draw: stop using font as argument, use global
[awesome.git] / luaa.c
blob23cdb43b9b480b16ac7e926fddeb8c72a64d25f3
1 /*
2 * lua.c - Lua configuration management
4 * Copyright © 2008 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "common/util.h"
24 #include <errno.h>
25 #include <sys/socket.h>
26 #include <sys/un.h>
27 #include <unistd.h>
28 #include <sys/types.h>
29 #include <sys/wait.h>
30 #include <unistd.h>
31 #include <fcntl.h>
33 #include <ev.h>
35 #include <lua.h>
36 #include <lauxlib.h>
37 #include <lualib.h>
39 #include <xcb/xcb.h>
41 #include "awesome.h"
42 #include "awesome-version-internal.h"
43 #include "ewmh.h"
44 #include "config.h"
45 #include "luaa.h"
46 #include "tag.h"
47 #include "client.h"
48 #include "screen.h"
49 #include "event.h"
50 #include "mouse.h"
51 #include "common/socket.h"
52 #include "common/buffer.h"
54 extern awesome_t globalconf;
56 extern const struct luaL_reg awesome_hooks_lib[];
57 extern const struct luaL_reg awesome_dbus_lib[];
58 extern const struct luaL_reg awesome_keygrabber_lib[];
59 extern const struct luaL_reg awesome_mousegrabber_lib[];
60 extern const struct luaL_reg awesome_button_methods[];
61 extern const struct luaL_reg awesome_button_meta[];
62 extern const struct luaL_reg awesome_image_methods[];
63 extern const struct luaL_reg awesome_image_meta[];
64 extern const struct luaL_reg awesome_mouse_methods[];
65 extern const struct luaL_reg awesome_mouse_meta[];
66 extern const struct luaL_reg awesome_screen_methods[];
67 extern const struct luaL_reg awesome_screen_meta[];
68 extern const struct luaL_reg awesome_client_methods[];
69 extern const struct luaL_reg awesome_client_meta[];
70 extern const struct luaL_reg awesome_tag_methods[];
71 extern const struct luaL_reg awesome_tag_meta[];
72 extern const struct luaL_reg awesome_widget_methods[];
73 extern const struct luaL_reg awesome_widget_meta[];
74 extern const struct luaL_reg awesome_wibox_methods[];
75 extern const struct luaL_reg awesome_wibox_meta[];
76 extern const struct luaL_reg awesome_keybinding_methods[];
77 extern const struct luaL_reg awesome_keybinding_meta[];
79 static struct sockaddr_un *addr;
80 static ev_io csio = { .fd = -1 };
82 #define XDG_CONFIG_HOME_DEFAULT "/.config"
84 /** Get or set global mouse bindings.
85 * This binding will be available when you'll click on root window.
86 * \param L The Lua VM state.
87 * \return The number of element pushed on stack.
88 * \luastack
89 * \lvalue A client.
90 * \lparam An array of mouse button bindings objects, or nothing.
91 * \return The array of mouse button bindings objects of this client.
93 static int
94 luaA_buttons(lua_State *L)
96 button_array_t *buttons = &globalconf.buttons;
98 if(lua_gettop(L) == 1)
99 luaA_button_array_set(L, 1, buttons);
101 return luaA_button_array_get(L, buttons);
104 /** Quit awesome.
105 * \param L The Lua VM state.
106 * \return The number of elements pushed on stack.
108 static int
109 luaA_quit(lua_State *L __attribute__ ((unused)))
111 ev_unloop(globalconf.loop, 1);
112 return 0;
115 /** Execute another application, probably a window manager, to replace
116 * awesome.
117 * \param L The Lua VM state.
118 * \return The number of elements pushed on stack.
119 * \luastack
120 * \lparam The command line to execute.
122 static int
123 luaA_exec(lua_State *L)
125 const char *cmd = luaL_checkstring(L, 1);
127 awesome_atexit();
129 a_exec(cmd);
130 return 0;
133 /** Restart awesome.
135 static int
136 luaA_restart(lua_State *L __attribute__ ((unused)))
138 awesome_restart();
139 return 0;
142 static void
143 luaA_openlib(lua_State *L, const char *name,
144 const struct luaL_reg methods[],
145 const struct luaL_reg meta[])
147 luaL_newmetatable(L, name); /* 1 */
148 lua_pushvalue(L, -1); /* dup metatable 2 */
149 lua_setfield(L, -2, "__index"); /* metatable.__index = metatable 1 */
151 luaL_register(L, NULL, meta); /* 1 */
152 luaL_register(L, name, methods); /* 2 */
153 lua_pushvalue(L, -1); /* dup self as metatable 3 */
154 lua_setmetatable(L, -2); /* set self as metatable 2 */
155 lua_pop(L, 2);
158 /** UTF-8 aware string length computing.
