2 -- look_newviolet for Ion's default drawing engine.
3 -- Based on look_cleanviolet
6 if not gr
.select_engine("de") then
13 highlight_colour
= "#e7e7ff",
14 shadow_colour
= "#e7e7ff",
15 background_colour
= "#b8b8c8",
16 foreground_colour
= "#000000",
22 border_style
= "elevated",
25 font
= "-*-fangsong ti-*-*-*-*-16-*-*-*-*-*-*-*",
26 text_align
= "center",
31 font
= "-*-fangsong ti-*-*-*-*-16-*-*-*-*-*-*-*",
33 de
.substyle("active-selected", {
34 highlight_colour
= "#aaaacc",
35 shadow_colour
= "#aaaacc",
36 background_colour
= "#666699",
37 foreground_colour
= "#eeeeee",
40 de
.substyle("inactive-selected", {
41 highlight_colour
= "#cfcfdf",
42 shadow_colour
= "#cfcfdf",
43 background_colour
= "#9999bb",
44 foreground_colour
= "#000000",
49 de
.defstyle("input", {
51 highlight_colour
= "#eeeeff",
52 shadow_colour
= "#eeeeff",
54 de
.substyle("*-selection", {
55 background_colour
= "#666699",
56 foreground_colour
= "#000000",
59 de
.substyle("*-cursor", {
60 background_colour
= "#000000",
61 foreground_colour
= "#b8b8c8",
66 de
.defstyle("input-menu", {
73 de
.defstyle("frame", {
81 dopath("lookcommon_clean")
84 -- Refresh objects' brushes.