wibox: reparent systray only if needed (FS#436)
[awesome.git] / luaa.c
blob8db9925f5640463467cb8462857ec24d7bc518ea
1 /*
2 * lua.c - Lua configuration management
4 * Copyright © 2008 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "common/util.h"
24 #include <errno.h>
25 #include <sys/socket.h>
26 #include <sys/un.h>
27 #include <unistd.h>
28 #include <sys/types.h>
29 #include <sys/wait.h>
30 #include <unistd.h>
31 #include <fcntl.h>
33 #include <ev.h>
35 #include <lua.h>
36 #include <lauxlib.h>
37 #include <lualib.h>
39 #include <xcb/xcb.h>
41 #include "awesome.h"
42 #include "awesome-version-internal.h"
43 #include "ewmh.h"
44 #include "config.h"
45 #include "luaa.h"
46 #include "tag.h"
47 #include "client.h"
48 #include "screen.h"
49 #include "event.h"
50 #include "titlebar.h"
51 #include "mouse.h"
52 #include "layouts/tile.h"
53 #include "common/socket.h"
54 #include "common/buffer.h"
56 extern awesome_t globalconf;
58 extern const struct luaL_reg awesome_hooks_lib[];
59 extern const struct luaL_reg awesome_keygrabber_lib[];
60 extern const struct luaL_reg awesome_button_methods[];
61 extern const struct luaL_reg awesome_button_meta[];
62 extern const struct luaL_reg awesome_image_methods[];
63 extern const struct luaL_reg awesome_image_meta[];
64 extern const struct luaL_reg awesome_mouse_methods[];
65 extern const struct luaL_reg awesome_mouse_meta[];
66 extern const struct luaL_reg awesome_screen_methods[];
67 extern const struct luaL_reg awesome_screen_meta[];
68 extern const struct luaL_reg awesome_client_methods[];
69 extern const struct luaL_reg awesome_client_meta[];
70 extern const struct luaL_reg awesome_titlebar_methods[];
71 extern const struct luaL_reg awesome_titlebar_meta[];
72 extern const struct luaL_reg awesome_tag_methods[];
73 extern const struct luaL_reg awesome_tag_meta[];
74 extern const struct luaL_reg awesome_widget_methods[];
75 extern const struct luaL_reg awesome_widget_meta[];
76 extern const struct luaL_reg awesome_statusbar_methods[];
77 extern const struct luaL_reg awesome_statusbar_meta[];
78 extern const struct luaL_reg awesome_wibox_methods[];
79 extern const struct luaL_reg awesome_wibox_meta[];
80 extern const struct luaL_reg awesome_keybinding_methods[];
81 extern const struct luaL_reg awesome_keybinding_meta[];
83 static struct sockaddr_un *addr;
84 static ev_io csio = { .fd = -1 };
86 #define XDG_CONFIG_HOME_DEFAULT "/.config"
88 /** Get or set global mouse bindings.
89 * This binding will be available when you'll click on root window.
90 * \param L The Lua VM state.
91 * \return The number of element pushed on stack.
92 * \luastack
93 * \lvalue A client.
94 * \lparam An array of mouse button bindings objects, or nothing.
95 * \return The array of mouse button bindings objects of this client.
97 static int
98 luaA_buttons(lua_State *L)
100 button_array_t *buttons = &globalconf.buttons;
102 if(lua_gettop(L) == 1)
103 luaA_button_array_set(L, 1, buttons);
105 return luaA_button_array_get(L, buttons);
108 /** Quit awesome.
109 * \param L The Lua VM state.
110 * \return The number of elements pushed on stack.
112 static int
113 luaA_quit(lua_State *L __attribute__ ((unused)))
115 ev_unloop(globalconf.loop, 1);
116 return 0;
119 /** Execute another application, probably a window manager, to replace
120 * awesome.
121 * \param L The Lua VM state.
122 * \return The number of elements pushed on stack.
123 * \luastack
124 * \lparam The command line to execute.
126 static int
127 luaA_exec(lua_State *L)
129 const char *cmd = luaL_checkstring(L, 1);
131 awesome_atexit();
133 a_exec(cmd);
134 return 0;
137 /** Restart awesome.
139 static int
140 luaA_restart(lua_State *L __attribute__ ((unused)))
142 awesome_restart();
143 return 0;
146 /** Set default font. (DEPRECATED)
147 * \param L The Lua VM state.
148 * \return The number of elements pushed on stack.
149 * \luastack
150 * \lparam A string with a font name in Pango format.
152 static int
153 luaA_font_set(lua_State *L)
155 deprecate(L, "awesome.font attribute");
156 if(lua_gettop(L) == 1)
158 const char *newfont = luaL_checkstring(L, 1);
159 draw_font_delete(&globalconf.font);
160 globalconf.font = draw_font_new(newfont);
163 char *font = pango_font_description_to_string(globalconf.font->desc);
164 lua_pushstring(L, font);
165 g_free(font);
166 return 0;
169 /** Set default colors (DEPRECATED).
