awful.menu: add a close function and fix various bugs
[awesome.git] / luaa.c
blob8da05ef3211dd67a7751a8b854fbc609309e5764
1 /*
2 * lua.c - Lua configuration management
4 * Copyright © 2008 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include <errno.h>
23 #include <stdio.h>
24 #include <sys/socket.h>
25 #include <sys/un.h>
26 #include <unistd.h>
27 #include <sys/types.h>
28 #include <sys/wait.h>
29 #include <unistd.h>
30 #include <fcntl.h>
32 #include <ev.h>
34 #include <lua.h>
35 #include <lauxlib.h>
36 #include <lualib.h>
38 #include <xcb/xcb.h>
40 #include "awesome.h"
41 #include "awesome-version-internal.h"
42 #include "ewmh.h"
43 #include "config.h"
44 #include "luaa.h"
45 #include "tag.h"
46 #include "client.h"
47 #include "screen.h"
48 #include "event.h"
49 #include "titlebar.h"
50 #include "mouse.h"
51 #include "layouts/tile.h"
52 #include "common/socket.h"
53 #include "common/buffer.h"
55 extern awesome_t globalconf;
57 extern const struct luaL_reg awesome_hooks_lib[];
58 extern const struct luaL_reg awesome_keygrabber_lib[];
59 extern const struct luaL_reg awesome_button_methods[];
60 extern const struct luaL_reg awesome_button_meta[];
61 extern const struct luaL_reg awesome_image_methods[];
62 extern const struct luaL_reg awesome_image_meta[];
63 extern const struct luaL_reg awesome_mouse_methods[];
64 extern const struct luaL_reg awesome_mouse_meta[];
65 extern const struct luaL_reg awesome_screen_methods[];
66 extern const struct luaL_reg awesome_screen_meta[];
67 extern const struct luaL_reg awesome_client_methods[];
68 extern const struct luaL_reg awesome_client_meta[];
69 extern const struct luaL_reg awesome_titlebar_methods[];
70 extern const struct luaL_reg awesome_titlebar_meta[];
71 extern const struct luaL_reg awesome_tag_methods[];
72 extern const struct luaL_reg awesome_tag_meta[];
73 extern const struct luaL_reg awesome_widget_methods[];
74 extern const struct luaL_reg awesome_widget_meta[];
75 extern const struct luaL_reg awesome_statusbar_methods[];
76 extern const struct luaL_reg awesome_statusbar_meta[];
77 extern const struct luaL_reg awesome_wibox_methods[];
78 extern const struct luaL_reg awesome_wibox_meta[];
79 extern const struct luaL_reg awesome_keybinding_methods[];
80 extern const struct luaL_reg awesome_keybinding_meta[];
82 static struct sockaddr_un *addr;
83 static ev_io csio = { .fd = -1 };
85 /** Get or set global mouse bindings.
86 * This binding will be available when you'll click on root window.
87 * \param L The Lua VM state.
88 * \return The number of element pushed on stack.
89 * \luastack
90 * \lvalue A client.
91 * \lparam An array of mouse button bindings objects, or nothing.
92 * \return The array of mouse button bindings objects of this client.
94 static int
95 luaA_buttons(lua_State *L)
97 button_array_t *buttons = &globalconf.buttons;
99 if(lua_gettop(L) == 1)
100 luaA_button_array_set(L, 1, buttons);
102 return luaA_button_array_get(L, buttons);
105 /** Quit awesome.
106 * \param L The Lua VM state.
107 * \return The number of elements pushed on stack.
109 static int
110 luaA_quit(lua_State *L __attribute__ ((unused)))
112 ev_unloop(globalconf.loop, 1);
113 return 0;
116 /** Execute another application, probably a window manager, to replace
117 * awesome.
118 * \param L The Lua VM state.
119 * \return The number of elements pushed on stack.
120 * \luastack
121 * \lparam The command line to execute.
123 static int
124 luaA_exec(lua_State *L)
126 const char *cmd = luaL_checkstring(L, 1);
128 awesome_atexit();
130 a_exec(cmd);
131 return 0;
134 /** Restart awesome.
