awful.menu: add menu_toggle parameter
[awesome.git] / luaa.c
blobe2e6d4c4d7f60e102a788349da9dea4d5faf09f1
1 /*
2 * lua.c - Lua configuration management
4 * Copyright © 2008 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include <errno.h>
23 #include <stdio.h>
24 #include <sys/socket.h>
25 #include <sys/un.h>
26 #include <unistd.h>
27 #include <sys/types.h>
28 #include <sys/wait.h>
29 #include <unistd.h>
30 #include <fcntl.h>
32 #include <ev.h>
34 #include <lua.h>
35 #include <lauxlib.h>
36 #include <lualib.h>
38 #include <xcb/xcb.h>
40 #include "awesome.h"
41 #include "awesome-version-internal.h"
42 #include "ewmh.h"
43 #include "config.h"
44 #include "luaa.h"
45 #include "tag.h"
46 #include "client.h"
47 #include "screen.h"
48 #include "event.h"
49 #include "titlebar.h"
50 #include "mouse.h"
51 #include "layouts/tile.h"
52 #include "common/socket.h"
53 #include "common/buffer.h"
55 extern awesome_t globalconf;
57 extern const struct luaL_reg awesome_hooks_lib[];
58 extern const struct luaL_reg awesome_keygrabber_lib[];
59 extern const struct luaL_reg awesome_button_methods[];
60 extern const struct luaL_reg awesome_button_meta[];
61 extern const struct luaL_reg awesome_image_methods[];
62 extern const struct luaL_reg awesome_image_meta[];
63 extern const struct luaL_reg awesome_mouse_methods[];
64 extern const struct luaL_reg awesome_mouse_meta[];
65 extern const struct luaL_reg awesome_screen_methods[];
66 extern const struct luaL_reg awesome_screen_meta[];
67 extern const struct luaL_reg awesome_client_methods[];
68 extern const struct luaL_reg awesome_client_meta[];
69 extern const struct luaL_reg awesome_titlebar_methods[];
70 extern const struct luaL_reg awesome_titlebar_meta[];
71 extern const struct luaL_reg awesome_tag_methods[];
72 extern const struct luaL_reg awesome_tag_meta[];
73 extern const struct luaL_reg awesome_widget_methods[];
74 extern const struct luaL_reg awesome_widget_meta[];
75 extern const struct luaL_reg awesome_statusbar_methods[];
76 extern const struct luaL_reg awesome_statusbar_meta[];
77 extern const struct luaL_reg awesome_wibox_methods[];
78 extern const struct luaL_reg awesome_wibox_meta[];
79 extern const struct luaL_reg awesome_keybinding_methods[];
80 extern const struct luaL_reg awesome_keybinding_meta[];
82 static struct sockaddr_un *addr;
83 static ev_io csio = { .fd = -1 };
85 /** Get or set global mouse bindings.
86 * This binding will be available when you'll click on root window.
87 * \param L The Lua VM state.
88 * \return The number of element pushed on stack.
89 * \luastack
90 * \lvalue A client.
91 * \lparam An array of mouse button bindings objects, or nothing.
92 * \return The array of mouse button bindings objects of this client.
94 static int
95 luaA_buttons(lua_State *L)
97 button_array_t *buttons = &globalconf.buttons;
99 if(lua_gettop(L) == 1)
100 luaA_button_array_set(L, 1, buttons);
102 return luaA_button_array_get(L, buttons);
105 /** Quit awesome.
106 * \param L The Lua VM state.
107 * \return The number of elements pushed on stack.
109 static int
110 luaA_quit(lua_State *L __attribute__ ((unused)))
112 ev_unloop(globalconf.loop, 1);
113 return 0;
116 /** Execute another application, probably a window manager, to replace
117 * awesome.
118 * \param L The Lua VM state.
119 * \return The number of elements pushed on stack.
120 * \luastack
121 * \lparam The command line to execute.
123 static int
124 luaA_exec(lua_State *L)
126 const char *cmd = luaL_checkstring(L, 1);
128 awesome_atexit();
130 a_exec(cmd);
131 return 0;
134 /** Restart awesome.
136 static int
137 luaA_restart(lua_State *L __attribute__ ((unused)))
139 awesome_restart();
140 return 0;
143 /** Set or get default font. (DEPRECATED)
144 * \param L The Lua VM state.
