added some sounds
[awish.git] / src / vm_gamelabels.h
blob131e4627486c3172ccae319664685a2d28b63ab6
1 extern int CODE_ENTRY_GET_LEVEL_CODE;
2 extern int GVAR_TITLE_PHASE;
3 extern int TVAR_AFRAME;
4 extern int TVAR_ALAST_FRAME;
5 extern int TVAR_AFIRST_FRAME;
6 extern int TVAR_ANIMATED;
7 extern int TVAR_POS_TY;
8 extern int TVAR_POS_TX;
9 extern int TVAR_POS_Y;
10 extern int TVAR_POS_X;
11 extern int TVAR_SPR_ITEM;
12 extern int TVAR_SPR_DIR;
13 extern int TVAR_SPR_NUM;
14 extern int TVAR_SPR_BANK;
15 extern int TVAR_ITEM_ID;
16 extern int GVAR_PROF_ITEM;
17 extern int GVAR_SCR_Y;
18 extern int GVAR_SCR_X;
19 extern int GVAR_VIS_HEIGHT;
20 extern int GVAR_VIS_WIDTH;
21 extern int GVAR_MAP_HEIGHT;
22 extern int GVAR_MAP_WIDTH;
23 extern int GVAR_LEVEL_BACKPIC;
24 extern int GVAR_LEVEL_CODE_LEN;
25 extern int GVAR_LEVEL_CODE_OFS;
26 extern int GVAR_CUR_LEVEL;
27 extern int GVAR_GAME_STATE;
28 extern int GVAR_START_LEVEL;
29 extern int GVAR_MAX_LEVEL;
30 extern int GVAR_KEY_NLEV_CHEAT;
31 extern int GVAR_KEY_PLEV_CHEAT;
32 extern int GVAR_KEY_WALK_CHEAT;
33 extern int GVAR_KEY_FALL_CHEAT;
34 extern int GVAR_KEY_MINIMAP;
35 extern int GVAR_KEY_USE;
36 extern int GVAR_KEY_TAKE;
37 extern int GVAR_KEY_DOWN;
38 extern int GVAR_KEY_UP;
39 extern int GVAR_KEY_RIGHT;
40 extern int GVAR_KEY_LEFT;
41 extern int GVAR_KEY_RESTART;
42 extern int GVAR_KEY_START;
43 extern int GVAR_KEY_QUIT;
44 extern int GVAR_GOOBERS;
45 extern int GVAR_RST_RESULT;
46 extern int CONST_BANK_IM_PROF;
47 extern int CONST_BANK_MAP_ITEMS;
48 extern int CONST_BANK_ITEMS;
49 extern int CONST_BANK_MAP_TILES;
50 extern int CONST_BANK_BG_TILES;
51 extern int CONST_BANK_FG_TILES;
52 extern int CONST_BANK_PROF;
53 extern int CONST_GAME_STATE_DEAD;
54 extern int CONST_GAME_STATE_COMPLETE;
55 extern int CONST_GAME_STATE_STARTED;
56 extern int CONST_GAME_STATE_PLAYING;
57 extern int CONST_FRST_DEBUG_ABORT;
58 extern int CONST_FRST_DEBUG_PRINT_NUM;
59 extern int CONST_FRST_DEBUG_PRINT_STR;
60 extern int CONST_FRST_SET_SEED_L;
61 extern int CONST_FRST_SET_SEED_H;
62 extern int CONST_FRST_GET_SEED_L;
63 extern int CONST_FRST_GET_SEED_H;
64 extern int CONST_FRST_GET_RAND;
65 extern int CONST_FRST_GET_MAX_THREAD_ID;
66 extern int CONST_FRST_GET_MAX_THREADS;
67 extern int CONST_FRST_IS_SOUND_LOADED;
68 extern int CONST_FRST_UNLOAD_SOUND;
69 extern int CONST_FRST_LOAD_SOUND;
70 extern int CONST_FRST_IS_CHANNEL_PLAYING;
71 extern int CONST_FRST_STOP_CHANNEL;
72 extern int CONST_FRST_PLAY_SOUND;
73 extern int CONST_FRST_SET_ITEM_NAME;
74 extern int CONST_FRST_SET_LEVEL_CODE;
75 extern int CONST_FRST_SET_LEVEL_NAME;
76 extern int CONST_FRST_SET_LEVEL_SIZE;
77 extern int CONST_FRST_GET_LEVEL_FILE_WORD;
78 extern int CONST_FRST_GET_LEVEL_FILE_BYTE;
79 extern int CONST_FRST_GET_LEVEL_INITER;
80 extern int CONST_FRST_GET_LEVEL_LOADER;
81 extern int CONST_FRST_GET_LEVEL_DATA_SIZE;
82 extern int CONST_FRST_OPEN_LEVEL_FILE;
83 extern int CONST_FRST_MINIMAP;
84 extern int CONST_FRST_ML_GAME;
85 extern int CONST_FRST_ML_TITLE;
86 extern int CODE_ENTRY_GAME_RESTART_LEVEL;
87 extern int CODE_ENTRY_GAME_INITIALIZE;
88 extern int CODE_ENTRY_TITLE;
89 extern int CODE_ENTRY_MAIN_INIT;