170 * \param L The Lua VM state.
171 * \return The number of elements pushed on stack.
172 * \luastack
173 * \lparam A table with `fg' and `bg' elements, containing colors.
174 * \lreturn A table with `fg' and `bg' elements, containing colors.
176 static int
177 luaA_colors(lua_State *L)
179 deprecate(L, "awesome.fg and awesome.bg attributes");
180 if(lua_gettop(L) == 1)
182 const char *buf;
183 size_t len;
184 int8_t colors_nbr = -1, i;
185 xcolor_init_request_t reqs[2];
187 luaA_checktable(L, 1);
189 if((buf = luaA_getopt_lstring(L, 1, "fg", NULL, &len)))
190 reqs[++colors_nbr] = xcolor_init_unchecked(&globalconf.colors.fg, buf, len);
192 if((buf = luaA_getopt_lstring(L, 1, "bg", NULL, &len)))
193 reqs[++colors_nbr] = xcolor_init_unchecked(&globalconf.colors.bg, buf, len);
195 for(i = 0; i <= colors_nbr; i++)
196 xcolor_init_reply(reqs[i]);
199 lua_newtable(L);
200 luaA_pushcolor(L, &globalconf.colors.fg);
201 lua_setfield(L, -2, "fg");
202 luaA_pushcolor(L, &globalconf.colors.bg);
203 lua_setfield(L, -2, "bg");
205 return 1;
208 /** Set default colors. (DEPRECATED)
209 * \param L The Lua VM state.
210 * \return The number of elements pushed on stack.
212 * \luastack
213 * \lparam A table with `fg' and `bg' elements, containing colors.
215 static int
216 luaA_colors_set(lua_State *L)
218 return luaA_colors(L);
221 static void
222 luaA_openlib(lua_State *L, const char *name,
223 const struct luaL_reg methods[],
224 const struct luaL_reg meta[])
226 luaL_newmetatable(L, name); /* 1 */
227 lua_pushvalue(L, -1); /* dup metatable 2 */
228 lua_setfield(L, -2, "__index"); /* metatable.__index = metatable 1 */
230 luaL_register(L, NULL, meta); /* 1 */
231 luaL_register(L, name, methods); /* 2 */
232 lua_pushvalue(L, -1); /* dup self as metatable 3 */
233 lua_setmetatable(L, -2); /* set self as metatable 2 */
234 lua_pop(L, 2);
237 /** UTF-8 aware string length computing.
238 * \param L The Lua VM state.
239 * \return The number of elements pushed on stack.
241 static int
242 luaA_mbstrlen(lua_State *L)
244 const char *cmd = luaL_checkstring(L, 1);
245 lua_pushnumber(L, mbstowcs(NULL, NONULL(cmd), 0));
246 return 1;
249 /** Overload standard Lua next function to use __next key on metatable.
250 * \param L The Lua VM state.
251 * \param The number of elements pushed on stack.
253 static int
254 luaAe_next(lua_State *L)
256 if(luaL_getmetafield(L, 1, "__next"))
258 lua_insert(L, 1);
259 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
260 return lua_gettop(L);
263 luaL_checktype(L, 1, LUA_TTABLE);
264 lua_settop(L, 2);
265 if(lua_next(L, 1))
266 return 2;
267 lua_pushnil(L);
268 return 1;
271 /** Overload lua_next() function by using __next metatable field
272 * to get next elements.
273 * \param L The Lua VM stack.
274 * \param idx The index number of elements in stack.
275 * \return 1 if more elements to come, 0 otherwise.
278 luaA_next(lua_State *L, int idx)
280 if(luaL_getmetafield(L, idx, "__next"))
282 /* if idx is relative, reduce it since we got __next */
283 if(idx < 0) idx--;
284 /* copy table and then move key */
285 lua_pushvalue(L, idx);
286 lua_pushvalue(L, -3);
287 lua_remove(L, -4);
288 lua_pcall(L, 2, 2, 0);
289 /* next returned nil, it's the end */
290 if(lua_isnil(L, -1))
292 /* remove nil */
293 lua_pop(L, 2);
294 return 0;
296 return 1;
298 else if(lua_istable(L, idx))
299 return lua_next(L, idx);
300 /* remove the key */
301 lua_pop(L, 1);
302 return 0;
305 /** Generic pairs function.
306 * \param L The Lua VM state.
307 * \return The number of elements pushed on stack.
309 static int
310 luaA_generic_pairs(lua_State *L)
312 lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
313 lua_pushvalue(L, 1); /* state, */
314 lua_pushnil(L); /* and initial value */
315 return 3;
318 /** Overload standard pairs function to use __pairs field of metatables.
319 * \param L The Lua VM state.
320 * \return The number of elements pushed on stack.