145 * \return The number of elements pushed on stack.
146 * \luastack
147 * \lparam An optional string with a font name in Pango format.
148 * \lreturn The font used, in Pango format.
150 static int
151 luaA_font(lua_State *L)
153 char *font;
155 if(lua_gettop(L) == 1)
157 const char *newfont = luaL_checkstring(L, 1);
158 draw_font_delete(&globalconf.font);
159 globalconf.font = draw_font_new(globalconf.default_screen, newfont);
162 font = pango_font_description_to_string(globalconf.font->desc);
163 lua_pushstring(L, font);
164 g_free(font);
166 return 1;
169 /** Set default font. (DEPRECATED)
170 * \param L The Lua VM state.
171 * \return The number of elements pushed on stack.
172 * \luastack
173 * \lparam A string with a font name in Pango format.
175 static int
176 luaA_font_set(lua_State *L)
178 deprecate();
179 return luaA_font(L);
182 /** Get configuration file path used by awesome.
183 * \param L The Lua VM state.
184 * \return The number of elements pushed on stack.
185 * \luastack
186 * \lreturn The awesome configuration file path.
188 static int
189 luaA_conffile(lua_State *L)
191 lua_pushstring(L, globalconf.conffile);
192 return 1;
195 /** Set default colors.
196 * \param L The Lua VM state.
197 * \return The number of elements pushed on stack.
198 * \luastack
199 * \lparam A table with `fg' and `bg' elements, containing colors.
200 * \lreturn A table with `fg' and `bg' elements, containing colors.
202 static int
203 luaA_colors(lua_State *L)
205 if(lua_gettop(L) == 1)
207 const char *buf;
208 size_t len;
209 int8_t colors_nbr = -1, i;
210 xcolor_init_request_t reqs[2];
212 luaA_checktable(L, 1);
214 if((buf = luaA_getopt_lstring(L, 1, "fg", NULL, &len)))
215 reqs[++colors_nbr] = xcolor_init_unchecked(&globalconf.colors.fg, buf, len);
217 if((buf = luaA_getopt_lstring(L, 1, "bg", NULL, &len)))
218 reqs[++colors_nbr] = xcolor_init_unchecked(&globalconf.colors.bg, buf, len);
220 for(i = 0; i <= colors_nbr; i++)
221 xcolor_init_reply(reqs[i]);
224 lua_newtable(L);
225 luaA_pushcolor(L, &globalconf.colors.fg);
226 lua_setfield(L, -2, "fg");
227 luaA_pushcolor(L, &globalconf.colors.bg);
228 lua_setfield(L, -2, "bg");
230 return 1;
233 /** Set default colors. (DEPRECATED)
234 * \param L The Lua VM state.
235 * \return The number of elements pushed on stack.
237 * \luastack
238 * \lparam A table with `fg' and `bg' elements, containing colors.
240 static int
241 luaA_colors_set(lua_State *L)
243 deprecate();
244 return luaA_colors(L);
247 static void
248 luaA_openlib(lua_State *L, const char *name,
249 const struct luaL_reg methods[],
250 const struct luaL_reg meta[])
252 luaL_newmetatable(L, name); /* 1 */
253 lua_pushvalue(L, -1); /* dup metatable 2 */
254 lua_setfield(L, -2, "__index"); /* metatable.__index = metatable 1 */
256 luaL_register(L, NULL, meta); /* 1 */
257 luaL_register(L, name, methods); /* 2 */
258 lua_pushvalue(L, -1); /* dup self as metatable 3 */
259 lua_setmetatable(L, -2); /* set self as metatable 2 */
260 lua_pop(L, 2);
263 /** UTF-8 aware string length computing.
264 * \param L The Lua VM state.
265 * \return The number of elements pushed on stack.
267 static int
268 luaA_mbstrlen(lua_State *L)
270 const char *cmd = luaL_checkstring(L, 1);
271 lua_pushnumber(L, mbstowcs(NULL, NONULL(cmd), 0));
272 return 1;
275 /** Overload standard Lua next function to use __next key on metatable.
276 * \param L The Lua VM state.
277 * \param The number of elements pushed on stack.
