Release 2.13.1
[atk.git] / atk / atkobject.h
blob93b7c846b048f2c14f57c2f9dbb6934d3d9fb218
1 /* ATK - Accessibility Toolkit
2 * Copyright 2001 Sun Microsystems Inc.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
20 #if defined(ATK_DISABLE_SINGLE_INCLUDES) && !defined (__ATK_H_INSIDE__) && !defined (ATK_COMPILATION)
21 #error "Only <atk/atk.h> can be included directly."
22 #endif
24 #ifndef __ATK_OBJECT_H__
25 #define __ATK_OBJECT_H__
27 #include <glib-object.h>
29 #include <atk/atkversion.h>
30 #include <atk/atkstate.h>
31 #include <atk/atkrelationtype.h>
33 G_BEGIN_DECLS
36 * AtkObject represents the minimum information all accessible objects
37 * return. This information includes accessible name, accessible
38 * description, role and state of the object, as well information about
39 * its parent and children. It is also possible to obtain more specific
40 * accessibility information about a component if it supports one or more
41 * of the following interfaces:
45 /**
46 *AtkRole:
47 *@ATK_ROLE_INVALID: Invalid role
48 *@ATK_ROLE_ACCEL_LABEL: A label which represents an accelerator
49 *@ATK_ROLE_ALERT: An object which is an alert to the user. Assistive Technologies typically respond to ATK_ROLE_ALERT by reading the entire onscreen contents of containers advertising this role. Should be used for warning dialogs, etc.
50 *@ATK_ROLE_ANIMATION: An object which is an animated image
51 *@ATK_ROLE_ARROW: An arrow in one of the four cardinal directions
52 *@ATK_ROLE_CALENDAR: An object that displays a calendar and allows the user to select a date
53 *@ATK_ROLE_CANVAS: An object that can be drawn into and is used to trap events
54 *@ATK_ROLE_CHECK_BOX: A choice that can be checked or unchecked and provides a separate indicator for the current state
55 *@ATK_ROLE_CHECK_MENU_ITEM: A menu item with a check box
56 *@ATK_ROLE_COLOR_CHOOSER: A specialized dialog that lets the user choose a color
57 *@ATK_ROLE_COLUMN_HEADER: The header for a column of data
58 *@ATK_ROLE_COMBO_BOX: A collapsible list of choices the user can select from
59 *@ATK_ROLE_DATE_EDITOR: An object whose purpose is to allow a user to edit a date
60 *@ATK_ROLE_DESKTOP_ICON: An inconifed internal frame within a DESKTOP_PANE
61 *@ATK_ROLE_DESKTOP_FRAME: A pane that supports internal frames and iconified versions of those internal frames
62 *@ATK_ROLE_DIAL: An object whose purpose is to allow a user to set a value
63 *@ATK_ROLE_DIALOG: A top level window with title bar and a border
64 *@ATK_ROLE_DIRECTORY_PANE: A pane that allows the user to navigate through and select the contents of a directory
65 *@ATK_ROLE_DRAWING_AREA: An object used for drawing custom user interface elements
66 *@ATK_ROLE_FILE_CHOOSER: A specialized dialog that lets the user choose a file
67 *@ATK_ROLE_FILLER: A object that fills up space in a user interface
68 *@ATK_ROLE_FONT_CHOOSER: A specialized dialog that lets the user choose a font
69 *@ATK_ROLE_FRAME: A top level window with a title bar, border, menubar, etc.
70 *@ATK_ROLE_GLASS_PANE: A pane that is guaranteed to be painted on top of all panes beneath it
71 *@ATK_ROLE_HTML_CONTAINER: A document container for HTML, whose children represent the document content
72 *@ATK_ROLE_ICON: A small fixed size picture, typically used to decorate components
73 *@ATK_ROLE_IMAGE: An object whose primary purpose is to display an image
74 *@ATK_ROLE_INTERNAL_FRAME: A frame-like object that is clipped by a desktop pane
75 *@ATK_ROLE_LABEL: An object used to present an icon or short string in an interface
76 *@ATK_ROLE_LAYERED_PANE: A specialized pane that allows its children to be drawn in layers, providing a form of stacking order
77 *@ATK_ROLE_LIST: An object that presents a list of objects to the user and allows the user to select one or more of them
78 *@ATK_ROLE_LIST_ITEM: An object that represents an element of a list
79 *@ATK_ROLE_MENU: An object usually found inside a menu bar that contains a list of actions the user can choose from
80 *@ATK_ROLE_MENU_BAR: An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from
81 *@ATK_ROLE_MENU_ITEM: An object usually contained in a menu that presents an action the user can choose
82 *@ATK_ROLE_OPTION_PANE: A specialized pane whose primary use is inside a DIALOG
83 *@ATK_ROLE_PAGE_TAB: An object that is a child of a page tab list
84 *@ATK_ROLE_PAGE_TAB_LIST: An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object
85 *@ATK_ROLE_PANEL: A generic container that is often used to group objects
86 *@ATK_ROLE_PASSWORD_TEXT: A text object uses for passwords, or other places where the text content is not shown visibly to the user
87 *@ATK_ROLE_POPUP_MENU: A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices
88 *@ATK_ROLE_PROGRESS_BAR: An object used to indicate how much of a task has been completed
89 *@ATK_ROLE_PUSH_BUTTON: An object the user can manipulate to tell the application to do something
90 *@ATK_ROLE_RADIO_BUTTON: A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked
91 *@ATK_ROLE_RADIO_MENU_ITEM: A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected
92 *@ATK_ROLE_ROOT_PANE: A specialized pane that has a glass pane and a layered pane as its children
93 *@ATK_ROLE_ROW_HEADER: The header for a row of data
94 *@ATK_ROLE_SCROLL_BAR: An object usually used to allow a user to incrementally view a large amount of data.
