awish.vmd will now be generated too
[awish.git] / src / vm_gamelabelsinit.c
blob4d8084d2e9f9b92c466e1b5f3a94c0ddbf4f0d43
1 CODE_ENTRY_GET_LEVEL_CODE = vmFindPC("entry_get_level_code");
2 GVAR_TITLE_PHASE = vmFindGVarIndex("title_phase");
3 TVAR_AFRAME = vmFindTVarIndex("aframe");
4 TVAR_ALAST_FRAME = vmFindTVarIndex("alast_frame");
5 TVAR_AFIRST_FRAME = vmFindTVarIndex("afirst_frame");
6 TVAR_ANIMATED = vmFindTVarIndex("animated");
7 TVAR_POS_TY = vmFindTVarIndex("pos_ty");
8 TVAR_POS_TX = vmFindTVarIndex("pos_tx");
9 TVAR_POS_Y = vmFindTVarIndex("pos_y");
10 TVAR_POS_X = vmFindTVarIndex("pos_x");
11 TVAR_SPR_ITEM = vmFindTVarIndex("spr_item");
12 TVAR_SPR_DIR = vmFindTVarIndex("spr_dir");
13 TVAR_SPR_NUM = vmFindTVarIndex("spr_num");
14 TVAR_SPR_BANK = vmFindTVarIndex("spr_bank");
15 TVAR_ITEM_ID = vmFindTVarIndex("item_id");
16 TVAR_IS_MENU_THREAD = vmFindTVarIndex("is_menu_thread");
17 GVAR_IN_MENU = vmFindGVarIndex("in_menu");
18 GVAR_SOUND_DISABLED = vmFindGVarIndex("sound_disabled");
19 GVAR_POLYFIX_BASE = vmFindGVarIndex("polyfix_base");
20 GVAR_MOUSE_CURSOR = vmFindGVarIndex("mouse_cursor");
21 GVAR_MOUSE_HIDDEN = vmFindGVarIndex("mouse_hidden");
22 GVAR_MOUSE_BUTTONS = vmFindGVarIndex("mouse_buttons");
23 GVAR_MOUSE_Y = vmFindGVarIndex("mouse_y");
24 GVAR_MOUSE_X = vmFindGVarIndex("mouse_x");
25 GVAR_PROF_ITEM = vmFindGVarIndex("prof_item");
26 GVAR_SCR_Y = vmFindGVarIndex("scr_y");
27 GVAR_SCR_X = vmFindGVarIndex("scr_x");
28 GVAR_VIS_HEIGHT = vmFindGVarIndex("vis_height");
29 GVAR_VIS_WIDTH = vmFindGVarIndex("vis_width");
30 GVAR_MAP_HEIGHT = vmFindGVarIndex("map_height");
31 GVAR_MAP_WIDTH = vmFindGVarIndex("map_width");
32 GVAR_LEVEL_BACKPIC = vmFindGVarIndex("level_backpic");
33 GVAR_LEVEL_CODE_LEN = vmFindGVarIndex("level_code_len");
34 GVAR_LEVEL_CODE_OFS = vmFindGVarIndex("level_code_ofs");
35 GVAR_CUR_LEVEL = vmFindGVarIndex("cur_level");
36 GVAR_GAME_STATE = vmFindGVarIndex("game_state");
37 GVAR_START_LEVEL = vmFindGVarIndex("start_level");
38 GVAR_MAX_LEVEL = vmFindGVarIndex("max_level");
39 GVAR_KEY_NLEV_CHEAT = vmFindGVarIndex("key_nlev_cheat");
40 GVAR_KEY_PLEV_CHEAT = vmFindGVarIndex("key_plev_cheat");
41 GVAR_KEY_WALK_CHEAT = vmFindGVarIndex("key_walk_cheat");
42 GVAR_KEY_FALL_CHEAT = vmFindGVarIndex("key_fall_cheat");
43 GVAR_KEY_MINIMAP = vmFindGVarIndex("key_minimap");
44 GVAR_KEY_USE = vmFindGVarIndex("key_use");
45 GVAR_KEY_TAKE = vmFindGVarIndex("key_take");
46 GVAR_KEY_DOWN = vmFindGVarIndex("key_down");
47 GVAR_KEY_UP = vmFindGVarIndex("key_up");
48 GVAR_KEY_RIGHT = vmFindGVarIndex("key_right");
49 GVAR_KEY_LEFT = vmFindGVarIndex("key_left");
50 GVAR_KEY_ESCAPE = vmFindGVarIndex("key_escape");
51 GVAR_KEY_RESTART = vmFindGVarIndex("key_restart");
52 GVAR_KEY_START = vmFindGVarIndex("key_start");
53 GVAR_KEY_QUIT = vmFindGVarIndex("key_quit");
54 GVAR_GAME_WANT_KEY = vmFindGVarIndex("game_want_key");
55 GVAR_GOOBERS = vmFindGVarIndex("goobers");
56 GVAR_RST_RESULT = vmFindGVarIndex("rst_result");
57 CONST_BANK_IM_PROF = vmFindConst("bank_im_prof");
58 CONST_BANK_MAP_ITEMS = vmFindConst("bank_map_items");
59 CONST_BANK_ITEMS = vmFindConst("bank_items");
60 CONST_BANK_MAP_TILES = vmFindConst("bank_map_tiles");
61 CONST_BANK_BG_TILES = vmFindConst("bank_bg_tiles");