279 static int
280 luaAe_next(lua_State *L)
282 if(luaL_getmetafield(L, 1, "__next"))
284 lua_insert(L, 1);
285 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
286 return lua_gettop(L);
289 luaL_checktype(L, 1, LUA_TTABLE);
290 lua_settop(L, 2);
291 if(lua_next(L, 1))
292 return 2;
293 lua_pushnil(L);
294 return 1;
297 /** Overload lua_next() function by using __next metatable field
298 * to get next elements.
299 * \param L The Lua VM stack.
300 * \param idx The index number of elements in stack.
301 * \return 1 if more elements to come, 0 otherwise.
304 luaA_next(lua_State *L, int idx)
306 if(luaL_getmetafield(L, idx, "__next"))
308 /* if idx is relative, reduce it since we got __next */
309 if(idx < 0) idx--;
310 /* copy table and then move key */
311 lua_pushvalue(L, idx);
312 lua_pushvalue(L, -3);
313 lua_remove(L, -4);
314 lua_pcall(L, 2, 2, 0);
315 /* next returned nil, it's the end */
316 if(lua_isnil(L, -1))
318 /* remove nil */
319 lua_pop(L, 2);
320 return 0;
322 return 1;
325 return lua_next(L, idx);
328 /** Generic pairs function.
329 * \param L The Lua VM state.
330 * \return The number of elements pushed on stack.
332 static int
333 luaA_generic_pairs(lua_State *L)
335 lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
336 lua_pushvalue(L, 1); /* state, */
337 lua_pushnil(L); /* and initial value */
338 return 3;
341 /** Overload standard pairs function to use __pairs field of metatables.
342 * \param L The Lua VM state.
343 * \return The number of elements pushed on stack.
345 static int
346 luaAe_pairs(lua_State *L)
348 if(luaL_getmetafield(L, 1, "__pairs"))
350 lua_insert(L, 1);
351 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
352 return lua_gettop(L);
355 luaL_checktype(L, 1, LUA_TTABLE);
356 return luaA_generic_pairs(L);
359 /** Replace various standards Lua functions with our own.
360 * \param L The Lua VM state.
362 static void
363 luaA_fixups(lua_State *L)
365 lua_getglobal(L, "string");
366 lua_pushcfunction(L, luaA_mbstrlen);
367 lua_setfield(L, -2, "len");
368 lua_pop(L, 1);
369 lua_pushliteral(L, "next");
370 lua_pushcfunction(L, luaAe_next);
371 lua_settable(L, LUA_GLOBALSINDEX);
372 lua_pushliteral(L, "pairs");
373 lua_pushcfunction(L, luaAe_next);
374 lua_pushcclosure(L, luaAe_pairs, 1); /* pairs get next as upvalue */
375 lua_settable(L, LUA_GLOBALSINDEX);
378 /** __next function for wtable objects.
379 * \param L The Lua VM state.
380 * \return The number of elements pushed on stack.
382 static int
383 luaA_wtable_next(lua_State *L)
385 /* upvalue 1 is content table */
386 if(lua_next(L, lua_upvalueindex(1)))
387 return 2;
388 lua_pushnil(L);
389 return 1;
392 /** Index function of wtable objects.
393 * \param L The Lua VM state.
394 * \return The number of elements pushed on stack.
396 static int
397 luaA_wtable_index(lua_State *L)
399 size_t len;
400 const char *buf;
402 lua_pushvalue(L, 2);
403 /* check for size, waiting lua 5.2 and __len on tables */
404 if((buf = lua_tolstring(L, -1, &len)))
405 if(a_tokenize(buf, len) == A_TK_LEN)
407 lua_pushnumber(L, lua_objlen(L, lua_upvalueindex(1)));
408 return 1;
410 lua_pop(L, 1);
412 /* upvalue 1 is content table */
413 lua_rawget(L, lua_upvalueindex(1));
414 return 1;
417 /** Newndex function of wtable objects.
418 * \param L The Lua VM state.
419 * \return The number of elements pushed on stack.
