updated on Sun Jan 22 16:00:49 UTC 2012
[aur-mirror.git] / mpd-notify / libmpdclient.h
blobf59718b362bff8a7e566b45b04842a5e6eda3028
1 /* libmpdclient
2 (c)2003-2006 by Warren Dukes (warren.dukes@gmail.com)
3 This project's homepage is: http://www.musicpd.org
5 Redistribution and use in source and binary forms, with or without
6 modification, are permitted provided that the following conditions
7 are met:
9 - Redistributions of source code must retain the above copyright
10 notice, this list of conditions and the following disclaimer.
12 - Redistributions in binary form must reproduce the above copyright
13 notice, this list of conditions and the following disclaimer in the
14 documentation and/or other materials provided with the distribution.
16 - Neither the name of the Music Player Daemon nor the names of its
17 contributors may be used to endorse or promote products derived from
18 this software without specific prior written permission.
20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
24 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #ifndef LIBMPDCLIENT_H
34 #define LIBMPDCLIENT_H
36 #ifdef WIN32
37 # define __W32API_USE_DLLIMPORT__ 1
38 #endif
40 #include <sys/time.h>
41 #include <stdarg.h>
42 #define MPD_BUFFER_MAX_LENGTH 50000
43 #define MPD_ERRORSTR_MAX_LENGTH 1000
44 #define MPD_WELCOME_MESSAGE "OK MPD "
46 #define MPD_ERROR_TIMEOUT 10 /* timeout trying to talk to mpd */
47 #define MPD_ERROR_SYSTEM 11 /* system error */
48 #define MPD_ERROR_UNKHOST 12 /* unknown host */
49 #define MPD_ERROR_CONNPORT 13 /* problems connecting to port on host */
50 #define MPD_ERROR_NOTMPD 14 /* mpd not running on port at host */
51 #define MPD_ERROR_NORESPONSE 15 /* no response on attempting to connect */
52 #define MPD_ERROR_SENDING 16 /* error sending command */
53 #define MPD_ERROR_CONNCLOSED 17 /* connection closed by mpd */
54 #define MPD_ERROR_ACK 18 /* ACK returned! */
55 #define MPD_ERROR_BUFFEROVERRUN 19 /* Buffer was overrun! */
57 #define MPD_ACK_ERROR_UNK -1
58 #define MPD_ERROR_AT_UNK -1
60 #define MPD_ACK_ERROR_NOT_LIST 1
61 #define MPD_ACK_ERROR_ARG 2
62 #define MPD_ACK_ERROR_PASSWORD 3
63 #define MPD_ACK_ERROR_PERMISSION 4
64 #define MPD_ACK_ERROR_UNKNOWN_CMD 5
66 #define MPD_ACK_ERROR_NO_EXIST 50
67 #define MPD_ACK_ERROR_PLAYLIST_MAX 51
68 #define MPD_ACK_ERROR_SYSTEM 52
69 #define MPD_ACK_ERROR_PLAYLIST_LOAD 53
70 #define MPD_ACK_ERROR_UPDATE_ALREADY 54
71 #define MPD_ACK_ERROR_PLAYER_SYNC 55
72 #define MPD_ACK_ERROR_EXIST 56
74 #ifdef __cplusplus
75 extern "C" {
76 #endif
78 typedef enum mpd_TagItems
80 MPD_TAG_ITEM_ARTIST,
81 MPD_TAG_ITEM_ALBUM,
82 MPD_TAG_ITEM_TITLE,
83 MPD_TAG_ITEM_TRACK,
84 MPD_TAG_ITEM_NAME,
85 MPD_TAG_ITEM_GENRE,
86 MPD_TAG_ITEM_DATE,
87 MPD_TAG_ITEM_COMPOSER,
88 MPD_TAG_ITEM_PERFORMER,
89 MPD_TAG_ITEM_COMMENT,
90 MPD_TAG_ITEM_DISC,
91 MPD_TAG_ITEM_FILENAME,
92 MPD_TAG_ITEM_ANY,
93 MPD_TAG_NUM_OF_ITEM_TYPES
94 } mpd_TagItems;
96 extern char * mpdTagItemKeys[MPD_TAG_NUM_OF_ITEM_TYPES];
98 /* internal stuff don't touch this struct */
99 typedef struct _mpd_ReturnElement {
100 char * name;
101 char * value;
102 } mpd_ReturnElement;
104 /* mpd_Connection
105 * holds info about connection to mpd
106 * use error, and errorStr to detect errors
108 typedef struct _mpd_Connection {
109 /* use this to check the version of mpd */
110 int version[3];
111 /* IMPORTANT, you want to get the error messages from here */
112 char errorStr[MPD_ERRORSTR_MAX_LENGTH+1];
113 int errorCode;
114 int errorAt;
115 /* this will be set to MPD_ERROR_* if there is an error, 0 if not */
116 int error;