62 CONST_BANK_FG_TILES = vmFindConst("bank_fg_tiles");
63 CONST_BANK_PROF = vmFindConst("bank_prof");
64 CONST_GAME_STATE_DEAD = vmFindConst("game_state_dead");
65 CONST_GAME_STATE_COMPLETE = vmFindConst("game_state_complete");
66 CONST_GAME_STATE_STARTED = vmFindConst("game_state_started");
67 CONST_GAME_STATE_PLAYING = vmFindConst("game_state_playing");
68 CONST_FRST_GET_GOOBERS_ONLOAD = vmFindConst("frst_get_goobers_onload");
69 CONST_FRST_GET_GOOBERS_INITER = vmFindConst("frst_get_goobers_initer");
70 CONST_FRST_DEBUG_ABORT = vmFindConst("frst_debug_abort");
71 CONST_FRST_DEBUG_PRINT_NUM = vmFindConst("frst_debug_print_num");
72 CONST_FRST_DEBUG_PRINT_STR = vmFindConst("frst_debug_print_str");
73 CONST_FRST_SIN = vmFindConst("frst_sin");
74 CONST_FRST_COS = vmFindConst("frst_cos");
75 CONST_FRST_SET_SEED_L = vmFindConst("frst_set_seed_l");
76 CONST_FRST_SET_SEED_H = vmFindConst("frst_set_seed_h");
77 CONST_FRST_GET_SEED_L = vmFindConst("frst_get_seed_l");
78 CONST_FRST_GET_SEED_H = vmFindConst("frst_get_seed_h");
79 CONST_FRST_GET_RAND = vmFindConst("frst_get_rand");
80 CONST_FRST_GET_MAX_THREAD_ID = vmFindConst("frst_get_max_thread_id");
81 CONST_FRST_GET_MAX_THREADS = vmFindConst("frst_get_max_threads");
82 CONST_FRST_TEXT_WIDTH = vmFindConst("frst_text_width");
83 CONST_FRST_DRAW_TEXT = vmFindConst("frst_draw_text");
84 CONST_FRST_END_POLY = vmFindConst("frst_end_poly");
85 CONST_FRST_ADD_POLY_POINT = vmFindConst("frst_add_poly_point");
86 CONST_FRST_START_POLY = vmFindConst("frst_start_poly");
87 CONST_FRST_IS_SOUND_LOADED = vmFindConst("frst_is_sound_loaded");
88 CONST_FRST_UNLOAD_SOUND = vmFindConst("frst_unload_sound");
89 CONST_FRST_LOAD_SOUND = vmFindConst("frst_load_sound");
90 CONST_FRST_IS_CHANNEL_PLAYING = vmFindConst("frst_is_channel_playing");
91 CONST_FRST_STOP_CHANNEL = vmFindConst("frst_stop_channel");
92 CONST_FRST_PLAY_SOUND = vmFindConst("frst_play_sound");
93 CONST_FRST_ADD_SPRITE = vmFindConst("frst_add_sprite");
94 CONST_FRST_ADD_LEVEL_SPRITE = vmFindConst("frst_add_level_sprite");
95 CONST_FRST_LOAD_SPRITES = vmFindConst("frst_load_sprites");
96 CONST_FRST_SET_ITEM_NAME = vmFindConst("frst_set_item_name");
97 CONST_FRST_SET_LEVEL_CODE = vmFindConst("frst_set_level_code");
98 CONST_FRST_SET_LEVEL_NAME = vmFindConst("frst_set_level_name");
99 CONST_FRST_SET_LEVEL_SIZE = vmFindConst("frst_set_level_size");
100 CONST_FRST_GET_LEVEL_FILE_WORD = vmFindConst("frst_get_level_file_word");
101 CONST_FRST_GET_LEVEL_FILE_BYTE = vmFindConst("frst_get_level_file_byte");
102 CONST_FRST_GET_LEVEL_INITER = vmFindConst("frst_get_level_initer");
103 CONST_FRST_GET_LEVEL_LOADER = vmFindConst("frst_get_level_loader");
104 CONST_FRST_GET_LEVEL_DATA_SIZE = vmFindConst("frst_get_level_data_size");
105 CONST_FRST_OPEN_LEVEL_FILE = vmFindConst("frst_open_level_file");
106 CONST_FRST_MINIMAP = vmFindConst("frst_minimap");
107 CONST_FRST_ML_GAME = vmFindConst("frst_ml_game");
108 CONST_FRST_ML_TITLE = vmFindConst("frst_ml_title");
109 CODE_ENTRY_GAME_RESTART_LEVEL = vmFindPC("entry_game_restart_level");
110 CODE_ENTRY_GAME_INITIALIZE = vmFindPC("entry_game_initialize");
111 CODE_ENTRY_TITLE = vmFindPC("entry_title");
112 CODE_ENTRY_MAIN_INIT = vmFindPC("entry_main_init");