159 * \param L The Lua VM state.
160 * \return The number of elements pushed on stack.
162 static int
163 luaA_mbstrlen(lua_State *L)
165 const char *cmd = luaL_checkstring(L, 1);
166 lua_pushnumber(L, mbstowcs(NULL, NONULL(cmd), 0));
167 return 1;
170 /** Overload standard Lua next function to use __next key on metatable.
171 * \param L The Lua VM state.
172 * \param The number of elements pushed on stack.
174 static int
175 luaAe_next(lua_State *L)
177 if(luaL_getmetafield(L, 1, "__next"))
179 lua_insert(L, 1);
180 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
181 return lua_gettop(L);
184 luaL_checktype(L, 1, LUA_TTABLE);
185 lua_settop(L, 2);
186 if(lua_next(L, 1))
187 return 2;
188 lua_pushnil(L);
189 return 1;
192 /** Overload lua_next() function by using __next metatable field
193 * to get next elements.
194 * \param L The Lua VM stack.
195 * \param idx The index number of elements in stack.
196 * \return 1 if more elements to come, 0 otherwise.
199 luaA_next(lua_State *L, int idx)
201 if(luaL_getmetafield(L, idx, "__next"))
203 /* if idx is relative, reduce it since we got __next */
204 if(idx < 0) idx--;
205 /* copy table and then move key */
206 lua_pushvalue(L, idx);
207 lua_pushvalue(L, -3);
208 lua_remove(L, -4);
209 lua_pcall(L, 2, 2, 0);
210 /* next returned nil, it's the end */
211 if(lua_isnil(L, -1))
213 /* remove nil */
214 lua_pop(L, 2);
215 return 0;
217 return 1;
219 else if(lua_istable(L, idx))
220 return lua_next(L, idx);
221 /* remove the key */
222 lua_pop(L, 1);
223 return 0;
226 /** Generic pairs function.
227 * \param L The Lua VM state.
228 * \return The number of elements pushed on stack.
230 static int
231 luaA_generic_pairs(lua_State *L)
233 lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
234 lua_pushvalue(L, 1); /* state, */
235 lua_pushnil(L); /* and initial value */
236 return 3;
239 /** Overload standard pairs function to use __pairs field of metatables.
240 * \param L The Lua VM state.
241 * \return The number of elements pushed on stack.
243 static int
244 luaAe_pairs(lua_State *L)
246 if(luaL_getmetafield(L, 1, "__pairs"))
248 lua_insert(L, 1);
249 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
250 return lua_gettop(L);
253 luaL_checktype(L, 1, LUA_TTABLE);
254 return luaA_generic_pairs(L);
257 static int
258 luaA_ipairs_aux(lua_State *L)
260 int i = luaL_checkint(L, 2) + 1;
261 luaL_checktype(L, 1, LUA_TTABLE);
262 lua_pushinteger(L, i);
263 lua_rawgeti(L, 1, i);
264 return (lua_isnil(L, -1)) ? 0 : 2;
267 /** Overload standard ipairs function to use __ipairs field of metatables.
268 * \param L The Lua VM state.
269 * \return The number of elements pushed on stack.
271 static int
272 luaAe_ipairs(lua_State *L)
274 if(luaL_getmetafield(L, 1, "__ipairs"))
276 lua_insert(L, 1);
277 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
278 return lua_gettop(L);
281 luaL_checktype(L, 1, LUA_TTABLE);
282 lua_pushvalue(L, lua_upvalueindex(1));
283 lua_pushvalue(L, 1);
284 lua_pushinteger(L, 0); /* and initial value */
285 return 3;
288 /** Replace various standards Lua functions with our own.
289 * \param L The Lua VM state.
291 static void
292 luaA_fixups(lua_State *L)
294 /* replace string.len */
295 lua_getglobal(L, "string");
296 lua_pushcfunction(L, luaA_mbstrlen);
297 lua_setfield(L, -2, "len");
298 lua_pop(L, 1);
299 /* replace next */
300 lua_pushliteral(L, "next");
301 lua_pushcfunction(L, luaAe_next);
302 lua_settable(L, LUA_GLOBALSINDEX);
303 /* replace pairs */
304 lua_pushliteral(L, "pairs");
305 lua_pushcfunction(L, luaAe_next);
306 lua_pushcclosure(L, luaAe_pairs, 1); /* pairs get next as upvalue */
307 lua_settable(L, LUA_GLOBALSINDEX);
308 /* replace ipairs */
309 lua_pushliteral(L, "ipairs");
310 lua_pushcfunction(L, luaA_ipairs_aux);
311 lua_pushcclosure(L, luaAe_ipairs, 1);
312 lua_settable(L, LUA_GLOBALSINDEX);
315 /** __next function for wtable objects.
