2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_PET_H
20 #define MANGOSSERVER_PET_H
22 #include "ObjectDefines.h"
35 extern char const* petTypeSuffix
[MAX_PET_TYPE
];
39 PET_SAVE_AS_DELETED
=-1,
40 PET_SAVE_AS_CURRENT
= 0,
41 PET_SAVE_IN_STABLE_SLOT_1
= 1,
42 PET_SAVE_IN_STABLE_SLOT_2
= 2,
43 PET_SAVE_NOT_IN_SLOT
= 3
65 PETSPELL_UNCHANGED
= 0,
81 PetSpellState state
: 16;
82 PetSpellType type
: 16;
88 FEEDBACK_PET_DEAD
= 1,
89 FEEDBACK_NOTHING_TO_ATT
= 2,
90 FEEDBACK_CANT_ATT_TARGET
= 3
95 PET_TALK_SPECIAL_SPELL
= 0,
99 enum PetNameInvalidReason
101 PET_NAME_INVALID
= 1,
102 PET_NAME_NO_NAME
= 2,
103 PET_NAME_TOO_SHORT
= 3,
104 PET_NAME_TOO_LONG
= 4,
105 PET_NAME_MIXED_LANGUAGES
= 6,
106 PET_NAME_PROFANE
= 7,
107 PET_NAME_RESERVED
= 8,
108 PET_NAME_THREE_CONSECUTIVE
= 11,
109 PET_NAME_INVALID_SPACE
= 12,
110 PET_NAME_CONSECUTIVE_SPACES
= 13,
111 PET_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS
= 14,
112 PET_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END
= 15,
113 PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME
= 16
116 typedef UNORDERED_MAP
<uint16
, PetSpell
*> PetSpellMap
;
117 typedef std::map
<uint32
,uint32
> TeachSpellMap
;
118 typedef std::vector
<uint32
> AutoSpellList
;
120 #define HAPPINESS_LEVEL_SIZE 333000
122 extern const uint32 LevelUpLoyalty
[6];
123 extern const uint32 LevelStartLoyalty
[6];
125 #define ACTIVE_SPELLS_MAX 4
127 #define OWNER_MAX_DISTANCE 100
129 #define PET_FOLLOW_DIST 1
130 #define PET_FOLLOW_ANGLE (M_PI/2)
132 class Pet
: public Creature
135 explicit Pet(PetType type
= MAX_PET_TYPE
);
139 void RemoveFromWorld();
141 PetType
getPetType() const { return m_petType
; }
142 void setPetType(PetType type
) { m_petType
= type
; }
143 bool isControlled() const { return getPetType()==SUMMON_PET
|| getPetType()==HUNTER_PET
; }
144 bool isTemporarySummoned() const { return m_duration
> 0; }
146 bool Create (uint32 guidlow
, Map
*map
, uint32 Entry
, uint32 pet_number
);
147 bool CreateBaseAtCreature( Creature
* creature
);
148 bool LoadPetFromDB( Unit
* owner
,uint32 petentry
= 0,uint32 petnumber
= 0, bool current
= false );
149 void SavePetToDB(PetSaveMode mode
);
150 void Remove(PetSaveMode mode
, bool returnreagent
= false);
151 static void DeleteFromDB(uint32 guidlow
);
153 void setDeathState(DeathState s
); // overwrite virtual Creature::setDeathState and Unit::setDeathState
154 void Update(uint32 diff
); // overwrite virtual Creature::Update and Unit::Update
156 uint8
GetPetAutoSpellSize() const { return m_autospells
.size(); }
157 uint32
GetPetAutoSpellOnPos(uint8 pos
) const
159 if (pos
>= m_autospells
.size())
162 return m_autospells
[pos
];
165 void RegenerateFocus();
166 void LooseHappiness();
167 void TickLoyaltyChange();
168 void ModifyLoyalty(int32 addvalue
);
169 HappinessState
GetHappinessState();
170 uint32
GetMaxLoyaltyPoints(uint32 level
);
171 uint32
