Barry-fied the sha1 code.
[barry/pauldeden.git] / src / socket.h
blob0f2fc6483658d7608d6221094cdce6d3ac5e81b8
1 ///
2 /// \file socket.h
3 /// Class wrapper to encapsulate the Blackberry USB logical socket
4 ///
6 /*
7 Copyright (C) 2005-2008, Net Direct Inc. (http://www.netdirect.ca/)
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
18 See the GNU General Public License in the COPYING file at the
19 root directory of this project for more details.
22 #ifndef __BARRY_SOCKET_H__
23 #define __BARRY_SOCKET_H__
25 #include "dll.h"
26 #include <stdint.h>
27 #include <queue>
28 #include <memory>
29 #include "router.h"
31 // forward declarations
32 namespace Usb { class Device; }
33 namespace Barry {
34 class Data;
35 class Packet;
36 class SocketRoutingQueue;
39 namespace Barry {
41 class Socket;
42 typedef std::auto_ptr<Socket> SocketHandle;
44 class BXEXPORT SocketZero
46 friend class Socket;
48 Usb::Device *m_dev;
49 SocketRoutingQueue *m_queue;
50 int m_writeEp, m_readEp;
51 uint8_t m_zeroSocketSequence;
53 uint32_t m_sequenceId;
55 // half open socket stata, for passwords
56 bool m_halfOpen;
57 uint32_t m_challengeSeed;
58 unsigned int m_remainingTries;
60 private:
61 static void AppendFragment(Data &whole, const Data &fragment);
62 static unsigned int MakeNextFragment(const Data &whole, Data &fragment,
63 unsigned int offset = 0);
64 void CheckSequence(uint16_t socket, const Data &seq);
66 void SendOpen(uint16_t socket, Data &receive);
67 void SendPasswordHash(uint16_t socket, const char *password, Data &receive);
69 // Raw send and receive functions, used for all low level
70 // communication to the USB level.
71 void RawSend(Data &send, int timeout = -1);
72 void RawReceive(Data &receive, int timeout = -1);
74 protected:
75 bool SequencePacket(const Data &data);
77 public:
78 explicit SocketZero(SocketRoutingQueue &queue, int writeEndpoint,
79 uint8_t zeroSocketSequenceStart = 0);
80 SocketZero(Usb::Device &dev, int writeEndpoint, int readEndpoint,
81 uint8_t zeroSocketSequenceStart = 0);
82 ~SocketZero();
84 uint8_t GetZeroSocketSequence() const { return m_zeroSocketSequence; }
86 void SetRoutingQueue(SocketRoutingQueue &queue);
87 void UnlinkRoutingQueue();
89 // Send functions for socket 0 only.
90 // These functions will overwrite:
91 // - the zeroSocketSequence byte *inside* the packet
92 // - the socket number to 0
94 void Send(Data &send, int timeout = -1); // send only
95 void Send(Data &send, Data &receive, int timeout = -1); // send+recv
96 void Send(Barry::Packet &packet, int timeout = -1);
97 // void Receive(Data &receive, int timeout = -1);
99 // Opens a new socket and returns a Socket object to manage it
100 SocketHandle Open(uint16_t socket, const char *password = 0);
101 void Close(Socket &socket);
106 // Socket class
108 /// Encapsulates a "logical socket" in the Blackberry USB protocol.
109 /// By default, provides raw send/receive access, as well as packet
110 /// writing on socket 0, which is always open.
112 /// There are Open and Close members to open data sockets which are used
113 /// to transfer data to and from the device.
115 /// The destructor will close any non-0 open sockets automatically.
117 /// Requires an active Usb::Device object to work on.
119 class BXEXPORT Socket
121 friend class SocketZero;
123 SocketZero *m_zero;
124 uint16_t m_socket;
125 uint8_t m_closeFlag;
127 bool m_registered;
129 protected:
130 void CheckSequence(const Data &seq);
131 void ForceClosed();
133 Socket(SocketZero &zero, uint16_t socket, uint8_t closeFlag);
135 public:
136 ~Socket();
138 uint16_t GetSocket() const { return m_socket; }
139 uint8_t GetCloseFlag() const { return m_closeFlag; }
141 void Close();
143 // Send and Receive are available before Open...
144 // an unopened socket defaults to socket 0, which you need
145 // in order to set the blackberry mode
146 // The send function will overwrite the zeroSocketSequence byte
147 // *inside* the packet, if the current m_socket is 0.
148 void Send(Data &send, int timeout = -1); // send only
149 void Send(Data &send, Data &receive, int timeout = -1); // send+recv
150 void Send(Barry::Packet &packet, int timeout = -1);
151 void Receive(Data &receive, int timeout = -1);
153 // sends the send packet down to the device, fragmenting if
154 // necessary, and returns the response in receive, defragmenting
155 // if needed
156 // Blocks until response received or timed out in Usb::Device
157 void Packet(Data &send, Data &receive, int timeout = -1);
158 void Packet(Barry::Packet &packet, int timeout = -1);
160 // some handy wrappers for the Packet() interface
161 void NextRecord(Data &receive);
163 // Register a callback for incoming data from the device.
164 // This function assumes that this socket is based on a socketZero
165 // that has a SocketRoutingQueue, otherwise throws logic_error.
166 void RegisterInterest(SocketRoutingQueue::SocketDataHandler handler, void *context);
167 void UnregisterInterest();
171 } // namespace Barry
173 #endif