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[asgard.git] / consoleview.py
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1 ########################################################
2 #Copyright (c) 2006 Russ Adams, Sean Eubanks, Asgard Contributors
3 #This file is part of Asgard.
5 #Asgard is free software; you can redistribute it and/or modify
6 #it under the terms of the GNU General Public License as published by
7 #the Free Software Foundation; either version 2 of the License, or
8 #(at your option) any later version.
10 #Asgard is distributed in the hope that it will be useful,
11 #but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 #GNU General Public License for more details.
15 #You should have received a copy of the GNU General Public License
16 #along with Asgard; if not, write to the Free Software
17 #Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18 ########################################################
19 class ConsoleView:
20 """Viewer object for Asgard"""
22 def __init__(self):
23 pass
25 def printParty(self, p):
26 """Show party stats."""
28 print "\033[1;35m[PARTY]\033[1;0m NAME:"+p.getName()
30 for f in p.getFighters():
31 self.printFighter(f)
33 def printFighter(self, f):
34 """Show fighter stats."""
36 print "\033[1;35m[FGHTR]\033[1;0m NAME:"+f.getName()+"\tJOB:"+f.getJobType()+"\tHP:"+str(f.getStat("hp").getCurrent())+"/"+str(f.getStat("hp").getMax())+"\tPOWR:"+str(f.getAttack())+"\tDFNS:"+str(f.getDefense())+"\tEVAD:"+str(f.getEvade())
38 #Uncomment this when getEquiption is implemented
39 #printEquiption(f.getEquiption())
41 def printEvent(self, e):
42 """Show Event data."""
44 print "\033[1;33m[EVENT]\033[1;0m EXECUTOR:" + e.getExecutor().getName() + "\tTarget:" + e.getTarget().getName() + "\tTYPE:" + e.getType()
46 def printEquiption(self, eq):
47 """Show equiption for fighter."""
49 print "\033[1;36m[EQUIP]\033[1;0m HEAD:" + eq.getHead() + "\tARMR:" + eq.getArmor() + "\tLEFT:" + eq.getLeft() + "\tRGHT:" + eq.getRight()
51 def printEventTypeMenu(self, f):
52 """Show battle menu options for fighter."""
54 i = 1
55 menu = ""
56 for e in f.getEventTypes():
57 menu += "("+str(i)+")"+" "+e+"\t"
58 i += 1
59 print menu
61 def printEnemySelectMenu(self, p):
62 """Show enemy selection options for fighter"""
64 i = 1
65 menu = ""
66 for f in p.getFighters():
67 # Dead fighters tell no tales...
68 if not f.isAlive():
69 i += 1
70 continue
72 # Create enemy selection menu
73 menu += "("+str(i)+")"+" "+f.getName()+" "+"HP: "+str(f.getStat("hp").getCurrent())+"/"+str(f.getStat("hp").getMax())+"\t"
75 i += 1
77 print menu
79 def printState(self):
80 """Show state."""
82 if self.__controller.getDebug():
83 # Retrieve parties 1 and 2
84 party1 = self.__battle.getParty1()
85 party2 = self.__battle.getParty2()
87 # Print Party1
88 self.printParty(party1)
90 # Print Party2
91 self.printParty(party2)
93 print "============================================================="
95 def setBattle(self,b):
96 self.__battle = b
98 def setController(self,c):
99 self.__controller = c