various fixes to MidiRegionView selection handling, key handling, drawing of ghost...
[ardour2.git] / libs / ardour / port.cc
blob5a7c859dbd29109015ff9895d0ba744c9bd8f711
1 /*
2 Copyright (C) 2009 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #ifdef WAF_BUILD
21 #include "libardour-config.h"
22 #endif
24 #include <stdexcept>
26 #include <jack/weakjack.h> // so that we can test for new functions at runtime
28 #include "pbd/error.h"
29 #include "pbd/compose.h"
31 #include "ardour/debug.h"
32 #include "ardour/port.h"
33 #include "ardour/audioengine.h"
34 #include "pbd/failed_constructor.h"
36 #include "i18n.h"
38 using namespace std;
39 using namespace ARDOUR;
40 using namespace PBD;
42 AudioEngine* Port::_engine = 0;
43 bool Port::_connecting_blocked = false;
44 pframes_t Port::_global_port_buffer_offset = 0;
45 pframes_t Port::_cycle_nframes = 0;
47 /** @param n Port short name */
48 Port::Port (std::string const & n, DataType t, Flags f)
49 : _port_buffer_offset (0)
50 , _name (n)
51 , _flags (f)
52 , _last_monitor (false)
54 _private_playback_latency.min = 0;
55 _private_playback_latency.max = 0;
56 _private_capture_latency.min = 0;
57 _private_capture_latency.max = 0;
59 /* Unfortunately we have to pass the DataType into this constructor so that
60 we can create the right kind of JACK port; aside from this we'll use the
61 virtual function type () to establish type.
64 assert (_name.find_first_of (':') == std::string::npos);
66 if (!_engine->connected()) {
67 throw failed_constructor ();
70 if ((_jack_port = jack_port_register (_engine->jack (), _name.c_str (), t.to_jack_type (), _flags, 0)) == 0) {
71 cerr << "Failed to register JACK port, reason is unknown from here\n";
72 throw failed_constructor ();
76 /** Port destructor */
77 Port::~Port ()
79 if (_engine->jack ()) {
80 jack_port_unregister (_engine->jack (), _jack_port);
84 /** @return true if this port is connected to anything */
85 bool
86 Port::connected () const
88 return (jack_port_connected (_jack_port) != 0);
91 int
92 Port::disconnect_all ()
94 jack_port_disconnect (_engine->jack(), _jack_port);
95 _connections.clear ();
97 return 0;
100 /** @param o Port name
101 * @return true if this port is connected to o, otherwise false.
103 bool
104 Port::connected_to (std::string const & o) const
106 if (!_engine->connected()) {
107 /* in some senses, this answer isn't the right one all the time,
108 because we know about our connections and will re-establish
109 them when we reconnect to JACK.
111 return false;
114 return jack_port_connected_to (_jack_port,
115 _engine->make_port_name_non_relative(o).c_str ());
118 /** @param o Filled in with port full names of ports that we are connected to */
120 Port::get_connections (std::vector<std::string> & c) const
122 int n = 0;
124 if (_engine->connected()) {
125 const char** jc = jack_port_get_connections (_jack_port);
126 if (jc) {
127 for (int i = 0; jc[i]; ++i) {
128 c.push_back (jc[i]);
129 ++n;
132 if (jack_free) {
133 jack_free (jc);
134 } else {
135 free (jc);
140 return n;
144 Port::connect (std::string const & other)
146 std::string const other_shrt = _engine->make_port_name_non_relative (other);
147 std::string const this_shrt = _engine->make_port_name_non_relative (_name);
149 int r = 0;
151 if (_connecting_blocked) {
152 return r;
155 if (sends_output ()) {
156 r = jack_connect (_engine->jack (), this_shrt.c_str (), other_shrt.c_str ());
157 } else {
158 r = jack_connect (_engine->jack (), other_shrt.c_str (), this_shrt.c_str());
161 if (r == 0) {
162 _connections.insert (other);
165 return r;
169 Port::disconnect (std::string const & other)
171 std::string const other_shrt = _engine->make_port_name_non_relative (other);
172 std::string const this_shrt = _engine->make_port_name_non_relative (_name);
174 int r = 0;
176 if (sends_output ()) {
177 r = jack_disconnect (_engine->jack (), this_shrt.c_str (), other_shrt.c_str ());
178 } else {
179 r = jack_disconnect (_engine->jack (), other_shrt.c_str (), this_shrt.c_str ());