136 static int
137 luaA_restart(lua_State *L __attribute__ ((unused)))
139 awesome_restart();
140 return 0;
143 /** Set or get default font. (DEPRECATED)
144 * \param L The Lua VM state.
145 * \return The number of elements pushed on stack.
146 * \luastack
147 * \lparam An optional string with a font name in Pango format.
148 * \lreturn The font used, in Pango format.
150 static int
151 luaA_font(lua_State *L)
153 char *font;
155 if(lua_gettop(L) == 1)
157 const char *newfont = luaL_checkstring(L, 1);
158 draw_font_delete(&globalconf.font);
159 globalconf.font = draw_font_new(globalconf.default_screen, newfont);
162 font = pango_font_description_to_string(globalconf.font->desc);
163 lua_pushstring(L, font);
164 g_free(font);
166 return 1;
169 /** Set default font. (DEPRECATED)
170 * \param L The Lua VM state.
171 * \return The number of elements pushed on stack.
172 * \luastack
173 * \lparam A string with a font name in Pango format.
175 static int
176 luaA_font_set(lua_State *L)
178 deprecate();
179 return luaA_font(L);
182 /** Get configuration file path used by awesome.
183 * \param L The Lua VM state.
184 * \return The number of elements pushed on stack.
185 * \luastack
186 * \lreturn The awesome configuration file path.
188 static int
189 luaA_conffile(lua_State *L)
191 lua_pushstring(L, globalconf.conffile);
192 return 1;
195 /** Set default colors.
196 * \param L The Lua VM state.
197 * \return The number of elements pushed on stack.
198 * \luastack
199 * \lparam A table with `fg' and `bg' elements, containing colors.
200 * \lreturn A table with `fg' and `bg' elements, containing colors.
202 static int
203 luaA_colors(lua_State *L)
205 if(lua_gettop(L) == 1)
207 const char *buf;
208 size_t len;
209 int8_t colors_nbr = -1, i;
210 xcolor_init_request_t reqs[2];
212 luaA_checktable(L, 1);
214 if((buf = luaA_getopt_lstring(L, 1, "fg", NULL, &len)))
215 reqs[++colors_nbr] = xcolor_init_unchecked(&globalconf.colors.fg, buf, len);
217 if((buf = luaA_getopt_lstring(L, 1, "bg", NULL, &len)))
218 reqs[++colors_nbr] = xcolor_init_unchecked(&globalconf.colors.bg, buf, len);
220 for(i = 0; i <= colors_nbr; i++)
221 xcolor_init_reply(reqs[i]);
224 lua_newtable(L);
225 luaA_pushcolor(L, &globalconf.colors.fg);
226 lua_setfield(L, -2, "fg");
227 luaA_pushcolor(L, &globalconf.colors.bg);
228 lua_setfield(L, -2, "bg");
230 return 1;
233 /** Set default colors. (DEPRECATED)
234 * \param L The Lua VM state.
235 * \return The number of elements pushed on stack.
237 * \luastack
238 * \lparam A table with `fg' and `bg' elements, containing colors.
240 static int
241 luaA_colors_set(lua_State *L)
243 deprecate();
244 return luaA_colors(L);
247 static void
248 luaA_openlib(lua_State *L, const char *name,
249 const struct luaL_reg methods[],
250 const struct luaL_reg meta[])
252 luaL_newmetatable(L, name); /* 1 */
253 lua_pushvalue(L, -1); /* dup metatable 2 */
254 lua_setfield(L, -2, "__index"); /* metatable.__index = metatable 1 */
256 luaL_register(L, NULL, meta); /* 1 */
257 luaL_register(L, name, methods); /* 2 */
258 lua_pushvalue(L, -1); /* dup self as metatable 3 */
259 lua_setmetatable(L, -2); /* set self as metatable 2 */
260 lua_pop(L, 2);
263 /** UTF-8 aware string length computing.
264 * \param L The Lua VM state.
265 * \return The number of elements pushed on stack.
267 static int
268 luaA_mbstrlen(lua_State *L)
270 const char *cmd = luaL_checkstring(L, 1);
271 lua_pushnumber(L, mbstowcs(NULL, NONULL(cmd), 0));
272 return 1;
275 /** Overload standard Lua next function to use __next key on metatable.