GetStartLoyaltyPoints(uint32 level
);
172 void KillLoyaltyBonus(uint32 level
);
173 uint32
GetLoyaltyLevel() { return GetByteValue(UNIT_FIELD_BYTES_1
, 1); }
174 void SetLoyaltyLevel(LoyaltyLevel level
);
175 void GivePetXP(uint32 xp
);
176 void GivePetLevel(uint32 level
);
177 bool InitStatsForLevel(uint32 level
);
178 bool HaveInDiet(ItemPrototype
const* item
) const;
179 uint32
GetCurrentFoodBenefitLevel(uint32 itemlevel
);
180 void SetDuration(int32 dur
) { m_duration
= dur
; }
182 int32
GetBonusDamage() { return m_bonusdamage
; }
183 void SetBonusDamage(int32 damage
) { m_bonusdamage
= damage
; }
185 bool UpdateStats(Stats stat
);
186 bool UpdateAllStats();
187 void UpdateResistances(uint32 school
);
189 void UpdateMaxHealth();
190 void UpdateMaxPower(Powers power
);
191 void UpdateAttackPowerAndDamage(bool ranged
= false);
192 void UpdateDamagePhysical(WeaponAttackType attType
);
194 bool CanTakeMoreActiveSpells(uint32 SpellIconID
);
195 void ToggleAutocast(uint32 spellid
, bool apply
);
196 bool HasTPForSpell(uint32 spellid
);
197 int32
GetTPForSpell(uint32 spellid
);
199 bool HasSpell(uint32 spell
) const;
200 void AddTeachSpell(uint32 learned_id
, uint32 source_id
) { m_teachspells
[learned_id
] = source_id
; }
202 void LearnPetPassives();
203 void CastPetAuras(bool current
);
204 void CastPetAura(PetAura
const* aura
);
206 void _LoadSpellCooldowns();
207 void _SaveSpellCooldowns();
208 void _LoadAuras(uint32 timediff
);
213 bool addSpell(uint16 spell_id
,uint16 active
= ACT_DECIDE
, PetSpellState state
= PETSPELL_NEW
, uint16 slot_id
=0xffff, PetSpellType type
= PETSPELL_NORMAL
);
214 bool learnSpell(uint16 spell_id
);
215 void removeSpell(uint16 spell_id
);
216 bool _removeSpell(uint16 spell_id
);
218 PetSpellMap m_spells
;
219 TeachSpellMap m_teachspells
;
220 AutoSpellList m_autospells
;
222 void InitPetCreateSpells();
223 void CheckLearning(uint32 spellid
);
224 uint32
resetTalentsCost() const;
226 void SetTP(int32 TP
);
229 int32 m_TrainingPoints
;
230 uint32 m_resetTalentsCost
;
231 time_t m_resetTalentsTime
;
233 uint64
GetAuraUpdateMask() { return m_auraUpdateMask
; }
234 void SetAuraUpdateMask(uint8 slot
) { m_auraUpdateMask
|= (uint64(1) << slot
); }
235 void ResetAuraUpdateMask() { m_auraUpdateMask
= 0; }
237 DeclinedName
const* GetDeclinedNames() const { return m_declinedname
; }
239 bool m_removed
; // prevent overwrite pet state in DB at next Pet::Update if pet already removed(saved)
242 uint32 m_happinessTimer
;
243 uint32 m_loyaltyTimer
;
245 int32 m_duration
; // time until unsummon (used mostly for summoned guardians and not used for controlled pets)
246 int32 m_loyaltyPoints
;
248 uint64 m_auraUpdateMask
;
250 DeclinedName
*m_declinedname
;
253 void SaveToDB(uint32
, uint8
) // overwrited of Creature::SaveToDB - don't must be called
257 void DeleteFromDB() // overwrited of Creature::DeleteFromDB - don't must be called