182 if (r == 0) {
183 _connections.erase (other);
186 return r;
190 bool
191 Port::connected_to (Port* o) const
193 return connected_to (o->name ());
197 Port::connect (Port* o)
199 return connect (o->name ());
203 Port::disconnect (Port* o)
205 return disconnect (o->name ());
208 void
209 Port::set_engine (AudioEngine* e)
211 _engine = e;
214 void
215 Port::ensure_monitor_input (bool yn)
217 jack_port_ensure_monitor (_jack_port, yn);
220 bool
221 Port::monitoring_input () const
223 return jack_port_monitoring_input (_jack_port);
226 void
227 Port::reset ()
229 _last_monitor = false;
232 void
233 Port::cycle_start (pframes_t nframes)
235 _port_buffer_offset = 0;
238 void
239 Port::increment_port_buffer_offset (pframes_t nframes)
241 _port_buffer_offset += nframes;
244 void
245 Port::set_public_latency_range (jack_latency_range_t& range, bool playback) const
247 /* this sets the visible latency that the rest of JACK sees. because we do latency
248 compensation, all (most) of our visible port latency values are identical.
251 if (!jack_port_set_latency_range) {
252 return;
255 DEBUG_TRACE (DEBUG::Latency,
256 string_compose ("SET PORT %1 %4 PUBLIC latency now [%2 - %3]\n",
257 name(), range.min, range.max,
258 (playback ? "PLAYBACK" : "CAPTURE")));;
260 jack_port_set_latency_range (_jack_port,
261 (playback ? JackPlaybackLatency : JackCaptureLatency),
262 &range);
265 void
266 Port::set_private_latency_range (jack_latency_range_t& range, bool playback)
268 if (playback) {
269 _private_playback_latency = range;
270 DEBUG_TRACE (DEBUG::Latency, string_compose (
271 "SET PORT %1 playback PRIVATE latency now [%2 - %3]\n",
272 name(),
273 _private_playback_latency.min,
274 _private_playback_latency.max));
275 } else {
276 _private_capture_latency = range;
277 DEBUG_TRACE (DEBUG::Latency, string_compose (
278 "SET PORT %1 capture PRIVATE latency now [%2 - %3]\n",
279 name(),
280 _private_capture_latency.min,
281 _private_capture_latency.max));
284 /* push to public (JACK) location so that everyone else can see it */
286 set_public_latency_range (range, playback);
289 const jack_latency_range_t&
290 Port::private_latency_range (bool playback) const
292 if (playback) {
293 DEBUG_TRACE (DEBUG::Latency, string_compose (
294 "GET PORT %1 playback PRIVATE latency now [%2 - %3]\n",
295 name(),
296 _private_playback_latency.min,
297 _private_playback_latency.max));
298 return _private_playback_latency;
299 } else {
300 DEBUG_TRACE (DEBUG::Latency, string_compose (
301 "GET PORT %1 capture PRIVATE latency now [%2 - %3]\n",
302 name(),
303 _private_playback_latency.min,
304 _private_playback_latency.max));
305 return _private_capture_latency;
309 jack_latency_range_t
310 Port::public_latency_range (bool playback) const
312 jack_latency_range_t r;
314 jack_port_get_latency_range (_jack_port,
315 sends_output() ? JackPlaybackLatency : JackCaptureLatency,
316 &r);
317 DEBUG_TRACE (DEBUG::Latency, string_compose (
318 "GET PORT %1: %4 PUBLIC latency range %2 .. %3\n",
319 name(), r.min, r.max,
320 sends_output() ? "PLAYBACK" : "CAPTURE"));
321 return r;
324 void
325 Port::get_connected_latency_range (jack_latency_range_t& range, bool playback) const
327 if (!jack_port_get_latency_range) {
328 return;
331 vector<string> connections;
332 jack_client_t* jack = _engine->jack();
334 if (!jack) {
335 range.min = 0;
336 range.max = 0;
337 PBD::warning << _("get_connected_latency_range() called while disconnected from JACK") << endmsg;
338 return;
341 get_connections (connections);
343 if (!connections.empty()) {
345 range.min = ~((jack_nframes_t) 0);
346 range.max = 0;
348 DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: %2 connections to check for latency range\n", name(), connections.size()));
350 for (vector<string>::const_iterator c = connections.begin();
351 c != connections.end(); ++c) {
353 jack_latency_range_t lr;
355 if (!AudioEngine::instance()->port_is_mine (*c)) {
357 /* port belongs to some other JACK client, use
358 * JACK to lookup its latency information.