322 static int
323 luaAe_pairs(lua_State *L)
325 if(luaL_getmetafield(L, 1, "__pairs"))
327 lua_insert(L, 1);
328 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
329 return lua_gettop(L);
332 luaL_checktype(L, 1, LUA_TTABLE);
333 return luaA_generic_pairs(L);
336 static int
337 luaA_ipairs_aux(lua_State *L)
339 int i = luaL_checkint(L, 2) + 1;
340 luaL_checktype(L, 1, LUA_TTABLE);
341 lua_pushinteger(L, i);
342 lua_rawgeti(L, 1, i);
343 return (lua_isnil(L, -1)) ? 0 : 2;
346 /** Overload standard ipairs function to use __ipairs field of metatables.
347 * \param L The Lua VM state.
348 * \return The number of elements pushed on stack.
350 static int
351 luaAe_ipairs(lua_State *L)
353 if(luaL_getmetafield(L, 1, "__ipairs"))
355 lua_insert(L, 1);
356 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
357 return lua_gettop(L);
360 luaL_checktype(L, 1, LUA_TTABLE);
361 lua_pushvalue(L, lua_upvalueindex(1));
362 lua_pushvalue(L, 1);
363 lua_pushinteger(L, 0); /* and initial value */
364 return 3;
367 /** Replace various standards Lua functions with our own.
368 * \param L The Lua VM state.
370 static void
371 luaA_fixups(lua_State *L)
373 /* replace string.len */
374 lua_getglobal(L, "string");
375 lua_pushcfunction(L, luaA_mbstrlen);
376 lua_setfield(L, -2, "len");
377 lua_pop(L, 1);
378 /* replace next */
379 lua_pushliteral(L, "next");
380 lua_pushcfunction(L, luaAe_next);
381 lua_settable(L, LUA_GLOBALSINDEX);
382 /* replace pairs */
383 lua_pushliteral(L, "pairs");
384 lua_pushcfunction(L, luaAe_next);
385 lua_pushcclosure(L, luaAe_pairs, 1); /* pairs get next as upvalue */
386 lua_settable(L, LUA_GLOBALSINDEX);
387 /* replace ipairs */
388 lua_pushliteral(L, "ipairs");
389 lua_pushcfunction(L, luaA_ipairs_aux);
390 lua_pushcclosure(L, luaAe_ipairs, 1);
391 lua_settable(L, LUA_GLOBALSINDEX);
394 /** __next function for wtable objects.
395 * \param L The Lua VM state.
396 * \return The number of elements pushed on stack.
398 static int
399 luaA_wtable_next(lua_State *L)
401 /* upvalue 1 is content table */
402 if(lua_next(L, lua_upvalueindex(1)))
403 return 2;
404 lua_pushnil(L);
405 return 1;
408 /** __ipairs function for wtable objects.
409 * \param L The Lua VM state.
410 * \return The number of elements pushed on stack.
412 static int
413 luaA_wtable_ipairs(lua_State *L)
415 /* push ipairs_aux */
416 lua_pushvalue(L, lua_upvalueindex(2));
417 /* push content table */
418 lua_pushvalue(L, lua_upvalueindex(1));
419 lua_pushinteger(L, 0); /* and initial value */
420 return 3;
423 /** Index function of wtable objects.
424 * \param L The Lua VM state.
425 * \return The number of elements pushed on stack.
427 static int
428 luaA_wtable_index(lua_State *L)
430 size_t len;
431 const char *buf;
433 lua_pushvalue(L, 2);
434 /* check for size, waiting lua 5.2 and __len on tables */
435 if((buf = lua_tolstring(L, -1, &len)))
436 if(a_tokenize(buf, len) == A_TK_LEN)
438 lua_pushnumber(L, lua_objlen(L, lua_upvalueindex(1)));
439 return 1;
441 lua_pop(L, 1);
443 /* upvalue 1 is content table */
444 lua_rawget(L, lua_upvalueindex(1));
445 return 1;
448 /** Newndex function of wtable objects.
449 * \param L The Lua VM state.
450 * \return The number of elements pushed on stack.
452 static int
453 luaA_wtable_newindex(lua_State *L)
455 bool invalid = false;
457 /* push key on top */
458 lua_pushvalue(L, 2);
459 /* get current key value in content table */
460 lua_rawget(L, lua_upvalueindex(1));
461 /* if value is a widget, notify change */
462 if(lua_istable(L, -1) || luaA_toudata(L, -1, "widget"))
463 invalid = true;
465 lua_pop(L, 1); /* remove value */
467 /* if new value is a widget or a table */
468 if(lua_istable(L, 3))
470 luaA_table2wtable(L);
471 invalid = true;
473 else if(!invalid && luaA_toudata(L, 3, "widget"))
474 invalid = true;
476 /* upvalue 1 is content table */
477 lua_rawset(L, lua_upvalueindex(1));
479 if(invalid)
480 luaA_wibox_invalidate_byitem(L, lua_topointer(L, 1));
482 return 0;
485 /** Convert the top element of the stack to a proxied wtable.
486 * \param L The Lua VM state.
