2 * hooks.c - Lua hooks management
4 * Copyright © 2008 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
24 extern awesome_t globalconf
;
26 #define HANDLE_HOOK(L, h) \
28 if(lua_gettop(L) == 1) \
29 luaA_registerfct(L, 1, &h); \
30 lua_rawgeti(L, LUA_REGISTRYINDEX, h); \
34 /** Set the function called each time a client gets focus. This function is
35 * called with the client object as argument.
36 * \param L The Lua VM state.
37 * \return The number of elements pushed on stack.
39 * \lparam A function to call each time a client gets focus.
42 luaA_hooks_focus(lua_State
*L
)
44 HANDLE_HOOK(L
, globalconf
.hooks
.focus
);
47 /** Set the function called each time a client loses focus. This function is
48 * called with the client object as argument.
49 * \param L The Lua VM state.
50 * \return The number of elements pushed on stack.
52 * \lparam A function to call each time a client loses focus.
55 luaA_hooks_unfocus(lua_State
*L
)
57 HANDLE_HOOK(L
, globalconf
.hooks
.unfocus
);
60 /** Set the function called each time a new client appears. This function is
61 * called with the client object as argument, plus a boolean argument which is
62 * true if the client is managed at startup.
63 * \param L The Lua VM state.
64 * \return The number of elements pushed on stack.
66 * \lparam A function to call on each new client.
69 luaA_hooks_manage(lua_State
*L
)
71 HANDLE_HOOK(L
, globalconf
.hooks
.manage
);
74 /** Set the function called each time a client goes away. This function is
75 * called with the client object as argument.
76 * \param L The Lua VM state.
77 * \return The number of elements pushed on stack.
79 * \lparam A function to call when a client goes away.
82 luaA_hooks_unmanage(lua_State
*L
)
84 HANDLE_HOOK(L
, globalconf
.hooks
.unmanage
);
87 /** Set the function called each time the mouse enter a window. This
88 * function is called with the client object as argument.
89 * \param L The Lua VM state.
90 * \return The number of elements pushed on stack.
92 * \lparam A function to call each time a client gets mouse over it.
95 luaA_hooks_mouse_enter(lua_State
*L
)
97 HANDLE_HOOK(L
, globalconf
.hooks
.mouse_enter
);
100 /** Set the function called each time the mouse leave a window. This
101 * function is called with the client object as argument.
102 * \param L The Lua VM state.
103 * \return The number of elements pushed on stack.
105 * \lparam A function to call each time a client gets mouse over it.
108 luaA_hooks_mouse_leave(lua_State
*L
)
110 HANDLE_HOOK(L
, globalconf
.hooks
.mouse_leave
);
113 /** Set the function called on each client list change.
114 * This function is called without any argument.
115 * \param L The Lua VM state.
116 * \return The number of elements pushed on stack.
118 * \lparam A function to call on each client list change.
121 luaA_hooks_clients(lua_State
*L
)
123 HANDLE_HOOK(L
, globalconf
.hooks
.clients
);
126 /** Set the function called on each screen tag list change.
127 * This function is called with a screen number as first argument,
128 * the tag object as second and the action (add or remove) as third.
129 * \param L The Lua VM state.
130 * \return The number of elements pushed on stack.
132 * \lparam A function to call on each tag list change.
135 luaA_hooks_tags(lua_State
*L
)
137 HANDLE_HOOK(L
, globalconf
.hooks
.tags
);
140 /** Set the function called on each client's tags change.
141 * This function is called with the client and the tag as argument.
142 * \param L The Lua VM state.
143 * \return The number of elements pushed on stack.
145 * \lparam A function to call on each client's tags change.
148 luaA_hooks_tagged(lua_State
*L
)
150 HANDLE_HOOK(L
, globalconf
.hooks
.tagged
);
153 /** Set the function called on each screen arrange. This function is called
154 * with the screen number as argument.
155 * \param L The Lua VM state.
156 * \return The number of elements pushed on stack.
158 * \lparam A function to call on each screen arrange.
161 luaA_hooks_arrange(lua_State
*L
)
163 HANDLE_HOOK(L
, globalconf
.hooks
.arrange
);
166 /** Set the function called on each client's property change.
167 * This function is called with the client object as argument and the
169 * \param L The Lua VM state.
170 * \return The number of elements pushed on stack.
172 * \lparam A function to call on each client property update.
175 luaA_hooks_property(lua_State
*L
)
177 HANDLE_HOOK(L
, globalconf
.hooks
.property
);
180 /** Set the function to be called every N seconds.
181 * \param L The Lua VM state.
182 * \return The number of elements pushed on stack.
184 * \lparam The number of seconds to run function every. Set 0 to disable.
185 * \lparam A function to call every N seconds (optional).
188 luaA_hooks_timer(lua_State
*L
)
190 if(lua_gettop(L
) >= 1)
192 globalconf
.timer
.repeat
= luaL_checknumber(L
, 1);
194 if(lua_gettop(L
) == 2 && !lua_isnil(L
, 2))
195 luaA_registerfct(L
, 2, &globalconf
.hooks
.timer
);
197 ev_timer_again(globalconf
.loop
, &globalconf
.timer
);
200 lua_rawgeti(L
, LUA_REGISTRYINDEX
, globalconf
.hooks
.timer
);
206 /** Set the function to be called when a D-Bus event is received.
207 * The first argument passed to this function is the type of the message we
208 * receive: signal, method_call, method_return or error.
209 * The second argument is the path.
210 * The other arguments are a variable list of arguments.
211 * The function can return values using pair of type, value.
212 * For example: return "s", "hello", "i", 32
213 * \param L The Lua VM state.
214 * \return The number of elements pushed on stack.
216 * \lparam A function to call on D-Bus events.
219 luaA_hooks_dbus(lua_State
*L
)
221 HANDLE_HOOK(L
, globalconf
.hooks
.dbus
);
225 const struct luaL_reg awesome_hooks_lib
[] =
227 { "focus", luaA_hooks_focus
},
228 { "unfocus", luaA_hooks_unfocus
},
229 { "manage", luaA_hooks_manage
},
230 { "unmanage", luaA_hooks_unmanage
},
231 { "mouse_enter", luaA_hooks_mouse_enter
},
232 { "mouse_leave", luaA_hooks_mouse_leave
},
233 { "property", luaA_hooks_property
},
234 { "arrange", luaA_hooks_arrange
},
235 { "clients", luaA_hooks_clients
},
236 { "tags", luaA_hooks_tags
},
237 { "tagged", luaA_hooks_tagged
},
238 { "timer", luaA_hooks_timer
},
240 { "dbus", luaA_hooks_dbus
},