Add imlibsetroot setter to awsetbg script.
[awesome.git] / luaa.c
blobc6dfa314311c7e7241ae254ba6f318ac9f1f82b3
1 /*
2 * luaa.c - Lua configuration management
4 * Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #define _GNU_SOURCE
24 #include <ev.h>
26 #include <lua.h>
27 #include <lauxlib.h>
28 #include <lualib.h>
30 #include <basedir_fs.h>
32 #include <oopango.h>
33 #include <oocairo.h>
35 #include "awesome.h"
36 #include "config.h"
37 #include "objects/timer.h"
38 #include "awesome-version-internal.h"
39 #include "ewmh.h"
40 #include "luaa.h"
41 #include "spawn.h"
42 #include "objects/tag.h"
43 #include "objects/client.h"
44 #include "objects/drawin.h"
45 #include "screen.h"
46 #include "event.h"
47 #include "selection.h"
48 #include "systray.h"
49 #include "common/xcursor.h"
50 #include "common/buffer.h"
51 #include "common/backtrace.h"
53 #ifdef WITH_DBUS
54 extern const struct luaL_reg awesome_dbus_lib[];
55 #endif
56 extern const struct luaL_reg awesome_keygrabber_lib[];
57 extern const struct luaL_reg awesome_mousegrabber_lib[];
58 extern const struct luaL_reg awesome_root_lib[];
59 extern const struct luaL_reg awesome_mouse_methods[];
60 extern const struct luaL_reg awesome_mouse_meta[];
61 extern const struct luaL_reg awesome_screen_methods[];
62 extern const struct luaL_reg awesome_screen_meta[];
64 /** Path to config file */
65 static char *conffile;
67 /** Quit awesome.
68 * \param L The Lua VM state.
69 * \return The number of elements pushed on stack.
71 static int
72 luaA_quit(lua_State *L)
74 ev_unloop(globalconf.loop, 1);
75 return 0;
78 /** Execute another application, probably a window manager, to replace
79 * awesome.
80 * \param L The Lua VM state.
81 * \return The number of elements pushed on stack.
82 * \luastack
83 * \lparam The command line to execute.
85 static int
86 luaA_exec(lua_State *L)
88 const char *cmd = luaL_checkstring(L, 1);
90 awesome_atexit(false);
92 a_exec(cmd);
93 return 0;
96 /** Restart awesome.
98 static int
99 luaA_restart(lua_State *L)
101 awesome_restart();
102 return 0;
105 /** UTF-8 aware string length computing.
106 * \param L The Lua VM state.
107 * \return The number of elements pushed on stack.
109 static int
110 luaA_mbstrlen(lua_State *L)
112 const char *cmd = luaL_checkstring(L, 1);
113 lua_pushnumber(L, (ssize_t) mbstowcs(NULL, NONULL(cmd), 0));
114 return 1;
117 /** Overload standard Lua next function to use __next key on metatable.
118 * \param L The Lua VM state.
119 * \return The number of elements pushed on stack.
121 static int
122 luaAe_next(lua_State *L)
124 if(luaL_getmetafield(L, 1, "__next"))
126 lua_insert(L, 1);
127 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
128 return lua_gettop(L);
131 luaL_checktype(L, 1, LUA_TTABLE);
132 lua_settop(L, 2);
133 if(lua_next(L, 1))
134 return 2;
135 lua_pushnil(L);
136 return 1;
139 /** Overload lua_next() function by using __next metatable field
140 * to get next elements.
141 * \param L The Lua VM stack.
142 * \param idx The index number of elements in stack.
143 * \return 1 if more elements to come, 0 otherwise.
145 static int
146 luaA_next(lua_State *L, int idx)
148 if(luaL_getmetafield(L, idx, "__next"))
150 /* if idx is relative, reduce it since we got __next */
151 if(idx < 0) idx--;
152 /* copy table and then move key */
153 lua_pushvalue(L, idx);
154 lua_pushvalue(L, -3);
155 lua_remove(L, -4);
156 lua_pcall(L, 2, 2, 0);
157 /* next returned nil, it's the end */
158 if(lua_isnil(L, -1))
160 /* remove nil */
161 lua_pop(L, 2);
162 return 0;
164 return 1;
166 else if(lua_istable(L, idx))
167 return lua_next(L, idx);
168 /* remove the key */
169 lua_pop(L, 1);
170 return 0;
173 /** Generic pairs function.