95 *@ATK_ROLE_SCROLL_PANE: An object that allows a user to incrementally view a large amount of information
96 *@ATK_ROLE_SEPARATOR: An object usually contained in a menu to provide a visible and logical separation of the contents in a menu
97 *@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded range
98 *@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at the same time
99 *@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point number from the user
100 *@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to the user
101 *@ATK_ROLE_TABLE: An object used to represent information in terms of rows and columns
102 *@ATK_ROLE_TABLE_CELL: A cell in a table
103 *@ATK_ROLE_TABLE_COLUMN_HEADER: The header for a column of a table
104 *@ATK_ROLE_TABLE_ROW_HEADER: The header for a row of a table
105 *@ATK_ROLE_TEAR_OFF_MENU_ITEM: A menu item used to tear off and reattach its menu
106 *@ATK_ROLE_TERMINAL: An object that represents an accessible terminal. @Since: ATK-0.6
107 *@ATK_ROLE_TEXT: An object that presents text to the user
108 *@ATK_ROLE_TOGGLE_BUTTON: A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state
109 *@ATK_ROLE_TOOL_BAR: A bar or palette usually composed of push buttons or toggle buttons
110 *@ATK_ROLE_TOOL_TIP: An object that provides information about another object
111 *@ATK_ROLE_TREE: An object used to represent hierarchical information to the user
112 *@ATK_ROLE_TREE_TABLE: An object capable of expanding and collapsing rows as well as showing multiple columns of data. @Since: ATK-0.7
113 *@ATK_ROLE_UNKNOWN: The object contains some Accessible information, but its role is not known
114 *@ATK_ROLE_VIEWPORT: An object usually used in a scroll pane
115 *@ATK_ROLE_WINDOW: A top level window with no title or border.
116 *@ATK_ROLE_HEADER: An object that serves as a document header. @Since: ATK-1.1.1
117 *@ATK_ROLE_FOOTER: An object that serves as a document footer. @Since: ATK-1.1.1
118 *@ATK_ROLE_PARAGRAPH: An object which is contains a paragraph of text content. @Since: ATK-1.1.1
119 *@ATK_ROLE_RULER: An object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such). @Since: ATK-1.1.1
120 *@ATK_ROLE_APPLICATION: The object is an application object, which may contain @ATK_ROLE_FRAME objects or other types of accessibles. The root accessible of any application's ATK hierarchy should have ATK_ROLE_APPLICATION. @Since: ATK-1.1.4
121 *@ATK_ROLE_AUTOCOMPLETE: The object is a dialog or list containing items for insertion into an entry widget, for instance a list of words for completion of a text entry. @Since: ATK-1.3
122 *@ATK_ROLE_EDITBAR: The object is an editable text object in a toolbar. @Since: ATK-1.5
123 *@ATK_ROLE_EMBEDDED: The object is an embedded container within a document or panel. This role is a grouping "hint" indicating that the contained objects share a context. @Since: ATK-1.7.2
124 *@ATK_ROLE_ENTRY: The object is a component whose textual content may be entered or modified by the user, provided @ATK_STATE_EDITABLE is present. @Since: ATK-1.11
125 *@ATK_ROLE_CHART: The object is a graphical depiction of quantitative data. It may contain multiple subelements whose attributes and/or description may be queried to obtain both the quantitative data and information about how the data is being presented. The LABELLED_BY relation is particularly important in interpreting objects of this type, as is the accessible-description property. @Since: ATK-1.11
126 *@ATK_ROLE_CAPTION: The object contains descriptive information, usually textual, about another user interface element such as a table, chart, or image. @Since: ATK-1.11
127 *@ATK_ROLE_DOCUMENT_FRAME: The object is a visual frame or container which contains a view of document content. Document frames may occur within another Document instance, in which case the second document may be said to be embedded in the containing instance. HTML frames are often ROLE_DOCUMENT_FRAME. Either this object, or a singleton descendant, should implement the Document interface. @Since: ATK-1.11
128 *@ATK_ROLE_HEADING: The object serves as a heading for content which follows it in a document. The 'heading level' of the heading, if availabe, may be obtained by querying the object's attributes.