276 * \param L The Lua VM state.
277 * \param The number of elements pushed on stack.
279 static int
280 luaAe_next(lua_State *L)
282 if(luaL_getmetafield(L, 1, "__next"))
284 lua_insert(L, 1);
285 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
286 return lua_gettop(L);
289 luaL_checktype(L, 1, LUA_TTABLE);
290 lua_settop(L, 2);
291 if(lua_next(L, 1))
292 return 2;
293 lua_pushnil(L);
294 return 1;
297 /** Overload lua_next() function by using __next metatable field
298 * to get next elements.
299 * \param L The Lua VM stack.
300 * \param idx The index number of elements in stack.
301 * \return 1 if more elements to come, 0 otherwise.
304 luaA_next(lua_State *L, int idx)
306 if(luaL_getmetafield(L, idx, "__next"))
308 /* if idx is relative, reduce it since we got __next */
309 if(idx < 0) idx--;
310 /* copy table and then move key */
311 lua_pushvalue(L, idx);
312 lua_pushvalue(L, -3);
313 lua_remove(L, -4);
314 lua_pcall(L, 2, 2, 0);
315 /* next returned nil, it's the end */
316 if(lua_isnil(L, -1))
318 /* remove nil */
319 lua_pop(L, 2);
320 return 0;
322 return 1;
325 return lua_next(L, idx);
328 /** Generic pairs function.
329 * \param L The Lua VM state.
330 * \return The number of elements pushed on stack.
332 static int
333 luaA_generic_pairs(lua_State *L)
335 lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
336 lua_pushvalue(L, 1); /* state, */
337 lua_pushnil(L); /* and initial value */
338 return 3;
341 /** Overload standard pairs function to use __pairs field of metatables.
342 * \param L The Lua VM state.
343 * \return The number of elements pushed on stack.
345 static int
346 luaAe_pairs(lua_State *L)
348 if(luaL_getmetafield(L, 1, "__pairs"))
350 lua_insert(L, 1);
351 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
352 return lua_gettop(L);
355 luaL_checktype(L, 1, LUA_TTABLE);
356 return luaA_generic_pairs(L);
359 /** Replace various standards Lua functions with our own.
360 * \param L The Lua VM state.
362 static void
363 luaA_fixups(lua_State *L)
365 lua_getglobal(L, "string");
366 lua_pushcfunction(L, luaA_mbstrlen);
367 lua_setfield(L, -2, "len");
368 lua_pop(L, 1);
369 lua_pushliteral(L, "next");
370 lua_pushcfunction(L, luaAe_next);
371 lua_settable(L, LUA_GLOBALSINDEX);
372 lua_pushliteral(L, "pairs");
373 lua_pushcfunction(L, luaAe_next);
374 lua_pushcclosure(L, luaAe_pairs, 1); /* pairs get next as upvalue */
375 lua_settable(L, LUA_GLOBALSINDEX);
378 /** __next function for wtable objects.
379 * \param L The Lua VM state.
380 * \return The number of elements pushed on stack.
382 static int
383 luaA_wtable_next(lua_State *L)
385 /* upvalue 1 is content table */
386 if(lua_next(L, lua_upvalueindex(1)))
387 return 2;
388 lua_pushnil(L);
389 return 1;
392 /** Index function of wtable objects.
393 * \param L The Lua VM state.
394 * \return The number of elements pushed on stack.
396 static int
397 luaA_wtable_index(lua_State *L)
399 size_t len;
400 const char *buf;
402 lua_pushvalue(L, 2);
403 /* check for size, waiting lua 5.2 and __len on tables */
404 if((buf = lua_tolstring(L, -1, &len)))
405 if(a_tokenize(buf, len) == A_TK_LEN)
407 lua_pushnumber(L, lua_objlen(L, lua_upvalueindex(1)));
408 return 1;
410 lua_pop(L, 1);
412 /* upvalue 1 is content table */
413 lua_rawget(L, lua_upvalueindex(1));
414 return 1;
417 /** Newndex function of wtable objects.
418 * \param L The Lua VM state.
419 * \return The number of elements pushed on stack.