421 static int
422 luaA_wtable_newindex(lua_State *L)
424 bool invalid = false;
426 /* push key on top */
427 lua_pushvalue(L, 2);
428 /* get current key value in content table */
429 lua_rawget(L, lua_upvalueindex(1));
430 /* if value is a widget, notify change */
431 if(lua_istable(L, -1) || luaA_toudata(L, -1, "widget"))
432 invalid = true;
434 lua_pop(L, 1); /* remove value */
436 /* if new value is a widget or a table */
437 if(lua_istable(L, 3))
439 luaA_table2wtable(L);
440 invalid = true;
442 else if(!invalid && luaA_toudata(L, 3, "widget"))
443 invalid = true;
445 /* upvalue 1 is content table */
446 lua_rawset(L, lua_upvalueindex(1));
448 if(invalid)
449 luaA_wibox_invalidate_byitem(L, lua_topointer(L, 1));
451 return 0;
454 /** Convert the top element of the stack to a proxied wtable.
455 * \param L The Lua VM state.
457 void
458 luaA_table2wtable(lua_State *L)
460 if(!lua_istable(L, -1))
461 return;
463 lua_newtable(L); /* create *real* content table */
464 lua_newtable(L); /* metatable */
465 lua_pushvalue(L, -2); /* copy content table */
466 lua_pushcclosure(L, luaA_wtable_next, 1); /* __next has the content table as upvalue */
467 lua_pushvalue(L, -3); /* copy content table */
468 lua_pushcclosure(L, luaA_wtable_index, 1); /* __index has the content table as upvalue */
469 lua_pushvalue(L, -4); /* copy content table */
470 lua_pushcclosure(L, luaA_wtable_newindex, 1); /* __newindex has the content table as upvalue */
471 /* set metatable field with just pushed closure */
472 lua_setfield(L, -4, "__newindex");
473 lua_setfield(L, -3, "__index");
474 lua_setfield(L, -2, "__next");
475 /* set metatable impossible to touch */
476 lua_pushliteral(L, "wtable");
477 lua_setfield(L, -2, "__metatable");
478 /* set new metatable on original table */
479 lua_setmetatable(L, -3);
481 /* initial key */
482 lua_pushnil(L);
483 /* go through original table */
484 while(lua_next(L, -3))
486 /* if convert value to wtable */
487 luaA_table2wtable(L);
488 /* copy key */
489 lua_pushvalue(L, -2);
490 /* move key before value */
491 lua_insert(L, -2);
492 /* set same value in content table */
493 lua_rawset(L, -4);
494 /* copy key */
495 lua_pushvalue(L, -1);
496 /* push the new value :-> */
497 lua_pushnil(L);
498 /* set orig[k] = nil */
499 lua_rawset(L, -5);
501 /* remove content table */
502 lua_pop(L, 1);
505 /** Look for an item: table, function, etc.
506 * \param L The Lua VM state.
507 * \param item The pointer item.
509 bool
510 luaA_hasitem(lua_State *L, const void *item)
512 lua_pushnil(L);
513 while(luaA_next(L, -2))
515 if(lua_topointer(L, -1) == item)
517 /* remove value and key */
518 lua_pop(L, 2);
519 return true;
521 if(lua_istable(L, -1))
522 if(luaA_hasitem(L, item))
524 /* remove key and value */
525 lua_pop(L, 2);
526 return true;
528 /* remove value */
529 lua_pop(L, 1);
531 return false;
534 /** Check if a table is a loop. When using table as direct acyclic digram,
535 * this is useful.
536 * \param L The Lua VM state.
537 * \param idx The index of the table in the stack
538 * \return True if the table loops.
540 bool
541 luaA_isloop(lua_State *L, int idx)
543 if(lua_istable(L, idx))
545 lua_pushvalue(L, idx); /* push table on top */
546 if(luaA_hasitem(L, lua_topointer(L, -1)))
548 lua_pop(L, 1); /* remove pushed table */
549 return true;
551 lua_pushnil(L);
552 while(luaA_next(L, -2))
554 /* check for recursivity */
555 if(luaA_isloop(L, -1))
557 lua_pop(L, 2); /* remove key and value */
558 return true;
560 lua_pop(L, 1); /* remove value */
562 lua_pop(L, 1); /* remove pushed table */
564 return false;
567 /** Object table.
568 * This table can use safely object as key.
569 * \param L The Lua VM state.
570 * \return The number of elements pushed on stack.