129 *@ATK_ROLE_PAGE: The object is a containing instance which encapsulates a page of information. @ATK_ROLE_PAGE is used in documents and content which support a paginated navigation model. @Since: ATK-1.11
130 *@ATK_ROLE_SECTION: The object is a containing instance of document content which constitutes a particular 'logical' section of the document. The type of content within a section, and the nature of the section division itself, may be obtained by querying the object's attributes. Sections may be nested. @Since: ATK-1.11
131 *@ATK_ROLE_REDUNDANT_OBJECT: The object is redundant with another object in the hierarchy, and is exposed for purely technical reasons. Objects of this role should normally be ignored by clients. @Since: ATK-1.11
132 *@ATK_ROLE_FORM: The object is a container for form controls, for instance as part of a
133 * web form or user-input form within a document. This role is primarily a tag/convenience for
134 * clients when navigating complex documents, it is not expected that ordinary GUI containers will
135 * always have ATK_ROLE_FORM. @Since: ATK-1.12.0
136 *@ATK_ROLE_LINK: The object is a hypertext anchor, i.e. a "link" in a
137 * hypertext document. Such objects are distinct from 'inline'
138 * content which may also use the Hypertext/Hyperlink interfaces
139 * to indicate the range/location within a text object where
140 * an inline or embedded object lies. @Since: ATK-1.12.1
141 *@ATK_ROLE_INPUT_METHOD_WINDOW: The object is a window or similar viewport
142 * which is used to allow composition or input of a 'complex character',
143 * in other words it is an "input method window." @Since: ATK-1.12.1
144 *@ATK_ROLE_TABLE_ROW: A row in a table. @Since: ATK-2.1.0
145 *@ATK_ROLE_TREE_ITEM: An object that represents an element of a tree. @Since: ATK-2.1.0
146 *@ATK_ROLE_DOCUMENT_SPREADSHEET: A document frame which contains a spreadsheet. @Since: ATK-2.1.0
147 *@ATK_ROLE_DOCUMENT_PRESENTATION: A document frame which contains a presentation or slide content. @Since: ATK-2.1.0
148 *@ATK_ROLE_DOCUMENT_TEXT: A document frame which contains textual content, such as found in a word processing application. @Since: ATK-2.1.0
149 *@ATK_ROLE_DOCUMENT_WEB: A document frame which contains HTML or other markup suitable for display in a web browser. @Since: ATK-2.1.0
150 *@ATK_ROLE_DOCUMENT_EMAIL: A document frame which contains email content to be displayed or composed either in plain text or HTML. @Since: ATK-2.1.0
151 *@ATK_ROLE_COMMENT: An object found within a document and designed to present a comment, note, or other annotation. In some cases, this object might not be visible until activated. @Since: ATK-2.1.0
152 *@ATK_ROLE_LIST_BOX: A non-collapsible list of choices the user can select from. @Since: ATK-2.1.0
153 *@ATK_ROLE_GROUPING: A group of related widgets. This group typically has a label. @Since: ATK-2.1.0
154 *@ATK_ROLE_IMAGE_MAP: An image map object. Usually a graphic with multiple hotspots, where each hotspot can be activated resulting in the loading of another document or section of a document. @Since: ATK-2.1.0
155 *@ATK_ROLE_NOTIFICATION: A transitory object designed to present a message to the user, typically at the desktop level rather than inside a particular application. @Since: ATK-2.1.0
156 *@ATK_ROLE_INFO_BAR: An object designed to present a message to the user within an existing window. @Since: ATK-2.1.0