421 static int
422 luaA_wtable_newindex(lua_State *L)
424 bool invalid = false;
426 /* push key on top */
427 lua_pushvalue(L, 2);
428 /* get current key value in content table */
429 lua_rawget(L, lua_upvalueindex(1));
430 /* if value is a widget, notify change */
431 if(lua_istable(L, -1) || luaA_toudata(L, -1, "widget"))
432 invalid = true;
434 lua_pop(L, 1); /* remove value */
436 /* if new value is a widget or a table */
437 if(lua_istable(L, 3))
439 luaA_table2wtable(L);
440 invalid = true;
442 else if(!invalid && luaA_toudata(L, 3, "widget"))
443 invalid = true;
445 /* upvalue 1 is content table */
446 lua_rawset(L, lua_upvalueindex(1));
448 if(invalid)
449 luaA_wibox_invalidate_byitem(L, lua_topointer(L, 1));
451 return 0;
454 /** Convert the top element of the stack to a proxied wtable.
455 * \param L The Lua VM state.
457 void
458 luaA_table2wtable(lua_State *L)
460 if(!lua_istable(L, -1))
461 return;
463 lua_newtable(L); /* create *real* content table */
464 lua_newtable(L); /* metatable */
465 lua_pushvalue(L, -2); /* copy content table */
466 lua_pushcclosure(L, luaA_wtable_next, 1); /* __next has the content table as upvalue */
467 lua_pushvalue(L, -3); /* copy content table */
468 lua_pushcclosure(L, luaA_wtable_index, 1); /* __index has the content table as upvalue */
469 lua_pushvalue(L, -4); /* copy content table */
470 lua_pushcclosure(L, luaA_wtable_newindex, 1); /* __newindex has the content table as upvalue */
471 /* set metatable field with just pushed closure */
472 lua_setfield(L, -4, "__newindex");
473 lua_setfield(L, -3, "__index");
474 lua_setfield(L, -2, "__next");
475 /* set metatable impossible to touch */
476 lua_pushliteral(L, "wtable");
477 lua_setfield(L, -2, "__metatable");
478 /* set new metatable on original table */
479 lua_setmetatable(L, -3);
481 /* initial key */
482 lua_pushnil(L);
483 /* go through original table */
484 while(lua_next(L, -3))
486 /* if convert value to wtable */
487 luaA_table2wtable(L);
488 /* copy key */
489 lua_pushvalue(L, -2);
490 /* move key before value */
491 lua_insert(L, -2);
492 /* set same value in content table */
493 lua_rawset(L, -4);
494 /* copy key */
495 lua_pushvalue(L, -1);
496 /* push the new value :-> */
497 lua_pushnil(L);
498 /* set orig[k] = nil */
499 lua_rawset(L, -5);
501 /* remove content table */
502 lua_pop(L, 1);
505 /** Look for an item: table, function, etc.
506 * \param L The Lua VM state.
507 * \param item The pointer item.
509 bool
510 luaA_hasitem(lua_State *L, const void *item)
512 lua_pushnil(L);
513 while(luaA_next(L, -2))
515 if(lua_topointer(L, -1) == item)
517 /* remove value and key */
518 lua_pop(L, 2);
519 return true;
521 if(lua_istable(L, -1))
522 if(luaA_hasitem(L, item))
524 /* remove key and value */
525 lua_pop(L, 2);
526 return true;
528 /* remove value */
529 lua_pop(L, 1);
531 return false;
534 /** Object table.
535 * This table can use safely object as key.
536 * \param L The Lua VM state.
537 * \return The number of elements pushed on stack.
540 luaA_otable_index(lua_State *L)
542 void **obj, **v;
544 if((obj = lua_touserdata(L, 2)))
546 /* begins at nil */
547 lua_pushnil(L);
548 while(lua_next(L, 1))
550 /* check the key against the key if the key is a userdata,
551 * otherwise check it again the value. */
552 if((v = lua_touserdata(L, -2))
553 && *v == *obj)
554 /* return value */
555 return 1;
556 else if((v = lua_touserdata(L, -1))
557 && *v == *obj)
559 /* return key */
560 lua_pop(L, 1);
561 return 1;
563 /* removes 'value'; keeps 'key' for next iteration */
564 lua_pop(L, 1);
566 return 0;
569 lua_rawget(L, 1);
570 return 1;
573 /** Object table.