573 luaA_otable_index(lua_State *L)
575 void **obj, **v;
577 if((obj = lua_touserdata(L, 2)))
579 /* begins at nil */
580 lua_pushnil(L);
581 while(lua_next(L, 1))
583 /* check the key against the key if the key is a userdata,
584 * otherwise check it again the value. */
585 if((v = lua_touserdata(L, -2))
586 && *v == *obj)
587 /* return value */
588 return 1;
589 else if((v = lua_touserdata(L, -1))
590 && *v == *obj)
592 /* return key */
593 lua_pop(L, 1);
594 return 1;
596 /* removes 'value'; keeps 'key' for next iteration */
597 lua_pop(L, 1);
599 return 0;
602 lua_rawget(L, 1);
603 return 1;
606 /** Object table.
607 * This table can use safely object as key.
608 * \param L The Lua VM state.
609 * \return The number of elements pushed on stack.
611 static int
612 luaA_otable_newindex(lua_State *L)
614 void **obj, **v;
616 if((obj = lua_touserdata(L, 2)))
618 /* begins at nil */
619 lua_pushnil(L);
620 while(lua_next(L, 1))
622 if((v = lua_touserdata(L, -2))
623 && *v == *obj)
625 /* remove value */
626 lua_pop(L, 1);
627 /* push new value on top */
628 lua_pushvalue(L, 3);
629 /* set in table key = value */
630 lua_rawset(L, 1);
631 return 0;
633 /* removes 'value'; keeps 'key' for next iteration */
634 lua_pop(L, 1);
638 lua_rawset(L, 1);
640 return 0;
643 /** Spawn a program.
644 * This function is multi-head (Zaphod) aware and will set display to
645 * the right screen according to mouse position.
646 * \param L The Lua VM state.
647 * \return The number of elements pushed on stack
648 * \luastack
649 * \lparam The command to launch.
650 * \lparam The optional screen number to spawn the command on.
652 static int
653 luaA_spawn(lua_State *L)
655 char *host, newdisplay[128];
656 const char *cmd;
657 int screen = 0, screenp, displayp;
659 if(lua_gettop(L) == 2)
661 screen = luaL_checknumber(L, 2) - 1;
662 luaA_checkscreen(screen);
665 cmd = luaL_checkstring(L, 1);
667 if(!globalconf.xinerama_is_active)
669 xcb_parse_display(NULL, &host, &displayp, &screenp);
670 snprintf(newdisplay, sizeof(newdisplay), "%s:%d.%d", host, displayp, screen);
671 setenv("DISPLAY", newdisplay, 1);
672 p_delete(&host);
675 /* The double-fork construct avoids zombie processes and keeps the code
676 * clean from stupid signal handlers. */
677 if(fork() == 0)
679 if(fork() == 0)
681 if(globalconf.connection)
682 xcb_disconnect(globalconf.connection);
683 setsid();
684 a_exec(cmd);
685 warn("execl '%s' failed: %s\n", cmd, strerror(errno));
687 exit(EXIT_SUCCESS);
689 wait(0);
691 return 0;
694 /** Initialize the Lua VM
696 void
697 luaA_init(void)
699 lua_State *L;
701 static const struct luaL_reg otable_methods[] =
703 { "__call", luaA_otable_new },
704 { NULL, NULL }
706 static const struct luaL_reg otable_meta[] =
708 { "__index", luaA_otable_index },
709 { "__newindex", luaA_otable_newindex },
710 { NULL, NULL }
712 static const struct luaL_reg awesome_lib[] =
714 { "quit", luaA_quit },
715 { "exec", luaA_exec },
716 { "spawn", luaA_spawn },
717 { "restart", luaA_restart },
718 { "buttons", luaA_buttons },
719 { "font_set", luaA_font_set },
720 { "colors_set", luaA_colors_set },
721 { "font", luaA_font },
