Added memory usage output to linker.
[betaflight.git] / src / main / common / encoding.c
blob86d3398d0b66001f720e4d93dc180fcaee0154a4
1 /*
2 * This file is part of Cleanflight and Betaflight.
4 * Cleanflight and Betaflight are free software. You can redistribute
5 * this software and/or modify this software under the terms of the
6 * GNU General Public License as published by the Free Software
7 * Foundation, either version 3 of the License, or (at your option)
8 * any later version.
10 * Cleanflight and Betaflight are distributed in the hope that they
11 * will be useful, but WITHOUT ANY WARRANTY; without even the implied
12 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 * See the GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this software.
18 * If not, see <http://www.gnu.org/licenses/>.
21 #include "encoding.h"
23 /**
24 * Cast the in-memory representation of the given float directly to an int.
26 * This is useful for printing the hex representation of a float number (which is considerably cheaper
27 * than a full decimal float formatter, in both code size and output length).
29 uint32_t castFloatBytesToInt(float f)
31 union floatConvert_t {
32 float f;
33 uint32_t u;
34 } floatConvert;
36 floatConvert.f = f;
38 return floatConvert.u;
41 /**
42 * ZigZag encoding maps all values of a signed integer into those of an unsigned integer in such
43 * a way that numbers of small absolute value correspond to small integers in the result.
45 * (Compared to just casting a signed to an unsigned which creates huge resulting numbers for
46 * small negative integers).
48 uint32_t zigzagEncode(int32_t value)
50 return (uint32_t)((value << 1) ^ (value >> 31));