1 cmake_minimum_required(VERSION 2.6.0)
2 set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
4 if(COMMAND cmake_policy)
5 cmake_policy(VERSION 2.6)
8 set(SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
9 set(BUILD_DIR ${CMAKE_CURRENT_BINARY_DIR})
11 if(NOT EXISTS ${SOURCE_DIR}/awesomeConfig.cmake)
12 message(FATAL_ERROR "Please provide awesomeConfig.cmake")
15 include(awesomeConfig.cmake)
20 ${AWESOME_COMMON_REQUIRED_INCLUDE_DIRS}
21 ${AWESOME_REQUIRED_INCLUDE_DIRS}
22 ${AWESOME_OPTIONAL_INCLUDE_DIRS})
24 file(GLOB_RECURSE AWE_LUA_FILES ${BUILD_DIR}/lib/*.lua ${BUILD_DIR}/luadoc/*.lua)
26 set(AWE_CONF_FILE_DEFAULT ${BUILD_DIR}/awesomerc.lua)
27 set(AWE_CONF_FILE rc.lua)
29 set(AWE_ICON_DIR ${SOURCE_DIR}/icons)
30 set(AWE_THEMES_DIR ${SOURCE_DIR}/themes)
36 ${SOURCE_DIR}/LICENSE)
39 ${SOURCE_DIR}/awesome.c
40 ${SOURCE_DIR}/banning.c
47 ${SOURCE_DIR}/keygrabber.c
48 ${SOURCE_DIR}/keyresolv.c
51 ${SOURCE_DIR}/mousegrabber.c
52 ${SOURCE_DIR}/property.c
54 ${SOURCE_DIR}/screen.c
55 ${SOURCE_DIR}/selection.c
59 ${SOURCE_DIR}/systray.c
60 ${SOURCE_DIR}/xwindow.c
61 ${SOURCE_DIR}/common/atoms.c
62 ${SOURCE_DIR}/common/backtrace.c
63 ${SOURCE_DIR}/common/buffer.c
64 ${SOURCE_DIR}/common/luaclass.c
65 ${SOURCE_DIR}/common/luaobject.c
66 ${SOURCE_DIR}/common/util.c
67 ${SOURCE_DIR}/common/version.c
68 ${SOURCE_DIR}/common/xcursor.c
69 ${SOURCE_DIR}/common/xembed.c
70 ${SOURCE_DIR}/common/xutil.c
71 ${SOURCE_DIR}/objects/button.c
72 ${SOURCE_DIR}/objects/client.c
73 ${SOURCE_DIR}/objects/drawin.c
74 ${SOURCE_DIR}/objects/key.c
75 ${SOURCE_DIR}/objects/tag.c
76 ${SOURCE_DIR}/objects/timer.c
77 ${SOURCE_DIR}/objects/window.c)
80 ${SOURCE_DIR}/manpages/awesome.1.txt
81 ${SOURCE_DIR}/manpages/awsetbg.1.txt
82 ${SOURCE_DIR}/manpages/awesome-client.1.txt
83 ${SOURCE_DIR}/manpages/awesomerc.5.txt)
84 set(AWE_MAN_LANGS es fr de)
86 add_executable(${PROJECT_AWE_NAME}
89 set_target_properties(${PROJECT_AWE_NAME}
91 LINK_FLAGS -export-dynamic)
93 target_link_libraries(${PROJECT_AWE_NAME}
94 ${AWESOME_COMMON_REQUIRED_LDFLAGS}
95 ${AWESOME_REQUIRED_LDFLAGS}
96 ${AWESOME_OPTIONAL_LDFLAGS})
99 file(MAKE_DIRECTORY ${BUILD_DIR}/common)
101 COMMAND ${SOURCE_DIR}/build-utils/atoms-ext.sh ${SOURCE_DIR}/common/atoms.list
102 ARGS > ${BUILD_DIR}/common/atoms-extern.h
103 OUTPUT ${BUILD_DIR}/common/atoms-extern.h
104 WORKING_DIRECTORY ${SOURCE_DIR}
105 DEPENDS ${SOURCE_DIR}/common/atoms.list
106 COMMENT "Generating atoms-extern.h"
110 COMMAND ${SOURCE_DIR}/build-utils/atoms-int.sh ${SOURCE_DIR}/common/atoms.list
111 ARGS > ${BUILD_DIR}/common/atoms-intern.h
112 OUTPUT ${BUILD_DIR}/common/atoms-intern.h
113 WORKING_DIRECTORY ${SOURCE_DIR}
114 DEPENDS ${SOURCE_DIR}/common/atoms.list
115 COMMENT "Generating atoms-intern.h"
118 add_custom_target(generated_sources
119 DEPENDS ${BUILD_DIR}/common/atoms-intern.h
120 ${BUILD_DIR}/common/atoms-extern.h)
122 # Default theme directory
123 file(MAKE_DIRECTORY ${BUILD_DIR}/themes/default)
124 file(MAKE_DIRECTORY ${BUILD_DIR}/themes/sky)
125 file(MAKE_DIRECTORY ${BUILD_DIR}/themes/zenburn)
126 add_dependencies(${PROJECT_AWE_NAME} generated_sources)