722 { "colors", luaA_colors },
723 { "conffile", luaA_conffile },
724 { NULL, NULL }
727 L = globalconf.L = luaL_newstate();
729 luaL_openlibs(L);
731 luaA_fixups(L);
733 /* Export awesome lib */
734 luaL_register(L, "awesome", awesome_lib);
736 /* Export hooks lib */
737 luaL_register(L, "hooks", awesome_hooks_lib);
739 /* Export keygrabber lib */
740 luaL_register(L, "keygrabber", awesome_keygrabber_lib);
742 /* Export otable lib */
743 luaA_openlib(L, "otable", otable_methods, otable_meta);
745 /* Export screen */
746 luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
748 /* Export mouse */
749 luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
751 /* Export button */
752 luaA_openlib(L, "button", awesome_button_methods, awesome_button_meta);
754 /* Export image */
755 luaA_openlib(L, "image", awesome_image_methods, awesome_image_meta);
757 /* Export tag */
758 luaA_openlib(L, "tag", awesome_tag_methods, awesome_tag_meta);
760 /* Export statusbar */
761 luaA_openlib(L, "statusbar", awesome_statusbar_methods, awesome_statusbar_meta);
763 /* Export wibox */
764 luaA_openlib(L, "wibox", awesome_wibox_methods, awesome_wibox_meta);
766 /* Export widget */
767 luaA_openlib(L, "widget", awesome_widget_methods, awesome_widget_meta);
769 /* Export client */
770 luaA_openlib(L, "client", awesome_client_methods, awesome_client_meta);
772 /* Export titlebar */
773 luaA_openlib(L, "titlebar", awesome_titlebar_methods, awesome_titlebar_meta);
775 /* Export keys */
776 luaA_openlib(L, "keybinding", awesome_keybinding_methods, awesome_keybinding_meta);
778 lua_pushliteral(L, "AWESOME_VERSION");
779 lua_pushstring(L, AWESOME_VERSION);
780 lua_settable(L, LUA_GLOBALSINDEX);
782 lua_pushliteral(L, "AWESOME_RELEASE");
783 lua_pushstring(L, AWESOME_RELEASE);
784 lua_settable(L, LUA_GLOBALSINDEX);
786 luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?.lua\"");
787 luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?/init.lua\"");
789 /* init hooks */
790 globalconf.hooks.manage = LUA_REFNIL;
791 globalconf.hooks.unmanage = LUA_REFNIL;
792 globalconf.hooks.focus = LUA_REFNIL;
793 globalconf.hooks.unfocus = LUA_REFNIL;
794 globalconf.hooks.mouse_enter = LUA_REFNIL;
795 globalconf.hooks.arrange = LUA_REFNIL;
796 globalconf.hooks.clients = LUA_REFNIL;
797 globalconf.hooks.tags = LUA_REFNIL;
798 globalconf.hooks.tagged = LUA_REFNIL;
799 globalconf.hooks.property = LUA_REFNIL;
800 globalconf.hooks.timer = LUA_REFNIL;
803 #define XDG_CONFIG_HOME_DEFAULT "/.config"
805 #define AWESOME_CONFIG_FILE "/awesome/rc.lua"
807 static bool
808 luaA_loadrc(const char *confpath, bool run)
810 if(confpath)
812 if(!luaL_loadfile(globalconf.L, confpath))
814 if(run)
816 if(lua_pcall(globalconf.L, 0, LUA_MULTRET, 0))
817 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
818 else
820 globalconf.conffile = a_strdup(confpath);
821 return true;
824 else
825 lua_pop(globalconf.L, 1);
826 return true;
828 else
829 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
831 return false;
834 /** Load a configuration file.
835 * \param confpatharg The configuration file to load.
836 * \param run Run the configuration file.