488 void
489 luaA_table2wtable(lua_State *L)
491 if(!lua_istable(L, -1))
492 return;
494 lua_newtable(L); /* create *real* content table */
495 lua_newtable(L); /* metatable */
496 lua_pushvalue(L, -2); /* copy content table */
497 lua_pushcfunction(L, luaA_ipairs_aux); /* push ipairs aux */
498 lua_pushcclosure(L, luaA_wtable_ipairs, 2);
499 lua_pushvalue(L, -3); /* copy content table */
500 lua_pushcclosure(L, luaA_wtable_next, 1); /* __next has the content table as upvalue */
501 lua_pushvalue(L, -4); /* copy content table */
502 lua_pushcclosure(L, luaA_wtable_index, 1); /* __index has the content table as upvalue */
503 lua_pushvalue(L, -5); /* copy content table */
504 lua_pushcclosure(L, luaA_wtable_newindex, 1); /* __newindex has the content table as upvalue */
505 /* set metatable field with just pushed closure */
506 lua_setfield(L, -5, "__newindex");
507 lua_setfield(L, -4, "__index");
508 lua_setfield(L, -3, "__next");
509 lua_setfield(L, -2, "__ipairs");
510 /* set metatable impossible to touch */
511 lua_pushliteral(L, "wtable");
512 lua_setfield(L, -2, "__metatable");
513 /* set new metatable on original table */
514 lua_setmetatable(L, -3);
516 /* initial key */
517 lua_pushnil(L);
518 /* go through original table */
519 while(lua_next(L, -3))
521 /* if convert value to wtable */
522 luaA_table2wtable(L);
523 /* copy key */
524 lua_pushvalue(L, -2);
525 /* move key before value */
526 lua_insert(L, -2);
527 /* set same value in content table */
528 lua_rawset(L, -4);
529 /* copy key */
530 lua_pushvalue(L, -1);
531 /* push the new value :-> */
532 lua_pushnil(L);
533 /* set orig[k] = nil */
534 lua_rawset(L, -5);
536 /* remove content table */
537 lua_pop(L, 1);
540 /** Look for an item: table, function, etc.
541 * \param L The Lua VM state.
542 * \param item The pointer item.
544 bool
545 luaA_hasitem(lua_State *L, const void *item)
547 lua_pushnil(L);
548 while(luaA_next(L, -2))
550 if(lua_topointer(L, -1) == item)
552 /* remove value and key */
553 lua_pop(L, 2);
554 return true;
556 if(lua_istable(L, -1))
557 if(luaA_hasitem(L, item))
559 /* remove key and value */
560 lua_pop(L, 2);
561 return true;
563 /* remove value */
564 lua_pop(L, 1);
566 return false;
569 /** Check if a table is a loop. When using table as direct acyclic digram,
570 * this is useful.
571 * \param L The Lua VM state.
572 * \param idx The index of the table in the stack
573 * \return True if the table loops.
575 bool
576 luaA_isloop(lua_State *L, int idx)
578 if(lua_istable(L, idx))
580 lua_pushvalue(L, idx); /* push table on top */
581 if(luaA_hasitem(L, lua_topointer(L, -1)))
583 lua_pop(L, 1); /* remove pushed table */
584 return true;
586 lua_pushnil(L);
587 while(luaA_next(L, -2))
589 /* check for recursivity */
590 if(luaA_isloop(L, -1))
592 lua_pop(L, 2); /* remove key and value */
593 return true;
595 lua_pop(L, 1); /* remove value */
597 lua_pop(L, 1); /* remove pushed table */
599 return false;
602 /** Object table.
603 * This table can use safely object as key.
604 * \param L The Lua VM state.
605 * \return The number of elements pushed on stack.
608 luaA_otable_index(lua_State *L)
610 void **obj, **v;
612 if((obj = lua_touserdata(L, 2)))
614 /* begins at nil */
615 lua_pushnil(L);
616 while(lua_next(L, 1))
618 /* check the key against the key if the key is a userdata,
619 * otherwise check it again the value. */
620 if((v = lua_touserdata(L, -2))
621 && *v == *obj)
622 /* return value */
623 return 1;
624 else if((v = lua_touserdata(L, -1))
625 && *v == *obj)
627 /* return key */
628 lua_pop(L, 1);
629 return 1;
631 /* removes 'value'; keeps 'key' for next iteration */
632 lua_pop(L, 1);
634 return 0;
637 lua_rawget(L, 1);
638 return 1;
641 /** Object table.
642 * This table can use safely object as key.
643 * \param L The Lua VM state.
644 * \return The number of elements pushed on stack.
646 static int
647 luaA_otable_newindex(lua_State *L)
649 void **obj, **v;
651 if((obj = lua_touserdata(L, 2)))
653 /* begins at nil */
654 lua_pushnil(L);
655 while(lua_next(L, 1))
657 if((v = lua_touserdata(L, -2))
658 && *v == *obj)
660 /* remove value */
661 lua_pop(L, 1);
662 /* push new value on top */
663 lua_pushvalue(L, 3);
664 /* set in table key = value */
665 lua_rawset(L, 1);
666 return 0;
668 /* removes 'value'; keeps 'key' for next iteration */
669 lua_pop(L, 1);
673 lua_rawset(L, 1);
675 return 0;
678 /** Spawn a program.