131 add_custom_target(version_stamp ALL
132 COMMAND ${SOURCE_DIR}/build-utils/git-version-stamp.sh
133 ${VERSION_STAMP_FILE}
134 ${BUILD_DIR}/awesome-version-internal.h
135 WORKING_DIRECTORY ${SOURCE_DIR})
137 add_dependencies(${PROJECT_AWE_NAME} version_stamp)
142 if(GENERATE_MANPAGES)
143 if(NOT BUILD_DIR STREQUAL SOURCE_DIR)
144 file(MAKE_DIRECTORY ${BUILD_DIR}/manpages)
147 # add the default translation to the list of languages
148 set(AWE_MAN_LANGS default ${AWE_MAN_LANGS})
150 foreach(lang ${AWE_MAN_LANGS})
152 foreach(txtfile ${AWE_MAN_SRCS})
153 # figure the base name of the file (ie "awesome.1")
154 GET_FILENAME_COMPONENT(tmpname ${txtfile} NAME)
155 string(REGEX REPLACE ".txt\$" "" basename ${tmpname})
157 # figure the relative path of the file
158 GET_FILENAME_COMPONENT(tmppath ${txtfile} PATH)
159 string(REPLACE ${SOURCE_DIR}/ "" relpath ${tmppath})
161 # figure the manpage section to install to from filename
162 string(REGEX REPLACE "^.*\\.([0-9])$" "\\1" section ${basename})
164 # construct the language specific versions of the basename and path
165 if (lang STREQUAL default)
166 set(basename2 ${basename})
167 set(relpath2 ${relpath}/man${section})
169 set(basename2 ${basename}.${lang})
170 set(relpath2 ${relpath}/${lang}/man${section})
173 # create the build directory (if it does not exist)
174 file(MAKE_DIRECTORY ${BUILD_DIR}/${relpath2})
176 # set the final filenames
177 set(txtfile ${SOURCE_DIR}/${relpath}/${basename2}.txt)
178 set(xmlfile ${BUILD_DIR}/${relpath2}/${basename}.xml)
179 set(gzfile ${BUILD_DIR}/${relpath2}/${basename}.gz)
180 set(manfile ${BUILD_DIR}/${relpath2}/${basename})
183 COMMAND ${ASCIIDOC_EXECUTABLE} -d manpage -b docbook -o ${xmlfile} - < ${txtfile}
184 WORKING_DIRECTORY ${BUILD_DIR}/${relpath2}
189 COMMAND ${XMLTO_EXECUTABLE} man ${xmlfile}
191 WORKING_DIRECTORY ${BUILD_DIR}/${relpath2}
194 if(COMPRESS_MANPAGES)
196 COMMAND ${GZIP_EXECUTABLE} < ${manfile} > ${gzfile}
198 WORKING_DIRECTORY ${BUILD_DIR}/${relpath2}
202 set(MAN_FILES ${MAN_FILES} ${gzfile})
204 set(MAN_FILES ${MAN_FILES} ${manfile})
210 add_custom_target(man ALL DEPENDS ${MAN_FILES})
215 if(DOXYGEN_EXECUTABLE)
216 add_custom_target(doc
217 COMMAND ${DOXYGEN_EXECUTABLE} awesome.doxygen
218 WORKING_DIRECTORY ${BUILD_DIR})
222 # {{{ Lua API Documentation
225 if(NOT BUILD_DIR STREQUAL SOURCE_DIR)
226 file(MAKE_DIRECTORY ${BUILD_DIR}/lib)
229 set(luadoc_c_srcs "")
231 # Generate documentation of lib//0lua
232 file(GLOB_RECURSE lua_lib_files ${BUILD_DIR}/lib/*.lua
233 ${SOURCE_DIR}/luadoc/*.lua)
234 foreach(filename ${lua_lib_files})
235 file(RELATIVE_PATH filename ${BUILD_DIR} ${filename})
236 set(luadoc_srcs ${luadoc_srcs} ${filename})
239 add_custom_target(luadoc ALL
240 COMMAND ${LUADOC_EXECUTABLE} ${luadoc_srcs} -d ${BUILD_DIR}/luadoc --nofiles
241 WORKING_DIRECTORY ${BUILD_DIR}
242 DEPENDS ${AWE_LUA_FILES})
247 file(GLOB icon_sources RELATIVE ${SOURCE_DIR} ${SOURCE_DIR}/themes/*/titlebar/*.png)
248 set(ALL_ICONS ${icon_sources})
250 foreach(icon ${icon_sources})
251 # Copy all icons to the build dir to simplify the following code.