838 bool
839 luaA_parserc(const char *confpatharg, bool run)
841 int screen;
842 const char *confdir, *xdg_config_dirs;
843 char *confpath = NULL, **xdg_files, **buf, path[1024];
844 ssize_t len;
845 bool ret;
847 ret = luaA_loadrc(confpatharg, run);
849 confdir = getenv("XDG_CONFIG_HOME");
851 if((len = a_strlen(confdir)))
853 len += sizeof(AWESOME_CONFIG_FILE);
854 confpath = p_new(char, len);
855 a_strcpy(confpath, len, confdir);
856 /* update package.path */
857 snprintf(path, sizeof(path), "package.path = package.path .. \";%s/awesome/?.lua\"", confdir);
858 luaA_dostring(globalconf.L, path);
860 else
862 confdir = getenv("HOME");
863 len = a_strlen(confdir) + sizeof(AWESOME_CONFIG_FILE)-1 + sizeof(XDG_CONFIG_HOME_DEFAULT);
864 confpath = p_new(char, len);
865 a_strcpy(confpath, len, confdir);
866 a_strcat(confpath, len, XDG_CONFIG_HOME_DEFAULT);
867 /* update package.path */
868 snprintf(path, sizeof(path), "package.path = package.path .. \";%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?.lua\"", confdir);
869 luaA_dostring(globalconf.L, path);
871 a_strcat(confpath, len, AWESOME_CONFIG_FILE);
873 if(!ret)
874 ret = luaA_loadrc(confpath, run);
876 xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
878 if(!(len = a_strlen(xdg_config_dirs)))
880 xdg_config_dirs = XDG_CONFIG_DIR;
881 len = sizeof(XDG_CONFIG_DIR) - 1;
884 xdg_files = a_strsplit(xdg_config_dirs, len, ':');
886 for(buf = xdg_files; *buf; buf++)
888 p_delete(&confpath);
889 len = a_strlen(*buf) + sizeof("AWESOME_CONFIG_FILE");
890 confpath = p_new(char, len);
891 a_strcpy(confpath, len, *buf);
892 a_strcat(confpath, len, AWESOME_CONFIG_FILE);
893 snprintf(path, sizeof(path), "package.path = package.path .. \";%s/awesome/?.lua\"", *buf);
894 luaA_dostring(globalconf.L, path);
895 if(!ret)
896 ret = luaA_loadrc(confpath, run);
899 for(buf = xdg_files; *buf; buf++)
900 p_delete(buf);
901 p_delete(&xdg_files);
903 /* Assure there's at least one tag */
904 for(screen = 0; screen < globalconf.nscreen; screen++)
905 if(!globalconf.screens[screen].tags.len)
906 tag_append_to_screen(tag_new("default", sizeof("default")-1, layout_tile, 0.5, 1, 0),
907 &globalconf.screens[screen]);
909 p_delete(&confpath);
911 return ret;
914 /** Parse a command.
915 * \param cmd The buffer to parse.
916 * \return the number of elements pushed on the stack by the last statement in cmd.
917 * If there's an error, the message is pushed onto the stack and this returns 1.
919 static int
920 luaA_docmd(const char *cmd)
922 char *p;
923 int newtop, oldtop = lua_gettop(globalconf.L);
925 while((p = strchr(cmd, '\n')))
927 newtop = lua_gettop(globalconf.L);
928 lua_pop(globalconf.L, newtop - oldtop);
929 oldtop = newtop;
931 *p = '\0';
932 if (luaL_dostring(globalconf.L, cmd))
934 warn("error executing Lua code: %s", lua_tostring(globalconf.L, -1));
935 return 1;
937 cmd = p + 1;
939 return lua_gettop(globalconf.L) - oldtop;
942 /** Pushes a Lua array containing the top n elements of the stack.
943 * \param n The number of elements to put in the array.
945 static void
946 luaA_array(int n)
948 int i;
949 lua_createtable(globalconf.L, n, 0);
950 lua_insert(globalconf.L, -n - 1);
952 for (i = n; i > 0; i--)
953 lua_rawseti(globalconf.L, -i - 1, i);
956 /** Maps the top n elements of the stack to the result of
957 * applying a function to that element.
958 * \param n The number of elements to map.
959 * \luastack
960 * \lparam The function to map the elements by. This should be
961 * at position -(n + 1).