157 *@ATK_ROLE_LEVEL_BAR: A bar that serves as a level indicator to, for instance, show the strength of a password or the state of a battery. @Since: ATK-2.7.3
158 *@ATK_ROLE_TITLE_BAR: A bar that serves as the title of a window or a
159 * dialog. @Since: ATK-2.12
160 *@ATK_ROLE_BLOCK_QUOTE: An object which contains a text section
161 * that is quoted from another source. @Since: ATK-2.12
162 *@ATK_ROLE_AUDIO: An object which represents an audio element. @Since: ATK-2.12
163 *@ATK_ROLE_VIDEO: An object which represents a video element. @Since: ATK-2.12
164 *@ATK_ROLE_DEFINITION: A definition of a term or concept. @Since: ATK-2.12
165 *@ATK_ROLE_ARTICLE: A section of a page that consists of a
166 * composition that forms an independent part of a document, page, or
167 * site. Examples: A blog entry, a news story, a forum post. @Since:
168 * ATK-2.12
169 *@ATK_ROLE_LANDMARK: A region of a web page intended as a
170 * navigational landmark. This is designed to allow Assistive
171 * Technologies to provide quick navigation among key regions within a
172 * document. @Since: ATK-2.12
173 *@ATK_ROLE_LOG: A text widget or container holding log content, such
174 * as chat history and error logs. In this role there is a
175 * relationship between the arrival of new items in the log and the
176 * reading order. The log contains a meaningful sequence and new
177 * information is added only to the end of the log, not at arbitrary
178 * points. @Since: ATK-2.12
179 *@ATK_ROLE_MARQUEE: A container where non-essential information
180 * changes frequently. Common usages of marquee include stock tickers
181 * and ad banners. The primary difference between a marquee and a log
182 * is that logs usually have a meaningful order or sequence of
183 * important content changes. @Since: ATK-2.12
184 *@ATK_ROLE_MATH: A text widget or container that holds a mathematical
185 * expression. @Since: ATK-2.12
186 *@ATK_ROLE_RATING: A widget whose purpose is to display a rating,
187 * such as the number of stars associated with a song in a media
188 * player. Objects of this role should also implement
189 * AtkValue. @Since: ATK-2.12
190 *@ATK_ROLE_TIMER: An object containing a numerical counter which
191 * indicates an amount of elapsed time from a start point, or the time
192 * remaining until an end point. @Since: ATK-2.12
193 *@ATK_ROLE_DESCRIPTION_LIST: An object that represents a list of
194 * term-value groups. A term-value group represents a individual
195 * description and consist of one or more names
196 * (ATK_ROLE_DESCRIPTION_TERM) followed by one or more values
197 * (ATK_ROLE_DESCRIPTION_VALUE). For each list, there should not be
198 * more than one group with the same term name. @Since: ATK-2.12
199 *@ATK_ROLE_DESCRIPTION_TERM: An object that represents the term, or
200 * name, part of a term-description group in a description
201 * list. @Since: ATK-2.12
202 *@ATK_ROLE_DESCRIPTION_VALUE: An object that represents the
203 * description, definition or value of a term-description group in a
204 * description list. The values within a group are alternatives,
205 * meaning that you can have several ATK_ROLE_DESCRIPTION_VALUE for a
206 * given ATK_ROLE_DESCRIPTION_TERM. @Since: ATK-2.12
207 *@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of the enumeration
209 * Describes the role of an object
211 * These are the built-in enumerated roles that UI components can have in
212 * ATK. Other roles may be added at runtime, so an AtkRole >=
213 * ATK_ROLE_LAST_DEFINED is not necessarily an error.