316 * \param L The Lua VM state.
317 * \return The number of elements pushed on stack.
319 static int
320 luaA_wtable_next(lua_State *L)
322 /* upvalue 1 is content table */
323 if(lua_next(L, lua_upvalueindex(1)))
324 return 2;
325 lua_pushnil(L);
326 return 1;
329 /** __ipairs function for wtable objects.
330 * \param L The Lua VM state.
331 * \return The number of elements pushed on stack.
333 static int
334 luaA_wtable_ipairs(lua_State *L)
336 /* push ipairs_aux */
337 lua_pushvalue(L, lua_upvalueindex(2));
338 /* push content table */
339 lua_pushvalue(L, lua_upvalueindex(1));
340 lua_pushinteger(L, 0); /* and initial value */
341 return 3;
344 /** Index function of wtable objects.
345 * \param L The Lua VM state.
346 * \return The number of elements pushed on stack.
348 static int
349 luaA_wtable_index(lua_State *L)
351 size_t len;
352 const char *buf;
354 lua_pushvalue(L, 2);
355 /* check for size, waiting lua 5.2 and __len on tables */
356 if((buf = lua_tolstring(L, -1, &len)))
357 if(a_tokenize(buf, len) == A_TK_LEN)
359 lua_pushnumber(L, lua_objlen(L, lua_upvalueindex(1)));
360 return 1;
362 lua_pop(L, 1);
364 /* upvalue 1 is content table */
365 lua_rawget(L, lua_upvalueindex(1));
366 return 1;
369 /** Newndex function of wtable objects.
370 * \param L The Lua VM state.
371 * \return The number of elements pushed on stack.
373 static int
374 luaA_wtable_newindex(lua_State *L)
376 bool invalid = false;
378 /* push key on top */
379 lua_pushvalue(L, 2);
380 /* get current key value in content table */
381 lua_rawget(L, lua_upvalueindex(1));
382 /* if value is a widget, notify change */
383 if(lua_istable(L, -1) || luaA_toudata(L, -1, "widget"))
384 invalid = true;
386 lua_pop(L, 1); /* remove value */
388 /* if new value is a widget or a table */
389 if(lua_istable(L, 3))
391 luaA_table2wtable(L);
392 invalid = true;
394 else if(!invalid && luaA_toudata(L, 3, "widget"))
395 invalid = true;
397 /* upvalue 1 is content table */
398 lua_rawset(L, lua_upvalueindex(1));
400 if(invalid)
401 luaA_wibox_invalidate_byitem(L, lua_topointer(L, 1));
403 return 0;
406 /** Convert the top element of the stack to a proxied wtable.
407 * \param L The Lua VM state.
409 void
410 luaA_table2wtable(lua_State *L)
412 if(!lua_istable(L, -1))
413 return;
415 lua_newtable(L); /* create *real* content table */
416 lua_newtable(L); /* metatable */
417 lua_pushvalue(L, -2); /* copy content table */
418 lua_pushcfunction(L, luaA_ipairs_aux); /* push ipairs aux */
419 lua_pushcclosure(L, luaA_wtable_ipairs, 2);
420 lua_pushvalue(L, -3); /* copy content table */
421 lua_pushcclosure(L, luaA_wtable_next, 1); /* __next has the content table as upvalue */
422 lua_pushvalue(L, -4); /* copy content table */
423 lua_pushcclosure(L, luaA_wtable_index, 1); /* __index has the content table as upvalue */
424 lua_pushvalue(L, -5); /* copy content table */
425 lua_pushcclosure(L, luaA_wtable_newindex, 1); /* __newindex has the content table as upvalue */
426 /* set metatable field with just pushed closure */
427 lua_setfield(L, -5, "__newindex");
428 lua_setfield(L, -4, "__index");
429 lua_setfield(L, -3, "__next");
430 lua_setfield(L, -2, "__ipairs");
431 /* set metatable impossible to touch */
432 lua_pushliteral(L, "wtable");
433 lua_setfield(L, -2, "__metatable");
434 /* set new metatable on original table */
435 lua_setmetatable(L, -3);
437 /* initial key */
438 lua_pushnil(L);
439 /* go through original table */
440 while(lua_next(L, -3))
442 /* if convert value to wtable */
443 luaA_table2wtable(L);
444 /* copy key */
445 lua_pushvalue(L, -2);
446 /* move key before value */
447 lua_insert(L, -2);
448 /* set same value in content table */
449 lua_rawset(L, -4);
450 /* copy key */
451 lua_pushvalue(L, -1);
452 /* push the new value :-> */
453 lua_pushnil(L);
454 /* set orig[k] = nil */
455 lua_rawset(L, -5);
457 /* remove content table */
458 lua_pop(L, 1);
461 /** Look for an item: table, function, etc.