574 * This table can use safely object as key.
575 * \param L The Lua VM state.
576 * \return The number of elements pushed on stack.
578 static int
579 luaA_otable_newindex(lua_State *L)
581 void **obj, **v;
583 if((obj = lua_touserdata(L, 2)))
585 /* begins at nil */
586 lua_pushnil(L);
587 while(lua_next(L, 1))
589 if((v = lua_touserdata(L, -2))
590 && *v == *obj)
592 /* remove value */
593 lua_pop(L, 1);
594 /* push new value on top */
595 lua_pushvalue(L, 3);
596 /* set in table key = value */
597 lua_rawset(L, 1);
598 return 0;
600 /* removes 'value'; keeps 'key' for next iteration */
601 lua_pop(L, 1);
605 lua_rawset(L, 1);
607 return 0;
610 /** Spawn a program.
611 * This function is multi-head (Zaphod) aware and will set display to
612 * the right screen according to mouse position.
613 * \param L The Lua VM state.
614 * \return The number of elements pushed on stack
615 * \luastack
616 * \lparam The command to launch.
617 * \lparam The optional screen number to spawn the command on.
619 static int
620 luaA_spawn(lua_State *L)
622 char *host, newdisplay[128];
623 const char *cmd;
624 int screen = 0, screenp, displayp;
626 if(lua_gettop(L) == 2)
628 screen = luaL_checknumber(L, 2) - 1;
629 luaA_checkscreen(screen);
632 cmd = luaL_checkstring(L, 1);
634 if(!globalconf.xinerama_is_active)
636 xcb_parse_display(NULL, &host, &displayp, &screenp);
637 snprintf(newdisplay, sizeof(newdisplay), "%s:%d.%d", host, displayp, screen);
638 setenv("DISPLAY", newdisplay, 1);
639 p_delete(&host);
642 /* The double-fork construct avoids zombie processes and keeps the code
643 * clean from stupid signal handlers. */
644 if(fork() == 0)
646 if(fork() == 0)
648 if(globalconf.connection)
649 xcb_disconnect(globalconf.connection);
650 setsid();
651 a_exec(cmd);
652 warn("execl '%s' failed: %s\n", cmd, strerror(errno));
654 exit(EXIT_SUCCESS);
656 wait(0);
658 return 0;
661 /** Initialize the Lua VM
663 void
664 luaA_init(void)
666 lua_State *L;
668 static const struct luaL_reg otable_methods[] =
670 { "__call", luaA_otable_new },
671 { NULL, NULL }
673 static const struct luaL_reg otable_meta[] =
675 { "__index", luaA_otable_index },
676 { "__newindex", luaA_otable_newindex },
677 { NULL, NULL }
679 static const struct luaL_reg awesome_lib[] =
681 { "quit", luaA_quit },
682 { "exec", luaA_exec },
683 { "spawn", luaA_spawn },
684 { "restart", luaA_restart },
685 { "buttons", luaA_buttons },
686 { "font_set", luaA_font_set },
687 { "colors_set", luaA_colors_set },
688 { "font", luaA_font },
689 { "colors", luaA_colors },
690 { "conffile", luaA_conffile },
691 { NULL, NULL }
694 L = globalconf.L = luaL_newstate();
696 luaL_openlibs(L);
698 luaA_fixups(L);
700 /* Export awesome lib */
701 luaL_register(L, "awesome", awesome_lib);
703 /* Export hooks lib */
704 luaL_register(L, "hooks", awesome_hooks_lib);
706 /* Export keygrabber lib */
707 luaL_register(L, "keygrabber", awesome_keygrabber_lib);
709 /* Export otable lib */
710 luaA_openlib(L, "otable", otable_methods, otable_meta);
712 /* Export screen */