174 * \param L The Lua VM state.
175 * \return The number of elements pushed on stack.
177 static int
178 luaA_generic_pairs(lua_State *L)
180 lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
181 lua_pushvalue(L, 1); /* state, */
182 lua_pushnil(L); /* and initial value */
183 return 3;
186 /** Overload standard pairs function to use __pairs field of metatables.
187 * \param L The Lua VM state.
188 * \return The number of elements pushed on stack.
190 static int
191 luaAe_pairs(lua_State *L)
193 if(luaL_getmetafield(L, 1, "__pairs"))
195 lua_insert(L, 1);
196 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
197 return lua_gettop(L);
200 luaL_checktype(L, 1, LUA_TTABLE);
201 return luaA_generic_pairs(L);
204 static int
205 luaA_ipairs_aux(lua_State *L)
207 int i = luaL_checkint(L, 2) + 1;
208 luaL_checktype(L, 1, LUA_TTABLE);
209 lua_pushinteger(L, i);
210 lua_rawgeti(L, 1, i);
211 return (lua_isnil(L, -1)) ? 0 : 2;
214 /** Overload standard ipairs function to use __ipairs field of metatables.
215 * \param L The Lua VM state.
216 * \return The number of elements pushed on stack.
218 static int
219 luaAe_ipairs(lua_State *L)
221 if(luaL_getmetafield(L, 1, "__ipairs"))
223 lua_insert(L, 1);
224 lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
225 return lua_gettop(L);
228 luaL_checktype(L, 1, LUA_TTABLE);
229 lua_pushvalue(L, lua_upvalueindex(1));
230 lua_pushvalue(L, 1);
231 lua_pushinteger(L, 0); /* and initial value */
232 return 3;
235 /** Enhanced type() function which recognize awesome objects.
236 * \param L The Lua VM state.
237 * \return The number of arguments pushed on the stack.
239 static int
240 luaAe_type(lua_State *L)
242 luaL_checkany(L, 1);
243 lua_pushstring(L, luaA_typename(L, 1));
244 return 1;
247 /** Replace various standards Lua functions with our own.
248 * \param L The Lua VM state.
250 static void
251 luaA_fixups(lua_State *L)
253 /* export string.wlen */
254 lua_getglobal(L, "string");
255 lua_pushcfunction(L, luaA_mbstrlen);
256 lua_setfield(L, -2, "wlen");
257 lua_pop(L, 1);
258 /* replace next */
259 lua_pushliteral(L, "next");
260 lua_pushcfunction(L, luaAe_next);
261 lua_settable(L, LUA_GLOBALSINDEX);
262 /* replace pairs */
263 lua_pushliteral(L, "pairs");
264 lua_pushcfunction(L, luaAe_next);
265 lua_pushcclosure(L, luaAe_pairs, 1); /* pairs get next as upvalue */
266 lua_settable(L, LUA_GLOBALSINDEX);
267 /* replace ipairs */
268 lua_pushliteral(L, "ipairs");
269 lua_pushcfunction(L, luaA_ipairs_aux);
270 lua_pushcclosure(L, luaAe_ipairs, 1);
271 lua_settable(L, LUA_GLOBALSINDEX);
272 /* replace type */
273 lua_pushliteral(L, "type");
274 lua_pushcfunction(L, luaAe_type);
275 lua_settable(L, LUA_GLOBALSINDEX);
276 /* set selection */
277 lua_pushliteral(L, "selection");
278 lua_pushcfunction(L, luaA_selection_get);
279 lua_settable(L, LUA_GLOBALSINDEX);
282 /** Look for an item: table, function, etc.
283 * \param L The Lua VM state.
284 * \param item The pointer item.
