Add root.wallpaper() for querying the wallpaper
[awesome.git] / spawn.c
blobf1edaa91cf168a576c11be3e69327b0676321261
1 /*
2 * spawn.c - Lua configuration management
4 * Copyright © 2009 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include <unistd.h>
23 #include <errno.h>
24 #include <sys/types.h>
25 #include <sys/wait.h>
27 #include <glib.h>
29 #include "spawn.h"
30 #include "screen.h"
31 #include "luaa.h"
32 #include "event.h"
34 /** 20 seconds timeout */
35 #define AWESOME_SPAWN_TIMEOUT 20.0
37 /** Wrapper for unrefing startup sequence.
39 static inline void
40 a_sn_startup_sequence_unref(SnStartupSequence **sss)
42 return sn_startup_sequence_unref(*sss);
45 DO_ARRAY(SnStartupSequence *, SnStartupSequence, a_sn_startup_sequence_unref)
47 /** The array of startup sequence running */
48 SnStartupSequence_array_t sn_waits;
50 /** Remove a SnStartupSequence pointer from an array and forget about it.
51 * \param s The startup sequence to found, remove and unref.
52 * \return True if found and removed.
54 static inline bool
55 spawn_sequence_remove(SnStartupSequence *s)
57 for(int i = 0; i < sn_waits.len; i++)
58 if(sn_waits.tab[i] == s)
60 SnStartupSequence_array_take(&sn_waits, i);
61 sn_startup_sequence_unref(s);
62 return true;
64 return false;
67 static void
68 spawn_monitor_timeout(struct ev_loop *loop, ev_timer *w, int revents)
70 if(spawn_sequence_remove(w->data))
72 signal_t *sig = signal_array_getbyid(&global_signals,
73 a_strhash((const unsigned char *) "spawn::timeout"));
74 if(sig)
76 /* send a timeout signal */
77 lua_createtable(globalconf.L, 0, 2);
78 lua_pushstring(globalconf.L, sn_startup_sequence_get_id(w->data));
79 lua_setfield(globalconf.L, -2, "id");
80 foreach(func, sig->sigfuncs)
82 lua_pushvalue(globalconf.L, -1);
83 luaA_object_push(globalconf.L, (void *) *func);
84 luaA_dofunction(globalconf.L, 1, 0);
86 lua_pop(globalconf.L, 1);
88 else
89 warn("spawn::timeout signal is missing");
91 sn_startup_sequence_unref(w->data);
92 p_delete(&w);
95 static void
96 spawn_monitor_event(SnMonitorEvent *event, void *data)
98 SnStartupSequence *sequence = sn_monitor_event_get_startup_sequence(event);
99 SnMonitorEventType event_type = sn_monitor_event_get_type(event);
101 lua_createtable(globalconf.L, 0, 2);
102 lua_pushstring(globalconf.L, sn_startup_sequence_get_id(sequence));
103 lua_setfield(globalconf.L, -2, "id");
105 const char *event_type_str = NULL;
107 switch(event_type)
109 case SN_MONITOR_EVENT_INITIATED:
110 /* ref the sequence for the array */
111 sn_startup_sequence_ref(sequence);
112 SnStartupSequence_array_append(&sn_waits, sequence);
113 event_type_str = "spawn::initiated";
115 /* Add a timeout function so we do not wait for this event to complete
116 * for ever */
117 struct ev_timer *ev_timeout = p_new(struct ev_timer, 1);
118 ev_timer_init(ev_timeout, spawn_monitor_timeout, AWESOME_SPAWN_TIMEOUT, 0.);
119 /* ref the sequence for the callback event */
120 sn_startup_sequence_ref(sequence);
121 ev_timeout->data = sequence;
122 ev_timer_start(globalconf.loop, ev_timeout);
123 break;
124 case SN_MONITOR_EVENT_CHANGED:
125 event_type_str = "spawn::change";
126 break;
127 case SN_MONITOR_EVENT_COMPLETED:
128 event_type_str = "spawn::completed";
129 break;
130 case SN_MONITOR_EVENT_CANCELED:
131 event_type_str = "spawn::canceled";
132 break;
135 /* common actions */
136 switch(event_type)
138 case SN_MONITOR_EVENT_INITIATED:
139 case SN_MONITOR_EVENT_CHANGED:
141 const char *s = sn_startup_sequence_get_name(sequence);
142 if(s)
144 lua_pushstring(globalconf.L, s);
145 lua_setfield(globalconf.L, -2, "name");
148 if((s = sn_startup_sequence_get_description(sequence)))
150 lua_pushstring(globalconf.L, s);
151 lua_setfield(globalconf.L, -2, "description");
154 lua_pushnumber(globalconf.L, sn_startup_sequence_get_workspace(sequence));
155 lua_setfield(globalconf.L, -2, "workspace");
157 if((s = sn_startup_sequence_get_binary_name(sequence)))
159 lua_pushstring(globalconf.L, s);
160 lua_setfield(globalconf.L, -2, "binary_name");
163 if((s = sn_startup_sequence_get_icon_name(sequence)))
165 lua_pushstring(globalconf.L, s);
166 lua_setfield(globalconf.L, -2, "icon_name");
169 if((s = sn_startup_sequence_get_wmclass(sequence)))
171 lua_pushstring(globalconf.L, s);
172 lua_setfield(globalconf.L, -2, "wmclass");
175 break;
176 case SN_MONITOR_EVENT_COMPLETED:
177 case SN_MONITOR_EVENT_CANCELED:
178 spawn_sequence_remove(sequence);
179 break;
182 /* send the signal */
183 signal_t *sig = signal_array_getbyid(&global_signals,
184 a_strhash((const unsigned char *) event_type_str));
186 if(sig)
188 foreach(func, sig->sigfuncs)
190 lua_pushvalue(globalconf.L, -1);
191 luaA_object_push(globalconf.L, (void *) *func);
192 luaA_dofunction(globalconf.L, 1, 0);
194 lua_pop(globalconf.L, 1);
196 else
197 warn("%s signal is missing", event_type_str);
200 /** Tell the spawn module that an app has been started.