713 luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
715 /* Export mouse */
716 luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
718 /* Export button */
719 luaA_openlib(L, "button", awesome_button_methods, awesome_button_meta);
721 /* Export image */
722 luaA_openlib(L, "image", awesome_image_methods, awesome_image_meta);
724 /* Export tag */
725 luaA_openlib(L, "tag", awesome_tag_methods, awesome_tag_meta);
727 /* Export statusbar */
728 luaA_openlib(L, "statusbar", awesome_statusbar_methods, awesome_statusbar_meta);
730 /* Export wibox */
731 luaA_openlib(L, "wibox", awesome_wibox_methods, awesome_wibox_meta);
733 /* Export widget */
734 luaA_openlib(L, "widget", awesome_widget_methods, awesome_widget_meta);
736 /* Export client */
737 luaA_openlib(L, "client", awesome_client_methods, awesome_client_meta);
739 /* Export titlebar */
740 luaA_openlib(L, "titlebar", awesome_titlebar_methods, awesome_titlebar_meta);
742 /* Export keys */
743 luaA_openlib(L, "keybinding", awesome_keybinding_methods, awesome_keybinding_meta);
745 lua_pushliteral(L, "AWESOME_VERSION");
746 lua_pushstring(L, AWESOME_VERSION);
747 lua_settable(L, LUA_GLOBALSINDEX);
749 lua_pushliteral(L, "AWESOME_RELEASE");
750 lua_pushstring(L, AWESOME_RELEASE);
751 lua_settable(L, LUA_GLOBALSINDEX);
753 luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?.lua\"");
754 luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?/init.lua\"");
756 /* init hooks */
757 globalconf.hooks.manage = LUA_REFNIL;
758 globalconf.hooks.unmanage = LUA_REFNIL;
759 globalconf.hooks.focus = LUA_REFNIL;
760 globalconf.hooks.unfocus = LUA_REFNIL;
761 globalconf.hooks.mouse_enter = LUA_REFNIL;
762 globalconf.hooks.arrange = LUA_REFNIL;
763 globalconf.hooks.clients = LUA_REFNIL;
764 globalconf.hooks.tags = LUA_REFNIL;
765 globalconf.hooks.tagged = LUA_REFNIL;
766 globalconf.hooks.property = LUA_REFNIL;
767 globalconf.hooks.timer = LUA_REFNIL;
770 #define XDG_CONFIG_HOME_DEFAULT "/.config"
772 #define AWESOME_CONFIG_FILE "/awesome/rc.lua"
774 static bool
775 luaA_loadrc(const char *confpath, bool run)
777 if(confpath)
779 if(!luaL_loadfile(globalconf.L, confpath))
781 if(run)
783 if(lua_pcall(globalconf.L, 0, LUA_MULTRET, 0))
784 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
785 else
787 globalconf.conffile = a_strdup(confpath);
788 return true;
791 else
792 lua_pop(globalconf.L, 1);
793 return true;
795 else
796 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
798 return false;
801 /** Load a configuration file.
802 * \param confpatharg The configuration file to load.
803 * \param run Run the configuration file.
805 bool
806 luaA_parserc(const char *confpatharg, bool run)
808 int screen;
809 const char *confdir, *xdg_config_dirs;
810 char *confpath = NULL, **xdg_files, **buf, path[1024];
811 ssize_t len;
812 bool ret;
814 ret = luaA_loadrc(confpatharg, run);
816 confdir = getenv("XDG_CONFIG_HOME");
818 if((len = a_strlen(confdir)))
820 len += sizeof(AWESOME_CONFIG_FILE);
821 confpath = p_new(char, len);
822 a_strcpy(confpath, len, confdir);