286 bool
287 luaA_hasitem(lua_State *L, const void *item)
289 lua_pushnil(L);
290 while(luaA_next(L, -2))
292 if(lua_topointer(L, -1) == item)
294 /* remove value and key */
295 lua_pop(L, 2);
296 return true;
298 if(lua_istable(L, -1))
299 if(luaA_hasitem(L, item))
301 /* remove key and value */
302 lua_pop(L, 2);
303 return true;
305 /* remove value */
306 lua_pop(L, 1);
308 return false;
311 /** Browse a table pushed on top of the index, and put all its table and
312 * sub-table into an array.
313 * \param L The Lua VM state.
314 * \param elems The elements array.
315 * \return False if we encounter an elements already in list.
317 static bool
318 luaA_isloop_check(lua_State *L, cptr_array_t *elems)
320 if(lua_istable(L, -1))
322 const void *object = lua_topointer(L, -1);
324 /* Check that the object table is not already in the list */
325 for(int i = 0; i < elems->len; i++)
326 if(elems->tab[i] == object)
327 return false;
329 /* push the table in the elements list */
330 cptr_array_append(elems, object);
332 /* look every object in the "table" */
333 lua_pushnil(L);
334 while(luaA_next(L, -2))
336 if(!luaA_isloop_check(L, elems))
338 /* remove key and value */
339 lua_pop(L, 2);
340 return false;
342 /* remove value, keep key for next iteration */
343 lua_pop(L, 1);
346 return true;
349 /** Check if a table is a loop. When using tables as direct acyclic digram,
350 * this is useful.
351 * \param L The Lua VM state.
352 * \param idx The index of the table in the stack
353 * \return True if the table loops.
355 bool
356 luaA_isloop(lua_State *L, int idx)
358 /* elems is an elements array that we will fill with all array we
359 * encounter while browsing the tables */
360 cptr_array_t elems;
362 cptr_array_init(&elems);
364 /* push table on top */
365 lua_pushvalue(L, idx);
367 bool ret = luaA_isloop_check(L, &elems);
369 /* remove pushed table */
370 lua_pop(L, 1);
372 cptr_array_wipe(&elems);
374 return !ret;
377 /** awesome global table.
378 * \param L The Lua VM state.
379 * \return The number of elements pushed on stack.
380 * \luastack
381 * \lfield font The default font.
382 * \lfield font_height The default font height.
383 * \lfield conffile The configuration file which has been loaded.
385 static int
386 luaA_awesome_index(lua_State *L)
388 if(luaA_usemetatable(L, 1, 2))
389 return 1;
391 const char *buf = luaL_checkstring(L, 2);
393 if(a_strcmp(buf, "conffile") == 0)
394 lua_pushstring(L, conffile);
395 else if(a_strcmp(buf, "version") == 0)
396 lua_pushliteral(L, AWESOME_VERSION);
397 else if(a_strcmp(buf, "release") == 0)
398 lua_pushliteral(L, AWESOME_RELEASE);
399 else
400 return 0;
402 return 1;
405 /** Add a global signal.
406 * \param L The Lua VM state.
407 * \return The number of elements pushed on stack.
408 * \luastack
409 * \lparam A string with the event name.
410 * \lparam The function to call.
412 static int
413 luaA_awesome_connect_signal(lua_State *L)
415 const char *name = luaL_checkstring(L, 1);
416 luaA_checkfunction(L, 2);
417 signal_connect(&global_signals, name, luaA_object_ref(L, 2));
418 return 0;
421 /** Remove a global signal.
422 * \param L The Lua VM state.
423 * \return The number of elements pushed on stack.
424 * \luastack
425 * \lparam A string with the event name.
426 * \lparam The function to call.
428 static int
429 luaA_awesome_disconnect_signal(lua_State *L)
431 const char *name = luaL_checkstring(L, 1);
432 luaA_checkfunction(L, 2);
433 const void *func = lua_topointer(L, 2);
434 signal_disconnect(&global_signals, name, func);
435 luaA_object_unref(L, (void *) func);
436 return 0;
439 /** Emit a global signal.
440 * \param L The Lua VM state.
441 * \return The number of elements pushed on stack.
442 * \luastack
443 * \lparam A string with the event name.
444 * \lparam The function to call.
