* Implemented second choice aggro targets for creatures. This will prevent players...
[auctionmangos.git] / src / game / Chat.h
bloba6da30a3d52189afd7a627f05ed36040c20b2966
1 /*
2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_CHAT_H
20 #define MANGOSSERVER_CHAT_H
22 #include "SharedDefines.h"
24 class ChatHandler;
25 class WorldSession;
26 class Creature;
27 class Player;
28 class Unit;
29 struct GameTele;
31 class ChatCommand
33 public:
34 const char * Name;
35 uint32 SecurityLevel; // function pointer required correct align (use uint32)
36 bool (ChatHandler::*Handler)(const char* args);
37 std::string Help;
38 ChatCommand * ChildCommands;
41 class ChatHandler
43 public:
44 explicit ChatHandler(WorldSession* session) : m_session(session) {}
45 explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
46 ~ChatHandler() {}
48 static void FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
50 void FillMessageData( WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
52 FillMessageData( data, m_session, type, language, NULL, target_guid, message, NULL);
55 void FillSystemMessageData( WorldPacket *data, const char* message )
57 FillMessageData( data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message );
60 static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
62 const char *GetMangosString(int32 entry);
64 void SendSysMessage( const char *str);
65 void SendSysMessage( int32 entry);
66 void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
67 void PSendSysMessage( int32 entry, ... );
69 int ParseCommands(const char* text);
71 protected:
72 bool hasStringAbbr(const char* name, const char* part);
73 void SendGlobalSysMessage(const char *str);
75 bool ExecuteCommandInTable(ChatCommand *table, const char* text, std::string fullcommand);
76 bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
77 bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
79 ChatCommand* getCommandTable();
81 bool HandleHelpCommand(const char* args);
82 bool HandleCommandsCommand(const char* args);
83 bool HandleAcctCommand(const char* args);
84 bool HandleStartCommand(const char* args);
85 bool HandleInfoCommand(const char* args);
86 bool HandleDismountCommand(const char* args);
87 bool HandleSaveCommand(const char* args);
88 bool HandleGMListCommand(const char* args);
90 bool HandleNamegoCommand(const char* args);
91 bool HandleGonameCommand(const char* args);
92 bool HandleGroupgoCommand(const char* args);
93 bool HandleRecallCommand(const char* args);
94 bool HandleAnnounceCommand(const char* args);
95 bool HandleNotifyCommand(const char* args);
96 bool HandleGMmodeCommand(const char* args);
97 bool HandleGMChatCommand(const char* args);
98 bool HandleVisibleCommand(const char* args);
99 bool HandleGPSCommand(const char* args);
100 bool HandleTaxiCheatCommand(const char* args);
101 bool HandleWhispersCommand(const char* args);
102 bool HandleSayCommand(const char* args);
103 bool HandleNpcWhisperCommand(const char* args);
104 bool HandleYellCommand(const char* args);
105 bool HandlePlayEmoteCommand(const char* args);
106 bool HandleSendMailCommand(const char* args);
107 bool HandleNameTeleCommand(const char* args);
108 bool HandleGroupTeleCommand(const char* args);
109 bool HandleDrunkCommand(const char* args);
111 bool HandleEventActiveListCommand(const char* args);
112 bool HandleEventStartCommand(const char* args);
113 bool HandleEventStopCommand(const char* args);
114 bool HandleEventInfoCommand(const char* args);
116 bool HandleModifyKnownTitlesCommand(const char* args);
117 bool HandleModifyHPCommand(const char* args);
118 bool HandleModifyManaCommand(const char* args);
119 bool HandleModifyRageCommand(const char* args);
120 bool HandleModifyEnergyCommand(const char* args);
121 bool HandleModifyMoneyCommand(const char* args);
122 bool HandleModifyASpeedCommand(const char* args);
123 bool HandleModifySpeedCommand(const char* args);
124 bool HandleModifyBWalkCommand(const char* args);
125 bool HandleModifyFlyCommand(const char* args);
126 bool HandleModifySwimCommand(const char* args);
127 bool HandleModifyScaleCommand(const char* args);
128 bool HandleModifyMountCommand(const char* args);
129 bool HandleModifyBitCommand(const char* args);
130 bool HandleModifyFactionCommand(const char* args);
131 bool HandleModifySpellCommand(const char* args);
132 bool HandleModifyTalentCommand (const char* args);
133 bool HandleModifyHonorCommand (const char* args);
134 bool HandleModifyRepCommand(const char* args);
135 bool HandleModifyArenaCommand(const char* args);