117 /* DON'T TOUCH any of the rest of this stuff */
118 int sock;
119 char buffer[MPD_BUFFER_MAX_LENGTH+1];
120 int buflen;
121 int bufstart;
122 int doneProcessing;
123 int listOks;
124 int doneListOk;
125 int commandList;
126 mpd_ReturnElement * returnElement;
127 struct timeval timeout;
128 char *request;
129 } mpd_Connection;
131 /* mpd_newConnection
132 * use this to open a new connection
133 * you should use mpd_closeConnection, when your done with the connection,
134 * even if an error has occurred
135 * _timeout_ is the connection timeout period in seconds
137 mpd_Connection * mpd_newConnection(const char * host, int port, float timeout);
139 void mpd_setConnectionTimeout(mpd_Connection * connection, float timeout);
141 /* mpd_closeConnection
142 * use this to close a connection and free'ing subsequent memory
144 void mpd_closeConnection(mpd_Connection * connection);
146 /* mpd_clearError
147 * clears error
149 void mpd_clearError(mpd_Connection * connection);
151 /* STATUS STUFF */
153 /* use these with status.state to determine what state the player is in */
154 #define MPD_STATUS_STATE_UNKNOWN 0
155 #define MPD_STATUS_STATE_STOP 1
156 #define MPD_STATUS_STATE_PLAY 2
157 #define MPD_STATUS_STATE_PAUSE 3
159 /* us this with status.volume to determine if mpd has volume support */
160 #define MPD_STATUS_NO_VOLUME -1
162 /* mpd_Status
163 * holds info return from status command
165 typedef struct mpd_Status {
166 /* 0-100, or MPD_STATUS_NO_VOLUME when there is no volume support */
167 int volume;
168 /* 1 if repeat is on, 0 otherwise */
169 int repeat;
170 /* 1 if random is on, 0 otherwise */
171 int random;
172 /* playlist length */
173 int playlistLength;
174 /* playlist, use this to determine when the playlist has changed */
175 long long playlist;
176 /* use with MPD_STATUS_STATE_* to determine state of player */
177 int state;
178 /* crossfade setting in seconds */
179 int crossfade;
180 /* if a song is currently selected (always the case when state is
181 * PLAY or PAUSE), this is the position of the currently
182 * playing song in the playlist, beginning with 0
184 int song;
185 /* Song ID of the currently selected song */
186 int songid;
187 /* time in seconds that have elapsed in the currently playing/paused
188 * song
190 int elapsedTime;
191 /* length in seconds of the currently playing/paused song */
192 int totalTime;
193 /* current bit rate in kbs */
194 int bitRate;
195 /* audio sample rate */
196 unsigned int sampleRate;
197 /* audio bits */
198 int bits;
199 /* audio channels */
200 int channels;
201 /* 1 if mpd is updating, 0 otherwise */
202 int updatingDb;
203 /* error */
204 char * error;
205 } mpd_Status;
207 void mpd_sendStatusCommand(mpd_Connection * connection);
209 /* mpd_getStatus
210 * returns status info, be sure to free it with mpd_freeStatus()
211 * call this after mpd_sendStatusCommand()
213 mpd_Status * mpd_getStatus(mpd_Connection * connection);
215 /* mpd_freeStatus
216 * free's status info malloc'd and returned by mpd_getStatus
218 void mpd_freeStatus(mpd_Status * status);
220 typedef struct _mpd_Stats {
221 int numberOfArtists;
222 int numberOfAlbums;
223 int numberOfSongs;
224 unsigned long uptime;
225 unsigned long dbUpdateTime;
226 unsigned long playTime;
227 unsigned long dbPlayTime;
228 } mpd_Stats;
230 void mpd_sendStatsCommand(mpd_Connection * connection);
232 mpd_Stats * mpd_getStats(mpd_Connection * connection);
234 void mpd_freeStats(mpd_Stats * stats);
236 /* SONG STUFF */
238 #define MPD_SONG_NO_TIME -1
239 #define MPD_SONG_NO_NUM -1
240 #define MPD_SONG_NO_ID -1
242 /* mpd_Song