361 jack_port_t* remote_port = jack_port_by_name (_engine->jack(), (*c).c_str());
363 if (remote_port) {
364 jack_port_get_latency_range (
365 remote_port,
366 (playback ? JackPlaybackLatency : JackCaptureLatency),
367 &lr);
369 DEBUG_TRACE (DEBUG::Latency, string_compose (
370 "\t%1 <-> %2 : latter has latency range %3 .. %4\n",
371 name(), *c, lr.min, lr.max));
373 range.min = min (range.min, lr.min);
374 range.max = max (range.max, lr.max);
377 } else {
379 /* port belongs to this instance of ardour,
380 so look up its latency information
381 internally, because our published/public
382 values already contain our plugin
383 latency compensation.
386 Port* remote_port = AudioEngine::instance()->get_port_by_name (*c);
387 if (remote_port) {
388 lr = remote_port->private_latency_range ((playback ? JackPlaybackLatency : JackCaptureLatency));
389 DEBUG_TRACE (DEBUG::Latency, string_compose (
390 "\t%1 <-LOCAL-> %2 : latter has latency range %3 .. %4\n",
391 name(), *c, lr.min, lr.max));
393 range.min = min (range.min, lr.min);
394 range.max = max (range.max, lr.max);
399 } else {
400 DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: not connected to anything\n", name()));
401 range.min = 0;
402 range.max = 0;
405 DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: final connected latency range [ %2 .. %3 ] \n", name(), range.min, range.max));
409 Port::reestablish ()
411 jack_client_t* jack = _engine->jack();
413 if (!jack) {
414 return -1;
417 _jack_port = jack_port_register (jack, _name.c_str(), type().to_jack_type(), _flags, 0);
419 if (_jack_port == 0) {
420 PBD::error << string_compose (_("could not reregister %1"), _name) << endmsg;
421 return -1;
424 reset ();
426 return 0;
431 Port::reconnect ()
433 /* caller must hold process lock; intended to be used only after reestablish() */
435 for (std::set<string>::iterator i = _connections.begin(); i != _connections.end(); ++i) {
436 if (connect (*i)) {
437 return -1;
441 return 0;
444 /** @param n Short port name (no JACK client name) */
446 Port::set_name (std::string const & n)
448 if (n == _name) {
449 return 0;
452 int const r = jack_port_set_name (_jack_port, n.c_str());
454 if (r == 0) {
455 _name = n;
458 return r;
461 void
462 Port::request_monitor_input (bool yn)
464 jack_port_request_monitor (_jack_port, yn);
467 bool
468 Port::physically_connected () const
470 const char** jc = jack_port_get_connections (_jack_port);
472 if (jc) {
473 for (int i = 0; jc[i]; ++i) {
475 jack_port_t* port = jack_port_by_name (_engine->jack(), jc[i]);
477 if (port && (jack_port_flags (port) & JackPortIsPhysical)) {
478 if (jack_free) {
479 jack_free (jc);
480 } else {
481 free (jc);
483 return true;
486 if (jack_free) {
487 jack_free (jc);
488 } else {
489 free (jc);
493 return false;