Fix the problem of multiple timer allocations with bitbanged Dshot.
[betaflight.git] / src / main / drivers / dshot_bitbang.h
blob140a4c252fe8cb8b97e09c1d942571d208cb9a0f
1 /*
2 * This file is part of Cleanflight and Betaflight.
4 * Cleanflight and Betaflight are free software. You can redistribute
5 * this software and/or modify this software under the terms of the
6 * GNU General Public License as published by the Free Software
7 * Foundation, either version 3 of the License, or (at your option)
8 * any later version.
10 * Cleanflight and Betaflight are distributed in the hope that they
11 * will be useful, but WITHOUT ANY WARRANTY; without even the implied
12 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 * See the GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this software.
18 * If not, see <http://www.gnu.org/licenses/>.
21 #pragma once
23 #include "drivers/timer.h"
25 typedef enum {
26 DSHOT_BITBANG_OFF,
27 DSHOT_BITBANG_ON,
28 DSHOT_BITBANG_AUTO,
29 } dshotBitbangMode_e;
31 typedef enum {
32 DSHOT_BITBANG_OK,
33 DSHOT_BITBANG_MOTOR_PIN_CONFLICT,
34 DSHOT_BITBANG_NO_PACER
35 } dshotBitbangStatus_e;
37 struct motorDevConfig_s;
38 struct motorDevice_s;
39 struct motorDevice_s *dshotBitbangDevInit(const struct motorDevConfig_s *motorConfig, uint8_t motorCount);
40 dshotBitbangStatus_e dshotBitbangGetStatus();
41 const resourceOwner_t *dshotBitbangTimerGetOwner(int8_t timerNumber, uint16_t timerChannel);