To create the test database:
[asgard.git] / src / NonPlayerCharacter.h
blobef542f1688478e59fecf7c0dcd8835d0a2d00e52
1 /*****************************************************************************
2 * Copyright (c) 2007 Russ Adams, Sean Eubanks, Asgard Contributors
3 * This file is part of Asgard.
5 * Asgard is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * Asgard is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with Asgard; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18 ****************************************************************************/
20 #ifndef NON_PLAYER_CHARACTER_H
21 #define NON_PLAYER_CHARACTER_H
23 #include "StaticMapObject.h"
25 #define NON_PLAYER_CHARACTER_DEFAULT_SPEED 0
27 class NonPlayerCharacter : public StaticMapObject
29 public:
30 NonPlayerCharacter();
32 void setSpeed(int speed);
33 void addCoordinateToPath(Coordinate *coordinate);
34 private:
35 list<Coordinate*> path;
36 int speed;
39 #endif //NON_PLAYER_CHARACTER_H