1 /*****************************************************************************
2 * Copyright (c) 2006 Russ Adams, Sean Eubanks, Asgard Contributors
3 * This file is part of Asgard.
5 * Asgard is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * Asgard is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with Asgard; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18 ****************************************************************************/
20 #include "CircHardpoint.h"
22 CircHardpoint::CircHardpoint()
24 this->coordinate
= Coordinate(0,0);
28 CircHardpoint::CircHardpoint(int x
, int y
)
30 this->coordinate
= Coordinate(x
,y
);
34 CircHardpoint::CircHardpoint(int x
, int y
, double radius
)
36 this->coordinate
= Coordinate(x
,y
);
37 this->radius
= radius
;
40 bool CircHardpoint::conflict(const Coordinate
& wc
) const
43 return (distance(this->coordinate
,wc
) < this->radius
);