462 * \param L The Lua VM state.
463 * \param item The pointer item.
465 bool
466 luaA_hasitem(lua_State *L, const void *item)
468 lua_pushnil(L);
469 while(luaA_next(L, -2))
471 if(lua_topointer(L, -1) == item)
473 /* remove value and key */
474 lua_pop(L, 2);
475 return true;
477 if(lua_istable(L, -1))
478 if(luaA_hasitem(L, item))
480 /* remove key and value */
481 lua_pop(L, 2);
482 return true;
484 /* remove value */
485 lua_pop(L, 1);
487 return false;
490 /** Check if a table is a loop. When using table as direct acyclic digram,
491 * this is useful.
492 * \param L The Lua VM state.
493 * \param idx The index of the table in the stack
494 * \return True if the table loops.
496 bool
497 luaA_isloop(lua_State *L, int idx)
499 if(lua_istable(L, idx))
501 lua_pushvalue(L, idx); /* push table on top */
502 if(luaA_hasitem(L, lua_topointer(L, -1)))
504 lua_pop(L, 1); /* remove pushed table */
505 return true;
507 lua_pushnil(L);
508 while(luaA_next(L, -2))
510 /* check for recursivity */
511 if(luaA_isloop(L, -1))
513 lua_pop(L, 2); /* remove key and value */
514 return true;
516 lua_pop(L, 1); /* remove value */
518 lua_pop(L, 1); /* remove pushed table */
520 return false;
523 /** Object table.
524 * This table can use safely object as key.
525 * \param L The Lua VM state.
526 * \return The number of elements pushed on stack.
529 luaA_otable_index(lua_State *L)
531 void **obj, **v;
533 if((obj = lua_touserdata(L, 2)))
535 /* begins at nil */
536 lua_pushnil(L);
537 while(lua_next(L, 1))
539 /* check the key against the key if the key is a userdata,
540 * otherwise check it again the value. */
541 if((v = lua_touserdata(L, -2))
542 && *v == *obj)
543 /* return value */
544 return 1;
545 else if((v = lua_touserdata(L, -1))
546 && *v == *obj)
548 /* return key */
549 lua_pop(L, 1);
550 return 1;
552 /* removes 'value'; keeps 'key' for next iteration */
553 lua_pop(L, 1);
555 return 0;
558 lua_rawget(L, 1);
559 return 1;
562 /** Object table.
563 * This table can use safely object as key.
564 * \param L The Lua VM state.
565 * \return The number of elements pushed on stack.
567 static int
568 luaA_otable_newindex(lua_State *L)
570 void **obj, **v;
572 if((obj = lua_touserdata(L, 2)))
574 /* begins at nil */
575 lua_pushnil(L);
576 while(lua_next(L, 1))
578 if((v = lua_touserdata(L, -2))
579 && *v == *obj)
581 /* remove value */
582 lua_pop(L, 1);
583 /* push new value on top */
584 lua_pushvalue(L, 3);
585 /* set in table key = value */
586 lua_rawset(L, 1);
587 return 0;
589 /* removes 'value'; keeps 'key' for next iteration */
590 lua_pop(L, 1);
594 lua_rawset(L, 1);
596 return 0;
599 /** Spawn a program.
600 * This function is multi-head (Zaphod) aware and will set display to
601 * the right screen according to mouse position.
602 * \param L The Lua VM state.
603 * \return The number of elements pushed on stack
604 * \luastack
605 * \lparam The command to launch.
606 * \lparam The optional screen number to spawn the command on.