201 * \param c The client that just started.
202 * \param startup_id The startup id of the started application.
204 void
205 spawn_start_notify(client_t *c, const char * startup_id)
207 foreach(_seq, sn_waits)
209 SnStartupSequence *seq = *_seq;
210 bool found = false;
211 const char *seqid = sn_startup_sequence_get_id(seq);
213 if (A_STRNEQ(seqid, startup_id))
214 found = true;
215 else
217 const char *seqclass = sn_startup_sequence_get_wmclass(seq);
218 if (A_STREQ(seqclass, c->class) || A_STREQ(seqclass, c->instance))
219 found = true;
220 else
222 const char *seqbin = sn_startup_sequence_get_binary_name(seq);
223 if (A_STREQ_CASE(seqbin, c->class) || A_STREQ_CASE(seqbin, c->instance))
224 found = true;
228 if(found)
230 sn_startup_sequence_complete(seq);
231 break;
236 /** Initialize program spawner.
238 void
239 spawn_init(void)
241 globalconf.sndisplay = sn_xcb_display_new(globalconf.connection, NULL, NULL);
243 globalconf.snmonitor = sn_monitor_context_new(globalconf.sndisplay,
244 globalconf.default_screen,
245 spawn_monitor_event,
246 NULL, NULL);
248 signal_add(&global_signals, "spawn::canceled");
249 signal_add(&global_signals, "spawn::change");
250 signal_add(&global_signals, "spawn::completed");
251 signal_add(&global_signals, "spawn::initiated");
252 signal_add(&global_signals, "spawn::timeout");
255 static void
256 spawn_launchee_timeout(struct ev_loop *loop, ev_timer *w, int revents)
258 sn_launcher_context_complete(w->data);
259 sn_launcher_context_unref(w->data);
260 p_delete(&w);
263 static void
264 spawn_callback(gpointer user_data)
266 setsid();
269 /** Spawn a command.
270 * \param command_line The command line to launch.
271 * \param error A error pointer to fill with the possible error from
272 * g_spawn_async.
273 * \return g_spawn_async value.
275 static GPid
276 spawn_command(const gchar *command_line, GError **error)
278 gboolean retval;
279 GPid pid;
280 gchar **argv = 0;
282 if(!g_shell_parse_argv(command_line, NULL, &argv, error))
283 return 0;
285 retval = g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH,
286 spawn_callback, NULL, &pid, error);
287 g_strfreev (argv);
289 if (!retval)
290 return 0;
291 return pid;
294 /** Spawn a program.
295 * This function is multi-head (Zaphod) aware and will set display to
296 * the right screen according to mouse position.
297 * \param L The Lua VM state.
298 * \return The number of elements pushed on stack
299 * \luastack
300 * \lparam The command to launch.
301 * \lparam Use startup-notification, true or false, default to true.
302 * \lreturn Process ID if everything is OK, or an error string if an error occured.
305 luaA_spawn(lua_State *L)
307 const char *cmd;
308 bool use_sn = true;
310 if(lua_gettop(L) >= 2)
311 use_sn = luaA_checkboolean(L, 2);
313 cmd = luaL_checkstring(L, 1);
315 SnLauncherContext *context = NULL;
316 if(use_sn)
318 char *cmdname, *space;
319 const char *first_no_space_char = cmd;
320 /* Look for the first char which is not space */
321 while(*first_no_space_char && *first_no_space_char == ' ')
322 first_no_space_char++;
323 /* Look for space in the string to get the command name. */
324 if((space = strchr(first_no_space_char, ' ')))
325 cmdname = a_strndup(cmd, space - cmd);
326 else
327 cmdname = a_strdup(cmd);
329 context = sn_launcher_context_new(globalconf.sndisplay, globalconf.default_screen);
330 sn_launcher_context_set_name(context, "awesome");
331 sn_launcher_context_set_description(context, "awesome spawn");
332 sn_launcher_context_set_binary_name(context, cmdname);
333 sn_launcher_context_initiate(context, "awesome", cmdname, globalconf.timestamp);
334 p_delete(&cmdname);
336 /* app will have AWESOME_SPAWN_TIMEOUT seconds to complete,
337 * or the timeout function will terminate the launch sequence anyway */
338 struct ev_timer *ev_timeout = p_new(struct ev_timer, 1);
339 ev_timer_init(ev_timeout, spawn_launchee_timeout, AWESOME_SPAWN_TIMEOUT, 0.);
340 ev_timeout->data = context;
341 ev_timer_start(globalconf.loop, ev_timeout);
342 sn_launcher_context_setup_child_process(context);
345 GError *error = NULL;
346 GPid pid = spawn_command(cmd, &error);
347 if(!pid)
349 /* push error on stack */
350 lua_pushstring(L, error->message);
351 g_error_free(error);
352 if(context)
353 sn_launcher_context_complete(context);
354 return 1;
357 /* push pid on stack */
358 lua_pushnumber(L, pid);
360 return 1;
363 // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80