137 bool HandleReloadCommand(const char* args);
138 bool HandleReloadAllCommand(const char* args);
139 bool HandleReloadAllAreaCommand(const char* args);
140 bool HandleReloadAllItemCommand(const char* args);
141 bool HandleReloadAllLootCommand(const char* args);
142 bool HandleReloadAllNpcCommand(const char* args);
143 bool HandleReloadAllQuestCommand(const char* args);
144 bool HandleReloadAllScriptsCommand(const char* args);
145 bool HandleReloadAllSpellCommand(const char* args);
146 bool HandleReloadAllLocalesCommand(const char* args);
148 bool HandleReloadConfigCommand(const char* args);
150 bool HandleReloadAreaTriggerTavernCommand(const char* args);
151 bool HandleReloadAreaTriggerTeleportCommand(const char* args);
152 bool HandleReloadEventScriptsCommand(const char* args);
153 bool HandleReloadCommandCommand(const char* args);
154 bool HandleReloadCreatureQuestRelationsCommand(const char* args);
155 bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
156 bool HandleReloadGameGraveyardZoneCommand(const char* args);
157 bool HandleReloadGameObjectScriptsCommand(const char* args);
158 bool HandleReloadGameTeleCommand(const char* args);
159 bool HandleReloadGOQuestRelationsCommand(const char* args);
160 bool HandleReloadGOQuestInvRelationsCommand(const char* args);
161 bool HandleReloadLootTemplatesCreatureCommand(const char* args);
162 bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
163 bool HandleReloadLootTemplatesFishingCommand(const char* args);
164 bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
165 bool HandleReloadLootTemplatesItemCommand(const char* args);
166 bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
167 bool HandleReloadLootTemplatesProspectingCommand(const char* args);
168 bool HandleReloadLootTemplatesReferenceCommand(const char* args);
169 bool HandleReloadLootTemplatesQuestMailCommand(const char* args);
170 bool HandleReloadLootTemplatesSkinningCommand(const char* args);
171 bool HandleReloadMangosStringCommand(const char* args);
172 bool HandleReloadNpcGossipCommand(const char* args);
173 bool HandleReloadNpcTrainerCommand(const char* args);
174 bool HandleReloadNpcVendorCommand(const char* args);
175 bool HandleReloadQuestAreaTriggersCommand(const char* args);
176 bool HandleReloadQuestEndScriptsCommand(const char* args);
177 bool HandleReloadQuestStartScriptsCommand(const char* args);
178 bool HandleReloadQuestTemplateCommand(const char* args);
179 bool HandleReloadReservedNameCommand(const char*);
180 bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
181 bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
182 bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
183 bool HandleReloadSpellAffectCommand(const char* args);
184 bool HandleReloadSpellChainCommand(const char* args);
185 bool HandleReloadSpellElixirCommand(const char* args);
186 bool HandleReloadSpellLearnSpellCommand(const char* args);
187 bool HandleReloadSpellProcEventCommand(const char* args);
188 bool HandleReloadSpellScriptTargetCommand(const char* args);
189 bool HandleReloadSpellScriptsCommand(const char* args);
190 bool HandleReloadSpellTargetPositionCommand(const char* args);
191 bool HandleReloadSpellThreatsCommand(const char* args);
192 bool HandleReloadSpellPetAurasCommand(const char* args);
193 bool HandleReloadPageTextsCommand(const char* args);
194 bool HandleReloadItemEnchantementsCommand(const char* args);
195 bool HandleReloadLocalesCreatureCommand(const char* args);
196 bool HandleReloadLocalesGameobjectCommand(const char* args);
197 bool HandleReloadLocalesItemCommand(const char* args);
198 bool HandleReloadLocalesNpcTextCommand(const char* args);
199 bool HandleReloadLocalesPageTextCommand(const char* args);
200 bool HandleReloadLocalesQuestCommand(const char* args);
202 bool HandleInstanceListBindsCommand(const char* args);
203 bool HandleInstanceUnbindCommand(const char* args);
204 bool HandleInstanceStatsCommand(const char* args);
205 bool HandleInstanceSaveDataCommand(const char * args);
207 bool HandleAddHonorCommand(const char* args);
208 bool HandleHonorAddKillCommand(const char* args);
209 bool HandleUpdateHonorFieldsCommand(const char* args);
211 bool HandleLoadScriptsCommand(const char* args);
212 bool HandleSendQuestPartyMsgCommand(const char* args);
213 bool HandleSendQuestInvalidMsgCommand(const char* args);
215 bool HandleDebugInArcCommand(const char* args);
216 bool HandleDebugSpellFailCommand(const char* args);
218 bool HandleGUIDCommand(const char* args);