679 * This function is multi-head (Zaphod) aware and will set display to
680 * the right screen according to mouse position.
681 * \param L The Lua VM state.
682 * \return The number of elements pushed on stack
683 * \luastack
684 * \lparam The command to launch.
685 * \lparam The optional screen number to spawn the command on.
687 static int
688 luaA_spawn(lua_State *L)
690 char *host, newdisplay[128];
691 const char *cmd;
692 int screen = 0, screenp, displayp;
694 if(lua_gettop(L) == 2)
696 screen = luaL_checknumber(L, 2) - 1;
697 luaA_checkscreen(screen);
700 cmd = luaL_checkstring(L, 1);
702 if(!globalconf.xinerama_is_active)
704 xcb_parse_display(NULL, &host, &displayp, &screenp);
705 snprintf(newdisplay, sizeof(newdisplay), "%s:%d.%d", host, displayp, screen);
706 setenv("DISPLAY", newdisplay, 1);
707 p_delete(&host);
710 /* The double-fork construct avoids zombie processes and keeps the code
711 * clean from stupid signal handlers. */
712 if(fork() == 0)
714 if(fork() == 0)
716 if(globalconf.connection)
717 xcb_disconnect(globalconf.connection);
718 setsid();
719 a_exec(cmd);
720 warn("execl '%s' failed: %s\n", cmd, strerror(errno));
722 exit(EXIT_SUCCESS);
724 wait(0);
726 return 0;
729 /** Deprecated function, does nothing.
731 static int
732 luaA_mouse_add(lua_State *L)
734 deprecate(L, "awesome.buttons()");
735 return 0;
738 /** awesome global table.
739 * \param L The Lua VM state.
740 * \return The number of elements pushed on stack.
741 * \luastack
742 * \lfield font The default font.
743 * \lfield conffile The configuration file which has been loaded.
745 static int
746 luaA_awesome_index(lua_State *L)
748 if(luaA_usemetatable(L, 1, 2))
749 return 1;
751 size_t len;
752 const char *buf = luaL_checklstring(L, 2, &len);
754 switch(a_tokenize(buf, len))
756 case A_TK_FONT:
758 char *font = pango_font_description_to_string(globalconf.font->desc);
759 lua_pushstring(L, font);
760 g_free(font);
762 break;
763 case A_TK_CONFFILE:
764 lua_pushstring(L, globalconf.conffile);
765 break;
766 case A_TK_FG:
767 luaA_pushcolor(L, &globalconf.colors.fg);
768 break;
769 case A_TK_BG:
770 luaA_pushcolor(L, &globalconf.colors.bg);
771 break;
772 default:
773 return 0;
776 return 1;
779 /** Newindex function for the awesome global table.
780 * \param L The Lua VM state.
781 * \return The number of elements pushed on stack.
783 static int
784 luaA_awesome_newindex(lua_State *L)
786 if(luaA_usemetatable(L, 1, 2))
787 return 1;
789 size_t len;
790 const char *buf = luaL_checklstring(L, 2, &len);
792 switch(a_tokenize(buf, len))
794 case A_TK_FONT:
796 const char *newfont = luaL_checkstring(L, 3);
797 draw_font_delete(&globalconf.font);
798 globalconf.font = draw_font_new(newfont);
800 break;
801 case A_TK_FG:
802 if((buf = luaL_checklstring(L, 3, &len)))
803 xcolor_init_reply(xcolor_init_unchecked(&globalconf.colors.fg, buf, len));
804 break;
805 case A_TK_BG:
806 if((buf = luaL_checklstring(L, 3, &len)))
807 xcolor_init_reply(xcolor_init_unchecked(&globalconf.colors.bg, buf, len));
808 break;
809 default:
810 return 0;
813 return 0;
816 /** Initialize the Lua VM
818 void
819 luaA_init(void)
821 lua_State *L;
823 static const struct luaL_reg otable_methods[] =
825 { "__call", luaA_otable_new },
826 { NULL, NULL }
828 static const struct luaL_reg otable_meta[] =
830 { "__index", luaA_otable_index },
831 { "__newindex", luaA_otable_newindex },
832 { NULL, NULL }
834 static const struct luaL_reg awesome_lib[] =
836 { "quit", luaA_quit },
837 { "exec", luaA_exec },
838 { "spawn", luaA_spawn },
839 { "restart", luaA_restart },
840 { "buttons", luaA_buttons },
841 { "font_set", luaA_font_set },
842 { "colors_set", luaA_colors_set },
843 { "colors", luaA_colors },
844 { "__index", luaA_awesome_index },
845 { "__newindex", luaA_awesome_newindex },
846 /* deprecated */
847 { "mouse_add", luaA_mouse_add },
848 { NULL, NULL }
851 L = globalconf.L = luaL_newstate();
853 luaL_openlibs(L);
855 luaA_fixups(L);
857 /* Export awesome lib */
858 luaA_openlib(L, "awesome", awesome_lib, awesome_lib);
860 /* Export hooks lib */
861 luaL_register(L, "hooks", awesome_hooks_lib);
863 /* Export keygrabber lib */
