true if the file was handled. This has to handle /usr/lib/libc.so
583 // on a GNU/Linux system. *USED_NEXT_BLOCKER is set to indicate
584 // whether the function took over NEXT_BLOCKER.
586 bool
587 read_input_script(Workqueue*, Symbol_table*, Layout*, Dirsearch*, int,
588 Input_objects*, Mapfile*, Input_group*,
589 const Input_argument*, Input_file*,
590 Task_token* next_blocker, bool* used_next_blocker);
592 // FILE was found as an argument to --script (-T).
593 // Read it as a script, and execute its contents immediately.
595 bool
596 read_commandline_script(const char* filename, Command_line* cmdline);
598 // FILE was found as an argument to --version-script. Read it as a
599 // version script, and store its contents in
600 // cmdline->script_options()->version_script_info().
602 bool
603 read_version_script(const char* filename, Command_line* cmdline);
605 // FILENAME was found as an argument to --dynamic-list. Read it as a
606 // version script (actually, a versym_node from a version script), and
607 // store its contents in DYNAMIC_LIST.
609 bool
610 read_dynamic_list(const char* filename, Command_line* cmdline,
611 Script_options* dynamic_list);
613 } // End namespace gold.
615 #endif // !defined(GOLD_SCRIPT_H)