2 * luaa.h - Lua configuration management header
4 * Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
33 #include "common/lualib.h"
34 #include "common/luaclass.h"
36 #define luaA_deprecate(L, repl) \
38 luaA_warn(L, "%s: This function is deprecated and will be removed, see %s", \
39 __FUNCTION__, repl); \
40 lua_pushlstring(L, __FUNCTION__, sizeof(__FUNCTION__)); \
41 signal_object_emit(L, &global_signals, "debug::deprecation", 1); \
44 #define luaA_checkscreen(screen) \
46 if(screen < 0 || screen >= globalconf.screens.len) \
47 luaL_error(L, "invalid screen number: %d", screen + 1); \
51 luaA_checkboolean(lua_State
*L
, int n
)
53 if(!lua_isboolean(L
, n
))
54 luaL_typerror(L
, n
, "boolean");
55 return lua_toboolean(L
, n
);
59 luaA_optboolean(lua_State
*L
, int idx
, bool def
)
61 return luaL_opt(L
, luaA_checkboolean
, idx
, def
);
64 static inline lua_Number
65 luaA_getopt_number(lua_State
*L
, int idx
, const char *name
, lua_Number def
)
67 lua_getfield(L
, idx
, name
);
68 if (lua_isnil(L
, -1) || lua_isnumber(L
, -1))
69 def
= luaL_optnumber(L
, -1, def
);
74 static inline const char *
75 luaA_getopt_lstring(lua_State
*L
, int idx
, const char *name
, const char *def
, size_t *len
)
77 lua_getfield(L
, idx
, name
);
78 const char *s
= luaL_optlstring(L
, -1, def
, len
);
84 luaA_getopt_boolean(lua_State
*L
, int idx
, const char *name
, bool def
)
86 lua_getfield(L
, idx
, name
);
87 bool b
= luaA_optboolean(L
, -1, def
);
92 /** Push a area type to a table on stack.
93 * \param L The Lua VM state.
94 * \param geometry The area geometry to push.
95 * \return The number of elements pushed on stack.
98 luaA_pusharea(lua_State
*L
, area_t geometry
)
100 lua_createtable(L
, 0, 4);
101 lua_pushnumber(L
, geometry
.x
);
102 lua_setfield(L
, -2, "x");
103 lua_pushnumber(L
, geometry
.y
);
104 lua_setfield(L
, -2, "y");
105 lua_pushnumber(L
, geometry
.width
);
106 lua_setfield(L
, -2, "width");
107 lua_pushnumber(L
, geometry
.height
);
108 lua_setfield(L
, -2, "height");
112 /** Register an Lua object.
113 * \param L The Lua stack.
114 * \param idx Index of the object in the stack.
115 * \param ref A int address: it will be filled with the int
116 * registered. If the address points to an already registered object, it will
121 luaA_register(lua_State
*L
, int idx
, int *ref
)
123 lua_pushvalue(L
, idx
);
124 if(*ref
!= LUA_REFNIL
)
125 luaL_unref(L
, LUA_REGISTRYINDEX
, *ref
);
126 *ref
= luaL_ref(L
, LUA_REGISTRYINDEX
);
130 /** Unregister a Lua object.
131 * \param L The Lua stack.
132 * \param ref A reference to an Lua object.
135 luaA_unregister(lua_State
*L
, int *ref
)
137 luaL_unref(L
, LUA_REGISTRYINDEX
, *ref
);
141 /** Register a function.
142 * \param L The Lua stack.
143 * \param idx Index of the function in the stack.
144 * \param fct A int address: it will be filled with the int
145 * registered. If the address points to an already registered function, it will
147 * \return luaA_register value.
150 luaA_registerfct(lua_State
*L
, int idx
, int *fct
)
152 luaA_checkfunction(L
, idx
);
153 return luaA_register(L
, idx
, fct
);
156 /** Grab a function from the registry and execute it.
157 * \param L The Lua stack.
158 * \param ref The function reference.
159 * \param nargs The number of arguments for the Lua function.
160 * \param nret The number of returned value from the Lua function.
161 * \return True on no error, false otherwise.
164 luaA_dofunction_from_registry(lua_State
*L
, int ref
, int nargs
, int nret
)
166 lua_rawgeti(L
, LUA_REGISTRYINDEX
, ref
);
167 return luaA_dofunction(L
, nargs
, nret
);
170 /** Print a warning about some Lua code.
171 * This is less mean than luaL_error() which setjmp via lua_error() and kills
172 * everything. This only warn, it's up to you to then do what's should be done.
173 * \param L The Lua VM state.
174 * \param fmt The warning message.
176 static inline void __attribute__ ((format(printf
, 2, 3)))
177 luaA_warn(lua_State
*L
, const char *fmt
, ...)
181 fprintf(stderr
, "%sW: ", lua_tostring(L
, -1));
184 vfprintf(stderr
, fmt
, ap
);
186 fprintf(stderr
, "\n");
189 void luaA_init(xdgHandle
*);
190 bool luaA_parserc(xdgHandle
*, const char *, bool);
191 bool luaA_hasitem(lua_State
*, const void *);
192 bool luaA_isloop(lua_State
*, int);
194 /** Global signals */
195 signal_array_t global_signals
;
197 int luaA_class_index_miss_property(lua_State
*, lua_object_t
*);
198 int luaA_class_newindex_miss_property(lua_State
*, lua_object_t
*);
200 void luaA_systray_invalidate(void);
203 // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80