864 luaL_register(L, "keygrabber", awesome_keygrabber_lib);
866 /* Export otable lib */
867 luaA_openlib(L, "otable", otable_methods, otable_meta);
869 /* Export screen */
870 luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
872 /* Export mouse */
873 luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
875 /* Export button */
876 luaA_openlib(L, "button", awesome_button_methods, awesome_button_meta);
878 /* Export image */
879 luaA_openlib(L, "image", awesome_image_methods, awesome_image_meta);
881 /* Export tag */
882 luaA_openlib(L, "tag", awesome_tag_methods, awesome_tag_meta);
884 /* Export statusbar */
885 luaA_openlib(L, "statusbar", awesome_statusbar_methods, awesome_statusbar_meta);
887 /* Export wibox */
888 luaA_openlib(L, "wibox", awesome_wibox_methods, awesome_wibox_meta);
890 /* Export widget */
891 luaA_openlib(L, "widget", awesome_widget_methods, awesome_widget_meta);
893 /* Export client */
894 luaA_openlib(L, "client", awesome_client_methods, awesome_client_meta);
896 /* Export titlebar */
897 luaA_openlib(L, "titlebar", awesome_titlebar_methods, awesome_titlebar_meta);
899 /* Export keys */
900 luaA_openlib(L, "keybinding", awesome_keybinding_methods, awesome_keybinding_meta);
902 lua_pushliteral(L, "AWESOME_VERSION");
903 lua_pushstring(L, AWESOME_VERSION);
904 lua_settable(L, LUA_GLOBALSINDEX);
906 lua_pushliteral(L, "AWESOME_RELEASE");
907 lua_pushstring(L, AWESOME_RELEASE);
908 lua_settable(L, LUA_GLOBALSINDEX);
910 /* init hooks */
911 globalconf.hooks.manage = LUA_REFNIL;
912 globalconf.hooks.unmanage = LUA_REFNIL;
913 globalconf.hooks.focus = LUA_REFNIL;
914 globalconf.hooks.unfocus = LUA_REFNIL;
915 globalconf.hooks.mouse_enter = LUA_REFNIL;
916 globalconf.hooks.arrange = LUA_REFNIL;
917 globalconf.hooks.clients = LUA_REFNIL;
918 globalconf.hooks.tags = LUA_REFNIL;
919 globalconf.hooks.tagged = LUA_REFNIL;
920 globalconf.hooks.property = LUA_REFNIL;
921 globalconf.hooks.timer = LUA_REFNIL;
923 /* add Lua lib path (/usr/share/awesome/lib by default) */
924 luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?.lua\"");
925 luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?/init.lua\"");
927 /* add XDG_CONFIG_DIR (/etc/xdg/awesome by default) as include path */
928 luaA_dostring(L, "package.path = package.path .. \";" XDG_CONFIG_DIR "/awesome/?.lua\"");
929 luaA_dostring(L, "package.path = package.path .. \";" XDG_CONFIG_DIR "/awesome/?/init.lua\"");
931 /* add either XDG_CONFIG_HOME/awesome or HOME/.config/awesome to path */
932 char *dir;
933 if((dir = getenv("XDG_CONFIG_HOME")))
935 char *path;
936 a_asprintf(&path, "package.path = package.path .. \";%s/awesome/?.lua;%s/awesome/?/init.lua\"", dir, dir);
937 luaA_dostring(globalconf.L, path);
938 p_delete(&path);
940 else
942 char *path, *homedir = getenv("HOME");
943 a_asprintf(&path,
944 "package.path = package.path .. \";%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?.lua;%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?/init.lua\"",
945 homedir, homedir);
946 luaA_dostring(globalconf.L, path);
947 p_delete(&path);
950 /* add XDG_CONFIG_DIRS to include paths */
951 char *xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
952 ssize_t len;
954 if((len = a_strlen(xdg_config_dirs)))
956 char **buf, **xdg_files = a_strsplit(xdg_config_dirs, len, ':');
958 for(buf = xdg_files; *buf; buf++)
960 char *confpath;
961 a_asprintf(&confpath, "package.path = package.path .. \";%s/awesome/?.lua;%s/awesome/?/init.lua\"",
962 *buf, *buf);
963 luaA_dostring(globalconf.L, confpath);
964 p_delete(&confpath);
967 for(buf = xdg_files; *buf; buf++)
968 p_delete(buf);
969 p_delete(&xdg_files);
973 #define AWESOME_CONFIG_FILE "/awesome/rc.lua"
975 static bool
976 luaA_loadrc(const char *confpath, bool run)
978 if(confpath)
980 if(!luaL_loadfile(globalconf.L, confpath))
982 if(run)
984 if(lua_pcall(globalconf.L, 0, LUA_MULTRET, 0))
985 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
986 else
988 globalconf.conffile = a_strdup(confpath);
989 return true;
992 else
993 lua_pop(globalconf.L, 1);
994 return true;
996 else
997 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
999 return false;
1002 /** Load a configuration file.
