* Implemented second choice aggro targets for creatures. This will prevent players...
[auctionmangos.git] / src / game / ArenaTeam.cpp
blob36ae281651fdb47d991bce8ac297e6ed1e4730d0
1 /*
2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "WorldPacket.h"
20 #include "ObjectMgr.h"
21 #include "ArenaTeam.h"
23 ArenaTeam::ArenaTeam()
25 Id = 0;
26 Type = 0;
27 Name = "";
28 CaptainGuid = 0;
29 BackgroundColor = 0; // background
30 EmblemStyle = 0; // icon
31 EmblemColor = 0; // icon color
32 BorderStyle = 0; // border
33 BorderColor = 0; // border color
34 stats.games = 0;
35 stats.played = 0;
36 stats.rank = 0;
37 stats.rating = 1500;
38 stats.wins = 0;
39 stats.wins2 = 0;
42 ArenaTeam::~ArenaTeam()
47 bool ArenaTeam::create(uint64 captainGuid, uint32 type, std::string ArenaTeamName)
49 if(!objmgr.GetPlayer(captainGuid)) // player not exist
50 return false;
51 if(objmgr.GetArenaTeamByName(ArenaTeamName)) // arena team with this name already exist
52 return false;
54 sLog.outDebug("GUILD: creating arena team %s to leader: %u", ArenaTeamName.c_str(), GUID_LOPART(CaptainGuid));
56 CaptainGuid = captainGuid;
57 Name = ArenaTeamName;
58 Type = type;
60 QueryResult *result = CharacterDatabase.Query("SELECT MAX(arenateamid) FROM arena_team");
61 if( result )
63 Id = (*result)[0].GetUInt32()+1;
64 delete result;
66 else Id = 1;
68 // ArenaTeamName already assigned to ArenaTeam::name, use it to encode string for DB
69 CharacterDatabase.escape_string(ArenaTeamName);
71 CharacterDatabase.BeginTransaction();
72 // CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid='%u'", Id); - MAX(arenateam)+1 not exist
73 CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid='%u'", Id);
74 CharacterDatabase.PExecute("INSERT INTO arena_team (arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor) "
75 "VALUES('%u','%s','%u','%u','%u','%u','%u','%u','%u')",
76 Id, ArenaTeamName.c_str(), GUID_LOPART(CaptainGuid), Type, BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor);
77 CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES "
78 "('%u', '%u', '%u', '%u', '%u', '%u', '%u')", Id,stats.rating,stats.games,stats.wins,stats.played,stats.wins2,stats.rank);
80 CharacterDatabase.CommitTransaction();
82 AddMember(CaptainGuid);
83 return true;
86 bool ArenaTeam::AddMember(uint64 PlayerGuid)
88 std::string plName;
89 uint8 plClass;
91 if(GetMembersSize() >= GetType() * 2)
93 // arena team is full (can't have more than type * 2 players!)