963 static void
964 luaA_map(int n)
966 int i;
967 for (i = 0; i < n; i++)
969 lua_pushvalue(globalconf.L, -n - 1); /* copy of the function */
970 lua_pushvalue(globalconf.L, -n - 1); /* value to map */
971 lua_pcall(globalconf.L, 1, 1, 0); /* call function */
972 lua_remove(globalconf.L, -n - 1); /* remove old value */
974 lua_remove(globalconf.L, -n - 1); /* remove function */
977 static void luaA_conn_cleanup(EV_P_ ev_io *w)
979 ev_ref(EV_DEFAULT_UC);
980 ev_io_stop(EV_DEFAULT_UC_ w);
981 if (close(w->fd))
982 warn("error closing UNIX domain socket: %s", strerror(errno));
983 p_delete(&w);
986 static void
987 luaA_cb(EV_P_ ev_io *w, int revents)
989 char buf[1024];
990 int r, els;
991 const char *s;
992 size_t len;
994 switch(r = recv(w->fd, buf, sizeof(buf)-1, MSG_TRUNC))
996 case -1:
997 warn("error reading UNIX domain socket: %s", strerror(errno));
998 case 0: /* 0 bytes are only transferred when the connection is closed */
999 luaA_conn_cleanup(EV_DEFAULT_UC_ w);
1000 break;
1001 default:
1002 if(r >= ssizeof(buf))
1003 break;
1004 buf[r] = '\0';
1005 lua_getglobal(globalconf.L, "table");
1006 lua_getfield(globalconf.L, -1, "concat");
1007 lua_remove(globalconf.L, -2); /* remove table */
1009 lua_getglobal(globalconf.L, "tostring");
1010 els = luaA_docmd(buf);
1011 luaA_map(els); /* map results to strings */
1012 luaA_array(els); /* put strings in an array */
1014 lua_pushstring(globalconf.L, "\t");
1015 lua_pcall(globalconf.L, 2, 1, 0); /* concatenate results with tabs */
1017 s = lua_tolstring(globalconf.L, -1, &len);
1019 /* ignore ENOENT because the client may not read */
1020 if (send(w->fd, s, len, MSG_DONTWAIT) == -1)
1021 switch(errno)
1023 case ENOENT:
1024 case EAGAIN:
1025 break;
1026 default:
1027 warn("can't send back to client via domain socket: %s", strerror(errno));
1028 break;
1031 lua_pop(globalconf.L, 1); /* pop the string */
1033 awesome_refresh(globalconf.connection);
1037 static void
1038 luaA_conn_cb(EV_P_ ev_io *w, int revents)
1040 ev_io *csio_conn = p_new(ev_io, 1);
1041 int csfd = accept(w->fd, NULL, NULL);
1043 ev_io_init(csio_conn, &luaA_cb, csfd, EV_READ);
1044 ev_io_start(EV_DEFAULT_UC_ csio_conn);
1045 ev_unref(EV_DEFAULT_UC);
1048 void
1049 luaA_cs_init(void)
1051 int csfd = socket_getclient();
1053 if (csfd < 0 || fcntl(csfd, F_SETFD, FD_CLOEXEC) == -1)
1054 return;
1056 addr = socket_getaddr(getenv("DISPLAY"));
1058 if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
1060 if(errno == EADDRINUSE)
1062 if(unlink(addr->sun_path))
1063 warn("error unlinking existing file: %s", strerror(errno));
1064 if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
1065 return warn("error binding UNIX domain socket: %s", strerror(errno));
1067 else
1068 return warn("error binding UNIX domain socket: %s", strerror(errno));
1070 listen(csfd, 10);
1072 ev_io_init(&csio, &luaA_conn_cb, csfd, EV_READ);
1073 ev_io_start(EV_DEFAULT_UC_ &csio);
1074 ev_unref(EV_DEFAULT_UC);
1077 void
1078 luaA_cs_cleanup(void)
1080 if(csio.fd < 0)
1081 return;
1082 ev_ref(EV_DEFAULT_UC);
1083 ev_io_stop(EV_DEFAULT_UC_ &csio);
1084 if (close(csio.fd))
1085 warn("error closing UNIX domain socket: %s", strerror(errno));
1086 if(unlink(addr->sun_path))
1087 warn("error unlinking UNIX domain socket: %s", strerror(errno));
1088 p_delete(&addr);
1089 csio.fd = -1;
1092 void
1093 luaA_on_timer(EV_P_ ev_timer *w, int revents)
1095 luaA_dofunction(globalconf.L, globalconf.hooks.timer, 0, 0);
1096 awesome_refresh(globalconf.connection);
1099 /** Push a color as a string onto the stack
1100 * \param L The Lua VM state.
1101 * \param c The color to push.
1102 * \return The number of elements pushed on stack.
1105 luaA_pushcolor(lua_State *L, const xcolor_t *c)
1107 uint8_t r = (unsigned)c->red * 0xff / 0xffff;
1108 uint8_t g = (unsigned)c->green * 0xff / 0xffff;
1109 uint8_t b = (unsigned)c->blue * 0xff / 0xffff;
1110 uint8_t a = (unsigned)c->alpha * 0xff / 0xffff;
1111 char s[10];
1112 /* do not print alpha if it's full */
1113 if(a == 0xff)
1114 snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
1115 else
1116 snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
1117 lua_pushlstring(L, s, sizeof(s));
1118 return 1;