2 * lua.h - Lua configuration management header
4 * Copyright © 2008 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
29 #include "common/util.h"
30 #include "common/draw.h"
35 AWESOME_TYPE_STATUSBAR
= 1,
39 /** Type for Lua function */
42 #define DO_LUA_NEW(decl, type, prefix, lua_type, type_ref) \
44 luaA_##prefix##_userdata_new(lua_State *L, type *p) \
46 type **pp = lua_newuserdata(L, sizeof(type *)); \
49 return luaA_settype(L, lua_type); \
52 #define DO_LUA_GC(type, prefix, lua_type, type_unref) \
54 luaA_##prefix##_gc(lua_State *L) \
56 type **p = luaA_checkudata(L, 1, lua_type); \
62 #define DO_LUA_EQ(type, prefix, lua_type) \
64 luaA_##prefix##_eq(lua_State *L) \
66 type **p1 = luaA_checkudata(L, 1, lua_type); \
67 type **p2 = luaA_checkudata(L, 2, lua_type); \
68 lua_pushboolean(L, (*p1 == *p2)); \
72 #define luaA_dostring(L, cmd) \
75 if(luaL_dostring(L, cmd)) \
76 warn("error executing Lua code: %s", \
77 lua_tostring(L, -1)); \
80 #define luaA_checktable(L, n) \
82 if(!lua_istable(L, n)) \
83 luaL_typerror(L, n, "table"); \
86 #define luaA_checkfunction(L, n) \
88 if(!lua_isfunction(L, n)) \
89 luaL_typerror(L, n, "function"); \
92 #define luaA_checkscreen(screen) \
94 if(screen < 0 || screen >= globalconf.screens_info->nscreen) \
95 luaL_error(L, "invalid screen number: %d", screen); \
98 /** Check that an object is not a NULL reference.
99 * \param L The Lua state.
100 * \param ud The index of the object in the stack.
101 * \param tname The type name.
102 * \return A pointer to the object.
105 luaA_checkudata(lua_State
*L
, int ud
, const char *tname
)
107 void **p
= luaL_checkudata(L
, ud
, tname
);
110 luaL_error(L
, "invalid object");
115 luaA_checkboolean(lua_State
*L
, int n
)
117 if(!lua_isboolean(L
, n
))
118 luaL_typerror(L
, n
, "boolean");
119 return lua_toboolean(L
, n
);
123 luaA_optboolean(lua_State
*L
, int idx
, bool def
)
125 return luaL_opt(L
, luaA_checkboolean
, idx
, def
);
128 static inline lua_Number
129 luaA_getopt_number(lua_State
*L
, int idx
, const char *name
, lua_Number def
)
131 lua_getfield(L
, idx
, name
);
132 return luaL_optnumber(L
, -1, def
);
135 static inline const char *
136 luaA_getopt_lstring(lua_State
*L
, int idx
, const char *name
, const char *def
, size_t *len
)
138 lua_getfield(L
, idx
, name
);
139 return luaL_optlstring(L
, -1, def
, len
);
142 static inline const char *
143 luaA_getopt_string(lua_State
*L
, int idx
, const char *name
, const char *def
)
145 return luaA_getopt_lstring(L
, idx
, name
, def
, NULL
);
149 luaA_getopt_boolean(lua_State
*L
, int idx
, const char *name
, bool def
)
151 lua_getfield(L
, idx
, name
);
152 return luaA_optboolean(L
, -1, def
);
156 luaA_settype(lua_State
*L
, const char *type
)
158 luaL_getmetatable(L
, type
);
159 lua_setmetatable(L
, -2);
164 luaA_usemetatable(lua_State
*L
, int idxobj
, int idxfield
)
166 lua_getmetatable(L
, idxobj
);
167 lua_pushvalue(L
, idxfield
);
169 if (!lua_isnil(L
, -1))
179 /** Register a function.
180 * \param L The Lua stack.
181 * \param fct A luaA_ref address: it will be filled with the luaA_ref
182 * registered. If the adresse point to an already registered function, it will
187 luaA_registerfct(lua_State
*L
, luaA_ref
*fct
)
189 luaA_checkfunction(L
, -1);
190 if(*fct
!= LUA_REFNIL
)
191 luaL_unref(L
, LUA_REGISTRYINDEX
, *fct
);
192 *fct
= luaL_ref(L
, LUA_REGISTRYINDEX
);
196 /** Execute an Lua function.
197 * \param L The Lua stack.
198 * \param f The Lua function to execute.
199 * \param nargs The number of arguments for the Lua function.
200 * \param nret The number of returned value from the Lua function.
201 * \return True on no error, false otherwise.
204 luaA_dofunction(lua_State
*L
, luaA_ref f
, int nargs
, int nret
)
208 lua_rawgeti(L
, LUA_REGISTRYINDEX
, f
);
210 lua_insert(L
, - (nargs
+ 1));
211 if(lua_pcall(L
, nargs
, nret
, 0))
213 warn("error running function: %s",
214 lua_tostring(L
, -1));
223 int luaA_otable_index(lua_State
*);
225 /** Create a new object table with a metatable.
226 * This is useful to compare table with objects (udata) as keys.
227 * \param L The Lua stack.
228 * \return The number of elements pushed on stack.
231 luaA_otable_new(lua_State
*L
)
237 lua_pushcfunction(L
, luaA_otable_index
);
238 /* Register index into the metatable */
239 lua_setfield(L
, -2, "__index");
240 /* Set the meta table */
241 lua_setmetatable(L
, -2);
245 void luaA_init(void);
246 void luaA_parserc(const char *);
247 void luaA_pushpointer(lua_State
*, void *, awesome_type_t
);
248 void luaA_cs_init(void);
249 void luaA_cs_cleanup(void);
250 void luaA_on_timer(EV_P_ ev_timer
*w
, int revents
);
251 void luaA_pushcolor(lua_State
*, const xcolor_t
*);
254 luaA_generic_pairs(lua_State
*L
)
256 lua_pushvalue(L
, lua_upvalueindex(1)); /* return generator, */
257 lua_pushvalue(L
, 1); /* state, */
258 lua_pushnil(L
); /* and initial value */
263 // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80