608 static int
609 luaA_spawn(lua_State *L)
611 char *host, newdisplay[128];
612 const char *cmd;
613 int screen = 0, screenp, displayp;
615 if(lua_gettop(L) == 2)
617 screen = luaL_checknumber(L, 2) - 1;
618 luaA_checkscreen(screen);
621 cmd = luaL_checkstring(L, 1);
623 if(!globalconf.xinerama_is_active)
625 xcb_parse_display(NULL, &host, &displayp, &screenp);
626 snprintf(newdisplay, sizeof(newdisplay), "%s:%d.%d", host, displayp, screen);
627 setenv("DISPLAY", newdisplay, 1);
628 p_delete(&host);
631 /* The double-fork construct avoids zombie processes and keeps the code
632 * clean from stupid signal handlers. */
633 if(fork() == 0)
635 if(fork() == 0)
637 if(globalconf.connection)
638 xcb_disconnect(globalconf.connection);
639 setsid();
640 a_exec(cmd);
641 warn("execl '%s' failed: %s\n", cmd, strerror(errno));
643 exit(EXIT_SUCCESS);
645 wait(0);
647 return 0;
650 /** awesome global table.
651 * \param L The Lua VM state.
652 * \return The number of elements pushed on stack.
653 * \luastack
654 * \lfield font The default font.
655 * \lfield conffile The configuration file which has been loaded.
657 static int
658 luaA_awesome_index(lua_State *L)
660 if(luaA_usemetatable(L, 1, 2))
661 return 1;
663 size_t len;
664 const char *buf = luaL_checklstring(L, 2, &len);
666 switch(a_tokenize(buf, len))
668 case A_TK_FONT:
670 char *font = pango_font_description_to_string(globalconf.font->desc);
671 lua_pushstring(L, font);
672 g_free(font);
674 break;
675 case A_TK_CONFFILE:
676 lua_pushstring(L, globalconf.conffile);
677 break;
678 case A_TK_FG:
679 luaA_pushcolor(L, &globalconf.colors.fg);
680 break;
681 case A_TK_BG:
682 luaA_pushcolor(L, &globalconf.colors.bg);
683 break;
684 default:
685 return 0;
688 return 1;
691 /** Newindex function for the awesome global table.
692 * \param L The Lua VM state.
693 * \return The number of elements pushed on stack.
695 static int
696 luaA_awesome_newindex(lua_State *L)
698 if(luaA_usemetatable(L, 1, 2))
699 return 1;
701 size_t len;
702 const char *buf = luaL_checklstring(L, 2, &len);
704 switch(a_tokenize(buf, len))
706 case A_TK_FONT:
708 const char *newfont = luaL_checkstring(L, 3);
709 draw_font_delete(&globalconf.font);
710 globalconf.font = draw_font_new(newfont);
712 break;
713 case A_TK_FG:
714 if((buf = luaL_checklstring(L, 3, &len)))
715 xcolor_init_reply(xcolor_init_unchecked(&globalconf.colors.fg, buf, len));
716 break;
717 case A_TK_BG:
718 if((buf = luaL_checklstring(L, 3, &len)))
719 xcolor_init_reply(xcolor_init_unchecked(&globalconf.colors.bg, buf, len));
720 break;
721 default:
722 return 0;
725 return 0;
728 /** Initialize the Lua VM
730 void
731 luaA_init(void)
733 lua_State *L;
735 static const struct luaL_reg otable_methods[] =
737 { "__call", luaA_otable_new },
738 { NULL, NULL }
740 static const struct luaL_reg otable_meta[] =
742 { "__index", luaA_otable_index },
743 { "__newindex", luaA_otable_newindex },
744 { NULL, NULL }
746 static const struct luaL_reg awesome_lib[] =
748 { "quit", luaA_quit },
749 { "exec", luaA_exec },
750 { "spawn", luaA_spawn },
751 { "restart", luaA_restart },
752 { "buttons", luaA_buttons },
753 { "__index", luaA_awesome_index },
754 { "__newindex", luaA_awesome_newindex },
755 { NULL, NULL }
758 L = globalconf.L = luaL_newstate();
760 luaL_openlibs(L);
762 luaA_fixups(L);
764 /* Export awesome lib */
765 luaA_openlib(L, "awesome", awesome_lib, awesome_lib);
767 /* Export hooks lib */
768 luaL_register(L, "hooks", awesome_hooks_lib);
770 /* Export D-Bus lib */
771 luaL_register(L, "dbus", awesome_dbus_lib);
773 /* Export keygrabber lib */
774 luaL_register(L, "keygrabber", awesome_keygrabber_lib);
776 /* Export mousegrabber lib */
777 luaL_register(L, "mousegrabber", awesome_mousegrabber_lib);
779 /* Export otable lib */
780 luaA_openlib(L, "otable", otable_methods, otable_meta);
782 /* Export screen */
783 luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