243 * for storing song info returned by mpd
245 typedef struct _mpd_Song {
246 /* filename of song */
247 char * file;
248 /* artist, maybe NULL if there is no tag */
249 char * artist;
250 /* title, maybe NULL if there is no tag */
251 char * title;
252 /* album, maybe NULL if there is no tag */
253 char * album;
254 /* track, maybe NULL if there is no tag */
255 char * track;
256 /* name, maybe NULL if there is no tag; it's the name of the current
257 * song, f.e. the icyName of the stream */
258 char * name;
259 /* date */
260 char *date;
262 /* added by qball */
263 /* Genre */
264 char *genre;
265 /* Composer */
266 char *composer;
267 /* Disc */
268 char *disc;
269 /* Comment */
270 char *comment;
272 /* length of song in seconds, check that it is not MPD_SONG_NO_TIME */
273 int time;
274 /* if plchanges/playlistinfo/playlistid used, is the position of the
275 * song in the playlist */
276 int pos;
277 /* song id for a song in the playlist */
278 int id;
279 } mpd_Song;
281 /* mpd_newSong
282 * use to allocate memory for a new mpd_Song
283 * file, artist, etc all initialized to NULL
284 * if your going to assign values to file, artist, etc
285 * be sure to malloc or strdup the memory
286 * use mpd_freeSong to free the memory for the mpd_Song, it will also
287 * free memory for file, artist, etc, so don't do it yourself
289 mpd_Song * mpd_newSong(void);
291 /* mpd_freeSong
292 * use to free memory allocated by mpd_newSong
293 * also it will free memory pointed to by file, artist, etc, so be careful
295 void mpd_freeSong(mpd_Song * song);
297 /* mpd_songDup
298 * works like strDup, but for a mpd_Song
300 mpd_Song * mpd_songDup(mpd_Song * song);
302 /* DIRECTORY STUFF */
304 /* mpd_Directory
305 * used to store info fro directory (right now that just the path)
307 typedef struct _mpd_Directory {
308 char * path;
309 } mpd_Directory;
311 /* mpd_newDirectory
312 * allocates memory for a new directory
313 * use mpd_freeDirectory to free this memory
315 mpd_Directory * mpd_newDirectory(void);
317 /* mpd_freeDirectory
318 * used to free memory allocated with mpd_newDirectory, and it frees
319 * path of mpd_Directory, so be careful
321 void mpd_freeDirectory(mpd_Directory * directory);
323 /* mpd_directoryDup
324 * works like strdup, but for mpd_Directory
326 mpd_Directory * mpd_directoryDup(mpd_Directory * directory);
328 /* PLAYLISTFILE STUFF */
330 /* mpd_PlaylistFile
331 * stores info about playlist file returned by lsinfo
333 typedef struct _mpd_PlaylistFile {
334 char * path;
335 } mpd_PlaylistFile;
337 /* mpd_newPlaylistFile
338 * allocates memory for new mpd_PlaylistFile, path is set to NULL
339 * free this memory with mpd_freePlaylistFile
341 mpd_PlaylistFile * mpd_newPlaylistFile(void);
343 /* mpd_freePlaylist
344 * free memory allocated for freePlaylistFile, will also free
345 * path, so be careful
347 void mpd_freePlaylistFile(mpd_PlaylistFile * playlist);
349 /* mpd_playlistFileDup
350 * works like strdup, but for mpd_PlaylistFile
352 mpd_PlaylistFile * mpd_playlistFileDup(mpd_PlaylistFile * playlist);
354 /* INFO ENTITY STUFF */
356 /* the type of entity returned from one of the commands that generates info
357 * use in conjunction with mpd_InfoEntity.type
359 #define MPD_INFO_ENTITY_TYPE_DIRECTORY 0
360 #define MPD_INFO_ENTITY_TYPE_SONG 1
361 #define MPD_INFO_ENTITY_TYPE_PLAYLISTFILE 2
363 /* mpd_InfoEntity
364 * stores info on stuff returned info commands
366 typedef struct mpd_InfoEntity {
367 /* the type of entity, use with MPD_INFO_ENTITY_TYPE_* to determine
368 * what this entity is (song, directory, etc...)
