tag: Improve tag property::index support (FS#1229)
[awesome.git] / mouse.c
blobf0f1cbbb5bec7b155591f32a7f33da6c48590ccd
1 /*
2 * mouse.c - mouse managing
4 * Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "mouse.h"
23 #include "common/util.h"
24 #include "globalconf.h"
25 #include "objects/client.h"
26 #include "objects/drawin.h"
27 #include "objects/screen.h"
29 /** Get the pointer position.
30 * \param window The window to get position on.
31 * \param x will be set to the Pointer-x-coordinate relative to window
32 * \param y will be set to the Pointer-y-coordinate relative to window
33 * \param child Will be set to the window under the pointer.
34 * \param mask will be set to the current buttons state
35 * \return true on success, false if an error occurred
36 **/
37 bool
38 mouse_query_pointer(xcb_window_t window, int16_t *x, int16_t *y, xcb_window_t *child, uint16_t *mask)
40 xcb_query_pointer_cookie_t query_ptr_c;
41 xcb_query_pointer_reply_t *query_ptr_r;
43 query_ptr_c = xcb_query_pointer_unchecked(globalconf.connection, window);
44 query_ptr_r = xcb_query_pointer_reply(globalconf.connection, query_ptr_c, NULL);
46 if(!query_ptr_r || !query_ptr_r->same_screen)
48 p_delete(&query_ptr_r);
49 return false;
52 *x = query_ptr_r->win_x;
53 *y = query_ptr_r->win_y;
55 if(mask)
56 *mask = query_ptr_r->mask;
57 if(child)
58 *child = query_ptr_r->child;
60 p_delete(&query_ptr_r);
62 return true;
65 /** Get the pointer position on the screen.
66 * \param x This will be set to the Pointer-x-coordinate relative to window.
67 * \param y This will be set to the Pointer-y-coordinate relative to window.
68 * \param child This will be set to the window under the pointer.
69 * \param mask This will be set to the current buttons state.
70 * \return True on success, false if an error occurred.
72 static bool
73 mouse_query_pointer_root(int16_t *x, int16_t *y, xcb_window_t *child, uint16_t *mask)
75 xcb_window_t root = globalconf.screen->root;
77 return mouse_query_pointer(root, x, y, child, mask);
80 /** Set the pointer position.
81 * \param window The destination window.
82 * \param x X-coordinate inside window.
83 * \param y Y-coordinate inside window.
85 static inline void
86 mouse_warp_pointer(xcb_window_t window, int x, int y)
88 xcb_warp_pointer(globalconf.connection, XCB_NONE, window,
89 0, 0, 0, 0, x, y);
92 /** Mouse library.
93 * \param L The Lua VM state.
94 * \return The number of elements pushed on stack.
95 * \luastack
96 * \lfield coords Mouse coordinates.
97 * \lfield screen Mouse screen number.
99 static int
100 luaA_mouse_index(lua_State *L)
102 const char *attr = luaL_checkstring(L, 2);
103 int16_t mouse_x, mouse_y;
104 screen_t *screen;
106 /* attr is not "screen"?! */
107 if (A_STRNEQ(attr, "screen"))
108 return luaA_default_index(L);
110 if (!mouse_query_pointer_root(&mouse_x, &mouse_y, NULL, NULL))
112 /* Nothing ever handles mouse.screen being nil. Lying is better than
113 * having lots of lua errors in this case.
115 if (globalconf.focus.client)
116 lua_pushnumber(L, screen_get_index(globalconf.focus.client->screen));
117 else
118 lua_pushnumber(L, 1);
119 return 1;
122 screen = screen_getbycoord(mouse_x, mouse_y);
123 lua_pushnumber(L, screen_get_index(screen));
124 return 1;
127 /** Newindex for mouse.
128 * \param L The Lua VM state.
129 * \return The number of elements pushed on stack.
131 static int
132 luaA_mouse_newindex(lua_State *L)
134 const char *attr = luaL_checkstring(L, 2);
135 screen_t *screen;
137 if (A_STRNEQ(attr, "screen"))
138 return luaA_default_newindex(L);
140 screen = luaA_checkscreen(L, 3);
141 mouse_warp_pointer(globalconf.screen->root, screen->geometry.x, screen->geometry.y);
142 return 0;
145 /** Push a table with mouse status.
146 * \param L The Lua VM state.
147 * \param x The x coordinate.
148 * \param y The y coordinate.
149 * \param mask The button mask.
152 luaA_mouse_pushstatus(lua_State *L, int x, int y, uint16_t mask)
154 lua_createtable(L, 0, 2);
155 lua_pushnumber(L, x);
156 lua_setfield(L, -2, "x");
157 lua_pushnumber(L, y);
158 lua_setfield(L, -2, "y");
160 lua_createtable(L, 5, 0);
162 int i = 1;
164 for(uint16_t maski = XCB_BUTTON_MASK_1; maski <= XCB_BUTTON_MASK_5; maski <<= 1)
166 if(mask & maski)
167 lua_pushboolean(L, true);
168 else
169 lua_pushboolean(L, false);
170 lua_rawseti(L, -2, i++);
172 lua_setfield(L, -2, "buttons");
173 return 1;
176 /** Get or set the mouse coords.
177 * \param L The Lua VM state.
178 * \return The number of elements pushed on stack.
180 static int
181 luaA_mouse_coords(lua_State *L)
183 uint16_t mask;
184 int x, y;
185 int16_t mouse_x, mouse_y;
187 if(lua_gettop(L) >= 1)
189 luaA_checktable(L, 1);
190 bool ignore_enter_notify = (lua_gettop(L) == 2 && luaA_checkboolean(L, 2));
192 if(!mouse_query_pointer_root(&mouse_x, &mouse_y, NULL, &mask))
193 return 0;
195 x = luaA_getopt_number(L, 1, "x", mouse_x);
196 y = luaA_getopt_number(L, 1, "y", mouse_y);
198 if(ignore_enter_notify)
199 client_ignore_enterleave_events();
201 mouse_warp_pointer(globalconf.screen->root, x, y);
203 if(ignore_enter_notify)
204 client_restore_enterleave_events();
206 lua_pop(L, 1);
209 if(!mouse_query_pointer_root(&mouse_x, &mouse_y, NULL, &mask))
210 return 0;
212 return luaA_mouse_pushstatus(L, mouse_x, mouse_y, mask);
215 /** Get the client which is under the pointer.
216 * \param L The Lua VM state.
217 * \return The number of elements pushed on stack.
218 * \luastack
219 * \lreturn A client or nil.
221 static int
222 luaA_mouse_object_under_pointer(lua_State *L)
224 int16_t mouse_x, mouse_y;
225 xcb_window_t child;
227 if(!mouse_query_pointer_root(&mouse_x, &mouse_y, &child, NULL))
228 return 0;
230 drawin_t *drawin;
231 client_t *client;
233 if((drawin = drawin_getbywin(child)))
234 return luaA_object_push(L, drawin);
236 if((client = client_getbyframewin(child)))
237 return luaA_object_push(globalconf.L, client);
239 return 0;
242 const struct luaL_Reg awesome_mouse_methods[] =
244 { "__index", luaA_mouse_index },
245 { "__newindex", luaA_mouse_newindex },
246 { "coords", luaA_mouse_coords },
247 { "object_under_pointer", luaA_mouse_object_under_pointer },
248 { NULL, NULL }
250 const struct luaL_Reg awesome_mouse_meta[] =
252 { NULL, NULL }
255 // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80