215 typedef enum
217 ATK_ROLE_INVALID = 0,
218 ATK_ROLE_ACCEL_LABEL, /*<nick=accelerator-label>*/
219 ATK_ROLE_ALERT,
220 ATK_ROLE_ANIMATION,
221 ATK_ROLE_ARROW,
222 ATK_ROLE_CALENDAR,
223 ATK_ROLE_CANVAS,
224 ATK_ROLE_CHECK_BOX,
225 ATK_ROLE_CHECK_MENU_ITEM,
226 ATK_ROLE_COLOR_CHOOSER,
227 ATK_ROLE_COLUMN_HEADER,
228 ATK_ROLE_COMBO_BOX,
229 ATK_ROLE_DATE_EDITOR,
230 ATK_ROLE_DESKTOP_ICON,
231 ATK_ROLE_DESKTOP_FRAME,
232 ATK_ROLE_DIAL,
233 ATK_ROLE_DIALOG,
234 ATK_ROLE_DIRECTORY_PANE,
235 ATK_ROLE_DRAWING_AREA,
236 ATK_ROLE_FILE_CHOOSER,
237 ATK_ROLE_FILLER,
238 ATK_ROLE_FONT_CHOOSER,
239 ATK_ROLE_FRAME,
240 ATK_ROLE_GLASS_PANE,
241 ATK_ROLE_HTML_CONTAINER,
242 ATK_ROLE_ICON,
243 ATK_ROLE_IMAGE,
244 ATK_ROLE_INTERNAL_FRAME,
245 ATK_ROLE_LABEL,
246 ATK_ROLE_LAYERED_PANE,
247 ATK_ROLE_LIST,
248 ATK_ROLE_LIST_ITEM,
249 ATK_ROLE_MENU,
250 ATK_ROLE_MENU_BAR,
251 ATK_ROLE_MENU_ITEM,
252 ATK_ROLE_OPTION_PANE,
253 ATK_ROLE_PAGE_TAB,
254 ATK_ROLE_PAGE_TAB_LIST,
255 ATK_ROLE_PANEL,
256 ATK_ROLE_PASSWORD_TEXT,
257 ATK_ROLE_POPUP_MENU,
258 ATK_ROLE_PROGRESS_BAR,
259 ATK_ROLE_PUSH_BUTTON,
260 ATK_ROLE_RADIO_BUTTON,
261 ATK_ROLE_RADIO_MENU_ITEM,
262 ATK_ROLE_ROOT_PANE,
263 ATK_ROLE_ROW_HEADER,
264 ATK_ROLE_SCROLL_BAR,
265 ATK_ROLE_SCROLL_PANE,
266 ATK_ROLE_SEPARATOR,
267 ATK_ROLE_SLIDER,
268 ATK_ROLE_SPLIT_PANE,
269 ATK_ROLE_SPIN_BUTTON,
270 ATK_ROLE_STATUSBAR,
271 ATK_ROLE_TABLE,
272 ATK_ROLE_TABLE_CELL,
273 ATK_ROLE_TABLE_COLUMN_HEADER,
274 ATK_ROLE_TABLE_ROW_HEADER,
275 ATK_ROLE_TEAR_OFF_MENU_ITEM,
276 ATK_ROLE_TERMINAL,
277 ATK_ROLE_TEXT,
278 ATK_ROLE_TOGGLE_BUTTON,
279 ATK_ROLE_TOOL_BAR,
280 ATK_ROLE_TOOL_TIP,
281 ATK_ROLE_TREE,
282 ATK_ROLE_TREE_TABLE,
283 ATK_ROLE_UNKNOWN,
284 ATK_ROLE_VIEWPORT,
285 ATK_ROLE_WINDOW,
286 ATK_ROLE_HEADER,
287 ATK_ROLE_FOOTER,
288 ATK_ROLE_PARAGRAPH,
289 ATK_ROLE_RULER,
290 ATK_ROLE_APPLICATION,
291 ATK_ROLE_AUTOCOMPLETE,
292 ATK_ROLE_EDITBAR, /*<nick=edit-bar>*/
293 ATK_ROLE_EMBEDDED,
294 ATK_ROLE_ENTRY,
295 ATK_ROLE_CHART,
296 ATK_ROLE_CAPTION,
297 ATK_ROLE_DOCUMENT_FRAME,
298 ATK_ROLE_HEADING,
299 ATK_ROLE_PAGE,
300 ATK_ROLE_SECTION,
301 ATK_ROLE_REDUNDANT_OBJECT,
302 ATK_ROLE_FORM,
303 ATK_ROLE_LINK,
304 ATK_ROLE_INPUT_METHOD_WINDOW,
305 ATK_ROLE_TABLE_ROW,
306 ATK_ROLE_TREE_ITEM,
307 ATK_ROLE_DOCUMENT_SPREADSHEET,
308 ATK_ROLE_DOCUMENT_PRESENTATION,
309 ATK_ROLE_DOCUMENT_TEXT,
310 ATK_ROLE_DOCUMENT_WEB,
311 ATK_ROLE_DOCUMENT_EMAIL,
312 ATK_ROLE_COMMENT,
313 ATK_ROLE_LIST_BOX,
314 ATK_ROLE_GROUPING,
315 ATK_ROLE_IMAGE_MAP,
316 ATK_ROLE_NOTIFICATION,
317 ATK_ROLE_INFO_BAR,
318 ATK_ROLE_LEVEL_BAR,
319 ATK_ROLE_TITLE_BAR,
320 ATK_ROLE_BLOCK_QUOTE,
321 ATK_ROLE_AUDIO,
322 ATK_ROLE_VIDEO,
323 ATK_ROLE_DEFINITION,
324 ATK_ROLE_ARTICLE,
325 ATK_ROLE_LANDMARK,
326 ATK_ROLE_LOG,
327 ATK_ROLE_MARQUEE,
328 ATK_ROLE_MATH,
329 ATK_ROLE_RATING,
330 ATK_ROLE_TIMER,
331 ATK_ROLE_DESCRIPTION_LIST,
332 ATK_ROLE_DESCRIPTION_TERM,
333 ATK_ROLE_DESCRIPTION_VALUE,
334 ATK_ROLE_LAST_DEFINED
335 } AtkRole;
338 *AtkLayer:
339 *@ATK_LAYER_INVALID: The object does not have a layer
340 *@ATK_LAYER_BACKGROUND: This layer is reserved for the desktop background
341 *@ATK_LAYER_CANVAS: This layer is used for Canvas components
342 *@ATK_LAYER_WIDGET: This layer is normally used for components
343 *@ATK_LAYER_MDI: This layer is used for layered components
344 *@ATK_LAYER_POPUP: This layer is used for popup components, such as menus
345 *@ATK_LAYER_OVERLAY: This layer is reserved for future use.
