cool feature: local room scripts (scripts that will be loaded with room from external...
[awish.git] / src / vm_gamelabelsdef.c
bloba42ab7681f45db45f094584b209b53081f3a8b87
1 int CODE_ENTRY_GET_LEVEL_CODE;
2 int CODE_ENTRY_MAIN_INIT;
3 int GVAR_TITLE_PHASE;
4 int TVAR_AFRAME;
5 int TVAR_ALAST_FRAME;
6 int TVAR_AFIRST_FRAME;
7 int TVAR_ANIMATED;
8 int TVAR_POS_TY;
9 int TVAR_POS_TX;
10 int TVAR_POS_Y;
11 int TVAR_POS_X;
12 int TVAR_SPR_ITEM;
13 int TVAR_SPR_DIR;
14 int TVAR_SPR_NUM;
15 int TVAR_SPR_BANK;
16 int TVAR_ITEM_ID;
17 int GVAR_ROOM_SCRIPT_TID;
18 int GVAR_PROF_ITEM;
19 int GVAR_CUR_LEVEL;
20 int GVAR_SCR_Y;
21 int GVAR_SCR_X;
22 int GVAR_VIS_HEIGHT;
23 int GVAR_VIS_WIDTH;
24 int GVAR_MAP_HEIGHT;
25 int GVAR_MAP_WIDTH;
26 int GVAR_KEY_NLEV_CHEAT;
27 int GVAR_KEY_PLEV_CHEAT;
28 int GVAR_KEY_WALK_CHEAT;
29 int GVAR_KEY_FALL_CHEAT;
30 int GVAR_KEY_MINIMAP;
31 int GVAR_KEY_USE;
32 int GVAR_KEY_TAKE;
33 int GVAR_KEY_DOWN;
34 int GVAR_KEY_UP;
35 int GVAR_KEY_RIGHT;
36 int GVAR_KEY_LEFT;
37 int GVAR_KEY_RESTART;
38 int GVAR_KEY_START;
39 int GVAR_KEY_QUIT;
40 int GVAR_GAME_STATE;
41 int GVAR_START_LEVEL;
42 int GVAR_MAX_LEVEL;
43 int GVAR_LEVEL_CODE_LEN;
44 int GVAR_LEVEL_CODE_OFS;
45 int GVAR_GOOBERS;
46 int GVAR_RST_RESULT;
47 int CONST_BANK_IM_PROF;
48 int CONST_BANK_MAP_ITEMS;
49 int CONST_BANK_ITEMS;
50 int CONST_BANK_MAP_TILES;
51 int CONST_BANK_BG_TILES;
52 int CONST_BANK_FG_TILES;
53 int CONST_BANK_PROF;
54 int CONST_GAME_STATE_DEAD;
55 int CONST_GAME_STATE_COMPLETE;
56 int CONST_GAME_STATE_STARTED;
57 int CONST_GAME_STATE_PLAYING;
58 int CONST_FRST_DEBUG_PRINT_NUM;
59 int CONST_FRST_DEBUG_PRINT_STR;
60 int CONST_FRST_GET_MAX_THREAD_ID;
61 int CONST_FRST_GET_MAX_THREADS;
62 int CONST_FRST_LOAD_LEVEL;
63 int CONST_FRST_MINIMAP;
64 int CONST_FRST_ML_GAME;
65 int CONST_FRST_ML_TITLE;
66 int CODE_GAME_RESTART_LEVEL;
67 int CODE_ENTRY_ITEM;
68 int CODE_ENTRY_TITLE;