1003 * \param confpatharg The configuration file to load.
1004 * \param run Run the configuration file.
1006 bool
1007 luaA_parserc(const char *confpatharg, bool run)
1009 int screen;
1010 const char *confdir, *xdg_config_dirs;
1011 char *confpath = NULL, **xdg_files = NULL, **buf;
1012 ssize_t len;
1013 bool ret = false;
1015 /* try to load, return if it's ok */
1016 if(luaA_loadrc(confpatharg, run))
1018 ret = true;
1019 goto bailout;
1022 if((confdir = getenv("XDG_CONFIG_HOME")))
1023 a_asprintf(&confpath, "%s" AWESOME_CONFIG_FILE, confdir);
1024 else
1025 a_asprintf(&confpath, "%s" XDG_CONFIG_HOME_DEFAULT AWESOME_CONFIG_FILE, getenv("HOME"));
1027 /* try to run XDG_CONFIG_HOME/awesome/rc.lua */
1028 if(luaA_loadrc(confpath, run))
1030 ret = true;
1031 goto bailout;
1034 p_delete(&confpath);
1036 xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
1038 if(!(len = a_strlen(xdg_config_dirs)))
1040 xdg_config_dirs = XDG_CONFIG_DIR;
1041 len = sizeof(XDG_CONFIG_DIR) - 1;
1044 xdg_files = a_strsplit(xdg_config_dirs, len, ':');
1046 for(buf = xdg_files; *buf && !ret; buf++)
1048 a_asprintf(&confpath, "%s" AWESOME_CONFIG_FILE, *buf);
1049 if(luaA_loadrc(confpath, run))
1051 ret = true;
1052 goto bailout;
1054 p_delete(&confpath);
1057 bailout:
1059 p_delete(&confpath);
1061 if(xdg_files)
1063 for(buf = xdg_files; *buf; buf++)
1064 p_delete(buf);
1065 p_delete(&xdg_files);
1068 /* Assure there's at least one tag */
1069 for(screen = 0; screen < globalconf.nscreen; screen++)
1070 if(!globalconf.screens[screen].tags.len)
1071 tag_append_to_screen(tag_new("default", sizeof("default") - 1, layout_tile, 0.5, 1, 0),
1072 &globalconf.screens[screen]);
1073 return ret;
1076 /** Parse a command.
1077 * \param cmd The buffer to parse.
1078 * \return the number of elements pushed on the stack by the last statement in cmd.
1079 * If there's an error, the message is pushed onto the stack and this returns 1.
1081 static int
1082 luaA_docmd(const char *cmd)
1084 char *p;
1085 int newtop, oldtop = lua_gettop(globalconf.L);
1087 while((p = strchr(cmd, '\n')))
1089 newtop = lua_gettop(globalconf.L);
1090 lua_pop(globalconf.L, newtop - oldtop);
1091 oldtop = newtop;
1093 *p = '\0';
1094 if (luaL_dostring(globalconf.L, cmd))
1096 warn("error executing Lua code: %s", lua_tostring(globalconf.L, -1));
1097 return 1;
1099 cmd = p + 1;
1101 return lua_gettop(globalconf.L) - oldtop;
1104 /** Pushes a Lua array containing the top n elements of the stack.
1105 * \param n The number of elements to put in the array.
1107 static void
1108 luaA_array(int n)
1110 int i;
1111 lua_createtable(globalconf.L, n, 0);
1112 lua_insert(globalconf.L, -n - 1);
1114 for (i = n; i > 0; i--)
1115 lua_rawseti(globalconf.L, -i - 1, i);
1118 /** Maps the top n elements of the stack to the result of
1119 * applying a function to that element.
1120 * \param n The number of elements to map.
1121 * \luastack
1122 * \lparam The function to map the elements by. This should be
1123 * at position -(n + 1).
