textbox: Actually tell pango which space we have (FS#933)
[awesome.git] / root.c
blob47ded9f6b47b5c9e04e7f0a0a1a429f482a6ac9b
1 /*
2 * root.c - root window management
4 * Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include <xcb/xtest.h>
24 #include "globalconf.h"
25 #include "objects/button.h"
26 #include "objects/drawin.h"
27 #include "luaa.h"
28 #include "xwindow.h"
29 #include "common/xcursor.h"
30 #include "common/xutil.h"
32 /** Send fake events. Usually the current focused client will get it.
33 * \param L The Lua VM state.
34 * \return The number of element pushed on stack.
35 * \luastack
36 * \lparam The event type: key_press, key_release, button_press, button_release
37 * or motion_notify.
38 * \lparam The detail: in case of a key event, this is the keycode to send, in
39 * case of a button event this is the number of the button. In case of a motion
40 * event, this is a boolean value which if true make the coordinates relatives.
41 * \lparam In case of a motion event, this is the X coordinate.
42 * \lparam In case of a motion event, this is the Y coordinate.
43 * If not specified, the current one is used.
45 static int
46 luaA_root_fake_input(lua_State *L)
48 if(!globalconf.have_xtest)
50 luaA_warn(L, "XTest extension is not available, cannot fake input.");
51 return 0;
54 const char *stype = luaL_checkstring(L, 1);
55 uint8_t type, detail;
56 int x = 0, y = 0;
58 if(a_strcmp(stype, "key_press") == 0)
60 type = XCB_KEY_PRESS;
61 detail = luaL_checknumber(L, 2); /* keycode */
63 else if(a_strcmp(stype, "key_release") == 0)
65 type = XCB_KEY_RELEASE;
66 detail = luaL_checknumber(L, 2); /* keycode */
68 else if(a_strcmp(stype, "button_press") == 0)
70 type = XCB_BUTTON_PRESS;
71 detail = luaL_checknumber(L, 2); /* button number */
73 else if(a_strcmp(stype, "button_release") == 0)
75 type = XCB_BUTTON_RELEASE;
76 detail = luaL_checknumber(L, 2); /* button number */
78 else if(a_strcmp(stype, "motion_notify") == 0)
80 type = XCB_MOTION_NOTIFY;
81 detail = luaA_checkboolean(L, 2); /* relative to the current position or not */
82 x = luaL_checknumber(L, 3);
83 y = luaL_checknumber(L, 4);
85 else
86 return 0;
88 xcb_test_fake_input(globalconf.connection,
89 type,
90 detail,
91 XCB_CURRENT_TIME,
92 XCB_NONE,
93 x, y,
94 0);
95 return 0;
98 /** Get or set global key bindings.
99 * This binding will be available when you'll press keys on root window.
100 * \param L The Lua VM state.
101 * \return The number of element pushed on stack.
102 * \luastack
103 * \lparam An array of key bindings objects, or nothing.
104 * \lreturn The array of key bindings objects of this client.
106 static int
107 luaA_root_keys(lua_State *L)
109 if(lua_gettop(L) == 1)
111 luaA_checktable(L, 1);
113 foreach(key, globalconf.keys)
114 luaA_object_unref(globalconf.L, *key);
116 key_array_wipe(&globalconf.keys);
117 key_array_init(&globalconf.keys);
119 lua_pushnil(L);
120 while(lua_next(L, 1))
121 key_array_append(&globalconf.keys, luaA_object_ref_class(L, -1, &key_class));
123 xcb_screen_t *s = globalconf.screen;
124 xcb_ungrab_key(globalconf.connection, XCB_GRAB_ANY, s->root, XCB_BUTTON_MASK_ANY);
125 xwindow_grabkeys(s->root, &globalconf.keys);
127 return 1;
130 lua_createtable(L, globalconf.keys.len, 0);
131 for(int i = 0; i < globalconf.keys.len; i++)
133 luaA_object_push(L, globalconf.keys.tab[i]);
134 lua_rawseti(L, -2, i + 1);
137 return 1;
140 /** Get or set global mouse bindings.
141 * This binding will be available when you'll click on root window.
142 * \param L The Lua VM state.
143 * \return The number of element pushed on stack.
144 * \luastack
145 * \lparam An array of mouse button bindings objects, or nothing.
146 * \lreturn The array of mouse button bindings objects.
148 static int
149 luaA_root_buttons(lua_State *L)
151 if(lua_gettop(L) == 1)
153 luaA_checktable(L, 1);
155 foreach(button, globalconf.buttons)
156 luaA_object_unref(globalconf.L, *button);
158 button_array_wipe(&globalconf.buttons);
159 button_array_init(&globalconf.buttons);
161 lua_pushnil(L);
162 while(lua_next(L, 1))
163 button_array_append(&globalconf.buttons, luaA_object_ref(L, -1));
165 return 1;
168 lua_createtable(L, globalconf.buttons.len, 0);
169 for(int i = 0; i < globalconf.buttons.len; i++)
171 luaA_object_push(L, globalconf.buttons.tab[i]);
172 lua_rawseti(L, -2, i + 1);
175 return 1;
178 /** Set the root cursor.
179 * \param L The Lua VM state.
180 * \return The number of element pushed on stack.
181 * \luastack
182 * \lparam A X cursor name.
184 static int
185 luaA_root_cursor(lua_State *L)
187 const char *cursor_name = luaL_checkstring(L, 1);
188 uint16_t cursor_font = xcursor_font_fromstr(cursor_name);
190 if(cursor_font)
192 uint32_t change_win_vals[] = { xcursor_new(globalconf.connection, cursor_font) };
194 xcb_change_window_attributes(globalconf.connection,
195 globalconf.screen->root,
196 XCB_CW_CURSOR,
197 change_win_vals);
199 else
200 luaA_warn(L, "invalid cursor %s", cursor_name);
202 return 0;
205 /** Get the drawins attached to a screen.
206 * \param L The Lua VM state.
207 * \return The number of element pushed on stack.
208 * \luastack
209 * \lreturn A table with all drawins.
211 static int
212 luaA_root_drawins(lua_State *L)
214 lua_createtable(L, globalconf.drawins.len, 0);
216 for(int i = 0; i < globalconf.drawins.len; i++)
218 luaA_object_push(L, globalconf.drawins.tab[i]);
219 lua_rawseti(L, -2, i + 1);
222 return 1;
225 const struct luaL_reg awesome_root_lib[] =
227 { "buttons", luaA_root_buttons },
228 { "keys", luaA_root_keys },
229 { "cursor", luaA_root_cursor },
230 { "fake_input", luaA_root_fake_input },
231 { "drawins", luaA_root_drawins },
232 { NULL, NULL }
235 // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80