446 static int
447 luaA_awesome_emit_signal(lua_State *L)
449 signal_object_emit(L, &global_signals, luaL_checkstring(L, 1), lua_gettop(L) - 1);
450 return 0;
453 static int
454 luaA_panic(lua_State *L)
456 warn("unprotected error in call to Lua API (%s)",
457 lua_tostring(L, -1));
458 buffer_t buf;
459 backtrace_get(&buf);
460 warn("dumping backtrace\n%s", buf.s);
461 warn("restarting awesome");
462 awesome_restart();
463 return 0;
466 static int
467 luaA_dofunction_on_error(lua_State *L)
469 /* duplicate string error */
470 lua_pushvalue(L, -1);
471 /* emit error signal */
472 signal_object_emit(L, &global_signals, "debug::error", 1);
474 if(!luaL_dostring(L, "return debug.traceback(\"error while running function\", 3)"))
476 /* Move traceback before error */
477 lua_insert(L, -2);
478 /* Insert sentence */
479 lua_pushliteral(L, "\nerror: ");
480 /* Move it before error */
481 lua_insert(L, -2);
482 lua_concat(L, 3);
484 return 1;
487 /** Initialize the Lua VM
488 * \param xdg An xdg handle to use to get XDG basedir.
490 void
491 luaA_init(xdgHandle* xdg)
493 lua_State *L;
494 static const struct luaL_reg awesome_lib[] =
496 { "quit", luaA_quit },
497 { "exec", luaA_exec },
498 { "spawn", luaA_spawn },
499 { "restart", luaA_restart },
500 { "connect_signal", luaA_awesome_connect_signal },
501 { "disconnect_signal", luaA_awesome_disconnect_signal },
502 { "emit_signal", luaA_awesome_emit_signal },
503 { "systray", luaA_systray },
504 { "__index", luaA_awesome_index },
505 { NULL, NULL }
508 L = globalconf.L = luaL_newstate();
510 /* Set panic function */
511 lua_atpanic(L, luaA_panic);
513 /* Set error handling function */
514 lualib_dofunction_on_error = luaA_dofunction_on_error;
516 luaL_openlibs(L);
518 luaA_fixups(L);
520 luaA_object_setup(L);
522 /* Export awesome lib */
523 luaA_openlib(L, "awesome", awesome_lib, awesome_lib);
525 /* Export root lib */
526 luaL_register(L, "root", awesome_root_lib);
527 lua_pop(L, 1); /* luaL_register() leaves the table on stack */
529 #ifdef WITH_DBUS
530 /* Export D-Bus lib */
531 luaL_register(L, "dbus", awesome_dbus_lib);
532 lua_pop(L, 1); /* luaL_register() leaves the table on stack */
533 #endif
535 /* Export keygrabber lib */
536 luaL_register(L, "keygrabber", awesome_keygrabber_lib);
537 lua_pop(L, 1); /* luaL_register() leaves the table on stack */
539 /* Export mousegrabber lib */
540 luaL_register(L, "mousegrabber", awesome_mousegrabber_lib);
541 lua_pop(L, 1); /* luaL_register() leaves the table on stack */
543 /* Export screen */
544 luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
546 /* Export mouse */
547 luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
549 /* Export button */
550 button_class_setup(L);
552 /* Export tag */
553 tag_class_setup(L);
555 /* Export window */
556 window_class_setup(L);
558 /* Export drawin */
559 drawin_class_setup(L);
561 /* Export client */
562 client_class_setup(L);
564 /* Export keys */
565 key_class_setup(L);
567 /* Export timer */
568 timer_class_setup(L);
570 /* add Lua search paths */
571 lua_getglobal(L, "package");
572 if (LUA_TTABLE != lua_type(L, 1))
574 warn("package is not a table");
575 return;
577 lua_getfield(L, 1, "path");
578 if (LUA_TSTRING != lua_type(L, 2))
580 warn("package.path is not a string");
581 lua_pop(L, 1);
582 return;
585 /* add XDG_CONFIG_DIR as include path */
586 const char * const *xdgconfigdirs = xdgSearchableConfigDirectories(xdg);