94 // return false
95 return false;
98 if(!objmgr.GetPlayerNameByGUID(PlayerGuid, plName)) // player doesnt exist
99 return false;
100 // player already in arenateam of that size
101 if(Player::GetArenaTeamIdFromDB(PlayerGuid, GetType()) != 0)
103 sLog.outError("Arena::AddMember() : player already in this sized team");
104 return false;
107 // remove all player signs from another petitions
108 // this will be prevent attempt joining player to many arenateams and corrupt arena team data integrity
109 Player::RemovePetitionsAndSigns(PlayerGuid, GetType());
111 Player *pl = objmgr.GetPlayer(PlayerGuid);
112 if(pl)
114 plClass = (uint8)pl->getClass();
116 else
118 QueryResult *result = CharacterDatabase.PQuery("SELECT class FROM characters WHERE guid='%u'", GUID_LOPART(PlayerGuid));
119 if(!result)
120 return false;
121 plClass = (*result)[0].GetUInt8();
122 delete result;
125 ArenaTeamMember newmember;
126 newmember.name = plName;
127 newmember.guid = PlayerGuid;
128 newmember.Class = plClass;
129 newmember.played_season = 0;
130 newmember.played_week = 0;
131 newmember.wons_season = 0;
132 newmember.wons_week = 0;
133 members.push_back(newmember);
135 CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid,guid) VALUES ('%u', '%u')", Id, GUID_LOPART(newmember.guid));
137 if(pl)
139 pl->SetInArenaTeam(Id, GetSlot());
140 pl->SetArenaTeamIdInvited(0);
142 else
144 Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6), Id, PlayerGuid);
147 // hide promote/remove buttons
148 if(CaptainGuid != PlayerGuid)
150 if(pl)
151 pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1);
152 else
153 Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1, PlayerGuid);
155 return true;
158 bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
160 LoadStatsFromDB(ArenaTeamId);
161 LoadMembersFromDB(ArenaTeamId);
163 // 0 1 2 3 4 5 6 7 8
164 QueryResult *result = CharacterDatabase.PQuery("SELECT arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId);
166 if(!result)
167 return false;
169 Field *fields = result->Fetch();
171 Id = fields[0].GetUInt32();
172 Name = fields[1].GetCppString();
173 CaptainGuid = MAKE_NEW_GUID(fields[2].GetUInt32(), 0, HIGHGUID_PLAYER);
174 Type = fields[3].GetUInt32();
175 BackgroundColor = fields[4].GetUInt32();
176 EmblemStyle = fields[5].GetUInt32();
177 EmblemColor = fields[6].GetUInt32();
178 BorderStyle = fields[7].GetUInt32();
179 BorderColor = fields[8].GetUInt32();
181 delete result;
183 return true;
186 void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId)
188 // 0 1 2 3 4 5
189 QueryResult *result = CharacterDatabase.PQuery("SELECT rating,games,wins,played,wins2,rank FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId);
191 if(!result)
192 return;
194 Field *fields = result->Fetch();
196 stats.rating = fields[0].GetUInt32();
197 stats.games = fields[1].GetUInt32();
198 stats.wins = fields[2].GetUInt32();
199 stats.played = fields[3].GetUInt32();
200 stats.wins2 = fields[4].GetUInt32();
201 stats.rank = fields[5].GetUInt32();
203 delete result;
206 void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
208 Field *fields;
210 QueryResult *result = CharacterDatabase.PQuery("SELECT guid,played_week,wons_week,played_season,wons_season FROM arena_team_member WHERE arenateamid = '%u'", ArenaTeamId);
211 if(!result)
212 return;
216 fields = result->Fetch();
217 ArenaTeamMember newmember;
218 newmember.guid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
219 LoadPlayerStats(&newmember);
220 newmember.played_week = fields[1].GetUInt32();
221 newmember.wons_week = fields[2].GetUInt32();
222 newmember.played_season = fields[3].GetUInt32();
223 newmember.wons_season = fields[4].GetUInt32();
224 members.push_back(newmember);
225 }while( result->NextRow() );
226 delete result;
229 void ArenaTeam::LoadPlayerStats(ArenaTeamMember *member)
231 Field *fields;
233 QueryResult *result = CharacterDatabase.PQuery("SELECT name,class FROM characters WHERE guid = '%u'", GUID_LOPART(member->guid));
234 if(!result)
235 return;
236 fields = result->Fetch();
237 member->name = fields[0].GetCppString();
238 member->Class = fields[1].GetUInt8();
240 delete result;
243 void ArenaTeam::SetCaptain(uint64 guid)
245 // disable remove/promote buttons
246 Player *oldcaptain = objmgr.GetPlayer(GetCaptain());
247 if(oldcaptain)
248 oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1);
249 else
250 Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1, GetCaptain());
252 // set new captain
253 CaptainGuid = guid;
255 // update database
256 CharacterDatabase.PExecute("UPDATE arena_team SET captainguid = '%u' WHERE arenateamid = '%u'", GUID_LOPART(guid), Id);
258 // enable remove/promote buttons
259 Player *newcaptain = objmgr.GetPlayer(guid);