785 /* Export mouse */
786 luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
788 /* Export button */
789 luaA_openlib(L, "button", awesome_button_methods, awesome_button_meta);
791 /* Export image */
792 luaA_openlib(L, "image", awesome_image_methods, awesome_image_meta);
794 /* Export tag */
795 luaA_openlib(L, "tag", awesome_tag_methods, awesome_tag_meta);
797 /* Export wibox */
798 luaA_openlib(L, "wibox", awesome_wibox_methods, awesome_wibox_meta);
800 /* Export widget */
801 luaA_openlib(L, "widget", awesome_widget_methods, awesome_widget_meta);
803 /* Export client */
804 luaA_openlib(L, "client", awesome_client_methods, awesome_client_meta);
806 /* Export keys */
807 luaA_openlib(L, "keybinding", awesome_keybinding_methods, awesome_keybinding_meta);
809 lua_pushliteral(L, "AWESOME_VERSION");
810 lua_pushstring(L, AWESOME_VERSION);
811 lua_settable(L, LUA_GLOBALSINDEX);
813 lua_pushliteral(L, "AWESOME_RELEASE");
814 lua_pushstring(L, AWESOME_RELEASE);
815 lua_settable(L, LUA_GLOBALSINDEX);
817 /* init hooks */
818 globalconf.hooks.manage = LUA_REFNIL;
819 globalconf.hooks.unmanage = LUA_REFNIL;
820 globalconf.hooks.focus = LUA_REFNIL;
821 globalconf.hooks.unfocus = LUA_REFNIL;
822 globalconf.hooks.mouse_enter = LUA_REFNIL;
823 globalconf.hooks.mouse_leave = LUA_REFNIL;
824 globalconf.hooks.arrange = LUA_REFNIL;
825 globalconf.hooks.clients = LUA_REFNIL;
826 globalconf.hooks.tags = LUA_REFNIL;
827 globalconf.hooks.tagged = LUA_REFNIL;
828 globalconf.hooks.property = LUA_REFNIL;
829 globalconf.hooks.timer = LUA_REFNIL;
830 #ifdef WITH_DBUS
831 globalconf.hooks.dbus = LUA_REFNIL;
832 #endif
834 /* add Lua lib path (/usr/share/awesome/lib by default) */
835 luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?.lua\"");
836 luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?/init.lua\"");
838 /* add XDG_CONFIG_DIR (/etc/xdg/awesome by default) as include path */
839 luaA_dostring(L, "package.path = package.path .. \";" XDG_CONFIG_DIR "/awesome/?.lua\"");
840 luaA_dostring(L, "package.path = package.path .. \";" XDG_CONFIG_DIR "/awesome/?/init.lua\"");
842 /* add either XDG_CONFIG_HOME/awesome or HOME/.config/awesome to path */
843 char *dir;
844 if((dir = getenv("XDG_CONFIG_HOME")))
846 char *path;
847 a_asprintf(&path, "package.path = package.path .. \";%s/awesome/?.lua;%s/awesome/?/init.lua\"", dir, dir);
848 luaA_dostring(globalconf.L, path);
849 p_delete(&path);
851 else
853 char *path, *homedir = getenv("HOME");
854 a_asprintf(&path,
855 "package.path = package.path .. \";%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?.lua;%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?/init.lua\"",
856 homedir, homedir);
857 luaA_dostring(globalconf.L, path);
858 p_delete(&path);
861 /* add XDG_CONFIG_DIRS to include paths */
862 char *xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
863 ssize_t len;
865 if((len = a_strlen(xdg_config_dirs)))
867 char **buf, **xdg_files = a_strsplit(xdg_config_dirs, len, ':');
869 for(buf = xdg_files; *buf; buf++)
871 char *confpath;
872 a_asprintf(&confpath, "package.path = package.path .. \";%s/awesome/?.lua;%s/awesome/?/init.lua\"",
873 *buf, *buf);
874 luaA_dostring(globalconf.L, confpath);
875 p_delete(&confpath);
878 for(buf = xdg_files; *buf; buf++)
879 p_delete(buf);
880 p_delete(&xdg_files);
884 #define AWESOME_CONFIG_FILE "/awesome/rc.lua"
886 static bool
887 luaA_loadrc(const char *confpath, bool run)
889 if(confpath)
891 if(!luaL_loadfile(globalconf.L, confpath))
893 if(run)
895 if(lua_pcall(globalconf.L, 0, LUA_MULTRET, 0))
896 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
897 else
899 globalconf.conffile = a_strdup(confpath);
900 return true;
903 else
904 lua_pop(globalconf.L, 1);
905 return true;
907 else
908 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
910 return false;
913 /** Load a configuration file.
914 * \param confpatharg The configuration file to load.
