Updated Slovenian translation
[banshee.git] / extras / make-release-osx
blobfe839401536bce9e19fd9943c5ac369d04ed0ff1
1 #!/usr/bin/env bash
3 # This is a really lame script, most of it needs to be fixed properly in
4 # the bockbuild darwin profile for bundling (mainly the skeleton overlay
5 # fixing and the .dmg creation part)
8 function bail {
9 echo "Error: $@" 1>&2
10 exit 1
13 RELEASE_WORKER_DIR="$HOME/banshee-release"
15 [ -d "$RELEASE_WORKER_DIR" ] && \
16 bail "$RELEASE_WORKER_DIR already exists. Please remove it."
18 mkdir -p "$RELEASE_WORKER_DIR" || bail "Could not create $RELEASE_WORKER_DIR"
19 pushd "$RELEASE_WORKER_DIR" || bail "Could not change to $RELEASE_WORKER_DIR"
21 git clone --depth 1 git://git.gnome.org/banshee || bail "Failed to clone Banshee from git"
23 pushd banshee
24 pushd build/bundle || bail "Could not change to banshee git clone"
25 ./profile.darwin.py -bvr || bail "Build failed."
26 cp -a build-root/_install build-root/_install_clean
27 pushd solitary
28 make || bail "Failed to build Solitary"
29 popd
30 ./profile.darwin.py -z || bail "Failed to create .app bundle"
31 rm -rf build-root/_install
32 # shutil.copytree is not working as expected for importing the
33 # skeleton into the .app structure, so here we fix that up...
34 # this needs to be fixed in bockbuild/darwinprofile.py
35 cp skeleton.darwin/Contents/Resources/{Banshee.icns,first-run} \
36 bundle.darwin/Banshee.app/Contents/Resources
37 cp skeleton.darwin/Contents/Resources/bin/gmcs \
38 bundle.darwin/Banshee.app/Contents/Resources/bin
39 cp skeleton.darwin/Contents/Resources/etc/gtk-2.0/{gtkrc,gtkrc.key.mac} \
40 bundle.darwin/Banshee.app/Contents/Resources/etc/gtk-2.0
41 cp -a bundle.darwin/Banshee.app bundle.darwin/Banshee.app.orig
42 BANSHEE_VERSION="$(ls build-root/banshee-1*.success | sed -E 's,.+banshee-1-(.+).success$,\1,')"
43 sed "s,%version%,$BANSHEE_VERSION,g" \
44 < skeleton.darwin/Contents/Info.plist \
45 > bundle.darwin/Banshee.app/Contents/Info.plist
46 # We now have a functional .app, let's create the .dmg
47 popd
48 cp -a build/bundle/bundle.darwin/Banshee.app build/osx
49 pushd build/osx
50 ./make-dmg-bundle.sh
51 DMG_FILE=banshee-1-$BANSHEE_VERSION.macosx.intel.dmg
52 mv Banshee.dmg $DMG_FILE
53 shasum -a 256 $DMG_FILE
54 cp -a $DMG_FILE $HOME/Desktop
55 echo "$HOME/Desktop/$DMG_FILE is now ready"