370 int type;
371 /* the actual data you want, mpd_Song, mpd_Directory, etc */
372 union {
373 mpd_Directory * directory;
374 mpd_Song * song;
375 mpd_PlaylistFile * playlistFile;
376 } info;
377 } mpd_InfoEntity;
379 mpd_InfoEntity * mpd_newInfoEntity(void);
381 void mpd_freeInfoEntity(mpd_InfoEntity * entity);
383 /* INFO COMMANDS AND STUFF */
385 /* use this function to loop over after calling Info/Listall functions */
386 mpd_InfoEntity * mpd_getNextInfoEntity(mpd_Connection * connection);
388 /* fetches the currently seeletect song (the song referenced by status->song
389 * and status->songid*/
390 void mpd_sendCurrentSongCommand(mpd_Connection * connection);
392 /* songNum of -1, means to display the whole list */
393 void mpd_sendPlaylistInfoCommand(mpd_Connection * connection, int songNum);
395 /* songId of -1, means to display the whole list */
396 void mpd_sendPlaylistIdCommand(mpd_Connection * connection, int songId);
398 /* use this to get the changes in the playlist since version _playlist_ */
399 void mpd_sendPlChangesCommand(mpd_Connection * connection, long long playlist);
402 * @param connection: A valid and connected mpd_Connection.
403 * @param playlist: The playlist version you want the diff with.
404 * A more bandwidth efficient version of the mpd_sendPlChangesCommand.
405 * It only returns the pos+id of the changes song.
407 void mpd_sendPlChangesPosIdCommand(mpd_Connection * connection, long long playlist);
409 /* recursivel fetches all songs/dir/playlists in "dir* (no metadata is
410 * returned) */
411 void mpd_sendListallCommand(mpd_Connection * connection, const char * dir);
413 /* same as sendListallCommand, but also metadata is returned */
414 void mpd_sendListallInfoCommand(mpd_Connection * connection, const char * dir);
416 /* non-recursive version of ListallInfo */
417 void mpd_sendLsInfoCommand(mpd_Connection * connection, const char * dir);
419 #define MPD_TABLE_ARTIST 0
420 #define MPD_TABLE_ALBUM 1
421 #define MPD_TABLE_TITLE 2
422 #define MPD_TABLE_FILENAME 3
424 void mpd_sendSearchCommand(mpd_Connection * connection, int table,
425 const char * str);
427 void mpd_sendFindCommand(mpd_Connection * connection, int table,
428 const char * str);
430 /* LIST TAG COMMANDS */
432 /* use this function fetch next artist entry, be sure to free the returned
433 * string. NULL means there are no more. Best used with sendListArtists
435 char * mpd_getNextArtist(mpd_Connection * connection);
437 char * mpd_getNextAlbum(mpd_Connection * connection);
439 char * mpd_getNextTag(mpd_Connection *connection, int type);
441 /* list artist or albums by artist, arg1 should be set to the artist if
442 * listing albums by a artist, otherwise NULL for listing all artists or albums
444 void mpd_sendListCommand(mpd_Connection * connection, int table,
445 const char * arg1);
447 /* SIMPLE COMMANDS */
449 void mpd_sendAddCommand(mpd_Connection * connection, const char * file);
451 int mpd_sendAddIdCommand(mpd_Connection *connection, const char *file);
453 void mpd_sendDeleteCommand(mpd_Connection * connection, int songNum);
455 void mpd_sendDeleteIdCommand(mpd_Connection * connection, int songNum);
457 void mpd_sendSaveCommand(mpd_Connection * connection, const char * name);
459 void mpd_sendLoadCommand(mpd_Connection * connection, const char * name);
461 void mpd_sendRmCommand(mpd_Connection * connection, const char * name);
463 void mpd_sendShuffleCommand(mpd_Connection * connection);
465 void mpd_sendClearCommand(mpd_Connection * connection);
467 /* use this to start playing at the beginning, useful when in random mode */
468 #define MPD_PLAY_AT_BEGINNING -1
470 void mpd_sendPlayCommand(mpd_Connection * connection, int songNum);
472 void mpd_sendPlayIdCommand(mpd_Connection * connection, int songNum);
474 void mpd_sendStopCommand(mpd_Connection * connection);
476 void mpd_sendPauseCommand(mpd_Connection * connection, int pauseMode);
478 void mpd_sendNextCommand(mpd_Connection * connection);
480 void mpd_sendPrevCommand(mpd_Connection * connection);
482 void mpd_sendMoveCommand(mpd_Connection * connection, int from, int to);
484 void mpd_sendMoveIdCommand(mpd_Connection * connection, int from, int to);
486 void mpd_sendSwapCommand(mpd_Connection * connection, int song1, int song2);
488 void mpd_sendSwapIdCommand(mpd_Connection * connection, int song1, int song2);