346 *@ATK_LAYER_WINDOW: This layer is used for toplevel windows.
348 * Describes the layer of a component
350 * These enumerated "layer values" are used when determining which UI
351 * rendering layer a component is drawn into, which can help in making
352 * determinations of when components occlude one another.
354 typedef enum
356 ATK_LAYER_INVALID,
357 ATK_LAYER_BACKGROUND,
358 ATK_LAYER_CANVAS,
359 ATK_LAYER_WIDGET,
360 ATK_LAYER_MDI,
361 ATK_LAYER_POPUP,
362 ATK_LAYER_OVERLAY,
363 ATK_LAYER_WINDOW
364 } AtkLayer;
367 * AtkAttributeSet:
369 * This is a singly-linked list (a #GSList) of #AtkAttribute. It is
370 * used by atk_text_get_run_attributes(),
371 * atk_text_get_default_attributes(),
372 * atk_editable_text_set_run_attributes(),
373 * atk_document_get_attributes() and atk_object_get_attributes()
375 typedef GSList AtkAttributeSet;
378 * AtkAttribute:
379 * @name: The attribute name.
380 * @value: the value of the attribute, represented as a string.
382 * AtkAttribute is a string name/value pair representing a generic
383 * attribute. This can be used to expose additional information from
384 * an accessible object as a whole (see atk_object_get_attributes())
385 * or an document (see atk_document_get_attributes()). In the case of
386 * text attributes (see atk_text_get_default_attributes()),
387 * #AtkTextAttribute enum defines all the possible text attribute
388 * names. You can use atk_text_attribute_get_name() to get the string
389 * name from the enum value. See also atk_text_attribute_for_name()
390 * and atk_text_attribute_get_value() for more information.
392 * A string name/value pair representing a generic attribute.
394 typedef struct _AtkAttribute AtkAttribute;
396 struct _AtkAttribute {
397 gchar* name;
398 gchar* value;
401 #define ATK_TYPE_OBJECT (atk_object_get_type ())
402 #define ATK_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_OBJECT, AtkObject))
403 #define ATK_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ATK_TYPE_OBJECT, AtkObjectClass))
404 #define ATK_IS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_OBJECT))
405 #define ATK_IS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ATK_TYPE_OBJECT))
406 #define ATK_OBJECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ATK_TYPE_OBJECT, AtkObjectClass))
408 #define ATK_TYPE_IMPLEMENTOR (atk_implementor_get_type ())
409 #define ATK_IS_IMPLEMENTOR(obj) G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_IMPLEMENTOR)
410 #define ATK_IMPLEMENTOR(obj) G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementor)
411 #define ATK_IMPLEMENTOR_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementorIface))
414 typedef struct _AtkImplementor AtkImplementor; /* dummy typedef */
415 typedef struct _AtkImplementorIface AtkImplementorIface;
418 typedef struct _AtkObject AtkObject;
419 typedef struct _AtkObjectClass AtkObjectClass;
420 typedef struct _AtkRelationSet AtkRelationSet;
421 typedef struct _AtkStateSet AtkStateSet;
424 * AtkPropertyValues:
425 * @property_name: The name of the ATK property which has changed.
426 * @old_value: NULL. This field is not used anymore.
427 * @new_value: The new value of the named property.
429 * Note: @old_value field of #AtkPropertyValues will not contain a
430 * valid value. This is a field defined with the purpose of contain
431 * the previous value of the property, but is not used anymore.
434 struct _AtkPropertyValues
436 const gchar *property_name;
437 GValue old_value;
438 GValue new_value;
441 typedef struct _AtkPropertyValues AtkPropertyValues;
444 * AtkFunction:
445 * @user_data: custom data defined by the user
447 * An AtkFunction is a function definition used for padding which has
448 * been added to class and interface structures to allow for expansion
449 * in the future.
451 * Returns: not used
453 typedef gboolean (*AtkFunction) (gpointer user_data);
455 * For most properties the old_value field of AtkPropertyValues will
456 * not contain a valid value.
458 * Currently, the only property for which old_value is used is
459 * accessible-state; for instance if there is a focus state the
460 * property change handler will be called for the object which lost the focus
461 * with the old_value containing an AtkState value corresponding to focused
462 * and the property change handler will be called for the object which
463 * received the focus with the new_value containing an AtkState value
464 * corresponding to focused.
468 * AtkPropertyChangeHandler:
469 * @obj: atkobject which property changes
470 * @vals: values changed
472 * An AtkPropertyChangeHandler is a function which is executed when an
473 * AtkObject's property changes value. It is specified in a call to
474 * atk_object_connect_property_change_handler().