823 /* update package.path */
824 snprintf(path, sizeof(path), "package.path = package.path .. \";%s/awesome/?.lua\"", confdir);
825 luaA_dostring(globalconf.L, path);
827 else
829 confdir = getenv("HOME");
830 len = a_strlen(confdir) + sizeof(AWESOME_CONFIG_FILE)-1 + sizeof(XDG_CONFIG_HOME_DEFAULT);
831 confpath = p_new(char, len);
832 a_strcpy(confpath, len, confdir);
833 a_strcat(confpath, len, XDG_CONFIG_HOME_DEFAULT);
834 /* update package.path */
835 snprintf(path, sizeof(path), "package.path = package.path .. \";%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?.lua\"", confdir);
836 luaA_dostring(globalconf.L, path);
838 a_strcat(confpath, len, AWESOME_CONFIG_FILE);
840 if(!ret)
841 ret = luaA_loadrc(confpath, run);
843 xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
845 if(!(len = a_strlen(xdg_config_dirs)))
847 xdg_config_dirs = XDG_CONFIG_DIR;
848 len = sizeof(XDG_CONFIG_DIR) - 1;
851 xdg_files = a_strsplit(xdg_config_dirs, len, ':');
853 for(buf = xdg_files; *buf; buf++)
855 p_delete(&confpath);
856 len = a_strlen(*buf) + sizeof("AWESOME_CONFIG_FILE");
857 confpath = p_new(char, len);
858 a_strcpy(confpath, len, *buf);
859 a_strcat(confpath, len, AWESOME_CONFIG_FILE);
860 snprintf(path, sizeof(path), "package.path = package.path .. \";%s/awesome/?.lua\"", *buf);
861 luaA_dostring(globalconf.L, path);
862 if(!ret)
863 ret = luaA_loadrc(confpath, run);
866 for(buf = xdg_files; *buf; buf++)
867 p_delete(buf);
868 p_delete(&xdg_files);
870 /* Assure there's at least one tag */
871 for(screen = 0; screen < globalconf.nscreen; screen++)
872 if(!globalconf.screens[screen].tags.len)
873 tag_append_to_screen(tag_new("default", sizeof("default")-1, layout_tile, 0.5, 1, 0),
874 &globalconf.screens[screen]);
876 p_delete(&confpath);
878 return ret;
881 /** Parse a command.
882 * \param cmd The buffer to parse.
883 * \return the number of elements pushed on the stack by the last statement in cmd.
884 * If there's an error, the message is pushed onto the stack and this returns 1.
886 static int
887 luaA_docmd(const char *cmd)
889 char *p;
890 int newtop, oldtop = lua_gettop(globalconf.L);
892 while((p = strchr(cmd, '\n')))
894 newtop = lua_gettop(globalconf.L);
895 lua_pop(globalconf.L, newtop - oldtop);
896 oldtop = newtop;
898 *p = '\0';
899 if (luaL_dostring(globalconf.L, cmd))
901 warn("error executing Lua code: %s", lua_tostring(globalconf.L, -1));
902 return 1;
904 cmd = p + 1;
906 return lua_gettop(globalconf.L) - oldtop;
909 /** Pushes a Lua array containing the top n elements of the stack.
910 * \param n The number of elements to put in the array.
912 static void
913 luaA_array(int n)
915 int i;
916 lua_createtable(globalconf.L, n, 0);
917 lua_insert(globalconf.L, -n - 1);
919 for (i = n; i > 0; i--)
920 lua_rawseti(globalconf.L, -i - 1, i);
923 /** Maps the top n elements of the stack to the result of
924 * applying a function to that element.
925 * \param n The number of elements to map.
926 * \luastack
927 * \lparam The function to map the elements by. This should be
928 * at position -(n + 1).