587 for(; *xdgconfigdirs; xdgconfigdirs++)
589 size_t len = a_strlen(*xdgconfigdirs);
590 lua_pushliteral(L, ";");
591 lua_pushlstring(L, *xdgconfigdirs, len);
592 lua_pushliteral(L, "/awesome/?.lua");
593 lua_concat(L, 3);
595 lua_pushliteral(L, ";");
596 lua_pushlstring(L, *xdgconfigdirs, len);
597 lua_pushliteral(L, "/awesome/?/init.lua");
598 lua_concat(L, 3);
600 lua_concat(L, 3); /* concatenate with package.path */
603 /* add Lua lib path (/usr/share/awesome/lib by default) */
604 lua_pushliteral(L, ";" AWESOME_LUA_LIB_PATH "/?.lua");
605 lua_pushliteral(L, ";" AWESOME_LUA_LIB_PATH "/?/init.lua");
606 lua_concat(L, 3); /* concatenate with package.path */
607 lua_setfield(L, 1, "path"); /* package.path = "concatenated string" */
609 lua_getfield(L, 1, "loaded");
611 /* Load oocairo */
612 if (luaopen_oocairo(L) != 1)
613 fatal("Loading oocairo failed");
614 lua_pushvalue(L, 3); /* Copy the module */
615 lua_setglobal(L, "oocairo"); /* Set the global entry */
616 lua_setfield(L, 2, "oocairo"); /* Make it require()able */
618 /* Load oopango */
619 if (luaopen_oopango(L) != 1)
620 fatal("Loading oopango failed");
621 lua_pushvalue(L, 3); /* Copy the module */
622 lua_setglobal(L, "oopango"); /* Set the global entry */
623 lua_setfield(L, 2, "oopango"); /* Make it require()able */
625 lua_pop(L, 2); /* pop "package" and "package.loaded" */
627 signal_add(&global_signals, "debug::error");
628 signal_add(&global_signals, "debug::index::miss");
629 signal_add(&global_signals, "debug::newindex::miss");
630 signal_add(&global_signals, "systray::update");
631 signal_add(&global_signals, "refresh");
632 signal_add(&global_signals, "exit");
635 static bool
636 luaA_loadrc(const char *confpath, bool run)
638 if(!luaL_loadfile(globalconf.L, confpath))
640 if(run)
642 if(lua_pcall(globalconf.L, 0, LUA_MULTRET, 0))
643 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
644 else
646 conffile = a_strdup(confpath);
647 return true;
650 else
652 lua_pop(globalconf.L, 1);
653 return true;
656 else
657 fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
659 return false;
662 /** Load a configuration file.
663 * \param xdg An xdg handle to use to get XDG basedir.
664 * \param confpatharg The configuration file to load.
665 * \param run Run the configuration file.
667 bool
668 luaA_parserc(xdgHandle* xdg, const char *confpatharg, bool run)
670 char *confpath = NULL;
671 bool ret = false;
673 /* try to load, return if it's ok */
674 if(confpatharg)
676 if(luaA_loadrc(confpatharg, run))
678 ret = true;
679 goto bailout;
681 else if(!run)
682 goto bailout;
685 confpath = xdgConfigFind("awesome/rc.lua", xdg);
687 char *tmp = confpath;
689 /* confpath is "string1\0string2\0string3\0\0" */
690 while(*tmp)
692 if(luaA_loadrc(tmp, run))
694 ret = true;
695 goto bailout;
697 else if(!run)
698 goto bailout;
699 tmp += a_strlen(tmp) + 1;
702 bailout:
704 p_delete(&confpath);
706 return ret;
710 luaA_class_index_miss_property(lua_State *L, lua_object_t *obj)
712 signal_object_emit(L, &global_signals, "debug::index::miss", 2);
713 return 0;
717 luaA_class_newindex_miss_property(lua_State *L, lua_object_t *obj)
719 signal_object_emit(L, &global_signals, "debug::newindex::miss", 3);
720 return 0;
723 void
724 luaA_emit_refresh()
726 signal_object_emit(globalconf.L, &global_signals, "refresh", 0);
729 // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80