252 # Source paths are interpreted relative to ${SOURCE_DIR}, target paths
253 # relative to ${BUILD_DIR}.
254 get_filename_component(icon_path ${icon} PATH)
255 file(COPY ${icon} DESTINATION ${icon_path})
258 macro(a_icon_convert match replacement input)
259 string(REPLACE ${match} ${replacement} output ${input})
261 if(NOT ${input} STREQUAL ${output})
262 set(ALL_ICONS ${ALL_ICONS} ${output})
265 COMMAND ${CONVERT_EXECUTABLE} ${input} ${ARGN} ${output}
272 foreach(icon ${ALL_ICONS})
273 # Make unfocused icons translucent
274 a_icon_convert("_focus" "_normal" ${icon}
275 -gamma 0.6 -channel A -evaluate Multiply 0.4)
278 foreach(icon ${ALL_ICONS})
279 # Make inactive icons grayscale
280 a_icon_convert("_active" "_inactive" ${icon}
284 add_custom_target(generated_icons ALL DEPENDS ${ALL_ICONS})
289 add_custom_target(dist
290 COMMAND ${SOURCE_DIR}/build-utils/dist.sh ${VERSION}
291 WORKING_DIRECTORY ${SOURCE_DIR})
296 install(TARGETS ${PROJECT_AWE_NAME} RUNTIME DESTINATION bin)
297 install(FILES "utils/awsetbg" DESTINATION bin PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
298 install(FILES "utils/awesome-client" DESTINATION bin PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
299 install(DIRECTORY ${BUILD_DIR}/lib DESTINATION ${AWESOME_DATA_PATH}
300 PATTERN "*.in" EXCLUDE)
301 install(FILES ${AWE_CONF_FILE_DEFAULT} DESTINATION ${AWESOME_SYSCONFDIR}
302 RENAME ${AWE_CONF_FILE})
303 if(GENERATE_MANPAGES)
304 if(COMPRESS_MANPAGES)
305 set(regex "\\.(xml|txt|[0-9])$")
307 set(regex "\\.(xml|txt|gz)$")
309 install(DIRECTORY ${BUILD_DIR}/${relpath}/ DESTINATION ${AWESOME_MAN_PATH}
310 REGEX ${regex} EXCLUDE )
312 install(DIRECTORY ${AWE_ICON_DIR} DESTINATION ${AWESOME_DATA_PATH})
313 install(DIRECTORY ${BUILD_DIR}/themes DESTINATION ${AWESOME_DATA_PATH}
314 PATTERN "*.in" EXCLUDE)
315 install(DIRECTORY ${SOURCE_DIR}/themes DESTINATION ${AWESOME_DATA_PATH}
316 PATTERN "*.in" EXCLUDE)
317 install(FILES ${AWE_DOC_FILES} DESTINATION ${AWESOME_DOC_PATH})
318 install(FILES "awesome.desktop" DESTINATION ${AWESOME_XSESSION_PATH})
320 install(DIRECTORY ${BUILD_DIR}/luadoc DESTINATION ${AWESOME_DOC_PATH})
324 # vim: filetype=cmake:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80