219 bool HandleNameCommand(const char* args);
220 bool HandleSubNameCommand(const char* args);
221 bool HandleItemMoveCommand(const char* args);
222 bool HandleDelCreatureCommand(const char* args);
223 bool HandleDeMorphCommand(const char* args);
224 bool HandleAddVendorItemCommand(const char* args);
225 bool HandleDelVendorItemCommand(const char* args);
226 bool HandleAddMoveCommand(const char* args);
227 bool HandleSetMoveTypeCommand(const char* args);
228 bool HandleChangeLevelCommand(const char* args);
229 bool HandleSetPoiCommand(const char* args);
230 bool HandleEquipErrorCommand(const char* args);
231 bool HandleNPCFlagCommand(const char* args);
232 bool HandleSetModelCommand(const char* args);
233 bool HandleFactionIdCommand(const char* args);
234 bool HandleAddSpwCommand(const char* args);
235 bool HandleSpawnDistCommand(const char* args);
236 bool HandleSpawnTimeCommand(const char* args);
237 bool HandleGoCreatureCommand(const char* args);
238 bool HandleGoObjectCommand(const char* args);
239 bool HandleGoTriggerCommand(const char* args);
240 bool HandleGoGraveyardCommand(const char* args);
241 bool HandleTargetObjectCommand(const char* args);
242 bool HandleDelObjectCommand(const char* args);
243 bool HandleMoveCreatureCommand(const char* args);
244 bool HandleMoveObjectCommand(const char* args);
245 bool HandleTurnObjectCommand(const char* args);
246 bool HandlePInfoCommand(const char* args);
247 bool HandlePLimitCommand(const char* args);
248 bool HandleMuteCommand(const char* args);
249 bool HandleUnmuteCommand(const char* args);
250 bool HandleMovegensCommand(const char* args);
252 bool HandleBanCommand(const char* args);
253 bool HandleUnBanCommand(const char* args);
254 bool HandleBanInfoCommand(const char* args);
255 bool HandleBanListCommand(const char* args);
256 bool HandleIdleRestartCommand(const char* args);
257 bool HandleIdleShutDownCommand(const char* args);
258 bool HandleShutDownCommand(const char* args);
259 bool HandleRestartCommand(const char* args);
260 bool HandleSecurityCommand(const char* args);
261 bool HandleGoXYCommand(const char* args);
262 bool HandleGoXYZCommand(const char* args);
263 bool HandleGoZoneXYCommand(const char* args);
264 bool HandleGoGridCommand(const char* args);
265 bool HandleAddWeaponCommand(const char* args);
266 bool HandleAllowMovementCommand(const char* args);
267 bool HandleGoCommand(const char* args);
269 bool HandleLearnCommand(const char* args);
270 bool HandleLearnAllCommand(const char* args);
271 bool HandleLearnAllGMCommand(const char* args);
272 bool HandleLearnAllCraftsCommand(const char* args);
273 bool HandleLearnAllRecipesCommand(const char* args);
274 bool HandleLearnAllDefaultCommand(const char* args);
275 bool HandleLearnAllLangCommand(const char* args);
276 bool HandleLearnAllMyClassCommand(const char* args);
277 bool HandleLearnAllMySpellsCommand(const char* args);
278 bool HandleLearnAllMyTalentsCommand(const char* args);
280 bool HandleLookupAreaCommand(const char* args);
281 bool HandleLookupCreatureCommand(const char* args);
282 bool HandleLookupEventCommand(const char* args);
283 bool HandleLookupFactionCommand(const char * args);
284 bool HandleLookupItemCommand(const char * args);
285 bool HandleLookupItemSetCommand(const char * args);
286 bool HandleLookupObjectCommand(const char* args);
287 bool HandleLookupPlayerIpCommand(const char* args);
288 bool HandleLookupPlayerAccountCommand(const char* args);
289 bool HandleLookupPlayerEmailCommand(const char* args);
290 bool HandleLookupQuestCommand(const char* args);
291 bool HandleLookupSkillCommand(const char* args);
292 bool HandleLookupSpellCommand(const char* args);
293 bool HandleLookupTeleCommand(const char * args);
295 bool HandleCooldownCommand(const char* args);
296 bool HandleUnLearnCommand(const char* args);
297 bool HandleGetDistanceCommand(const char* args);
298 bool HandleGameObjectCommand(const char* args);
299 bool HandleAnimCommand(const char* args);
300 bool HandlePlaySoundCommand(const char* args);
301 bool HandleStandStateCommand(const char* args);
302 bool HandleDieCommand(const char* args);
303 bool HandleDamageCommand(const char *args);
304 bool HandleReviveCommand(const char* args);
305 bool HandleMorphCommand(const char* args);
306 bool HandleAuraCommand(const char* args);
307 bool HandleUnAuraCommand(const char* args);
308 bool HandleLinkGraveCommand(const char* args);
309 bool HandleNearGraveCommand(const char* args);
310 bool HandleSpawnTransportCommand(const char* args);