260 if(newcaptain)
261 newcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 0);
262 else
263 Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 0, guid);
266 void ArenaTeam::DelMember(uint64 guid)
268 MemberList::iterator itr;
269 for (itr = members.begin(); itr != members.end(); itr++)
271 if (itr->guid == guid)
273 members.erase(itr);
274 break;
278 Player *player = objmgr.GetPlayer(guid);
279 if(player)
281 player->SetInArenaTeam(0, GetSlot());
282 player->GetSession()->SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, GetName(), "", 0);
284 else
286 Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6), 0, guid);
289 CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE guid = '%u'", GUID_LOPART(guid));
292 void ArenaTeam::Disband(WorldSession *session)
294 // event
295 WorldPacket data;
296 session->BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_DISBANDED_S, 2, session->GetPlayerName(), GetName(), "");
297 BroadcastPacket(&data);
299 uint32 count = members.size();
300 uint64 *memberGuids = new uint64[count];
302 MemberList::iterator itr;
303 uint32 i=0;
304 for(itr = members.begin(); itr != members.end(); itr++)
306 memberGuids[i] = itr->guid;
307 ++i;
310 for(uint32 j = 0; j < count; j++)
311 DelMember(memberGuids[j]);
312 delete[] memberGuids;
314 CharacterDatabase.BeginTransaction();
315 CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", Id);
316 CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", Id);
317 CharacterDatabase.CommitTransaction();
318 objmgr.RemoveArenaTeam(this);
321 void ArenaTeam::Roster(WorldSession *session)
323 Player *pl = NULL;
325 WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100);
326 data << uint32(GetId()); // arena team id
327 data << uint32(GetMembersSize()); // members count
328 data << uint32(GetType()); // arena team type?
330 for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
332 pl = objmgr.GetPlayer(itr->guid);
333 if(pl)
335 data << uint64(pl->GetGUID()); // guid
336 data << uint8(1); // online flag
337 data << pl->GetName(); // member name
338 data << uint32(itr->guid == GetCaptain() ? 0 : 1);// unknown
339 data << uint8(pl->getLevel()); // unknown, probably level
340 data << uint8(pl->getClass()); // class
341 data << uint32(itr->played_week); // played this week
342 data << uint32(itr->wons_week); // wins this week
343 data << uint32(itr->played_season); // played this season
344 data << uint32(itr->wons_season); // wins this season
345 data << uint32(0); // personal rating?
347 else
349 data << uint64(itr->guid); // guid
350 data << uint8(0); // online flag
351 data << itr->name; // member name
352 data << uint32(itr->guid == GetCaptain() ? 0 : 1);// unknown
353 data << uint8(0); // unknown, level?
354 data << uint8(itr->Class); // class
355 data << uint32(itr->played_week); // played this week
356 data << uint32(itr->wons_week); // wins this week
357 data << uint32(itr->played_season); // played this season
358 data << uint32(itr->wons_season); // wins this season
359 data << uint32(0); // personal rating?
362 session->SendPacket(&data);
363 sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER");
366 void ArenaTeam::Query(WorldSession *session)
368 WorldPacket data(SMSG_ARENA_TEAM_QUERY_RESPONSE, 4*7+GetName().size()+1);
369 data << uint32(GetId()); // team id
370 data << GetName(); // team name
371 data << uint32(GetType()); // arena team type (2=2x2, 3=3x3 or 5=5x5)
372 data << uint32(BackgroundColor); // background color
373 data << uint32(EmblemStyle); // emblem style
374 data << uint32(EmblemColor); // emblem color
375 data << uint32(BorderStyle); // border style
376 data << uint32(BorderColor); // border color
377 session->SendPacket(&data);
378 sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_QUERY_RESPONSE");
381 void ArenaTeam::Stats(WorldSession *session)
383 WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7);
384 data << uint32(GetId()); // arena team id
385 data << uint32(stats.rating); // rating
386 data << uint32(stats.games); // games
387 data << uint32(stats.wins); // wins
388 data << uint32(stats.played); // played
389 data << uint32(stats.wins2); // wins(again o_O)
390 data << uint32(stats.rank); // rank
391 session->SendPacket(&data);
394 void ArenaTeam::InspectStats(WorldSession *session, uint64 guid)
396 WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6);
397 data << uint64(guid); // player guid
398 data << uint8(GetSlot()); // slot (0...2)
399 data << uint32(GetId()); // arena team id
400 data << uint32(stats.rating); // rating
401 data << uint32(stats.games); // games
402 data << uint32(stats.wins); // wins
403 data << uint32(stats.played); // played (count of all games, that played...)