490 void mpd_sendSeekCommand(mpd_Connection * connection, int song, int time);
492 void mpd_sendSeekIdCommand(mpd_Connection * connection, int song, int time);
494 void mpd_sendRepeatCommand(mpd_Connection * connection, int repeatMode);
496 void mpd_sendRandomCommand(mpd_Connection * connection, int randomMode);
498 void mpd_sendSetvolCommand(mpd_Connection * connection, int volumeChange);
500 /* WARNING: don't use volume command, its depreacted */
501 void mpd_sendVolumeCommand(mpd_Connection * connection, int volumeChange);
503 void mpd_sendCrossfadeCommand(mpd_Connection * connection, int seconds);
505 void mpd_sendUpdateCommand(mpd_Connection * connection, char * path);
507 /* returns the update job id, call this after a update command*/
508 int mpd_getUpdateId(mpd_Connection * connection);
510 void mpd_sendPasswordCommand(mpd_Connection * connection, const char * pass);
512 /* after executing a command, when your done with it to get its status
513 * (you want to check connection->error for an error)
515 void mpd_finishCommand(mpd_Connection * connection);
517 /* command list stuff, use this to do things like add files very quickly */
518 void mpd_sendCommandListBegin(mpd_Connection * connection);
520 void mpd_sendCommandListOkBegin(mpd_Connection * connection);
522 void mpd_sendCommandListEnd(mpd_Connection * connection);
524 /* advance to the next listOk
525 * returns 0 if advanced to the next list_OK,
526 * returns -1 if it advanced to an OK or ACK */
527 int mpd_nextListOkCommand(mpd_Connection * connection);
529 typedef struct _mpd_OutputEntity {
530 int id;
531 char * name;
532 int enabled;
533 } mpd_OutputEntity;
535 void mpd_sendOutputsCommand(mpd_Connection * connection);
537 mpd_OutputEntity * mpd_getNextOutput(mpd_Connection * connection);
539 void mpd_sendEnableOutputCommand(mpd_Connection * connection, int outputId);
541 void mpd_sendDisableOutputCommand(mpd_Connection * connection, int outputId);
543 void mpd_freeOutputElement(mpd_OutputEntity * output);
546 * @param connection a #mpd_Connection
548 * Queries mpd for the allowed commands
550 void mpd_sendCommandsCommand(mpd_Connection * connection);
553 * @param connection a #mpd_Connection
555 * Queries mpd for the not allowed commands
557 void mpd_sendNotCommandsCommand(mpd_Connection * connection);
560 * @param connection a #mpd_Connection
562 * returns the next supported command.
564 * @returns a string, needs to be free'ed
566 char *mpd_getNextCommand(mpd_Connection *connection);
569 * @param connection a MpdConnection
570 * @param path the path to the playlist.
572 * List the content, with full metadata, of a stored playlist.
575 void mpd_sendListPlaylistInfoCommand(mpd_Connection *connection, char *path);
578 * @param connection a MpdConnection
579 * @param path the path to the playlist.
581 * List the content of a stored playlist.
584 void mpd_sendListPlaylistCommand(mpd_Connection *connection, char *path);
587 * @param connection a #mpd_Connection
588 * @param exact if to match exact
590 * starts a search, use mpd_addConstraintSearch to add
591 * a constraint to the search, and mpd_commitSearch to do the actual search
593 void mpd_startSearch(mpd_Connection *connection, int exact);
596 * @param connection a #mpd_Connection
597 * @param type
598 * @param name
600 void mpd_addConstraintSearch(mpd_Connection *connection, int type, char *name);
603 * @param connection a #mpd_Connection
605 void mpd_commitSearch(mpd_Connection *connection);
608 * @param connection a #mpd_Connection
609 * @param type The type to search for
611 * starts a search for fields... f.e. get a list of artists would be:
612 * @code
613 * mpd_startFieldSearch(connection, MPD_TAG_ITEM_ARTIST);
614 * mpd_commitSearch(connection);
615 * @endcode
617 * or get a list of artist in genre "jazz" would be:
618 * @code
619 * mpd_startFieldSearch(connection, MPD_TAG_ITEM_ARTIST);
620 * mpd_addConstraintSearch(connection, MPD_TAG_ITEM_GENRE, "jazz")
621 * mpd_commitSearch(connection);
622 * @endcode
624 * mpd_startSearch will return a list of songs (and you need mpd_getNextInfoEntity)
625 * this one will return a list of only one field (the one specified with type) and you need
626 * mpd_getNextTag to get the results
628 void mpd_startFieldSearch(mpd_Connection *connection, int type);
629 #ifdef __cplusplus
631 #endif
633 #endif