311 bool HandleExploreCheatCommand(const char* args);
312 bool HandleTextEmoteCommand(const char* args);
313 bool HandleNpcInfoCommand(const char* args);
314 bool HandleHoverCommand(const char* args);
315 bool HandleLevelUpCommand(const char* args);
316 bool HandleShowAreaCommand(const char* args);
317 bool HandleHideAreaCommand(const char* args);
318 bool HandleAddItemCommand(const char* args);
319 bool HandleAddItemSetCommand(const char* args);
321 bool HandleGuildCreateCommand(const char* args);
322 bool HandleGuildInviteCommand(const char* args);
323 bool HandleGuildUninviteCommand(const char* args);
324 bool HandleGuildRankCommand(const char* args);
325 bool HandleGuildDeleteCommand(const char* args);
326 bool HandleUpdate(const char* args);
327 bool HandleBankCommand(const char* args);
328 bool HandleChangeWeather(const char* args);
329 bool HandleKickPlayerCommand(const char * args);
330 bool HandleTeleCommand(const char * args);
331 bool HandleAddTeleCommand(const char * args);
332 bool HandleDelTeleCommand(const char * args);
333 bool HandleListAurasCommand(const char * args);
335 bool HandleResetHonorCommand(const char * args);
336 bool HandleResetLevelCommand(const char * args);
337 bool HandleResetSpellsCommand(const char * args);
339 bool HandleResetStatsCommand(const char * args);
340 bool HandleResetTalentsCommand(const char * args);
342 bool HandleResetAllCommand(const char * args);
343 bool HandleTicketCommand(const char* args);
344 bool HandleDelTicketCommand(const char* args);
345 bool HandleMaxSkillCommand(const char* args);
346 bool HandleSetSkillCommand(const char* args);
347 bool HandleListCreatureCommand(const char* args);
348 bool HandleListItemCommand(const char* args);
349 bool HandleListObjectCommand(const char* args);
350 bool HandleNearObjectCommand(const char* args);
351 bool HandlePasswordCommand(const char* args);
352 bool HandleLockAccountCommand(const char* args);
353 bool HandleRespawnCommand(const char* args);
354 bool HandleWpAddCommand(const char* args);
355 bool HandleWpModifyCommand(const char* args);
356 bool HandleWpShowCommand(const char* args);
357 bool HandleWpExportCommand(const char* args);
358 bool HandleWpImportCommand(const char* args);
359 bool HandleFlyModeCommand(const char* args);
360 bool HandleSendOpcodeCommand(const char* args);
361 bool HandleSellErrorCommand(const char* args);
362 bool HandleBuyErrorCommand(const char* args);
363 bool HandleUpdateWorldStateCommand(const char* args);
364 bool HandlePlaySound2Command(const char* args);
365 bool HandleSendChannelNotifyCommand(const char* args);
366 bool HandleSendChatMsgCommand(const char* args);
367 bool HandleRenameCommand(const char * args);
368 bool HandleLoadPDumpCommand(const char *args);
369 bool HandleWritePDumpCommand(const char *args);
370 bool HandleChangeEntryCommand(const char *args);
371 bool HandleCastCommand(const char *args);
372 bool HandleCastBackCommand(const char *args);
373 bool HandleCastDistCommand(const char *args);
374 bool HandleCastSelfCommand(const char *args);
375 bool HandleCastTargetCommand(const char *args);
376 bool HandleComeToMeCommand(const char *args);
377 bool HandleCombatStopCommand(const char *args);
379 //! Development Commands
380 bool HandleSetValue(const char* args);
381 bool HandleGetValue(const char* args);
382 bool HandleSet32Bit(const char* args);
383 bool HandleMod32Value(const char* args);
384 bool HandleAddQuest(const char * args);
385 bool HandleRemoveQuest(const char * args);
386 bool HandleCompleteQuest(const char * args);
387 bool HandleSaveAllCommand(const char* args);
388 bool HandleGetItemState(const char * args);
389 bool HandleGetLootRecipient(const char * args);
391 Player* getSelectedPlayer();
392 Creature* getSelectedCreature();
393 Unit* getSelectedUnit();
394 char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
395 char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
396 uint32 extractSpellIdFromLink(char* text);
397 GameTele const* extractGameTeleFromLink(char* text);
399 GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
401 WorldSession * m_session;
403 // Utility methods for commands
404 void ShowTicket(uint64 guid, char const* text, char const* time);
405 uint32 GetTicketIDByNum(uint32 num);
406 bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
408 void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
409 private:
410 // common global flag
411 static bool load_command_table;
412 bool sentErrorMessage;
414 #endif
416 char const *fmtstring( char const *format, ... );