930 static void
931 luaA_map(int n)
933 int i;
934 for (i = 0; i < n; i++)
936 lua_pushvalue(globalconf.L, -n - 1); /* copy of the function */
937 lua_pushvalue(globalconf.L, -n - 1); /* value to map */
938 lua_pcall(globalconf.L, 1, 1, 0); /* call function */
939 lua_remove(globalconf.L, -n - 1); /* remove old value */
941 lua_remove(globalconf.L, -n - 1); /* remove function */
944 static void luaA_conn_cleanup(EV_P_ ev_io *w)
946 ev_ref(EV_DEFAULT_UC);
947 ev_io_stop(EV_DEFAULT_UC_ w);
948 if (close(w->fd))
949 warn("error closing UNIX domain socket: %s", strerror(errno));
950 p_delete(&w);
953 static void
954 luaA_cb(EV_P_ ev_io *w, int revents)
956 char buf[1024];
957 int r, els;
958 const char *s;
959 size_t len;
961 switch(r = recv(w->fd, buf, sizeof(buf)-1, MSG_TRUNC))
963 case -1:
964 warn("error reading UNIX domain socket: %s", strerror(errno));
965 case 0: /* 0 bytes are only transferred when the connection is closed */
966 luaA_conn_cleanup(EV_DEFAULT_UC_ w);
967 break;
968 default:
969 if(r >= ssizeof(buf))
970 break;
971 buf[r] = '\0';
972 lua_getglobal(globalconf.L, "table");
973 lua_getfield(globalconf.L, -1, "concat");
974 lua_remove(globalconf.L, -2); /* remove table */
976 lua_getglobal(globalconf.L, "tostring");
977 els = luaA_docmd(buf);
978 luaA_map(els); /* map results to strings */
979 luaA_array(els); /* put strings in an array */
981 lua_pushstring(globalconf.L, "\t");
982 lua_pcall(globalconf.L, 2, 1, 0); /* concatenate results with tabs */
984 s = lua_tolstring(globalconf.L, -1, &len);
986 /* ignore ENOENT because the client may not read */
987 if (send(w->fd, s, len, MSG_DONTWAIT) == -1)
988 switch(errno)
990 case ENOENT:
991 case EAGAIN:
992 break;
993 default:
994 warn("can't send back to client via domain socket: %s", strerror(errno));
995 break;
998 lua_pop(globalconf.L, 1); /* pop the string */
1000 awesome_refresh(globalconf.connection);
1004 static void
1005 luaA_conn_cb(EV_P_ ev_io *w, int revents)
1007 ev_io *csio_conn = p_new(ev_io, 1);
1008 int csfd = accept(w->fd, NULL, NULL);
1010 ev_io_init(csio_conn, &luaA_cb, csfd, EV_READ);
1011 ev_io_start(EV_DEFAULT_UC_ csio_conn);
1012 ev_unref(EV_DEFAULT_UC);
1015 void
1016 luaA_cs_init(void)
1018 int csfd = socket_getclient();
1020 if (csfd < 0 || fcntl(csfd, F_SETFD, FD_CLOEXEC) == -1)
1021 return;
1023 addr = socket_getaddr(getenv("DISPLAY"));
1025 if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
1027 if(errno == EADDRINUSE)
1029 if(unlink(addr->sun_path))
1030 warn("error unlinking existing file: %s", strerror(errno));
1031 if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
1032 return warn("error binding UNIX domain socket: %s", strerror(errno));
1034 else
1035 return warn("error binding UNIX domain socket: %s", strerror(errno));
1037 listen(csfd, 10);
1039 ev_io_init(&csio, &luaA_conn_cb, csfd, EV_READ);
1040 ev_io_start(EV_DEFAULT_UC_ &csio);
1041 ev_unref(EV_DEFAULT_UC);
1044 void
1045 luaA_cs_cleanup(void)
1047 if(csio.fd < 0)
1048 return;
1049 ev_ref(EV_DEFAULT_UC);
1050 ev_io_stop(EV_DEFAULT_UC_ &csio);
1051 if (close(csio.fd))
1052 warn("error closing UNIX domain socket: %s", strerror(errno));
1053 if(unlink(addr->sun_path))
1054 warn("error unlinking UNIX domain socket: %s", strerror(errno));
1055 p_delete(&addr);
1056 csio.fd = -1;
1059 void
1060 luaA_on_timer(EV_P_ ev_timer *w, int revents)
1062 luaA_dofunction(globalconf.L, globalconf.hooks.timer, 0, 0);
1063 awesome_refresh(globalconf.connection);
1066 /** Push a color as a string onto the stack
1067 * \param L The Lua VM state.
1068 * \param c The color to push.
1069 * \return The number of elements pushed on stack.
1072 luaA_pushcolor(lua_State *L, const xcolor_t *c)
1074 uint8_t r = (unsigned)c->red * 0xff / 0xffff;
1075 uint8_t g = (unsigned)c->green * 0xff / 0xffff;
1076 uint8_t b = (unsigned)c->blue * 0xff / 0xffff;
1077 uint8_t a = (unsigned)c->alpha * 0xff / 0xffff;
1078 char s[10];
1079 /* do not print alpha if it's full */
1080 if(a == 0xff)
1081 snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
1082 else
1083 snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
1084 lua_pushlstring(L, s, sizeof(s));
1085 return 1;