476 * Deprecated: Since 2.12.
478 typedef void (*AtkPropertyChangeHandler) (AtkObject* obj, AtkPropertyValues* vals);
481 struct _AtkObject
483 GObject parent;
485 gchar *description;
486 gchar *name;
487 AtkObject *accessible_parent;
488 AtkRole role;
489 AtkRelationSet *relation_set;
490 AtkLayer layer;
495 * AtkObjectClass:
496 * @connect_property_change_handler: specifies a function to be called
497 * when a property changes value. This virtual function is
498 * deprecated since 2.12 and it should not be overriden. Connect
499 * directly to property-change or notify signal instead.
500 * @remove_property_change_handler: removes a property changed handler
501 * as returned by @connect_property_change_handler. This virtual
502 * function is deprecated sice 2.12 and it should not be overriden.
503 * @focus_event: The signal handler which is executed when there is a
504 * focus event for an object. This virtual function is deprecated
505 * since 2.9.4 and it should not be overriden. Use
506 * state-changed:focused signal instead.
508 struct _AtkObjectClass
510 GObjectClass parent;
513 * Gets the accessible name of the object
515 const gchar* (* get_name) (AtkObject *accessible);
517 * Gets the accessible description of the object
519 const gchar* (* get_description) (AtkObject *accessible);
521 * Gets the accessible parent of the object
523 AtkObject* (*get_parent) (AtkObject *accessible);
526 * Gets the number of accessible children of the object
528 gint (* get_n_children) (AtkObject *accessible);
530 * Returns a reference to the specified accessible child of the object.
531 * The accessible children are 0-based so the first accessible child is
532 * at index 0, the second at index 1 and so on.
534 AtkObject* (* ref_child) (AtkObject *accessible,
535 gint i);
537 * Gets the 0-based index of this object in its parent; returns -1 if the
538 * object does not have an accessible parent.
540 gint (* get_index_in_parent) (AtkObject *accessible);
542 * Gets the RelationSet associated with the object
544 AtkRelationSet* (* ref_relation_set) (AtkObject *accessible);
546 * Gets the role of the object
548 AtkRole (* get_role) (AtkObject *accessible);
549 AtkLayer (* get_layer) (AtkObject *accessible);
550 gint (* get_mdi_zorder) (AtkObject *accessible);
552 * Gets the state set of the object
554 AtkStateSet* (* ref_state_set) (AtkObject *accessible);
556 * Sets the accessible name of the object
558 void (* set_name) (AtkObject *accessible,
559 const gchar *name);
561 * Sets the accessible description of the object
563 void (* set_description) (AtkObject *accessible,
564 const gchar *description);
566 * Sets the accessible parent of the object
568 void (* set_parent) (AtkObject *accessible,
569 AtkObject *parent);
571 * Sets the accessible role of the object
573 void (* set_role) (AtkObject *accessible,
574 AtkRole role);
576 * Specifies a function to be called when a property changes value
578 guint (* connect_property_change_handler) (AtkObject
579 *accessible,
580 AtkPropertyChangeHandler *handler);
582 * Removes a property change handler which was specified using
583 * connect_property_change_handler
585 void (* remove_property_change_handler) (AtkObject
586 *accessible,
587 guint
588 handler_id);
589 void (* initialize) (AtkObject *accessible,
590 gpointer data);
592 * The signal handler which is executed when there is a change in the
593 * children of the object
595 void (* children_changed) (AtkObject *accessible,
596 guint change_index,
597 gpointer changed_child);
599 * The signal handler which is executed when there is a focus event
600 * for an object.
602 void (* focus_event) (AtkObject *accessible,
603 gboolean focus_in);
605 * The signal handler which is executed when there is a property_change
606 * signal for an object.
608 void (* property_change) (AtkObject *accessible,
609 AtkPropertyValues *values);
611 * The signal handler which is executed when there is a state_change
612 * signal for an object.
614 void (* state_change) (AtkObject *accessible,
615 const gchar *name,
616 gboolean state_set);
618 * The signal handler which is executed when there is a change in the
619 * visible data for an object
621 void (*visible_data_changed) (AtkObject *accessible);
624 * The signal handler which is executed when there is a change in the
625 * 'active' child or children of the object, for instance when
626 * interior focus changes in a table or list. This signal should be emitted
627 * by objects whose state includes ATK_STATE_MANAGES_DESCENDANTS.
629 void (*active_descendant_changed) (AtkObject *accessible,
630 gpointer *child);
633 * Gets a list of properties applied to this object as a whole, as an #AtkAttributeSet consisting of name-value pairs.