915 * \param run Run the configuration file.
917 bool
918 luaA_parserc(const char *confpatharg, bool run)
920 int screen;
921 const char *confdir, *xdg_config_dirs;
922 char *confpath = NULL, **xdg_files = NULL, **buf;
923 ssize_t len;
924 bool ret = false;
926 /* try to load, return if it's ok */
927 if(luaA_loadrc(confpatharg, run))
929 ret = true;
930 goto bailout;
933 if((confdir = getenv("XDG_CONFIG_HOME")))
934 a_asprintf(&confpath, "%s" AWESOME_CONFIG_FILE, confdir);
935 else
936 a_asprintf(&confpath, "%s" XDG_CONFIG_HOME_DEFAULT AWESOME_CONFIG_FILE, getenv("HOME"));
938 /* try to run XDG_CONFIG_HOME/awesome/rc.lua */
939 if(luaA_loadrc(confpath, run))
941 ret = true;
942 goto bailout;
945 p_delete(&confpath);
947 xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
949 if(!(len = a_strlen(xdg_config_dirs)))
951 xdg_config_dirs = XDG_CONFIG_DIR;
952 len = sizeof(XDG_CONFIG_DIR) - 1;
955 xdg_files = a_strsplit(xdg_config_dirs, len, ':');
957 for(buf = xdg_files; *buf && !ret; buf++)
959 a_asprintf(&confpath, "%s" AWESOME_CONFIG_FILE, *buf);
960 if(luaA_loadrc(confpath, run))
962 ret = true;
963 goto bailout;
965 p_delete(&confpath);
968 bailout:
970 p_delete(&confpath);
972 if(xdg_files)
974 for(buf = xdg_files; *buf; buf++)
975 p_delete(buf);
976 p_delete(&xdg_files);
979 /* Assure there's at least one tag */
980 for(screen = 0; screen < globalconf.nscreen; screen++)
981 if(!globalconf.screens[screen].tags.len)
982 tag_append_to_screen(tag_new("default", sizeof("default") - 1),
983 &globalconf.screens[screen]);
984 return ret;
987 /** Parse a command.
988 * \param cmd The buffer to parse.
989 * \return the number of elements pushed on the stack by the last statement in cmd.
990 * If there's an error, the message is pushed onto the stack and this returns 1.
992 static int
993 luaA_docmd(const char *cmd)
995 char *p;
996 int newtop, oldtop = lua_gettop(globalconf.L);
998 while((p = strchr(cmd, '\n')))
1000 newtop = lua_gettop(globalconf.L);
1001 lua_pop(globalconf.L, newtop - oldtop);
1002 oldtop = newtop;
1004 *p = '\0';
1005 if (luaL_dostring(globalconf.L, cmd))
1007 warn("error executing Lua code: %s", lua_tostring(globalconf.L, -1));
1008 return 1;
1010 cmd = p + 1;
1012 return lua_gettop(globalconf.L) - oldtop;
1015 /** Pushes a Lua array containing the top n elements of the stack.
1016 * \param n The number of elements to put in the array.
1018 static void
1019 luaA_array(int n)
1021 int i;
1022 lua_createtable(globalconf.L, n, 0);
1023 lua_insert(globalconf.L, -n - 1);
1025 for (i = n; i > 0; i--)
1026 lua_rawseti(globalconf.L, -i - 1, i);
1029 /** Maps the top n elements of the stack to the result of
1030 * applying a function to that element.
1031 * \param n The number of elements to map.
1032 * \luastack
1033 * \lparam The function to map the elements by. This should be
1034 * at position -(n + 1).