1125 static void
1126 luaA_map(int n)
1128 int i;
1129 for (i = 0; i < n; i++)
1131 lua_pushvalue(globalconf.L, -n - 1); /* copy of the function */
1132 lua_pushvalue(globalconf.L, -n - 1); /* value to map */
1133 lua_pcall(globalconf.L, 1, 1, 0); /* call function */
1134 lua_remove(globalconf.L, -n - 1); /* remove old value */
1136 lua_remove(globalconf.L, -n - 1); /* remove function */
1139 static void luaA_conn_cleanup(EV_P_ ev_io *w)
1141 ev_ref(EV_DEFAULT_UC);
1142 ev_io_stop(EV_DEFAULT_UC_ w);
1143 if (close(w->fd))
1144 warn("error closing UNIX domain socket: %s", strerror(errno));
1145 p_delete(&w);
1148 static void
1149 luaA_cb(EV_P_ ev_io *w, int revents)
1151 char buf[1024];
1152 int r, els;
1153 const char *s;
1154 size_t len;
1156 switch(r = recv(w->fd, buf, sizeof(buf)-1, MSG_TRUNC))
1158 case -1:
1159 warn("error reading UNIX domain socket: %s", strerror(errno));
1160 case 0: /* 0 bytes are only transferred when the connection is closed */
1161 luaA_conn_cleanup(EV_DEFAULT_UC_ w);
1162 break;
1163 default:
1164 if(r >= ssizeof(buf))
1165 break;
1166 buf[r] = '\0';
1167 lua_getglobal(globalconf.L, "table");
1168 lua_getfield(globalconf.L, -1, "concat");
1169 lua_remove(globalconf.L, -2); /* remove table */
1171 lua_getglobal(globalconf.L, "tostring");
1172 els = luaA_docmd(buf);
1173 luaA_map(els); /* map results to strings */
1174 luaA_array(els); /* put strings in an array */
1176 lua_pushstring(globalconf.L, "\t");
1177 lua_pcall(globalconf.L, 2, 1, 0); /* concatenate results with tabs */
1179 s = lua_tolstring(globalconf.L, -1, &len);
1181 /* ignore ENOENT because the client may not read */
1182 if (send(w->fd, s, len, MSG_DONTWAIT) == -1)
1183 switch(errno)
1185 case ENOENT:
1186 case EAGAIN:
1187 break;
1188 default:
1189 warn("can't send back to client via domain socket: %s", strerror(errno));
1190 break;
1193 lua_pop(globalconf.L, 1); /* pop the string */
1195 awesome_refresh(globalconf.connection);
1199 static void
1200 luaA_conn_cb(EV_P_ ev_io *w, int revents)
1202 ev_io *csio_conn = p_new(ev_io, 1);
1203 int csfd = accept(w->fd, NULL, NULL);
1205 ev_io_init(csio_conn, &luaA_cb, csfd, EV_READ);
1206 ev_io_start(EV_DEFAULT_UC_ csio_conn);
1207 ev_unref(EV_DEFAULT_UC);
1210 void
1211 luaA_cs_init(void)
1213 int csfd = socket_getclient();
1215 if (csfd < 0 || fcntl(csfd, F_SETFD, FD_CLOEXEC) == -1)
1216 return;
1218 addr = socket_getaddr(getenv("DISPLAY"));
1220 if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
1222 if(errno == EADDRINUSE)
1224 if(unlink(addr->sun_path))
1225 warn("error unlinking existing file: %s", strerror(errno));
1226 if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
1227 return warn("error binding UNIX domain socket: %s", strerror(errno));
1229 else
1230 return warn("error binding UNIX domain socket: %s", strerror(errno));
1232 listen(csfd, 10);
1234 ev_io_init(&csio, &luaA_conn_cb, csfd, EV_READ);
1235 ev_io_start(EV_DEFAULT_UC_ &csio);
1236 ev_unref(EV_DEFAULT_UC);
1239 void
1240 luaA_cs_cleanup(void)
1242 if(csio.fd < 0)
1243 return;
1244 ev_ref(EV_DEFAULT_UC);
1245 ev_io_stop(EV_DEFAULT_UC_ &csio);
1246 if (close(csio.fd))
1247 warn("error closing UNIX domain socket: %s", strerror(errno));
1248 if(unlink(addr->sun_path))
1249 warn("error unlinking UNIX domain socket: %s", strerror(errno));
1250 p_delete(&addr);
1251 csio.fd = -1;
1254 void
1255 luaA_on_timer(EV_P_ ev_timer *w, int revents)
1257 if(globalconf.hooks.timer != LUA_REFNIL)
1258 luaA_dofunction(globalconf.L, globalconf.hooks.timer, 0, 0);
1259 awesome_refresh(globalconf.connection);
1262 /** Push a color as a string onto the stack
1263 * \param L The Lua VM state.
1264 * \param c The color to push.
1265 * \return The number of elements pushed on stack.
1268 luaA_pushcolor(lua_State *L, const xcolor_t *c)
1270 uint8_t r = (unsigned)c->red * 0xff / 0xffff;
1271 uint8_t g = (unsigned)c->green * 0xff / 0xffff;
1272 uint8_t b = (unsigned)c->blue * 0xff / 0xffff;
1273 uint8_t a = (unsigned)c->alpha * 0xff / 0xffff;
1274 char s[10];
1275 int len;
1276 /* do not print alpha if it's full */
1277 if(a == 0xff)
1278 len = snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
1279 else
1280 len = snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
1281 lua_pushlstring(L, s, len);
1282 return 1;