404 data << uint32(0); // 2.3.3 personal rating?
405 session->SendPacket(&data);
408 void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor)
410 BackgroundColor = backgroundColor;
411 EmblemStyle = emblemStyle;
412 EmblemColor = emblemColor;
413 BorderStyle = borderStyle;
414 BorderColor = borderColor;
416 CharacterDatabase.PExecute("UPDATE arena_team SET BackgroundColor='%u', EmblemStyle='%u', EmblemColor='%u', BorderStyle='%u', BorderColor='%u' WHERE arenateamid='%u'", BackgroundColor, EmblemStyle, EmblemColor, BorderStyle, BorderColor, Id);
419 void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
421 switch(stat_type)
423 case STAT_TYPE_RATING:
424 stats.rating = value;
425 CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u' WHERE arenateamid = '%u'", value, GetId());
426 break;
427 case STAT_TYPE_GAMES:
428 stats.games = value;
429 CharacterDatabase.PExecute("UPDATE arena_team_stats SET games = '%u' WHERE arenateamid = '%u'", value, GetId());
430 break;
431 case STAT_TYPE_WINS:
432 stats.wins = value;
433 CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins = '%u' WHERE arenateamid = '%u'", value, GetId());
434 break;
435 case STAT_TYPE_PLAYED:
436 stats.played = value;
437 CharacterDatabase.PExecute("UPDATE arena_team_stats SET played = '%u' WHERE arenateamid = '%u'", value, GetId());
438 break;
439 case STAT_TYPE_WINS2:
440 stats.wins2 = value;
441 CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins2 = '%u' WHERE arenateamid = '%u'", value, GetId());
442 break;
443 case STAT_TYPE_RANK:
444 stats.rank = value;
445 CharacterDatabase.PExecute("UPDATE arena_team_stats SET rank = '%u' WHERE arenateamid = '%u'", value, GetId());
446 break;
447 default:
448 sLog.outDebug("unknown stat type in ArenaTeam::SetStats() %u", stat_type);
449 break;
453 uint8 ArenaTeam::GetSlot() const
455 uint8 slot = GetSlotByType(GetType());
456 if(slot >= MAX_ARENA_SLOT)
458 sLog.outError("Unknown arena team type %u for arena team %u", uint32(GetType()), GetId());
459 return 0; // better return existed slot to prevent untelated data curruption
462 return slot;
465 void ArenaTeam::BroadcastPacket(WorldPacket *packet)
467 for (MemberList::iterator itr = members.begin(); itr != members.end(); itr++)
469 Player *player = objmgr.GetPlayer(itr->guid);
470 if(player)
471 player->GetSession()->SendPacket(packet);
475 uint8 ArenaTeam::GetSlotByType( uint32 type )
477 switch(type)
479 case ARENA_TEAM_2v2: return 0;
480 case ARENA_TEAM_3v3: return 1;
481 case ARENA_TEAM_5v5: return 2;
482 default:
483 break;
485 return 0xFF;
488 bool ArenaTeam::HaveMember( uint64 guid ) const
490 for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
491 if(itr->guid==guid)
492 return true;
494 return false;
498 arenateam fields (id from 2.3.3 client):
499 1414 - arena team id 2v2
500 1415 - 0=captain, 1=member
501 1416 - played this season
502 1417 - played this week
503 1418 - unk
504 1419 - unk
505 1420 - arena team id 3v3
506 1421 - 0=captain, 1=member
507 1422 - played this season
508 1423 - played this week
509 1424 - unk
510 1425 - unk
511 1426 - arena team id 5v5
512 1427 - 0=captain, 1=member
513 1428 - played this season
514 1429 - played this week
515 1430 - unk
516 1431 - unk