1036 static void
1037 luaA_map(int n)
1039 int i;
1040 for (i = 0; i < n; i++)
1042 lua_pushvalue(globalconf.L, -n - 1); /* copy of the function */
1043 lua_pushvalue(globalconf.L, -n - 1); /* value to map */
1044 lua_pcall(globalconf.L, 1, 1, 0); /* call function */
1045 lua_remove(globalconf.L, -n - 1); /* remove old value */
1047 lua_remove(globalconf.L, -n - 1); /* remove function */
1050 static void luaA_conn_cleanup(EV_P_ ev_io *w)
1052 ev_ref(EV_DEFAULT_UC);
1053 ev_io_stop(EV_DEFAULT_UC_ w);
1054 if (close(w->fd))
1055 warn("error closing UNIX domain socket: %s", strerror(errno));
1056 p_delete(&w);
1059 static void
1060 luaA_cb(EV_P_ ev_io *w, int revents)
1062 char buf[1024];
1063 int r, els;
1064 const char *s;
1065 size_t len;
1067 switch(r = recv(w->fd, buf, sizeof(buf)-1, MSG_TRUNC))
1069 case -1:
1070 warn("error reading UNIX domain socket: %s", strerror(errno));
1071 case 0: /* 0 bytes are only transferred when the connection is closed */
1072 luaA_conn_cleanup(EV_DEFAULT_UC_ w);
1073 break;
1074 default:
1075 if(r >= ssizeof(buf))
1076 break;
1077 buf[r] = '\0';
1078 lua_getglobal(globalconf.L, "table");
1079 lua_getfield(globalconf.L, -1, "concat");
1080 lua_remove(globalconf.L, -2); /* remove table */
1082 lua_getglobal(globalconf.L, "tostring");
1083 els = luaA_docmd(buf);
1084 luaA_map(els); /* map results to strings */
1085 luaA_array(els); /* put strings in an array */
1087 lua_pushstring(globalconf.L, "\t");
1088 lua_pcall(globalconf.L, 2, 1, 0); /* concatenate results with tabs */
1090 s = lua_tolstring(globalconf.L, -1, &len);
1092 /* ignore ENOENT because the client may not read */
1093 if (send(w->fd, s, len, MSG_DONTWAIT) == -1)
1094 switch(errno)
1096 case ENOENT:
1097 case EAGAIN:
1098 break;
1099 default:
1100 warn("can't send back to client via domain socket: %s", strerror(errno));
1101 break;
1104 lua_pop(globalconf.L, 1); /* pop the string */
1106 awesome_refresh(globalconf.connection);
1110 static void
1111 luaA_conn_cb(EV_P_ ev_io *w, int revents)
1113 ev_io *csio_conn = p_new(ev_io, 1);
1114 int csfd = accept(w->fd, NULL, NULL);
1116 ev_io_init(csio_conn, &luaA_cb, csfd, EV_READ);
1117 ev_io_start(EV_DEFAULT_UC_ csio_conn);
1118 ev_unref(EV_DEFAULT_UC);
1121 void
1122 luaA_cs_init(void)
1124 int csfd = socket_getclient();
1126 if (csfd < 0 || fcntl(csfd, F_SETFD, FD_CLOEXEC) == -1)
1127 return;
1129 addr = socket_getaddr(getenv("DISPLAY"));
1131 if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
1133 if(errno == EADDRINUSE)
1135 if(unlink(addr->sun_path))
1136 warn("error unlinking existing file: %s", strerror(errno));
1137 if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
1138 return warn("error binding UNIX domain socket: %s", strerror(errno));
1140 else
1141 return warn("error binding UNIX domain socket: %s", strerror(errno));
1143 listen(csfd, 10);
1145 ev_io_init(&csio, &luaA_conn_cb, csfd, EV_READ);
1146 ev_io_start(EV_DEFAULT_UC_ &csio);
1147 ev_unref(EV_DEFAULT_UC);
1150 void
1151 luaA_cs_cleanup(void)
1153 if(csio.fd < 0)
1154 return;
1155 ev_ref(EV_DEFAULT_UC);
1156 ev_io_stop(EV_DEFAULT_UC_ &csio);
1157 if (close(csio.fd))
1158 warn("error closing UNIX domain socket: %s", strerror(errno));
1159 if(unlink(addr->sun_path))
1160 warn("error unlinking UNIX domain socket: %s", strerror(errno));
1161 p_delete(&addr);
1162 csio.fd = -1;
1165 void
1166 luaA_on_timer(EV_P_ ev_timer *w, int revents)
1168 if(globalconf.hooks.timer != LUA_REFNIL)
1169 luaA_dofunction(globalconf.L, globalconf.hooks.timer, 0, 0);
1170 awesome_refresh(globalconf.connection);
1173 /** Push a color as a string onto the stack
1174 * \param L The Lua VM state.
1175 * \param c The color to push.
1176 * \return The number of elements pushed on stack.
1179 luaA_pushcolor(lua_State *L, const xcolor_t *c)
1181 uint8_t r = (unsigned)c->red * 0xff / 0xffff;
1182 uint8_t g = (unsigned)c->green * 0xff / 0xffff;
1183 uint8_t b = (unsigned)c->blue * 0xff / 0xffff;
1184 uint8_t a = (unsigned)c->alpha * 0xff / 0xffff;
1185 char s[10];
1186 int len;
1187 /* do not print alpha if it's full */
1188 if(a == 0xff)
1189 len = snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
1190 else
1191 len = snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
1192 lua_pushlstring(L, s, len);
1193 return 1;