634 * Since ATK 1.12
636 AtkAttributeSet* (*get_attributes) (AtkObject *accessible);
638 const gchar* (*get_object_locale) (AtkObject *accessible);
640 AtkFunction pad1;
643 ATK_AVAILABLE_IN_ALL
644 GType atk_object_get_type (void);
647 * AtkImplementorIface:
649 * The AtkImplementor interface is implemented by objects for which
650 * AtkObject peers may be obtained via calls to
651 * iface->(ref_accessible)(implementor);
653 struct _AtkImplementorIface
655 GTypeInterface parent;
657 AtkObject* (*ref_accessible) (AtkImplementor *implementor);
660 ATK_AVAILABLE_IN_ALL
661 GType atk_implementor_get_type (void);
662 ATK_AVAILABLE_IN_ALL
663 AtkObject* atk_implementor_ref_accessible (AtkImplementor *implementor);
666 * Properties directly supported by AtkObject
669 ATK_AVAILABLE_IN_ALL
670 const gchar* atk_object_get_name (AtkObject *accessible);
671 ATK_AVAILABLE_IN_ALL
672 const gchar* atk_object_get_description (AtkObject *accessible);
673 ATK_AVAILABLE_IN_ALL
674 AtkObject* atk_object_get_parent (AtkObject *accessible);
675 ATK_AVAILABLE_IN_ALL
676 AtkObject* atk_object_peek_parent (AtkObject *accessible);
677 ATK_AVAILABLE_IN_ALL
678 gint atk_object_get_n_accessible_children (AtkObject *accessible);
679 ATK_AVAILABLE_IN_ALL
680 AtkObject* atk_object_ref_accessible_child (AtkObject *accessible,
681 gint i);
682 ATK_AVAILABLE_IN_ALL
683 AtkRelationSet* atk_object_ref_relation_set (AtkObject *accessible);
684 ATK_AVAILABLE_IN_ALL
685 AtkRole atk_object_get_role (AtkObject *accessible);
687 ATK_DEPRECATED_FOR(atk_component_get_layer)
688 AtkLayer atk_object_get_layer (AtkObject *accessible);
689 ATK_DEPRECATED_FOR(atk_component_get_mdi_zorder)
690 gint atk_object_get_mdi_zorder (AtkObject *accessible);
692 ATK_AVAILABLE_IN_ALL
693 AtkAttributeSet* atk_object_get_attributes (AtkObject *accessible);
694 ATK_AVAILABLE_IN_ALL
695 AtkStateSet* atk_object_ref_state_set (AtkObject *accessible);
696 ATK_AVAILABLE_IN_ALL
697 gint atk_object_get_index_in_parent (AtkObject *accessible);
698 ATK_AVAILABLE_IN_ALL
699 void atk_object_set_name (AtkObject *accessible,
700 const gchar *name);
701 ATK_AVAILABLE_IN_ALL
702 void atk_object_set_description (AtkObject *accessible,
703 const gchar *description);
704 ATK_AVAILABLE_IN_ALL
705 void atk_object_set_parent (AtkObject *accessible,
706 AtkObject *parent);
707 ATK_AVAILABLE_IN_ALL
708 void atk_object_set_role (AtkObject *accessible,
709 AtkRole role);
712 ATK_DEPRECATED_IN_2_12
713 guint atk_object_connect_property_change_handler (AtkObject *accessible,
714 AtkPropertyChangeHandler *handler);
715 ATK_DEPRECATED_IN_2_12
716 void atk_object_remove_property_change_handler (AtkObject *accessible,
717 guint handler_id);
719 ATK_AVAILABLE_IN_ALL
720 void atk_object_notify_state_change (AtkObject *accessible,
721 AtkState state,
722 gboolean value);
723 ATK_AVAILABLE_IN_ALL
724 void atk_object_initialize (AtkObject *accessible,
725 gpointer data);
727 ATK_AVAILABLE_IN_ALL
728 const gchar* atk_role_get_name (AtkRole role);
729 ATK_AVAILABLE_IN_ALL
730 AtkRole atk_role_for_name (const gchar *name);
733 /* NEW in 1.1: convenience API */
734 ATK_AVAILABLE_IN_ALL
735 gboolean atk_object_add_relationship (AtkObject *object,
736 AtkRelationType relationship,
737 AtkObject *target);
738 ATK_AVAILABLE_IN_ALL
739 gboolean atk_object_remove_relationship (AtkObject *object,
740 AtkRelationType relationship,
741 AtkObject *target);
742 ATK_AVAILABLE_IN_ALL
743 const gchar* atk_role_get_localized_name (AtkRole role);
744 ATK_DEPRECATED_IN_2_12
745 AtkRole atk_role_register (const gchar *name);
746 ATK_AVAILABLE_IN_2_8
747 const gchar* atk_object_get_object_locale (AtkObject *accessible);
749 G_END_DECLS
751 #endif /* __ATK_OBJECT_H__ */